#include #include // replace with proper IdString later typedef std::string IdString; // ------------------------------------------------------- // Arch-specific declarations #ifdef ARCH_ICE40 struct ObjId { uint8_t tile_x = 0, tile_y = 0; uint16_t index = 0; bool nil() const { return !tile_x && !tile_y && !index; } } __attribute__((packed)); struct ObjIterator { // ... ObjId operator*() const; }; struct ObjRange { ObjIterator begin(); ObjIterator end(); }; struct BelPin { ObjId bel; IdString pin; }; struct BelPinIterator { // ... BelPin operator*() const; }; struct BelPinRange { BelPinIterator begin(); BelPinIterator end(); }; struct GuiLine { float x1, y1, x2, y2; }; struct Chip { // ... Chip(std::string cfg); void setBelActive(ObjId bel, bool active); bool getBelActive(ObjId bel); ObjId getObjByName(IdString name) const; IdString getObjName(ObjId obj) const; ObjRange getBels() const; ObjRange getBelsByType(IdString type) const; IdString getBelType(ObjId bel) const; void getObjPosition(ObjId obj, float &x, float &y) const; vector getGuiLines(ObjId obj) const; ObjRange getWires() const; ObjRange getWiresUphill(ObjId wire) const; ObjRange getWiresDownhill(ObjId wire) const; ObjRange getWiresBidir(ObjId wire) const; ObjRange getWireAliases(ObjId wire) const; // the following will only operate on / return "active" BELs // multiple active uphill BELs for a wire will cause a runtime error ObjId getWireBelPin(ObjId bel, IdString pin) const; BelPin getBelPinUphill(ObjId wire) const; BelPinRange getBelPinsDownhill(ObjId wire) const; }; #endif // ------------------------------------------------------- // Generic declarations struct PortRef { IdString cell_name; IdString port_name; }; struct NetInfo { IdString name; PortRef driver; vector users; dict attrs; // wire -> delay dict wires; }; enum PortType { PORT_IN = 0, PORT_OUT = 1, PORT_INOUT = 2 }; struct PortInfo { IdString name, net; PortType type; }; struct CellInfo { IdString name, type; dict ports; dict attrs, params; ObjId bel; // cell_port -> bel_pin dict pins; }; struct Design { struct Chip; Design(std::string chipCfg) : Chip(chipCfg) { // ... } dict nets; dict cells; };