int fl_level; // If FL is on, value is 0-100. If FL is off, value is 0; int fl_current; // Unit is 1uA. If FL is off, value is 0; int slp_state; // 0:Suspend, 1:Hibernate int idle_current; // Unit is 1uA. int sus_current; // Unit is 1uA. int hiber_current; // Unit is 1uA. bool bat_alert_req_flg; // 0:Normal, 1:Re-synchronize request from system