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| author | Wesley Aptekar-Cassels <me@wesleyac.com> | 2023-11-18 23:11:56 -0500 | 
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-11-18 23:11:56 -0500 | 
| commit | 2b7162c2bed7ddfd926efe975fb24f2230fa2993 (patch) | |
| tree | ac1f8d1775cd87b5112f0a6ba99cbc789f90d579 | |
| parent | 5b212a442317a7c6b3c09c1e64aff46922f3d365 (diff) | |
| parent | 9e88f37ced6a21740803f804c6528fc472ca3dfa (diff) | |
| download | Sensor-Watch-2b7162c2bed7ddfd926efe975fb24f2230fa2993.tar.gz Sensor-Watch-2b7162c2bed7ddfd926efe975fb24f2230fa2993.tar.bz2 Sensor-Watch-2b7162c2bed7ddfd926efe975fb24f2230fa2993.zip  | |
Merge pull request #270 from perw/tuning_tones
new face: Tuning tones
| -rw-r--r-- | movement/make/Makefile | 1 | ||||
| -rw-r--r-- | movement/movement_faces.h | 1 | ||||
| -rw-r--r-- | movement/watch_faces/complication/tuning_tones_face.c | 140 | ||||
| -rw-r--r-- | movement/watch_faces/complication/tuning_tones_face.h | 57 | 
4 files changed, 199 insertions, 0 deletions
diff --git a/movement/make/Makefile b/movement/make/Makefile index 625c7729..06e1725d 100644 --- a/movement/make/Makefile +++ b/movement/make/Makefile @@ -118,6 +118,7 @@ SRCS += \    ../watch_faces/complication/flashlight_face.c \    ../watch_faces/clock/decimal_time_face.c \    ../watch_faces/clock/wyoscan_face.c \ +  ../watch_faces/complication/tuning_tones_face.c \  # New watch faces go above this line.  # Leave this line at the bottom of the file; it has all the targets for making your project. diff --git a/movement/movement_faces.h b/movement/movement_faces.h index ff34c063..23c2613f 100644 --- a/movement/movement_faces.h +++ b/movement/movement_faces.h @@ -95,6 +95,7 @@  #include "flashlight_face.h"  #include "decimal_time_face.h"  #include "wyoscan_face.h" +#include "tuning_tones_face.h"  // New includes go above this line.  #endif // MOVEMENT_FACES_H_ diff --git a/movement/watch_faces/complication/tuning_tones_face.c b/movement/watch_faces/complication/tuning_tones_face.c new file mode 100644 index 00000000..a139427a --- /dev/null +++ b/movement/watch_faces/complication/tuning_tones_face.c @@ -0,0 +1,140 @@ +/* + * MIT License + * + * Copyright (c) 2023 Per Waagø + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include <stdlib.h> +#include <string.h> +#include "tuning_tones_face.h" + +/* + +    This face plays a tone that can be used as a reference when tuning +    musical instrument. + +    - The alarm button (short press) starts and stops the tone +    - The light button (short press) changes which note is played. The name +    of the note is shown in the display. + +*/ + +typedef struct Note { +    BuzzerNote note; +    char * name; +} Note; + +static Note notes[] = { +    { .note = BUZZER_NOTE_C5, .name = "C " }, +    { .note = BUZZER_NOTE_C5SHARP_D5FLAT, .name = "Db" }, +    { .note = BUZZER_NOTE_D5, .name = "D " }, +    { .note = BUZZER_NOTE_D5SHARP_E5FLAT, .name = "Eb" }, +    { .note = BUZZER_NOTE_E5, .name = "E " }, +    { .note = BUZZER_NOTE_F5, .name = "F " }, +    { .note = BUZZER_NOTE_F5SHARP_G5FLAT, .name = "Gb" }, +    { .note = BUZZER_NOTE_G5, .name = "G " }, +    { .note = BUZZER_NOTE_G5SHARP_A5FLAT, .name = "Ab" }, +    { .note = BUZZER_NOTE_A5, .name = "A " }, +    { .note = BUZZER_NOTE_A5SHARP_B5FLAT, .name = "Bb" }, +    { .note = BUZZER_NOTE_B5, .name = "B " }, +}; + +static size_t note_count = sizeof notes / sizeof *notes; + +static void draw(tuning_tones_state_t *state) +{ +    