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diff --git a/group__buzzer.html b/group__buzzer.html
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@@ -228,6 +228,16 @@ void&#160;</td><td class="memItemRight" valign="bottom"><b>watch_set_buzzer_off<
<tr class="memitem:ga1b6ece8107c1f2bedf80d5584d204b80"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__buzzer.html#ga1b6ece8107c1f2bedf80d5584d204b80">watch_buzzer_play_note</a> (<a class="el" href="group__buzzer.html#ga1bb9e9b72fb691b87708ed14f79491d6">BuzzerNote</a> note, uint16_t duration_ms)</td></tr>
<tr class="memdesc:ga1b6ece8107c1f2bedf80d5584d204b80"><td class="mdescLeft">&#160;</td><td class="mdescRight">Plays the given note for a set duration. <a href="group__buzzer.html#ga1b6ece8107c1f2bedf80d5584d204b80">More...</a><br /></td></tr>
<tr class="separator:ga1b6ece8107c1f2bedf80d5584d204b80"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:ga73713e47359708ef8eae50e8a505bf4b"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__buzzer.html#ga73713e47359708ef8eae50e8a505bf4b">watch_buzzer_play_sequence</a> (int8_t *note_sequence, void(*callback_on_end)(void))</td></tr>
+<tr class="memdesc:ga73713e47359708ef8eae50e8a505bf4b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Plays the given sequence of notes in a non-blocking way. <a href="group__buzzer.html#ga73713e47359708ef8eae50e8a505bf4b">More...</a><br /></td></tr>
+<tr class="separator:ga73713e47359708ef8eae50e8a505bf4b"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:ga73e7868fa41359376c9c4f9fd33aed7a"><td class="memItemLeft" align="right" valign="top"><a id="ga73e7868fa41359376c9c4f9fd33aed7a" name="ga73e7868fa41359376c9c4f9fd33aed7a"></a>
+void&#160;</td><td class="memItemRight" valign="bottom"><b>watch_buzzer_abort_sequence</b> (void)</td></tr>
+<tr class="memdesc:ga73e7868fa41359376c9c4f9fd33aed7a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Aborts a playing sequence. <br /></td></tr>
+<tr class="separator:ga73e7868fa41359376c9c4f9fd33aed7a"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:gae69893861c9ce728a475a17e26296582"><td class="memItemLeft" align="right" valign="top"><a id="gae69893861c9ce728a475a17e26296582" name="gae69893861c9ce728a475a17e26296582"></a>
+void&#160;</td><td class="memItemRight" valign="bottom"><b>TC3_Handler</b> (void)</td></tr>
+<tr class="separator:gae69893861c9ce728a475a17e26296582"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="var-members" name="var-members"></a>
Variables</h2></td></tr>
@@ -472,6 +482,44 @@ const uint16_t&#160;</td><td class="memItemRight" valign="bottom"><b>NotePeriods
</div>
</div>
+<a id="ga73713e47359708ef8eae50e8a505bf4b" name="ga73713e47359708ef8eae50e8a505bf4b"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#ga73713e47359708ef8eae50e8a505bf4b">&#9670;&#160;</a></span>watch_buzzer_play_sequence()</h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">void watch_buzzer_play_sequence </td>
+ <td>(</td>
+ <td class="paramtype">int8_t *&#160;</td>
+ <td class="paramname"><em>note_sequence</em>, </td>
+ </tr>
+ <tr>
+ <td class="paramkey"></td>
+ <td></td>
+ <td class="paramtype">void(*)(void)&#160;</td>
+ <td class="paramname"><em>callback_on_end</em>&#160;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td>)</td>
+ <td></td><td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Plays the given sequence of notes in a non-blocking way. </p>
+<dl class="params"><dt>Parameters</dt><dd>
+ <table class="params">
+ <tr><td class="paramname">note_sequence</td><td>A pointer to the sequence of buzzer note &amp; duration tuples, ending with a zero. A simple RLE logic is implemented: a negative number instead of a buzzer note means that the sequence is rewound by the given number of notes. The byte following a negative number determines the number of loops. I.e. if you want to repeat the last three notes of the sequence one time, you should provide the tuple -3, 1. The repeated notes must not contain any other repeat markers, or you will end up with an eternal loop. </td></tr>
+ <tr><td class="paramname">callback_on_end</td><td>A pointer to a callback function to be invoked when the sequence has finished playing. </td></tr>
+ </table>
+ </dd>
+</dl>
+<dl class="section note"><dt>Note</dt><dd>This function plays the sequence asynchronously, so the UI will not be blocked. Hint: It is not possible to play the lowest note BUZZER_NOTE_A1 (55.00 Hz). The note is represented by a zero byte, which is used here as the end-of-sequence marker. But hey, a frequency that low cannot be played properly by the watch's buzzer, anyway. </dd></dl>
+
+</div>
+</div>
<a id="ga24cef76bc304371e7914c7c5bb579f93" name="ga24cef76bc304371e7914c7c5bb579f93"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ga24cef76bc304371e7914c7c5bb579f93">&#9670;&#160;</a></span>watch_disable_buzzer()</h2>