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Diffstat (limited to 'src/opt/res/resSim.c')
-rw-r--r-- | src/opt/res/resSim.c | 790 |
1 files changed, 790 insertions, 0 deletions
diff --git a/src/opt/res/resSim.c b/src/opt/res/resSim.c new file mode 100644 index 00000000..5c1dd2b6 --- /dev/null +++ b/src/opt/res/resSim.c @@ -0,0 +1,790 @@ +/**CFile**************************************************************** + + FileName [resSim.c] + + SystemName [ABC: Logic synthesis and verification system.] + + PackageName [Resynthesis package.] + + Synopsis [Simulation engine.] + + Author [Alan Mishchenko] + + Affiliation [UC Berkeley] + + Date [Ver. 1.0. Started - January 15, 2007.] + + Revision [$Id: resSim.c,v 1.00 2007/01/15 00:00:00 alanmi Exp $] + +***********************************************************************/ + +#include "abc.h" +#include "resInt.h" + +//////////////////////////////////////////////////////////////////////// +/// DECLARATIONS /// +//////////////////////////////////////////////////////////////////////// + +//////////////////////////////////////////////////////////////////////// +/// FUNCTION DEFINITIONS /// +//////////////////////////////////////////////////////////////////////// + +/**Function************************************************************* + + Synopsis [Allocate simulation engine.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Res_Sim_t * Res_SimAlloc( int nWords ) +{ + Res_Sim_t * p; + p = ALLOC( Res_Sim_t, 1 ); + memset( p, 0, sizeof(Res_Sim_t) ); + // simulation parameters + p->nWords = nWords; + p->nPats = p->nWords * 8 * sizeof(unsigned); + p->nWordsIn = p->nPats; + p->nBytesIn = p->nPats * sizeof(unsigned); + p->nPatsIn = p->nPats * 8 * sizeof(unsigned); + p->nWordsOut = p->nPats * p->nWords; + p->nPatsOut = p->nPats * p->nPats; + // simulation info + p->vPats = Vec_PtrAllocSimInfo( 1024, p->nWordsIn ); + p->vPats0 = Vec_PtrAllocSimInfo( 128, p->nWords ); + p->vPats1 = Vec_PtrAllocSimInfo( 128, p->nWords ); + p->vOuts = Vec_PtrAllocSimInfo( 128, p->nWordsOut ); + // resub candidates + p->vCands = Vec_VecStart( 16 ); + return p; +} + +/**Function************************************************************* + + Synopsis [Allocate simulation engine.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Res_SimAdjust( Res_Sim_t * p, Abc_Ntk_t * pAig, int nTruePis ) +{ + srand( 0xABC ); + + assert( Abc_NtkIsStrash(pAig) ); + p->pAig = pAig; + p->nTruePis = nTruePis; + if ( Vec_PtrSize(p->vPats) < Abc_NtkObjNumMax(pAig)+1 ) + { + Vec_PtrFree( p->vPats ); + p->vPats = Vec_PtrAllocSimInfo( Abc_NtkObjNumMax(pAig)+1, p->nWordsIn ); + } + if ( Vec_PtrSize(p->vPats0) < nTruePis ) + { + Vec_PtrFree( p->vPats0 ); + p->vPats0 = Vec_PtrAllocSimInfo( nTruePis, p->nWords ); + } + if ( Vec_PtrSize(p->vPats1) < nTruePis ) + { + Vec_PtrFree( p->vPats1 ); + p->vPats1 = Vec_PtrAllocSimInfo( nTruePis, p->nWords ); + } + if ( Vec_PtrSize(p->vOuts) < Abc_NtkPoNum(pAig) ) + { + Vec_PtrFree( p->vOuts ); + p->vOuts = Vec_PtrAllocSimInfo( Abc_NtkPoNum(pAig), p->nWordsOut ); + } + // clean storage info for patterns + Abc_InfoClear( Vec_PtrEntry(p->vPats0,0), p->nWords * nTruePis ); + Abc_InfoClear( Vec_PtrEntry(p->vPats1,0), p->nWords * nTruePis ); + p->nPats0 = 0; + p->nPats1 = 0; + p->fConst0 = 0; + p->fConst1 = 0; +} + +/**Function************************************************************* + + Synopsis [Free simulation engine.