aboutsummaryrefslogtreecommitdiffstats
path: root/gui/fpgaviewwidget.h
diff options
context:
space:
mode:
Diffstat (limited to 'gui/fpgaviewwidget.h')
-rw-r--r--gui/fpgaviewwidget.h99
1 files changed, 19 insertions, 80 deletions
diff --git a/gui/fpgaviewwidget.h b/gui/fpgaviewwidget.h
index 3652e82e..410b0582 100644
--- a/gui/fpgaviewwidget.h
+++ b/gui/fpgaviewwidget.h
@@ -41,6 +41,18 @@ NPNR_PACKED_STRUCT(struct Vertex2DPOD {
Vertex2DPOD(GLfloat X, GLfloat Y) : x(X), y(Y) {}
});
+// Vertex2DPOD is a structure of R, G, B, A values that can be passed to OpenGL
+// directly.
+NPNR_PACKED_STRUCT(struct ColorPOD {
+ GLfloat r;
+ GLfloat g;
+ GLfloat b;
+ GLfloat a;
+
+ ColorPOD(GLfloat R, GLfloat G, GLfloat B, GLfloat A) : r(R), g(G), b(B), a(A) {}
+ ColorPOD(const QColor &color) : r(color.redF()), g(color.greenF()), b(color.blueF()), a(color.alphaF()) {}
+});
+
// LineShaderData is a built set of vertices that can be rendered by the
// LineShader.
// Each LineShaderData can have its' own color and thickness.
@@ -51,13 +63,10 @@ struct LineShaderData
std::vector<GLfloat> miters;
std::vector<GLuint> indices;
- void clear(void)
- {
- vertices.clear();
- normals.clear();
- miters.clear();
- indices.clear();
- }
+ GLfloat thickness;
+ ColorPOD color;
+
+ LineShaderData(GLfloat Thickness, QColor Color) : thickness(Thickness), color(Color) {}
};
// PolyLine is a set of segments defined by points, that can be built to a
@@ -201,7 +210,7 @@ class LineShader
bool compile(void);
// Render a LineShaderData with a given M/V/P transformation.
- void draw(const LineShaderData &data, const QColor &color, const float thickness, const QMatrix4x4 &projection);
+ void draw(const LineShaderData &data, const QMatrix4x4 &projection);
};
class FPGAViewWidget : public QOpenGLWidget, protected QOpenGLFunctions
@@ -237,76 +246,8 @@ class FPGAViewWidget : public QOpenGLWidget, protected QOpenGLFunctions
void mousePressEvent(QMouseEvent *event) Q_DECL_OVERRIDE;
void mouseMoveEvent(QMouseEvent *event) Q_DECL_OVERRIDE;
void wheelEvent(QWheelEvent *event) Q_DECL_OVERRIDE;
-
- template <typename T>
- void drawDecal(const T &proxy, LineShaderData &out, const DecalXY &decal)
- {
- const float scale = 1.0;
- float offsetX = 0.0, offsetY = 0.0;
-
- for (auto &el : proxy.getDecalGraphics(decal.decal)) {
- offsetX = decal.x;
- offsetY = decal.y;
-
- if (el.type == GraphicElement::G_BOX) {
- auto line = PolyLine(true);
- line.point(offsetX + scale * el.x1, offsetY + scale * el.y1);
- line.point(offsetX + scale * el.x2, offsetY + scale * el.y1);
- line.point(offsetX + scale * el.x2, offsetY + scale * el.y2);
- line.point(offsetX + scale * el.x1, offsetY + scale * el.y2);
- line.build(out);
- }
-
- if (el.type == GraphicElement::G_LINE) {
- PolyLine(offsetX + scale * el.x1, offsetY + scale * el.y1, offsetX + scale * el.x2, offsetY + scale * el.y2)
- .build(out);
- }
- }
- }
-
- template <typename T>
- void drawDecal(const T &proxy, LineShaderData out[], const DecalXY &decal)
- {
- const float scale = 1.0;
- float offsetX = 0.0, offsetY = 0.0;
-
- for (auto &el : proxy.getDecalGraphics(decal.decal)) {
- offsetX = decal.x;
- offsetY = decal.y;
-
- if (el.type == GraphicElement::G_BOX) {
- auto line = PolyLine(true);
- line.point(offsetX + scale * el.x1, offsetY + scale * el.y1);
- line.point(offsetX + scale * el.x2, offsetY + scale * el.y1);
- line.point(offsetX + scale * el.x2, offsetY + scale * el.y2);
- line.point(offsetX + scale * el.x1, offsetY + scale * el.y2);
- switch (el.style) {
- case GraphicElement::G_FRAME:
- case GraphicElement::G_INACTIVE:
- case GraphicElement::G_ACTIVE:
- line.build(out[el.style]);
- break;
- default:
- break;
- }
- }
-
- if (el.type == GraphicElement::G_LINE) {
- auto line = PolyLine(offsetX + scale * el.x1, offsetY + scale * el.y1, offsetX + scale * el.x2,
- offsetY + scale * el.y2);
- switch (el.style) {
- case GraphicElement::G_FRAME:
- case GraphicElement::G_INACTIVE:
- case GraphicElement::G_ACTIVE:
- line.build(out[el.style]);
- break;
- default:
- break;
- }
- }
- }
- }
-
+ void drawDecal(LineShaderData &data, const DecalXY &decal);
+ void drawDecal(LineShaderData out[], const DecalXY &decal);
public Q_SLOTS:
void newContext(Context *ctx);
@@ -333,8 +274,6 @@ class FPGAViewWidget : public QOpenGLWidget, protected QOpenGLFunctions
QColor gInactiveColor_;
QColor gActiveColor_;
QColor frameColor_;
-
- LineShaderData shaders_[4];
};
NEXTPNR_NAMESPACE_END