diff options
Diffstat (limited to 'target/linux/brcm2708/patches-4.4/0450-drm-vc4-Fix-ioctl-permissions-for-render-nodes.patch')
-rw-r--r-- | target/linux/brcm2708/patches-4.4/0450-drm-vc4-Fix-ioctl-permissions-for-render-nodes.patch | 39 |
1 files changed, 0 insertions, 39 deletions
diff --git a/target/linux/brcm2708/patches-4.4/0450-drm-vc4-Fix-ioctl-permissions-for-render-nodes.patch b/target/linux/brcm2708/patches-4.4/0450-drm-vc4-Fix-ioctl-permissions-for-render-nodes.patch deleted file mode 100644 index ffc593a4e2..0000000000 --- a/target/linux/brcm2708/patches-4.4/0450-drm-vc4-Fix-ioctl-permissions-for-render-nodes.patch +++ /dev/null @@ -1,39 +0,0 @@ -From 78480484281e0a867f7de1db9f9e0f13810a29d7 Mon Sep 17 00:00:00 2001 -From: Herve Jourdain <herve.jourdain@neuf.fr> -Date: Wed, 1 Jun 2016 02:24:46 +0800 -Subject: [PATCH] drm/vc4: Fix ioctl permissions for render nodes. - -Contrary to other flags to DRM_IOCTL_DEF_DRV(), which restrict usage, -the flag for render node is an enabler (the IOCTL can't be used from -render node if it's not present). So DRM_RENDER_ALLOW needs to be -added to all the flags that were previously 0. - -Signed-off-by: Herve Jourdain <herve.jourdain@neuf.fr> -Reviewed-by: Eric Anholt <eric@anholt.net> -Fixes: 0cd3e2747662 ("drm/vc4: Add missing render node support") -(cherry picked from commit b10c22e5f9902a329450c2027e9291b71e9f1602) ---- - drivers/gpu/drm/vc4/vc4_drv.c | 12 ++++++------ - 1 file changed, 6 insertions(+), 6 deletions(-) - ---- a/drivers/gpu/drm/vc4/vc4_drv.c -+++ b/drivers/gpu/drm/vc4/vc4_drv.c -@@ -88,12 +88,12 @@ static const struct file_operations vc4_ - }; - - static const struct drm_ioctl_desc vc4_drm_ioctls[] = { -- DRM_IOCTL_DEF_DRV(VC4_SUBMIT_CL, vc4_submit_cl_ioctl, 0), -- DRM_IOCTL_DEF_DRV(VC4_WAIT_SEQNO, vc4_wait_seqno_ioctl, 0), -- DRM_IOCTL_DEF_DRV(VC4_WAIT_BO, vc4_wait_bo_ioctl, 0), -- DRM_IOCTL_DEF_DRV(VC4_CREATE_BO, vc4_create_bo_ioctl, 0), -- DRM_IOCTL_DEF_DRV(VC4_MMAP_BO, vc4_mmap_bo_ioctl, 0), -- DRM_IOCTL_DEF_DRV(VC4_CREATE_SHADER_BO, vc4_create_shader_bo_ioctl, 0), -+ DRM_IOCTL_DEF_DRV(VC4_SUBMIT_CL, vc4_submit_cl_ioctl, DRM_RENDER_ALLOW), -+ DRM_IOCTL_DEF_DRV(VC4_WAIT_SEQNO, vc4_wait_seqno_ioctl, DRM_RENDER_ALLOW), -+ DRM_IOCTL_DEF_DRV(VC4_WAIT_BO, vc4_wait_bo_ioctl, DRM_RENDER_ALLOW), -+ DRM_IOCTL_DEF_DRV(VC4_CREATE_BO, vc4_create_bo_ioctl, DRM_RENDER_ALLOW), -+ DRM_IOCTL_DEF_DRV(VC4_MMAP_BO, vc4_mmap_bo_ioctl, DRM_RENDER_ALLOW), -+ DRM_IOCTL_DEF_DRV(VC4_CREATE_SHADER_BO, vc4_create_shader_bo_ioctl, DRM_RENDER_ALLOW), - DRM_IOCTL_DEF_DRV(VC4_GET_HANG_STATE, vc4_get_hang_state_ioctl, - DRM_ROOT_ONLY), - }; |