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Res_SimFree( Res_Sim_t * p ) +{ + Vec_PtrFree( p->vPats ); + Vec_PtrFree( p->vPats0 ); + Vec_PtrFree( p->vPats1 ); + Vec_PtrFree( p->vOuts ); + Vec_VecFree( p->vCands ); + free( p ); +} + + +/**Function************************************************************* + + Synopsis [Sets random PI simulation info.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Abc_InfoRandomBytes( unsigned * p, int nWords ) +{ + int i, Num; + for ( i = nWords - 1; i >= 0; i-- ) + { + Num = rand(); + p[i] = (Num & 1)? 0xff : 0; + p[i] = (p[i] << 8) | ((Num & 2)? 0xff : 0); + p[i] = (p[i] << 8) | ((Num & 4)? 0xff : 0); + p[i] = (p[i] << 8) | ((Num & 8)? 0xff : 0); + } +// Extra_PrintBinary( stdout, p, 32 ); printf( "\n" ); +} + +/**Function************************************************************* + + Synopsis [Sets random PI simulation info.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Res_SimSetRandomBytes( Res_Sim_t * p ) +{ + Abc_Obj_t * pObj; + unsigned * pInfo; + int i; + Abc_NtkForEachPi( p->pAig, pObj, i ) + { + pInfo = Vec_PtrEntry( p->vPats, pObj->Id ); + if ( i < p->nTruePis ) + Abc_InfoRandomBytes( pInfo, p->nWordsIn ); + else + Abc_InfoRandom( pInfo, p->nWordsIn ); + } +/* + // double-check that all are byte-patterns + Abc_NtkForEachPi( p->pAig, pObj, i ) + { + if ( i == p->nTruePis ) + break; + pInfoC = (unsigned char *)Vec_PtrEntry( p->vPats, pObj->Id ); + for ( k = 0; k < p->nBytesIn; k++ ) + assert( pInfoC[k] == 0 || pInfoC[k] == 0xff ); + } +*/ +} + +/**Function************************************************************* + + Synopsis [Sets random PI simulation info.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Res_SimSetDerivedBytes( Res_Sim_t * p, int fUseWalk ) +{ + Vec_Ptr_t * vPatsSource[2]; + int nPatsSource[2]; + Abc_Obj_t * pObj; + unsigned char * pInfo; + int i, k, z, s, nPats; + + // set several random patterns + assert( p->nBytesIn % 32 == 0 ); + nPats = p->nBytesIn/8; + Abc_NtkForEachPi( p->pAig, pObj, i ) + { + if ( i == p->nTruePis ) + break; + Abc_InfoRandomBytes( Vec_PtrEntry(p->vPats, pObj->Id), nPats/4 ); + } + + // set special patterns + if ( fUseWalk ) + { + for ( z = 0; z < 2; z++ ) + { + // set the zero pattern + Abc_NtkForEachPi( p->pAig, pObj, i ) + { + if ( i == p->nTruePis ) + break; + pInfo = (unsigned char *)Vec_PtrEntry( p->vPats, pObj->Id ); + pInfo[nPats] = z ? 0xff : 0; + } + if ( ++nPats == p->nBytesIn ) + return; + // set the walking zero pattern + for ( k = 0; k < p->nTruePis; k++ ) + { + Abc_NtkForEachPi( p->pAig, pObj, i ) + { + if ( i == p->nTruePis ) + break; + pInfo = (unsigned char *)Vec_PtrEntry( p->vPats, pObj->Id ); + pInfo[nPats] = ((i == k) ^ z) ? 