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authorMatheus Afonso Martins Moreira <matheus.a.m.moreira@gmail.com>2024-02-24 18:40:21 -0300
committerMatheus Afonso Martins Moreira <matheus.a.m.moreira@gmail.com>2024-02-25 15:24:14 -0300
commit01312c2deb1061aeb04fdceb27b2e16608de487b (patch)
treed8cbbe6f95b38af4f2799f1eed13d6f17a2a7179
parent8f040252fd6bfd5c95437a52a07634a19c487086 (diff)
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faces/clock: move structure definition
Instances of the clock state structure are only passed to the clock face itself and only via the opaque context pointer. No other code uses it. Thus there is no need to expose it in a header file. So make it an implementation detail of the watch face by localizing it inside the translation unit.
-rw-r--r--movement/watch_faces/clock/clock_face.c9
-rw-r--r--movement/watch_faces/clock/clock_face.h9
2 files changed, 9 insertions, 9 deletions
diff --git a/movement/watch_faces/clock/clock_face.c b/movement/watch_faces/clock/clock_face.c
index a18bc3a1..070968a7 100644
--- a/movement/watch_faces/clock/clock_face.c
+++ b/movement/watch_faces/clock/clock_face.c
@@ -28,6 +28,15 @@
#include "watch_utility.h"
#include "watch_private_display.h"
+typedef struct {
+ uint32_t previous_date_time;
+ uint8_t last_battery_check;
+ uint8_t watch_face_index;
+ bool signal_enabled;
+ bool battery_low;
+ bool alarm_enabled;
+} clock_state_t;
+
static void _update_alarm_indicator(bool settings_alarm_enabled, clock_state_t *state) {
state->alarm_enabled = settings_alarm_enabled;
if (state->alarm_enabled) watch_set_indicator(WATCH_INDICATOR_SIGNAL);
diff --git a/movement/watch_faces/clock/clock_face.h b/movement/watch_faces/clock/clock_face.h
index d2aa5ecb..f973f270 100644
--- a/movement/watch_faces/clock/clock_face.h
+++ b/movement/watch_faces/clock/clock_face.h
@@ -37,15 +37,6 @@
#include "movement.h"
-typedef struct {
- uint32_t previous_date_time;
- uint8_t last_battery_check;
- uint8_t watch_face_index;
- bool signal_enabled;
- bool battery_low;
- bool alarm_enabled;
-} clock_state_t;
-
void clock_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
void clock_face_activate(movement_settings_t *settings, void *context);
bool clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context);