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/**CFile****************************************************************
FileName [giaSolver.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Scalable AIG package.]
Synopsis [Circuit-based SAT solver.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: giaSolver.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include "gia.h"
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
typedef struct Sat_Cla_t_ Sat_Cla_t;
struct Sat_Cla_t_
{
unsigned hWatch0; // watched list for 0 literal
unsigned hWatch1; // watched list for 1 literal
int Activity; // activity of the clause
int nLits; // the number of literals
int pLits[0]; // the array of literals
};
typedef struct Sat_Fan_t_ Sat_Fan_t;
struct Sat_Fan_t_
{
unsigned iFan : 31; // ID of the fanin/fanout
unsigned fCompl : 1; // complemented attribute
};
typedef struct Sat_Obj_t_ Sat_Obj_t;
struct Sat_Obj_t_
{
unsigned hHandle; // node handle
unsigned fAssign : 1; // terminal node (CI/CO)
unsigned fValue : 1; // value under 000 pattern
unsigned fMark0 : 1; // first user-controlled mark
unsigned fMark1 : 1; // second user-controlled mark
unsigned nFanouuts : 28; // the number of fanouts
unsigned nFanins : 8; // the number of fanins
unsigned Level : 24; // logic level
unsigned hNext; // next one on this level
unsigned hWatch0; // watched list for 0 literal
unsigned hWatch1; // watched list for 1 literal
unsigned hReason; // reason for this variable
unsigned Depth; // decision depth
Sat_Fan_t Fanios[0]; // the array of fanins/fanouts
};
typedef struct Sat_Man_t_ Sat_Man_t;
struct Sat_Man_t_
{
Gia_Man_t * pGia; // the original AIG manager
// circuit
Vec_Int_t vCis; // the vector of CIs (PIs + LOs)
Vec_Int_t vObjs; // the vector of objects
// learned clauses
Vec_Int_t vClauses; // the vector of clauses
// solver data
Vec_Int_t vTrail; // variable queue
Vec_Int_t vTrailLim; // pointer into the trail
int iHead; // variable queue
int iTail; // variable queue
int iRootLevel; // first decision
// levelized order
int iLevelTop; // the largest unassigned level
Vec_Int_t vLevels; // the linked lists of levels
};
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
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