0xff : 0; + } + if ( ++nPats == p->nBytesIn ) + return; + } + } + } + + // decide what patterns to set first + if ( p->nPats0 < p->nPats1 ) + { + nPatsSource[0] = p->nPats0; + vPatsSource[0] = p->vPats0; + nPatsSource[1] = p->nPats1; + vPatsSource[1] = p->vPats1; + } + else + { + nPatsSource[0] = p->nPats1; + vPatsSource[0] = p->vPats1; + nPatsSource[1] = p->nPats0; + vPatsSource[1] = p->vPats0; + } + for ( z = 0; z < 2; z++ ) + { + for ( s = nPatsSource[z] - 1; s >= 0; s-- ) + { +// if ( s == 0 ) +// printf( "Patterns:\n" ); + // set the given source pattern + for ( k = 0; k < p->nTruePis; k++ ) + { + Abc_NtkForEachPi( p->pAig, pObj, i ) + { + if ( i == p->nTruePis ) + break; + pInfo = (unsigned char *)Vec_PtrEntry( p->vPats, pObj->Id ); + if ( (i == k) ^ Abc_InfoHasBit( Vec_PtrEntry(vPatsSource[z], i), s ) ) + { + pInfo[nPats] = 0xff; +// if ( s == 0 ) +// printf( "1" ); + } + else + { + pInfo[nPats] = 0; +// if ( s == 0 ) +// printf( "0" ); + } + } +// if ( s == 0 ) +// printf( "\n" ); + if ( ++nPats == p->nBytesIn ) + return; + } + } + } + // clean the rest + for ( z = nPats; z < p->nBytesIn; z++ ) + { + Abc_NtkForEachPi( p->pAig, pObj, i ) + { + if ( i == p->nTruePis ) + break; + pInfo = (unsigned char *)Vec_PtrEntry( p->vPats, pObj->Id ); + memset( pInfo + nPats, 0, p->nBytesIn - nPats ); + } + } +/* + // double-check that all are byte-patterns + Abc_NtkForEachPi( p->pAig, pObj, i ) + { + if ( i == p->nTruePis ) + break; + pInfo = (unsigned char *)Vec_PtrEntry( p->vPats, pObj->Id ); + for ( k = 0; k < p->nBytesIn; k++ ) + assert( pInfo[k] == 0 || pInfo[k] == 0xff ); + } +*/ +} + +/**Function************************************************************* + + Synopsis [Sets given PI simulation info.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Res_SimSetGiven( Res_Sim_t * p, Vec_Ptr_t * vInfo ) +{ + Abc_Obj_t * pObj; + unsigned * pInfo, * pInfo2; + int i, w; + Abc_NtkForEachPi( p->pAig, pObj, i ) + { + if ( i == p->nTruePis ) + break; + pInfo = Vec_PtrEntry( p->vPats, pObj->Id ); + pInfo2 = Vec_PtrEntry( vInfo, i ); + for ( w = 0; w < p->nWords; w++ ) + pInfo[w] = pInfo2[w]; + } +} + +/**Function************************************************************* + + Synopsis [Simulates one node.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Res_SimPerformOne( Abc_Obj_t * pNode, Vec_Ptr_t * vSimInfo, int nSimWords ) +{ + unsigned * pInfo, * pInfo1, * pInfo2; + int k, fComp1, fComp2; + // simulate the internal nodes + assert( Abc_ObjIsNode(pNode) ); + pInfo = Vec_PtrEntry(vSimInfo, pNode->Id); + pInfo1 = Vec_PtrEntry(vSimInfo, Abc_ObjFaninId0(pNode)); + pInfo2 = Vec_PtrEntry(vSimInfo, Abc_ObjFaninId1(pNode)); + fComp1 = Abc_ObjFaninC0(pNode); + fComp2 = Abc_ObjFaninC1(pNode); + if ( fComp1 && fComp2 ) + for ( k = 0; k < nSimWords; k++ ) + pInfo[k] = ~pInfo1[k] & ~pInfo2[k]; + else if ( fComp1 && !fComp2 ) + for ( k = 0; k < nSimWords; k++ ) + pInfo[k] = ~pInfo1[k] & pInfo2[k]; + else if ( !fComp1 && fComp2 ) + for ( k = 0; k < nSimWords; k++ ) + pInfo[k] = pInfo1[k] & ~pInfo2[k]; + else // if ( fComp1 && fComp2 ) + for ( k = 0; k < nSimWords; k++ ) + pInfo[k] = pInfo1[k] & pInfo2[k]; +} + +/**Function************************************************************* + + Synopsis [Simulates one CO node.