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| author | Wesley Aptekar-Cassels <me@wesleyac.com> | 2023-11-13 00:14:41 -0500 | 
|---|---|---|
| committer | Wesley Aptekar-Cassels <me@wesleyac.com> | 2024-01-09 16:22:21 -0500 | 
| commit | 6f4917a0d5828dac8751c02e700f30e355f22c87 (patch) | |
| tree | b613e87611d689a6b840dadc423f2ee377a52cc2 | |
| parent | b6cdef06899f0227a82d80fbefb34397d9ff3fc0 (diff) | |
| download | Sensor-Watch-6f4917a0d5828dac8751c02e700f30e355f22c87.tar.gz Sensor-Watch-6f4917a0d5828dac8751c02e700f30e355f22c87.tar.bz2 Sensor-Watch-6f4917a0d5828dac8751c02e700f30e355f22c87.zip | |
Revert "Merge pull request #283 from neutralinsomniac/fix_hourly_chime_background"
This reverts commit 5c94111ea20e50cb9dab8f416603403185e933b3, reversing
changes made to bc9b4ce700d3f12adc0daceaa880e3d638df0c2b.
| -rw-r--r-- | movement/movement.c | 20 | ||||
| -rw-r--r-- | movement/movement.h | 1 | ||||
| -rw-r--r-- | movement/watch_faces/clock/repetition_minute_face.c | 14 | ||||
| -rw-r--r-- | movement/watch_faces/clock/simple_clock_bin_led_face.c | 12 | ||||
| -rw-r--r-- | movement/watch_faces/clock/simple_clock_face.c | 16 | ||||
| -rw-r--r-- | movement/watch_faces/clock/weeknumber_clock_face.c | 12 | 
6 files changed, 47 insertions, 28 deletions
| diff --git a/movement/movement.c b/movement/movement.c index f0868416..0c6ed319 100644 --- a/movement/movement.c +++ b/movement/movement.c @@ -294,25 +294,7 @@ void movement_request_wake() {  }  void movement_play_signal(void) { -    bool buzzer_enabled = watch_is_buzzer_or_led_enabled(); -    if (!buzzer_enabled) { -        watch_enable_buzzer(); -    } -    watch_buzzer_play_note(BUZZER_NOTE_C8, 75); -    watch_buzzer_play_note(BUZZER_NOTE_REST, 100); -    watch_buzzer_play_note(BUZZER_NOTE_C8, 100); -    if (!buzzer_enabled) { -        watch_disable_buzzer(); -    } -} - -void movement_play_tune(void) { -    if (!watch_is_buzzer_or_led_enabled()) { -        watch_enable_buzzer(); -        watch_buzzer_play_sequence(signal_tune, watch_disable_buzzer); -    } else { -        watch_buzzer_play_sequence(signal_tune, NULL); -    } +    watch_buzzer_play_sequence(signal_tune, NULL);  }  void movement_play_alarm(void) { diff --git a/movement/movement.h b/movement/movement.h index 5f30dfb8..66bf6af4 100644 --- a/movement/movement.h +++ b/movement/movement.h @@ -307,7 +307,6 @@ void movement_cancel_background_task_for_face(uint8_t watch_face_index);  void movement_request_wake(void);  void movement_play_signal(void); -void movement_play_tune(void);  void movement_play_alarm(void);  void movement_play_alarm_beeps(uint8_t rounds, BuzzerNote alarm_note); diff --git a/movement/watch_faces/clock/repetition_minute_face.c b/movement/watch_faces/clock/repetition_minute_face.c index fc78b2d8..a0fbe077 100644 --- a/movement/watch_faces/clock/repetition_minute_face.c +++ b/movement/watch_faces/clock/repetition_minute_face.c @@ -151,7 +151,19 @@ bool repetition_minute_face_loop(movement_event_t event, movement_settings_t *se              else watch_clear_indicator(WATCH_INDICATOR_BELL);              break;          case EVENT_BACKGROUND_TASK: -            movement_play_signal(); +            // uncomment this line to snap back to the clock face when the hour signal sounds: +            // movement_move_to_face(state->watch_face_index); +            if (watch_is_buzzer_or_led_enabled()) { +                // if we are in the foreground, we can just beep. +                movement_play_signal(); +            } else { +                // if we were in the background, we need to enable the buzzer peripheral first, +                watch_enable_buzzer(); +                // beep quickly (this call blocks for 275 ms), +                movement_play_signal(); +                // and then turn the buzzer peripheral off again. +                watch_disable_buzzer(); +            }              break;          