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author | Joey Castillo <jose.castillo@gmail.com> | 2021-08-03 11:54:43 -0400 |
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committer | Joey Castillo <jose.castillo@gmail.com> | 2021-08-03 11:54:43 -0400 |
commit | 8a06636833e007675c150532035588bc1bf7749a (patch) | |
tree | 01c04cc366be98c27b0fb9a7ca4750fcbabf8a3a | |
parent | 6cb7e38be27435121bd6574c7c5ee4ba12913143 (diff) | |
download | Sensor-Watch-8a06636833e007675c150532035588bc1bf7749a.tar.gz Sensor-Watch-8a06636833e007675c150532035588bc1bf7749a.tar.bz2 Sensor-Watch-8a06636833e007675c150532035588bc1bf7749a.zip |
make this snake_case for consistency
-rw-r--r-- | Sensor Watch Starter Project/app.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/Sensor Watch Starter Project/app.c b/Sensor Watch Starter Project/app.c index 84cba19e..4e44deb7 100644 --- a/Sensor Watch Starter Project/app.c +++ b/Sensor Watch Starter Project/app.c @@ -25,7 +25,7 @@ typedef struct ApplicationState { bool debounce_wait; } ApplicationState; -ApplicationState applicationState; +ApplicationState application_state; ////////////////////////////////////////////////////////////////////////////////////////// @@ -47,7 +47,7 @@ void cb_alarm_pressed(); * internal data structures or application state required by your app. */ void app_init() { - memset(&applicationState, 0, sizeof(applicationState)); + memset(&application_state, 0, sizeof(application_state)); } /** @@ -91,7 +91,7 @@ void app_setup() { * a press on one of the buttons). */ void app_prepare_for_sleep() { - applicationState.debounce_wait = false; + application_state.debounce_wait = false; } /** @@ -99,7 +99,7 @@ void app_prepare_for_sleep() { * STANDBY sleep mode. */ void app_wake_from_sleep() { - applicationState.wake_count++; + application_state.wake_count++; } /** @@ -108,7 +108,7 @@ void app_wake_from_sleep() { */ bool app_loop() { // set the LED to a color - switch (applicationState.color) { + switch (application_state.color) { case COLOR_OFF: watch_set_led_off(); break; @@ -125,11 +125,11 @@ bool app_loop() { // Display the number of times we've woken up (modulo 32 to fit in 2 digits at top right) char buf[3] = {0}; - sprintf(buf, "%2d", applicationState.wake_count % 32); + sprintf(buf, "%2d", application_state.wake_count % 32); watch_display_string(buf, 2); // display "Hello there" text - switch (applicationState.mode) { + switch (application_state.mode) { case MODE_HELLO: watch_display_string("Hello", 5); break; @@ -149,15 +149,15 @@ bool app_loop() { // Implementations for our callback functions. Replace these with whatever functionality // your app requires. void cb_light_pressed() { - if (applicationState.debounce_wait) return; - applicationState.debounce_wait = true; - applicationState.color = (applicationState.color + 1) % 4; + if (application_state.debounce_wait) return; + application_state.debounce_wait = true; + application_state.color = (application_state.color + 1) % 4; } void cb_mode_pressed() { - if (applicationState.debounce_wait) return; - applicationState.debounce_wait = true; - applicationState.mode = (applicationState.mode + 1) % 2; + if (application_state.debounce_wait) return; + application_state.debounce_wait = true; + application_state.mode = (application_state.mode + 1) % 2; } void cb_alarm_pressed() { |