aboutsummaryrefslogtreecommitdiffstats
path: root/package/fconfig
diff options
context:
space:
mode:
authorJo-Philipp Wich <jow@openwrt.org>2010-03-13 02:59:05 +0000
committerJo-Philipp Wich <jow@openwrt.org>2010-03-13 02:59:05 +0000
commit26f2c148fa0c968c7994a979046dacf2a7c554a8 (patch)
treebd5c95f28b36033185d919757ac41526adc35c1b /package/fconfig
parent87028083c1841ef0b223a7a7fa2169650dadcdcb (diff)
downloadupstream-26f2c148fa0c968c7994a979046dacf2a7c554a8.tar.gz
upstream-26f2c148fa0c968c7994a979046dacf2a7c554a8.tar.bz2
upstream-26f2c148fa0c968c7994a979046dacf2a7c554a8.zip
[package] base-files: force preinit to use busybox mount (#6797)
git-svn-id: svn://svn.openwrt.org/openwrt/trunk@20176 3c298f89-4303-0410-b956-a3cf2f4a3e73
Diffstat (limited to 'package/fconfig')
0 files changed, 0 insertions, 0 deletions
='n135' href='#n135'>135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316
/*
 *  nextpnr -- Next Generation Place and Route
 *
 *  Copyright (C) 2018  Serge Bazanski <q3k@symbioticeda.com>
 *
 *  Permission to use, copy, modify, and/or distribute this software for any
 *  purpose with or without fee is hereby granted, provided that the above
 *  copyright notice and this permission notice appear in all copies.
 *
 *  THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 *  WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 *  MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 *  ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 *  WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 *  ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 *  OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 *
 */

#ifndef MAPGLWIDGET_H
#define MAPGLWIDGET_H

#include <QMainWindow>
#include <QMutex>
#include <QOpenGLBuffer>
#include <QOpenGLFunctions>
#include <QOpenGLShaderProgram>
#include <QOpenGLVertexArrayObject>
#include <QOpenGLWidget>
#include <QPainter>
#include <QThread>
#include <QTimer>
#include <QWaitCondition>
#include <boost/optional.hpp>

#include "designwidget.h"
#include "lineshader.h"
#include "nextpnr.h"
#include "quadtree.h"

NEXTPNR_NAMESPACE_BEGIN

class PeriodicRunner : public QThread
{
    Q_OBJECT
  private:
    QMutex mutex_;
    QWaitCondition condition_;
    bool abort_;
    std::function<void()> target_;
    QTimer timer_;

  public:
    explicit PeriodicRunner(QObject *parent, std::function<void()> target)
            : QThread(parent), abort_(false), target_(target), timer_(this)
    {
        connect(&timer_, &QTimer::timeout, this, &PeriodicRunner::poke);
    }

    void run(void) override
    {
        for (;;) {
            mutex_.lock();
            condition_.wait(&mutex_);

            if (abort_) {
                mutex_.unlock();
                return;
            }

            target_();

            mutex_.unlock();
        }
    }

    void startTimer(int msecs) { timer_.start(msecs); }

    ~PeriodicRunner()
    {
        mutex_.lock();
        abort_ = true;
        condition_.wakeOne();
        mutex_.unlock();

        wait();
    }

    void poke(void) { condition_.wakeOne(); }
};

class FPGAViewWidget : public QOpenGLWidget, protected QOpenGLFunctions
{
    Q_OBJECT

  public:
    FPGAViewWidget(QWidget *parent = 0);
    ~FPGAViewWidget();

  protected:
    // Qt callbacks.
    void initializeGL() Q_DECL_OVERRIDE;
    void paintGL() Q_DECL_OVERRIDE;
    void resizeGL(int width, int height) Q_DECL_OVERRIDE;
    void mousePressEvent(QMouseEvent *event) Q_DECL_OVERRIDE;
    void mouseMoveEvent(QMouseEvent *event) Q_DECL_OVERRIDE;
    void wheelEvent(QWheelEvent *event) Q_DECL_OVERRIDE;
    QSize minimumSizeHint() const override;
    QSize sizeHint() const override;
    void leaveEvent(QEvent *event) override;

  public Q_SLOTS:
    void newContext(Context *ctx);
    void onSelectedArchItem(std::vector<DecalXY> decals, bool keep);
    void onHighlightGroupChanged(std::vector<DecalXY> decals, int group);
    void onHoverItemChanged(DecalXY decal);
    void pokeRenderer(void);
    void zoomIn();
    void zoomOut();
    void zoomSelected();
    void zoomOutbound();

  Q_SIGNALS:
    void clickedBel(BelId bel, bool add);
    void clickedWire(WireId wire, bool add);
    void clickedPip(PipId pip, bool add);

  private:
    const float zoomNear_ = 0.1f; // do not zoom closer than this
    float zoomFar_ = 10.0f; // do not zoom further than this
    const float zoomLvl1_ = 1.0f;
    const float zoomLvl2_ = 5.0f;

    struct PickedElement
    {
        ElementType type;