case EVENT_LIGHT_LONG_UP:              /* diff --git a/movement/watch_faces/clock/simple_clock_bin_led_face.c b/movement/watch_faces/clock/simple_clock_bin_led_face.c index cf39c188..640f0d77 100644 --- a/movement/watch_faces/clock/simple_clock_bin_led_face.c +++ b/movement/watch_faces/clock/simple_clock_bin_led_face.c @@ -180,7 +180,17 @@ bool simple_clock_bin_led_face_loop(movement_event_t event, movement_settings_t          case EVENT_BACKGROUND_TASK:              // uncomment this line to snap back to the clock face when the hour signal sounds:              // movement_move_to_face(state->watch_face_index); -            movement_play_signal(); +            if (watch_is_buzzer_or_led_enabled()) { +                // if we are in the foreground, we can just beep. +                movement_play_signal(); +            } else { +                // if we were in the background, we need to enable the buzzer peripheral first, +                watch_enable_buzzer(); +                // beep quickly (this call blocks for 275 ms), +                movement_play_signal(); +                // and then turn the buzzer peripheral off again. +                watch_disable_buzzer(); +            }              break;          case EVENT_LIGHT_LONG_PRESS:              if (state->flashing_state == 0) { diff --git a/movement/watch_faces/clock/simple_clock_face.c b/movement/watch_faces/clock/simple_clock_face.c index ac9a97b2..91400b6c 100644 --- a/movement/watch_faces/clock/simple_clock_face.c +++ b/movement/watch_faces/clock/simple_clock_face.c @@ -136,11 +136,17 @@ bool simple_clock_face_loop(movement_event_t event, movement_settings_t *setting          case EVENT_BACKGROUND_TASK:              // uncomment this line to snap back to the clock face when the hour signal sounds:              // movement_move_to_face(state->watch_face_index); -            #ifdef SIGNAL_TUNE_DEFAULT -            movement_play_signal(); -            #else -            movement_play_tune(); -            #endif +            if (watch_is_buzzer_or_led_enabled()) { +                // if we are in the foreground, we can just beep. +                movement_play_signal(); +            } else { +                // if we were in the background, we need to enable the buzzer peripheral first, +                watch_enable_buzzer(); +                // beep quickly (this call blocks for 275 ms), +                movement_play_signal(); +                // and then turn the buzzer peripheral off again. +                watch_disable_buzzer(); +            }              break;          default:              return movement_default_loop_handler(event, settings); diff --git a/movement/watch_faces/clock/weeknumber_clock_face.c b/movement/watch_faces/clock/weeknumber_clock_face.c index 81df5847..4e40ebdc 100644 --- a/movement/watch_faces/clock/weeknumber_clock_face.c +++ b/movement/watch_faces/clock/weeknumber_clock_face.c @@ -130,7 +130,17 @@ bool weeknumber_clock_face_loop(movement_event_t event, movement_settings_t *set          case EVENT_BACKGROUND_TASK:              // uncomment this line to snap back to the clock face when the hour signal sounds:              // movement_move_to_face(state->watch_face_index); -            movement_play_signal(); +            if (watch_is_buzzer_or_led_enabled()) { +                // if we are in the foreground, we can just beep. +                movement_play_signal(); +            } else { +                // if we were in the background, we need to enable the buzzer peripheral first, +                watch_enable_buzzer(); +                // beep quickly (this call blocks for 275 ms), +                movement_play_signal(); +                // and then turn the buzzer peripheral off again. +                watch_disable_buzzer(); +            }              break;          default:              movement_default_loop_handler(event, settings); | 
