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/**CFile****************************************************************
FileName [resInt.h]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Resynthesis package.]
Synopsis [Internal declarations.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - January 15, 2007.]
Revision [$Id: resInt.h,v 1.00 2007/01/15 00:00:00 alanmi Exp $]
***********************************************************************/
#ifndef __RES_INT_H__
#define __RES_INT_H__
#ifdef __cplusplus
extern "C" {
#endif
////////////////////////////////////////////////////////////////////////
/// INCLUDES ///
////////////////////////////////////////////////////////////////////////
#include "res.h"
////////////////////////////////////////////////////////////////////////
/// PARAMETERS ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// BASIC TYPES ///
////////////////////////////////////////////////////////////////////////
typedef struct Res_Win_t_ Res_Win_t;
struct Res_Win_t_
{
// windowing parameters
Abc_Obj_t * pNode; // the node in the center
int nWinTfiMax; // the fanin levels
int nWinTfoMax; // the fanout levels
int nLevDivMax; // the maximum divisor level
// internal windowing parameters
int nFanoutLimit; // the limit on the fanout count of a TFO node (if more, the node is treated as a root)
int nLevTfiMinus; // the number of additional levels to search from TFO below the level of leaves
// derived windowing parameters
int nLevLeafMin; // the minimum level of a leaf
int nLevTravMin; // the minimum level to search from TFO
int nDivsPlus; // the number of additional divisors
// the window data
Vec_Ptr_t * vRoots; // outputs of the window
Vec_Ptr_t * vLeaves; // inputs of the window
Vec_Ptr_t * vBranches; // side nodes of the window
Vec_Ptr_t * vNodes; // internal nodes of the window
Vec_Ptr_t * vDivs; // candidate divisors of the node
// temporary data
Vec_Vec_t * vMatrix; // TFI nodes below the given node
};
typedef struct Res_Sim_t_ Res_Sim_t;
struct Res_Sim_t_
{
Abc_Ntk_t * pAig; // AIG for simulation
// simulation parameters
int nWords; // the number of simulation words
int nPats; // the number of patterns
int nWordsOut; // the number of simulation words in the output patterns
int nPatsOut; // the number of patterns in the output patterns
// simulation info
Vec_Ptr_t * vPats; // input simulation patterns
Vec_Ptr_t * vPats0; // input simulation patterns
Vec_Ptr_t * vPats1; // input simulation patterns
Vec_Ptr_t * vOuts; // output simulation info
int nPats0; // the number of 0-patterns accumulated
int nPats1; // the number of 1-patterns accumulated
// resub candidates
Vec_Vec_t * vCands; // resubstitution candidates
};
////////////////////////////////////////////////////////////////////////
/// MACRO DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// FUNCTION DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
/*=== resDivs.c ==========================================================*/
extern void Res_WinDivisors( Res_Win_t * p, int nLevDivMax );
extern void Res_WinSweepLeafTfo_rec( Abc_Obj_t * pObj, int nLevelLimit );
/*=== resFilter.c ==========================================================*/
extern int Res_FilterCandidates( Res_Win_t * pWin, Abc_Ntk_t * pAig, Res_Sim_t * pSim, Vec_Vec_t * vResubs, Vec_Vec_t * vResubsW );
/*=== resSat.c ==========================================================*/
extern void * Res_SatProveUnsat( Abc_Ntk_t * pAig, Vec_Ptr_t * vFanins );
extern void * Res_SatSimulateConstr( Abc_Ntk_t * pAig, Vec_Ptr_t * vFanins );
/*=== resSim.c ==========================================================*/
extern Res_Sim_t * Res_SimAlloc( int nWords );
extern void Res_SimFree( Res_Sim_t * p );
extern int Res_SimPrepare( Res_Sim_t * p, Abc_Ntk_t * pAig );
/*=== resStrash.c ==========================================================*/
extern Abc_Ntk_t * Res_WndStrash( Res_Win_t * p );
/*=== resWnd.c ==========================================================*/
extern void Res_UpdateNetwork( Abc_Obj_t * pObj, Vec_Ptr_t * vFanins, Hop_Obj_t * pFunc, Vec_Vec_t * vLevels );
/*=== resWnd.c ==========================================================*/
extern Res_Win_t * Res_WinAlloc();
extern void Res_WinFree( Res_Win_t * p );
extern int Res_WinIsTrivial( Res_Win_t * p );
extern int Res_WinCompute( Abc_Obj_t * pNode, int nWinTfiMax, int nWinTfoMax, Res_Win_t * p );
#ifdef __cplusplus
}
#endif
#endif
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
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