diff options
Diffstat (limited to 'src/opt')
-rw-r--r-- | src/opt/sbd/module.make | 1 | ||||
-rw-r--r-- | src/opt/sbd/sbd.h | 4 | ||||
-rw-r--r-- | src/opt/sbd/sbdCore.c | 113 | ||||
-rw-r--r-- | src/opt/sbd/sbdCut.c | 22 | ||||
-rw-r--r-- | src/opt/sbd/sbdInt.h | 3 | ||||
-rw-r--r-- | src/opt/sbd/sbdPath.c | 124 |
6 files changed, 250 insertions, 17 deletions
diff --git a/src/opt/sbd/module.make b/src/opt/sbd/module.make index a9a6c3be..fc176715 100644 --- a/src/opt/sbd/module.make +++ b/src/opt/sbd/module.make @@ -4,5 +4,6 @@ SRC += src/opt/sbd/sbd.c \ src/opt/sbd/sbdCut.c \ src/opt/sbd/sbdCut2.c \ src/opt/sbd/sbdLut.c \ + src/opt/sbd/sbdPath.c \ src/opt/sbd/sbdSat.c \ src/opt/sbd/sbdWin.c diff --git a/src/opt/sbd/sbd.h b/src/opt/sbd/sbd.h index 6e0f6b3b..9c419b16 100644 --- a/src/opt/sbd/sbd.h +++ b/src/opt/sbd/sbd.h @@ -47,6 +47,10 @@ struct Sbd_Par_t_ int nWinSizeMax; // maximum window size (windowing) int nBTLimit; // maximum number of SAT conflicts int nWords; // simulation word count + int fMapping; // generate mapping + int fMoreCuts; // use several cuts + int fFindDivs; // perform divisor search + int fUsePath; // optimize only critical path int fArea; // area-oriented optimization int fCover; // use complete cover procedure int fVerbose; // verbose flag diff --git a/src/opt/sbd/sbdCore.c b/src/opt/sbd/sbdCore.c index 988ad3db..275d866f 100644 --- a/src/opt/sbd/sbdCore.c +++ b/src/opt/sbd/sbdCore.c @@ -38,6 +38,7 @@ struct Sbd_Man_t_ Vec_Wec_t * vTfos; // TFO for each node (roots are marked) (windowing) Vec_Int_t * vLutLevs; // LUT level for each node after resynthesis Vec_Int_t * vLutCuts; // LUT cut for each nodes after resynthesis + Vec_Int_t * vLutCuts2; // LUT cut for each nodes after resynthesis Vec_Int_t * vMirrors; // alternative node Vec_Wrd_t * vSims[4]; // simulation information (main, backup, controlability) Vec_Int_t * vCover; // temporary @@ -73,7 +74,8 @@ struct Sbd_Man_t_ sat_solver * pSat; // SAT solver }; -static inline int * Sbd_ObjCut( Sbd_Man_t * p, int i ) { return Vec_IntEntryP( p->vLutCuts, (p->pPars->nLutSize + 1) * i ); } +static inline int * Sbd_ObjCut( Sbd_Man_t * p, int i ) { return Vec_IntEntryP( p->vLutCuts, (p->pPars->nLutSize + 1) * i ); } +static inline int * Sbd_ObjCut2( Sbd_Man_t * p, int i ) { return Vec_IntEntryP( p->vLutCuts2, (p->pPars->nLutSize + 1) * i ); } static inline word * Sbd_ObjSim0( Sbd_Man_t * p, int i ) { return Vec_WrdEntryP( p->vSims[0], p->pPars->nWords * i ); } static inline word * Sbd_ObjSim1( Sbd_Man_t * p, int i ) { return Vec_WrdEntryP( p->vSims[1], p->pPars->nWords * i ); } @@ -107,6 +109,10 @@ void Sbd_ParSetDefault( Sbd_Par_t * pPars ) pPars->nWinSizeMax = 2000; // maximum window size (windowing) pPars->nBTLimit = 0; // maximum number of SAT conflicts pPars->nWords = 1; // simulation word