watch_display_string(notes[state->note_ind].name, 8); +} + +void tuning_tones_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) { +    (void) settings; +    (void) watch_face_index; +    if (*context_ptr == NULL) { +        tuning_tones_state_t *state = malloc(sizeof *state); +        memset(state, 0, sizeof *state); +        state->note_ind = 9; +        *context_ptr = state; +    } +} + +void tuning_tones_face_activate(movement_settings_t *settings, void *context) { +    (void) settings; +    (void) context; +} + +static void update_buzzer(const tuning_tones_state_t *state) +{ +    if (state->playing) { +        watch_set_buzzer_off(); +        watch_set_buzzer_period(NotePeriods[notes[state->note_ind].note]); +        watch_set_buzzer_on(); +    } +} + +bool tuning_tones_face_loop(movement_event_t event, movement_settings_t *settings, void *context) { +    tuning_tones_state_t *state = (tuning_tones_state_t *)context; + +    switch (event.event_type) { +        case EVENT_ACTIVATE: +            draw(state); +            break; +        case EVENT_TICK: +            break; +        case EVENT_LIGHT_BUTTON_DOWN: +            state->note_ind++; +            if (state->note_ind == note_count) { +                state->note_ind = 0; +            } +            update_buzzer(state); +            draw(state); +            break; +        case EVENT_LIGHT_BUTTON_UP: +            break; +        case EVENT_ALARM_BUTTON_DOWN: +            state->playing = !state->playing; +            if (!state->playing) { +                watch_set_buzzer_off(); +            } else { +                update_buzzer(state); +            } +        case EVENT_ALARM_BUTTON_UP: +            break; +        case EVENT_TIMEOUT: +            movement_move_to_face(0); +            break; +        case EVENT_LOW_ENERGY_UPDATE: +            break; +        default: +            return movement_default_loop_handler(event, settings); +    } + +    return !state->playing; +} + +void tuning_tones_face_resign(movement_settings_t *settings, void *context) { +    (void) settings; +    tuning_tones_state_t *state = (tuning_tones_state_t *)context; + +    if (state->playing) { +        state->playing = false; +        watch_set_buzzer_off(); +    } +} diff --git a/movement/watch_faces/complication/tuning_tones_face.h b/movement/watch_faces/complication/tuning_tones_face.h new file mode 100644 index 00000000..d6e3495e --- /dev/null +++ b/movement/watch_faces/complication/tuning_tones_face.h @@ -0,0 +1,57 @@ +/* + * MIT License + * + * Copyright (c) 2023 Per Waagø + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef TUNING_TONES_FACE_H_ +#define TUNING_TONES_FACE_H_ + +#include "movement.h" + +/* + * A DESCRIPTION OF YOUR WATCH FACE + * + * and a description of how use it + * + */ + +typedef struct { +    // Anything you need to keep track of, put it here! +    bool playing; +    size_t note_ind; +} tuning_tones_state_t; + +void tuning_tones_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr); +void tuning_tones_face_activate(movement_settings_t *settings, void *context); +bool tuning_tones_face_loop(movement_event_t event, movement_settings_t *settings, void *context); +void tuning_tones_face_resign(movement_settings_t *settings, void *context); + +#define tuning_tones_face ((const watch_face_t){ \ +    tuning_tones_face_setup, \ +    tuning_tones_face_activate, \ +    tuning_tones_face_loop, \ +    tuning_tones_face_resign, \ +    NULL, \ +}) + +#endif // TUNING_TONES_FACE_H_ +  | 