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Res_SimTransferOne( Abc_Obj_t * pNode, Vec_Ptr_t * vSimInfo, int nSimWords ) +{ + unsigned * pInfo, * pInfo1; + int k, fComp1; + // simulate the internal nodes + assert( Abc_ObjIsCo(pNode) ); + pInfo = Vec_PtrEntry(vSimInfo, pNode->Id); + pInfo1 = Vec_PtrEntry(vSimInfo, Abc_ObjFaninId0(pNode)); + fComp1 = Abc_ObjFaninC0(pNode); + if ( fComp1 ) + for ( k = 0; k < nSimWords; k++ ) + pInfo[k] = ~pInfo1[k]; + else + for ( k = 0; k < nSimWords; k++ ) + pInfo[k] = pInfo1[k]; +} + +/**Function************************************************************* + + Synopsis [Performs one round of simulation.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Res_SimPerformRound( Res_Sim_t * p, int nWords ) +{ + Abc_Obj_t * pObj; + int i; + Abc_InfoFill( Vec_PtrEntry(p->vPats,0), nWords ); + Abc_AigForEachAnd( p->pAig, pObj, i ) + Res_SimPerformOne( pObj, p->vPats, nWords ); + Abc_NtkForEachPo( p->pAig, pObj, i ) + Res_SimTransferOne( pObj, p->vPats, nWords ); +} + + +/**Function************************************************************* + + Synopsis [Pads the extra space with duplicated simulation info.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Res_SimPadSimInfo( Vec_Ptr_t * vPats, int nPats, int nWords ) +{ + unsigned * pInfo; + int i, w, iWords; + assert( nPats > 0 && nPats < nWords * 8 * (int) sizeof(unsigned) ); + // pad the first word + if ( nPats < 8 * sizeof(unsigned) ) + { + Vec_PtrForEachEntry( vPats, pInfo, i ) + if ( pInfo[0] & 1 ) + pInfo[0] |= ((~0) << nPats); + nPats = 8 * sizeof(unsigned); + } + // pad the empty words + iWords = nPats / (8 * sizeof(unsigned)); + Vec_PtrForEachEntry( vPats, pInfo, i ) + { + for ( w = iWords; w < nWords; w++ ) + pInfo[w] = pInfo[0]; + } +} + +/**Function************************************************************* + + Synopsis [Duplicates the simulation info to fill the space.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Res_SimDeriveInfoReplicate( Res_Sim_t * p ) +{ + unsigned * pInfo, * pInfo2; + Abc_Obj_t * pObj; + int i, j, w; + Abc_NtkForEachPo( p->pAig, pObj, i ) + { + pInfo = Vec_PtrEntry( p->vPats, pObj->Id ); + pInfo2 = Vec_PtrEntry( p->vOuts, i ); + for ( j = 0; j < p->nPats; j++ ) + for ( w = 0; w < p->nWords; w++ ) + *pInfo2++ = pInfo[w]; + } +} + +/**Function************************************************************* + + Synopsis [Complement the simulation info if necessary.