count + pPars->fMapping = 1; // generate mapping + pPars->fMoreCuts = 0; // use several cuts + pPars->fFindDivs = 0; // perform divisor search + pPars->fUsePath = 0; // optimize only critical path pPars->fArea = 0; // area-oriented optimization pPars->fCover = 0; // use complete cover procedure pPars->fVerbose = 0; // verbose flag @@ -231,8 +237,13 @@ Sbd_Man_t * Sbd_ManStart( Gia_Man_t * pGia, Sbd_Par_t * pPars ) for ( w = 0; w < p->pPars->nWords; w++ ) Sbd_ObjSim0(p, Id)[w] = Gia_ManRandomW( 0 ); // cut enumeration - p->pSto = Sbd_StoAlloc( pGia, p->vMirrors, pPars->nLutSize, pPars->nLutSize, pPars->nCutNum, 1, 1 ); - p->pSrv = Sbd_ManCutServerStart( pGia, p->vMirrors, p->vLutLevs, NULL, NULL, pPars->nLutSize, pPars->nCutSize, pPars->nCutNum, 0 ); + if ( pPars->fMoreCuts ) + p->pSto = Sbd_StoAlloc( pGia, p->vMirrors, pPars->nLutSize, pPars->nCutSize, pPars->nCutNum, !pPars->fMapping, 1 ); + else + { + p->pSto = Sbd_StoAlloc( pGia, p->vMirrors, pPars->nLutSize, pPars->nLutSize, pPars->nCutNum, !pPars->fMapping, 1 ); + p->pSrv = Sbd_ManCutServerStart( pGia, p->vMirrors, p->vLutLevs, NULL, NULL, pPars->nLutSize, pPars->nCutSize, pPars->nCutNum, 0 ); + } return p; } void Sbd_ManStop( Sbd_Man_t * p ) @@ -258,8 +269,8 @@ void Sbd_ManStop( Sbd_Man_t * p ) Vec_IntFree( p->vCounts[1] ); Vec_WrdFree( p->vMatrix ); sat_solver_delete_p( &p->pSat ); - Sbd_StoFree( p->pSto ); - Sbd_ManCutServerStop( p->pSrv ); + if ( p->pSto ) Sbd_StoFree( p->pSto ); + if ( p->pSrv ) Sbd_ManCutServerStop( p->pSrv ); ABC_FREE( p ); } @@ -1830,7 +1841,7 @@ int Sbd_ManImplement( Sbd_Man_t * p, int Pivot, word Truth ) int Sbd_ManImplement2( Sbd_Man_t * p, int Pivot, int nStrs, Sbd_Str_t * pStrs ) { - Gia_Obj_t * pObj = NULL; + //Gia_Obj_t * pObj = NULL; int i, k, w, iLit, Node; int iObjLast = Gia_ManObjNum(p->pGia); int iCurLev = Vec_IntEntry(p->vLutLevs, Pivot); @@ -1903,6 +1914,7 @@ int Sbd_ManImplement2( Sbd_Man_t * p, int Pivot, int nStrs, Sbd_Str_t * pStrs ) //Vec_IntPush( p->vLevs, 1+Abc_MaxInt(Vec_IntEntry(p->vLevs, Gia_ObjFaninId0(pObjI, i)), Vec_IntEntry(p->vLevs, Gia_ObjFaninId1(pObjI, i))) ); Vec_IntPush( p->vObj2Var, 0 ); Vec_IntFillExtra( p->vLutCuts, Vec_IntSize(p->vLutCuts) + p->pPars->nLutSize + 1, 0 ); + Sbd_StoSaveBestDelayCut( p->pSto, i, Sbd_ObjCut(p, i) ); //Sbd_ManFindCut( p, i, p->vLits ); for ( k = 0; k < 4; k++ ) for ( w = 0; w < p->pPars->nWords; w++ ) @@ -1912,7 +1924,7 @@ int Sbd_ManImplement2( Sbd_Man_t * p, int Pivot, int nStrs, Sbd_Str_t * pStrs ) iNewLev = Vec_IntEntry( p->vLutLevs, Abc_Lit2Var(iLit) ); assert( !iNewLev || iNewLev < iCurLev ); // update delay of the initial node - pObj = Gia_ManObj( p->pGia, Pivot ); + //pObj = Gia_ManObj( p->pGia, Pivot ); assert( Vec_IntEntry(p->vLutLevs, Pivot) == iCurLev ); Vec_IntWriteEntry( p->vLutLevs, Pivot, iNewLev ); //Vec_IntWriteEntry( p->vLevs, Pivot, Pivot ? 