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author | Jeremy O'Brien <neutral@fastmail.com> | 2023-09-22 07:29:04 -0400 |
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committer | Jeremy O'Brien <neutral@fastmail.com> | 2023-09-22 07:29:04 -0400 |
commit | bfde84f01df2a6a524783c6755654f10940a39fb (patch) | |
tree | ddd6a64b556240c42d6a355fe02250cfbf1bb5e4 /movement | |
parent | bc9b4ce700d3f12adc0daceaa880e3d638df0c2b (diff) | |
download | Sensor-Watch-bfde84f01df2a6a524783c6755654f10940a39fb.tar.gz Sensor-Watch-bfde84f01df2a6a524783c6755654f10940a39fb.tar.bz2 Sensor-Watch-bfde84f01df2a6a524783c6755654f10940a39fb.zip |
fix signal tunes not firing in background, and split out foreground/background chime functions
Diffstat (limited to 'movement')
-rw-r--r-- | movement/movement.c | 18 | ||||
-rw-r--r-- | movement/movement.h | 3 | ||||
-rw-r--r-- | movement/watch_faces/clock/repetition_minute_face.c | 10 | ||||
-rw-r--r-- | movement/watch_faces/clock/simple_clock_bin_led_face.c | 8 | ||||
-rw-r--r-- | movement/watch_faces/clock/simple_clock_face.c | 10 | ||||
-rw-r--r-- | movement/watch_faces/clock/weeknumber_clock_face.c | 8 |
6 files changed, 26 insertions, 31 deletions
diff --git a/movement/movement.c b/movement/movement.c index 0c6ed319..f2292e5f 100644 --- a/movement/movement.c +++ b/movement/movement.c @@ -294,9 +294,27 @@ void movement_request_wake() { } void movement_play_signal(void) { + watch_buzzer_play_note(BUZZER_NOTE_C8, 75); + watch_buzzer_play_note(BUZZER_NOTE_REST, 100); + watch_buzzer_play_note(BUZZER_NOTE_C8, 100); +} + +void movement_play_signal_background(void) { + watch_enable_buzzer(); + movement_play_signal(); + watch_disable_buzzer(); +} + +void movement_play_tune(void) { watch_buzzer_play_sequence(signal_tune, NULL); } +/* Special version of movement_play_tune meant for use during LE mode */ +void movement_play_tune_background(void) { + watch_enable_buzzer(); + watch_buzzer_play_sequence(signal_tune, watch_disable_buzzer); +} + void movement_play_alarm(void) { movement_play_alarm_beeps(5, BUZZER_NOTE_C8); } diff --git a/movement/movement.h b/movement/movement.h index 66bf6af4..c6380cec 100644 --- a/movement/movement.h +++ b/movement/movement.h @@ -307,6 +307,9 @@ void movement_cancel_background_task_for_face(uint8_t watch_face_index); void movement_request_wake(void); void movement_play_signal(void); +void movement_play_signal_background(void); +void movement_play_tune(void); +void movement_play_tune_background(void); void movement_play_alarm(void); void movement_play_alarm_beeps(uint8_t rounds, BuzzerNote alarm_note); diff --git a/movement/watch_faces/clock/repetition_minute_face.c b/movement/watch_faces/clock/repetition_minute_face.c index a0fbe077..917c5715 100644 --- a/movement/watch_faces/clock/repetition_minute_face.c +++ b/movement/watch_faces/clock/repetition_minute_face.c @@ -151,18 +151,10 @@ bool repetition_minute_face_loop(movement_event_t event, movement_settings_t *se else watch_clear_indicator(WATCH_INDICATOR_BELL); break; case EVENT_BACKGROUND_TASK: - // uncomment this line to snap back to the clock face when the hour signal sounds: - // movement_move_to_face(state->watch_face_index); if (watch_is_buzzer_or_led_enabled()) { - // if we are in the foreground, we can just beep. movement_play_signal(); } else { - // if we were in the background, we need to enable the buzzer peripheral first, - watch_enable_buzzer(); - // beep quickly (this call blocks for 275 ms), - movement_play_signal(); - // and then turn the buzzer peripheral off again. - watch_disable_buzzer(); + movement_play_signal_background(); } break; case EVENT_LIGHT_LONG_UP: diff --git a/movement/watch_faces/clock/simple_clock_bin_led_face.c b/movement/watch_faces/clock/simple_clock_bin_led_face.c index 640f0d77..09c8457b 100644 --- a/movement/watch_faces/clock/simple_clock_bin_led_face.c +++ b/movement/watch_faces/clock/simple_clock_bin_led_face.c @@ -181,15 +181,9 @@ bool simple_clock_bin_led_face_loop(movement_event_t event, movement_settings_t // uncomment this line to snap back to the clock face when the hour signal sounds: // movement_move_to_face(state->watch_face_index); if (watch_is_buzzer_or_led_enabled()) { - // if we are in the foreground, we can just beep. movement_play_signal(); } else { - // if we were in the background, we need to enable the buzzer peripheral first, - watch_enable_buzzer(); - // beep quickly (this call blocks for 275 ms), - movement_play_signal(); - // and then turn the buzzer peripheral off again. - watch_disable_buzzer(); + movement_play_signal_background(); } break; case EVENT_LIGHT_LONG_PRESS: diff --git a/movement/watch_faces/clock/simple_clock_face.c b/movement/watch_faces/clock/simple_clock_face.c index 91400b6c..ebe7542f 100644 --- a/movement/watch_faces/clock/simple_clock_face.c +++ b/movement/watch_faces/clock/simple_clock_face.c @@ -137,15 +137,9 @@ bool simple_clock_face_loop(movement_event_t event, movement_settings_t *setting // uncomment this line to snap back to the clock face when the hour signal sounds: // movement_move_to_face(state->watch_face_index); if (watch_is_buzzer_or_led_enabled()) { - // if we are in the foreground, we can just beep. - movement_play_signal(); + movement_play_tune(); } else { - // if we were in the background, we need to enable the buzzer peripheral first, - watch_enable_buzzer(); - // beep quickly (this call blocks for 275 ms), - movement_play_signal(); - // and then turn the buzzer peripheral off again. - watch_disable_buzzer(); + movement_play_tune_background(); } break; default: diff --git a/movement/watch_faces/clock/weeknumber_clock_face.c b/movement/watch_faces/clock/weeknumber_clock_face.c index 4e40ebdc..b4514bf1 100644 --- a/movement/watch_faces/clock/weeknumber_clock_face.c +++ b/movement/watch_faces/clock/weeknumber_clock_face.c @@ -131,15 +131,9 @@ bool weeknumber_clock_face_loop(movement_event_t event, movement_settings_t *set // uncomment this line to snap back to the clock face when the hour signal sounds: // movement_move_to_face(state->watch_face_index); if (watch_is_buzzer_or_led_enabled()) { - // if we are in the foreground, we can just beep. movement_play_signal(); } else { - // if we were in the background, we need to enable the buzzer peripheral first, - watch_enable_buzzer(); - // beep quickly (this call blocks for 275 ms), - movement_play_signal(); - // and then turn the buzzer peripheral off again. - watch_disable_buzzer(); + movement_play_signal_background(); } break; default: |