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Res_SimDeriveInfoComplement( Res_Sim_t * p ) +{ + unsigned * pInfo, * pInfo2; + Abc_Obj_t * pObj; + int i, j, w; + Abc_NtkForEachPo( p->pAig, pObj, i ) + { + pInfo = Vec_PtrEntry( p->vPats, pObj->Id ); + pInfo2 = Vec_PtrEntry( p->vOuts, i ); + for ( j = 0; j < p->nPats; j++, pInfo2 += p->nWords ) + if ( Abc_InfoHasBit( pInfo, j ) ) + for ( w = 0; w < p->nWords; w++ ) + pInfo2[w] = ~pInfo2[w]; + } +} + +/**Function************************************************************* + + Synopsis [Prints output patterns.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Res_SimPrintOutPatterns( Res_Sim_t * p, Abc_Ntk_t * pAig ) +{ + Abc_Obj_t * pObj; + unsigned * pInfo2; + int i; + Abc_NtkForEachPo( pAig, pObj, i ) + { + pInfo2 = Vec_PtrEntry( p->vOuts, i ); + Extra_PrintBinary( stdout, pInfo2, p->nPatsOut ); + printf( "\n" ); + } +} + +/**Function************************************************************* + + Synopsis [Prints output patterns.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Res_SimPrintNodePatterns( Res_Sim_t * p, Abc_Ntk_t * pAig ) +{ + unsigned * pInfo; + pInfo = Vec_PtrEntry( p->vPats, Abc_NtkPo(p->pAig, 1)->Id ); + Extra_PrintBinary( stdout, pInfo, p->nPats ); + printf( "\n" ); +} + +/**Function************************************************************* + + Synopsis [Counts the number of patters of different type.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Res_SimCountResults( Res_Sim_t * p, int * pnDcs, int * pnOnes, int * pnZeros, int fVerbose ) +{ + unsigned char * pInfoCare, * pInfoNode; + int i, nTotal = 0; + pInfoCare = (unsigned char *)Vec_PtrEntry( p->vPats, Abc_NtkPo(p->pAig, 0)->Id ); + pInfoNode = (unsigned char *)Vec_PtrEntry( p->vPats, Abc_NtkPo(p->pAig, 1)->Id ); + for ( i = 0; i < p->nBytesIn; i++ ) + { + if ( !pInfoCare[i] ) + (*pnDcs)++; + else if ( !pInfoNode[i] ) + (*pnZeros)++; + else + (*pnOnes)++; + } + nTotal += *pnDcs; + nTotal += *pnZeros; + nTotal += *pnOnes; + if ( fVerbose ) + { + printf( "Dc = %7.2f %% ", 100.0*(*pnDcs) /nTotal ); + printf( "On = %7.2f %% ", 100.0*(*pnOnes) /nTotal ); + printf( "Off = %7.2f %% ", 100.0*(*pnZeros)/nTotal ); + } +} + +/**Function************************************************************* + + Synopsis [Counts the number of patters of different type.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Res_SimCollectPatterns( Res_Sim_t * p, int fVerbose ) +{ + Abc_Obj_t * pObj; + unsigned char * pInfoCare, * pInfoNode, * pInfo; + int i, j; + pInfoCare = (unsigned char *)Vec_PtrEntry( p->vPats, Abc_NtkPo(p->pAig, 0)->Id ); + pInfoNode = (unsigned char *)Vec_PtrEntry( p->vPats, Abc_NtkPo(p->pAig, 1)->Id ); + for ( i = 0; i < p->nBytesIn; i++ ) + { + // skip don't-care patterns + if ( !pInfoCare[i] ) + continue; + // separate offset and onset patterns + assert( pInfoNode[i] == 0 || pInfoNode[i] == 0xff ); + if ( !pInfoNode[i] ) + { + if ( p->nPats0 >= p->nPats ) + continue; + Abc_NtkForEachPi( p->pAig, pObj, j ) + { + if ( j == p->nTruePis ) + break; + pInfo = (unsigned char *)Vec_PtrEntry( p->vPats, pObj->Id ); + assert( pInfo[i] == 0 || pInfo[i] == 