1+Abc_MaxInt(Vec_IntEntry(p->vLevs, Gia_ObjFaninId0(pObj, Pivot)), Vec_IntEntry(p->vLevs, Gia_ObjFaninId1(pObj, Pivot))) : 0 ); @@ -1930,6 +1942,70 @@ int Sbd_ManImplement2( Sbd_Man_t * p, int Pivot, int nStrs, Sbd_Str_t * pStrs ) SeeAlso [] ***********************************************************************/ +void Sbd_ManDeriveMapping_rec( Sbd_Man_t * p, Gia_Man_t * pNew, int iObj ) +{ + Gia_Obj_t * pObj; int k, * pCut; + if ( Gia_ObjIsTravIdCurrentId(pNew, iObj) ) + return; + Gia_ObjSetTravIdCurrentId(pNew, iObj); + pObj = Gia_ManObj( pNew, iObj ); + if ( Gia_ObjIsCi(pObj) ) + return; + assert( Gia_ObjIsAnd(pObj) ); + pCut = Sbd_ObjCut2( p, iObj ); + for ( k = 1; k <= pCut[0]; k++ ) + Sbd_ManDeriveMapping_rec( p, pNew, pCut[k] ); + // add mapping + Vec_IntWriteEntry( pNew->vMapping, iObj, Vec_IntSize(pNew->vMapping) ); + for ( k = 0; k <= pCut[0]; k++ ) + Vec_IntPush( pNew->vMapping, pCut[k] ); + Vec_IntPush( pNew->vMapping, iObj ); +} +void Sbd_ManDeriveMapping( Sbd_Man_t * p, Gia_Man_t * pNew ) +{ + Gia_Obj_t * pObj, * pFan; + int i, k, iFan, iObjNew, * pCut, * pCutNew; + Vec_Int_t * vLeaves = Vec_IntAlloc( 100 ); + // derive cuts for the new manager + p->vLutCuts2 = Vec_IntStart( Gia_ManObjNum(pNew) * (p->pPars->nLutSize + 1) ); + Gia_ManForEachAnd( p->pGia, pObj, i ) + { + if ( Vec_IntEntry(p->vMirrors, i) >= 0 ) + continue; + if ( pObj->Value == ~0 ) + continue; + iObjNew = Abc_Lit2Var( pObj->Value ); + if ( !Gia_ObjIsAnd(Gia_ManObj(pNew, iObjNew)) ) + continue; + pCutNew = Sbd_ObjCut2( p, iObjNew ); + pCut = Sbd_ObjCut( p, i ); + Vec_IntClear( vLeaves ); + for ( k = 1; k <= pCut[0]; k++ ) + { + iFan = Vec_IntEntry(p->vMirrors, pCut[k]) >= 0 ? Abc_Lit2Var(Vec_IntEntry(p->vMirrors, pCut[k])) : pCut[k]; + pFan = Gia_ManObj( p->pGia, iFan ); + if ( pFan->Value == ~0 ) + continue; + iObjNew = Abc_Lit2Var( pFan->Value ); + if ( iObjNew == 0 ) + continue; + Vec_IntPushUniqueOrder( vLeaves, iObjNew ); + } + assert( Vec_IntSize(vLeaves) <= p->pPars->nLutSize ); + assert( Vec_IntSize(vLeaves) > 1 ); + pCutNew[0] = Vec_IntSize(vLeaves); + memcpy( pCutNew+1, Vec_IntArray(vLeaves), sizeof(int) * Vec_IntSize(vLeaves) ); + } + Vec_IntFree( vLeaves ); + // create new mapping + Vec_IntFreeP( &pNew->vMapping ); + pNew->vMapping = Vec_IntAlloc( (p->pPars->nLutSize + 2) * Gia_ManObjNum(pNew) ); + Vec_IntFill( pNew->vMapping, Gia_ManObjNum(pNew), 0 ); + Gia_ManIncrementTravId( pNew ); + Gia_ManForEachCo( pNew, pObj, i ) + Sbd_ManDeriveMapping_rec( p, pNew, Gia_ObjFaninId0p(pNew, pObj) ); + Vec_IntFreeP( &p->vLutCuts2 ); +} void Sbd_ManDerive_rec( Gia_Man_t * pNew, Gia_Man_t * p, int Node, Vec_Int_t * vMirrors ) { Gia_Obj_t * pObj; @@ -1951,7 +2027,7 @@ void Sbd_ManDerive_rec( Gia_Man_t * pNew, Gia_Man_t * p, int Node, Vec_Int_t * v if ( Obj != Node ) Gia_ManObj(p, Node)->Value = Abc_LitNotCond( pObj->Value, Abc_LitIsCompl(Vec_IntEntry(vMirrors, Node)) ); } -Gia_Man_t * Sbd_ManDerive( Gia_Man_t * p, Vec_Int_t * vMirrors ) +Gia_Man_t * Sbd_ManDerive( Sbd_Man_t * pMan, Gia_Man_t * p, Vec_Int_t * vMirrors ) { Gia_Man_t * pNew, * pTemp; Gia_Obj_t * pObj; @@ -1973,9 +2049,12 @@ Gia_Man_t * Sbd_ManDerive( Gia_Man_t * p, Vec_Int_t * vMirrors ) Gia_ManHashStop( pNew ); Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) ); Gia_ManTransferTiming( pNew, p ); + if ( pMan->pPars->fMapping ) + Sbd_ManDeriveMapping( pMan, pNew ); // remove dangling nodes pNew = Gia_ManCleanup( pTemp = pNew ); Gia_ManTransferTiming( pNew, pTemp ); + Gia_ManTransferMapping( pNew, pTemp ); Gia_ManStop( pTemp ); return pNew; } @@ -1993,7 +2072,7 @@ Gia_Man_t * Sbd_ManDerive( Gia_Man_t * p, Vec_Int_t * vMirrors ) ***********************************************************************/ void Sbd_NtkPerformOne( Sbd_Man_t * p, int Pivot ) { - Sbd_Str_t Strs[SBD_DIV_MAX]; //word Truth = 0; + Sbd_Str_t Strs[SBD_DIV_MAX]; word Truth = 0; int RetValue, nStrs = 0; if ( !p->pSto && Sbd_ManMergeCuts( p, Pivot ) ) return; @@ -2009,8 +2088,7 @@ void Sbd_NtkPerformOne( Sbd_Man_t * p, int Pivot ) Vec_IntWriteEntry( p->vMirrors, Pivot, RetValue ); if ( p->pPars->fVerbose ) printf( "Node %5d: Detected constant %d.\n", Pivot, RetValue ); } -/* - else if ( p->pPars->nLutNum >= 1 && Sbd_ManExplore2( p, Pivot, &Truth ) ) + else if ( p->pPars->fFindDivs && p->pPars->nLutNum >= 1 && Sbd_ManExplore2( p, Pivot, &Truth ) ) { int i; Strs->fLut = 1; @@ -2021,7 +2099,6 @@ void Sbd_NtkPerformOne( Sbd_Man_t * p, int Pivot ) Sbd_ManImplement2( p, Pivot, 1, Strs ); if ( p->pPars->fVerbose ) printf( "Node %5d: Detected LUT%d\n", Pivot, p->pPars->nLutSize ); } -*/ else if ( p->pPars->nLutNum >= 2 && Sbd_ManExplore3( p, Pivot, &nStrs, Strs ) ) { Sbd_ManImplement2( p, Pivot, nStrs, Strs ); @@ -2041,6 +2118,7 @@ Gia_Man_t * Sbd_NtkPerform( Gia_Man_t * pGia, Sbd_Par_t * pPars ) { Gia_Man_t * pNew; Gia_Obj_t * pObj; + Vec_Bit_t * vPath; Sbd_Man_t * p = Sbd_ManStart( pGia, pPars ); int nNodesOld = Gia_ManObjNum(pGia); int k, Pivot; @@ -2049,6 +2127,7 @@ Gia_Man_t * Sbd_NtkPerform( Gia_Man_t * pGia, Sbd_Par_t * pPars ) Gia_ManForEachObj( p->pGia, pObj, Pivot ) Sbd_StoRefObj( p->pSto, Pivot, -1 ); //return NULL; + vPath = (pPars->fUsePath && Gia_ManHasMapping(pGia)) ? Sbc_ManCriticalPath(pGia) : NULL; if ( pGia->pManTime != NULL && Tim_ManBoxNum((Tim_Man_t*)pGia->pManTime) ) { Vec_Int_t * vNodes = Gia_ManOrderWithBoxes( pGia ); @@ -2065,9 +2144,10 @@ Gia_Man_t * Sbd_NtkPerform( Gia_Man_t * pGia, Sbd_Par_t * pPars ) { abctime clk = Abc_Clock(); int Delay = Sbd_StoComputeCutsNode( p->pSto, Pivot ); + Sbd_StoSaveBestDelayCut( p->pSto, Pivot, Sbd_ObjCut(p, Pivot) ); p->timeCut += Abc_Clock() - clk; Vec_IntWriteEntry( p->vLutLevs, Pivot, Delay ); - if ( Delay > 1 )//&& Gia_ObjRefNumId(p->pGia, Pivot) > 1 ) + if ( Delay > 1 && (!vPath || Vec_BitEntry(vPath, Pivot)) ) Sbd_NtkPerformOne( p, Pivot ); } else if ( Gia_ObjIsCi(pObj) ) @@ -2102,22 +2182,25 @@ Gia_Man_t * Sbd_NtkPerform( Gia_Man_t * pGia, Sbd_Par_t * pPars ) { abctime clk = Abc_Clock(); int Delay = Sbd_StoComputeCutsNode( p->pSto, Pivot ); + Sbd_StoSaveBestDelayCut( p->pSto, Pivot, Sbd_ObjCut(p, Pivot) ); p->timeCut += Abc_Clock() - clk; Vec_IntWriteEntry( p->vLutLevs, Pivot, Delay ); - if ( Delay > 1 )//&& Gia_ObjRefNumId(p->pGia, Pivot) > 1 ) + if ( Delay > 1 && (!vPath || Vec_BitEntry(vPath, Pivot)) ) Sbd_NtkPerformOne( p, Pivot ); } //if ( nNodesOld != Gia_ManObjNum(pGia) ) // break; } } + Vec_BitFreeP( &vPath ); printf( "K = %d. S = %d. N = %d. P = %d. ", p->pPars->nLutSize, p->pPars->nLutNum, p->pPars->nCutSize, p->pPars->nCutNum ); printf( "Try = %d. Use = %d. C = %d. 1 = %d. 2 = %d. 3a = %d. 3b = %d. Lev = %d. ", p->nTried, p->nUsed, p->nLuts[0], p->nLuts[1], p->nLuts[2], p->nLuts[3], p->nLuts[4], Sbd_ManDelay(p) ); p->timeTotal = Abc_Clock() - p->timeTotal; Abc_PrintTime( 1, "Time", p->timeTotal ); - pNew = Sbd_ManDerive( pGia, p->vMirrors ); + //Sbd_ManDeriveMapping2( p ); + pNew = Sbd_ManDerive( p, pGia, p->vMirrors ); // print runtime statistics p->timeOther = p->timeTotal - p->timeWin - p->timeCut - p->timeCov - p->timeCnf - p->timeSat - p->timeQbf; //if ( p->pPars->fVerbose ) diff --git a/src/opt/sbd/sbdCut.c b/src/opt/sbd/sbdCut.c index 7bcf2189..59505c98 100644 --- a/src/opt/sbd/sbdCut.c +++ b/src/opt/sbd/sbdCut.c @@ -65,10 +65,11 @@ struct Sbd_Sto_t_ Sbd_Cut_t * ppCuts[SBD_MAX_CUTNUM]; // temporary cut pointers int nCutsR; // the number of cuts int Pivot; // current object - double CutCount[4]; // cut counters + int iCutBest; // best-delay cut int nCutsSpec; // special cuts int nCutsOver; // overflow cuts int DelayMin; // minimum delay + double CutCount[4]; // cut counters abctime clkStart; // starting time }; @@ -540,6 +541,7 @@ static inline void Sbd_StoComputeDelay( Sbd_Sto_t * p, int iObj, Sbd_Cut_t ** pC { int i, v, Delay, DelayMin = ABC_INFINITY; assert( nCuts > 0 ); + p->iCutBest = -1; for ( i = 0; i < nCuts; i++ ) { if ( (int)pCuts[i]->nLeaves > p->nLutSize ) @@ -547,8 +549,16 @@ static inline void Sbd_StoComputeDelay( Sbd_Sto_t * p, int iObj, Sbd_Cut_t ** pC Delay = 0; for ( v = 0; v < (int)pCuts[i]->nLeaves; v++ ) Delay = Abc_MaxInt( Delay, Vec_IntEntry(p->vDelays, pCuts[i]->pLeaves[v]) ); - DelayMin = Abc_MinInt( DelayMin, Delay ); + //DelayMin = Abc_MinInt( DelayMin, Delay ); + if ( DelayMin > Delay ) + { + DelayMin = Delay; + p->iCutBest = i; + } + else if ( DelayMin == Delay && p->iCutBest >= 0 && pCuts[p->iCutBest]->nLeaves > pCuts[i]->nLeaves ) + p->iCutBest = i; } + assert( p->iCutBest >= 0 ); assert( DelayMin < ABC_INFINITY ); DelayMin = (nCuts > 1 || pCuts[0]->nLeaves > 1) ? DelayMin + 1 : DelayMin; Vec_IntWriteEntry( p->vDelays, iObj, DelayMin ); @@ -725,6 +735,14 @@ int Sbd_StoComputeCutsNode( Sbd_Sto_t * p, int iObj ) Sbd_StoMergeCuts( p, iObj ); return Vec_IntEntry( p->vDelays, iObj ); } +void Sbd_StoSaveBestDelayCut( Sbd_Sto_t * p, int iObj, int * pCut ) +{ + Sbd_Cut_t * pCutBest = p->ppCuts[p->iCutBest]; int i; + assert( iObj == p->Pivot ); + pCut[0] = pCutBest->nLeaves; + for ( i = 0; i < (int)pCutBest->nLeaves; i++ ) + pCut[i+1] = pCutBest->pLeaves[i]; +} int Sbd_StoObjRefs( Sbd_Sto_t * p, int iObj ) { return Vec_IntEntry(p->vRefs, iObj); diff --git a/src/opt/sbd/sbdInt.h b/src/opt/sbd/sbdInt.h index 9b489854..eabe5355 100644 --- a/src/opt/sbd/sbdInt.h +++ b/src/opt/sbd/sbdInt.h @@ -92,6 +92,7 @@ extern void Sbd_StoComputeCutsConst0( Sbd_Sto_t * p, int iObj ); extern void Sbd_StoComputeCutsObj( Sbd_Sto_t * p, int iObj, int Delay, int Level ); extern void Sbd_StoComputeCutsCi( Sbd_Sto_t * p, int iObj, int Delay, int Level ); extern int Sbd_StoComputeCutsNode( Sbd_Sto_t * p, int iObj ); +extern void Sbd_StoSaveBestDelayCut( Sbd_Sto_t * p, int iObj, int * pCut ); extern int Sbd_StoObjBestCut( Sbd_Sto_t * p, int iObj, int nSize, int * pLeaves ); /*=== sbdCut2.c ==========================================================*/ extern Sbd_Srv_t * Sbd_ManCutServerStart( Gia_Man_t * pGia, Vec_Int_t * vMirrors, @@ -104,6 +105,8 @@ extern word Sbd_ManSolve( sat_solver * pSat, int PivotVar, int FreeVar, extern sat_solver * Sbd_ManSatSolver( sat_solver * pSat, Gia_Man_t * p, Vec_Int_t * vMirrors, int Pivot, Vec_Int_t * vWinObjs, Vec_Int_t * vObj2Var, Vec_Int_t * vTfo, Vec_Int_t * vRoots, int fQbf ); extern int Sbd_ManCollectConstants( sat_solver * pSat, int nCareMints[2], int PivotVar, word * pVarSims[], Vec_Int_t * vInds ); extern int Sbd_ManCollectConstantsNew( sat_solver * pSat, Vec_Int_t * vDivVars, int nConsts, int PivotVar, word * pOnset, word * pOffset ); +/*=== sbdPath.c ==========================================================*/ +extern Vec_Bit_t * Sbc_ManCriticalPath( Gia_Man_t * p ); /*=== sbdQbf.c ==========================================================*/ extern int Sbd_ProblemSolve( Gia_Man_t * p, Vec_Int_t * vMirrors, diff --git a/src/opt/sbd/sbdPath.c b/src/opt/sbd/sbdPath.c new file mode 100644 index 00000000..417cb407 --- /dev/null +++ b/src/opt/sbd/sbdPath.c @@ -0,0 +1,124 @@ +/**CFile**************************************************************** + + FileName [sbdPath.c] + + SystemName [ABC: Logic synthesis and verification system.] + + PackageName [SAT-based optimization using internal don't-cares.] + + Synopsis [Critical path.] + + Author [Alan Mishchenko] + + Affiliation [UC Berkeley] + + Date [Ver. 1.0. Started - June 20, 2005.] + + Revision [$Id: sbdPath.