        // These are not in an union (and thus this structure is very verbose
        // and somewhat heavy) because the Id types are typedef'd to StringIds
        // in the generic architecture. Once that changes (or we get an AnyId
        // construct from Arches), this should go away.
        BelId bel;
        WireId wire;
        PipId pip;
        GroupId group;

        float x, y; // Decal X and Y

        PickedElement(ElementType type, float x, float y) : type(type), x(x), y(y) {}

        static PickedElement fromBel(BelId bel, float x, float y)
        {
            PickedElement e(ElementType::BEL, x, y);
            e.bel = bel;
            return e;
        }
        static PickedElement fromWire(WireId wire, float x, float y)
        {
            PickedElement e(ElementType::WIRE, x, y);
            e.wire = wire;
            return e;
        }
        static PickedElement fromPip(PipId pip, float x, float y)
        {
            PickedElement e(ElementType::PIP, x, y);
            e.pip = pip;
            return e;
        }
        static PickedElement fromGroup(GroupId group, float x, float y)
        {
            PickedElement e(ElementType::GROUP, x, y);
            e.group = group;
            return e;
        }

        PickedElement(const PickedElement &other) : type(other.type)
        {
            switch (type) {
            case ElementType::BEL:
                bel = other.bel;
                break;
            case ElementType::WIRE:
                wire = other.wire;
                break;
            case ElementType::PIP:
                pip = other.pip;
                break;
            case ElementType::GROUP:
                group = other.group;
                break;
            default:
                NPNR_ASSERT_FALSE("Invalid ElementType");
            }
        }

        DecalXY decal(Context *ctx) const
        {
            DecalXY decal;
            switch (type) {
            case ElementType::BEL:
                decal = ctx->getBelDecal(bel);
                break;
            case ElementType::WIRE:
                decal = ctx->getWireDecal(wire);
                break;
            case ElementType::PIP:
                decal = ctx->getPipDecal(pip);
                break;
            case ElementType::GROUP:
                decal = ctx->getGroupDecal(group);
                break;
            default:
                NPNR_ASSERT_FALSE("Invalid ElementType");
            }
            return decal;
        }
        float distance(Context *ctx, float wx, float wy) const;
    };
    using PickQuadTree = QuadTree<float, PickedElement>;

    Context *ctx_;
    QTimer paintTimer_;
    std::unique_ptr<PeriodicRunner> renderRunner_;

    QPoint lastDragPos_;
    LineShader lineShader_;
    QMatrix4x4 viewMove_;
    float zoom_;

    struct
    {
        QColor background;
        QColor grid;
        QColor frame;
        QColor hidden;
        QColor inactive;
        QColor active;
        QColor selected;
        QColor hovered;
        QColor highlight[8];
    } colors_;

    // Flags that are passed through from renderer arguments to renderer data.
    // These are used by the UI code to signal events that will only fire when
    // the next frame gets rendered.
    struct PassthroughFlags
    {
        bool zoomOutbound;

        PassthroughFlags() : zoomOutbound(false) {}
        PassthroughFlags &operator=(const PassthroughFlags &other) noexcept
        {
            zoomOutbound = other.zoomOutbound;
            return *this;
        }
    };

    struct RendererArgs
    {
        // Decals that he user selected.
        std::vector<DecalXY> selectedDecals;
        // Decals that the user highlighted.
        std::vector<DecalXY> highlightedDecals[8];
        // Decals that the user's mouse is hovering in.
        DecalXY hoveredDecal;
        // Whether to render the above three or skip it.
        bool changed;

        // Flags to pass back into the RendererData.
        PassthroughFlags flags;
        // Hint text
        std::string hintText;
        // cursor pos
        int x,y;
    };
    std::unique_ptr<RendererArgs> rendererArgs_;
    QMutex rendererArgsLock_;

    struct RendererData
    {
        LineShaderData gfxByStyle[GraphicElement::STYLE_MAX];
        LineShaderData gfxSelected;
        LineShaderData gfxHovered;
        LineShaderData gfxHighlighted[8];
        // Global bounding box of data from Arch.
        PickQuadTree::BoundingBox bbGlobal;
        // Bounding box of selected items.
        PickQuadTree::BoundingBox bbSelected;
        // Quadtree for picking objects.
        std::unique_ptr<PickQuadTree> qt;
        // Flags from args.
        PassthroughFlags flags;
    };
    std::unique_ptr<RendererData> rendererData_;
    QMutex rendererDataLock_;

    void clampZoom();
    void zoomToBB(const PickQuadTree::BoundingBox &bb, float margin, bool clamp);
    void zoom(int level);
    void renderLines(void);
    void renderGraphicElement(LineShaderData &out, PickQuadTree::BoundingBox &bb, const GraphicElement &el, float x,
                              float y);
    void renderDecal(LineShaderData &out, PickQuadTree::BoundingBox &bb, const DecalXY &decal);
    void renderArchDecal(LineShaderData out[GraphicElement::STYLE_MAX], PickQuadTree::BoundingBox &bb,
                         const DecalXY &decal);
    void populateQuadTree(RendererData *data, const DecalXY &decal, const PickedElement &element);
    boost::optional<PickedElement> pickElement(float worldx, float worldy);
    QVector4D mouseToWorldCoordinates(int x, int y);
    QVector4D mouseToWorldDimensions(float x, float y);
    QMatrix4x4 getProjection(void);
    void update_vbos();
};

NEXTPNR_NAMESPACE_END

#endif