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] + +***********************************************************************/ + +#include "sbdInt.h" + +ABC_NAMESPACE_IMPL_START + + +//////////////////////////////////////////////////////////////////////// +/// DECLARATIONS /// +//////////////////////////////////////////////////////////////////////// + +//////////////////////////////////////////////////////////////////////// +/// FUNCTION DEFINITIONS /// +//////////////////////////////////////////////////////////////////////// + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +int Sbc_ManAddInternalToPath_rec( Gia_Man_t * p, int iObj, Vec_Bit_t * vPath ) +{ + Gia_Obj_t * pObj; + int k, iFan, Value = 0; + if ( Gia_ObjIsTravIdCurrentId(p, iObj) ) + return Vec_BitEntry(vPath, iObj); + Gia_ObjSetTravIdCurrentId(p, iObj); + pObj = Gia_ManObj( p, iObj ); + if ( Gia_ObjIsCi(pObj) ) + return 0; + assert( Gia_ObjIsAnd(pObj) ); + Gia_LutForEachFanin( p, iObj, iFan, k ) + Value |= Sbc_ManAddInternalToPath_rec( p, iFan, vPath ); + if ( Value ) + Vec_BitWriteEntry( vPath, iObj, 1 ); + return Value; +} +void Sbc_ManAddInternalToPath( Gia_Man_t * p, Vec_Bit_t * vPath ) +{ + int iObj; + Gia_ManForEachLut( p, iObj ) + { + if ( !Vec_BitEntry(vPath, iObj) ) + continue; + Gia_ManIncrementTravId( p ); + Sbc_ManAddInternalToPath_rec( p, iObj, vPath ); + } +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Sbc_ManCriticalPath_rec( Gia_Man_t * p, int * pLevels, int iObj, int LevelFan, Vec_Bit_t * vPath ) +{ + Gia_Obj_t * pObj; int k, iFan; + if ( Gia_ObjIsTravIdCurrentId(p, iObj) ) + return; + Gia_ObjSetTravIdCurrentId(p, iObj); + pObj = Gia_ManObj( p, iObj ); + if ( Gia_ObjIsCi(pObj) ) + return; + assert( Gia_ObjIsAnd(pObj) ); + Vec_BitWriteEntry( vPath, iObj, 1 ); + Gia_LutForEachFanin( p, iObj, iFan, k ) + if ( pLevels[iFan] == LevelFan ) + Sbc_ManCriticalPath_rec( p, pLevels, iFan, LevelFan-1, vPath ); +} +Vec_Bit_t * Sbc_ManCriticalPath( Gia_Man_t * p ) +{ + int * pLevels = NULL, k, iDriver; + int nLevels = p->pManTime ? Gia_ManLutLevelWithBoxes(p) : Gia_ManLutLevel(p, &pLevels); + Vec_Bit_t * vPath = Vec_BitStart( Gia_ManObjNum(p) ); + if ( p->pManTime ) + pLevels = Vec_IntArray( p->vLevels ); + Gia_ManIncrementTravId( p ); + Gia_ManForEachCoDriverId( p, iDriver, k ) + if ( pLevels[iDriver] == nLevels && iDriver ) + Sbc_ManCriticalPath_rec( p, pLevels, iDriver, nLevels-1, vPath ); + if ( !p->pManTime ) + ABC_FREE( pLevels ); + Sbc_ManAddInternalToPath( p, vPath ); + return vPath; +} + + +//////////////////////////////////////////////////////////////////////// +/// END OF FILE /// +//////////////////////////////////////////////////////////////////////// + + +ABC_NAMESPACE_IMPL_END + |