0xff ); + if ( pInfo[i] ) + Abc_InfoSetBit( Vec_PtrEntry(p->vPats0, j), p->nPats0 ); + } + p->nPats0++; + } + else + { + if ( p->nPats1 >= p->nPats ) + continue; + Abc_NtkForEachPi( p->pAig, pObj, j ) + { + if ( j == p->nTruePis ) + break; + pInfo = (unsigned char *)Vec_PtrEntry( p->vPats, pObj->Id ); + assert( pInfo[i] == 0 || pInfo[i] == 0xff ); + if ( pInfo[i] ) + Abc_InfoSetBit( Vec_PtrEntry(p->vPats1, j), p->nPats1 ); + } + p->nPats1++; + } + if ( p->nPats0 >= p->nPats && p->nPats1 >= p->nPats ) + break; + } + if ( fVerbose ) + { + printf( "| " ); + printf( "On = %3d ", p->nPats1 ); + printf( "Off = %3d ", p->nPats0 ); + printf( "\n" ); + } +} + +/**Function************************************************************* + + Synopsis [Verifies the last pattern.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +int Res_SimVerifyValue( Res_Sim_t * p, int fOnSet ) +{ + Abc_Obj_t * pObj; + unsigned * pInfo, * pInfo2; + int i, value; + Abc_NtkForEachPi( p->pAig, pObj, i ) + { + if ( i == p->nTruePis ) + break; + if ( fOnSet ) + { + pInfo2 = Vec_PtrEntry( p->vPats1, i ); + value = Abc_InfoHasBit( pInfo2, p->nPats1 - 1 ); + } + else + { + pInfo2 = Vec_PtrEntry( p->vPats0, i ); + value = Abc_InfoHasBit( pInfo2, p->nPats0 - 1 ); + } + pInfo = Vec_PtrEntry( p->vPats, pObj->Id ); + pInfo[0] = value ? ~0 : 0; + } + Res_SimPerformRound( p, 1 ); + pObj = Abc_NtkPo( p->pAig, 1 ); + pInfo = Vec_PtrEntry( p->vPats, pObj->Id ); + assert( pInfo[0] == 0 || pInfo[0] == ~0 ); + return pInfo[0] > 0; +} + +/**Function************************************************************* + + Synopsis [Prepares simulation info for candidate filtering.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +int Res_SimPrepare( Res_Sim_t * p, Abc_Ntk_t * pAig, int nTruePis, int fVerbose ) +{ + int i, nOnes = 0, nZeros = 0, nDcs = 0; + if ( fVerbose ) + printf( "\n" ); + // prepare the manager + Res_SimAdjust( p, pAig, nTruePis ); + // estimate the number of patterns + Res_SimSetRandomBytes( p ); + Res_SimPerformRound( p, p->nWordsIn ); + Res_SimCountResults( p, &nDcs, &nOnes, &nZeros, fVerbose ); + // collect the patterns + Res_SimCollectPatterns( p, fVerbose ); + // add more patterns using constraint simulation + if ( p->nPats0 < 8 ) + { + if ( !Res_SatSimulate( p, 16, 0 ) ) + return p->fConst0 || p->fConst1; +// return 0; +// printf( "Value0 = %d\n", Res_SimVerifyValue( p, 0 ) ); + } + if ( p->nPats1 < 8 ) + { + if ( !Res_SatSimulate( p, 16, 1 ) ) + return p->fConst0 || p->fConst1; +// return 0; +// printf( "Value1 = %d\n", Res_SimVerifyValue( p, 1 ) ); + } + // generate additional patterns + for ( i = 0; i < 2; i++ ) + { + if ( p->nPats0 > p->nPats*7/8 && p->nPats1 > p->nPats*7/8 ) + break; + Res_SimSetDerivedBytes( p, i==0 ); + Res_SimPerformRound( p, p->nWordsIn ); + Res_SimCountResults( p, &nDcs, &nOnes, &nZeros, fVerbose ); + Res_SimCollectPatterns( p, fVerbose ); + } + // create bit-matrix info + if ( p->nPats0 < p->nPats ) + Res_SimPadSimInfo( p->vPats0, p->nPats0, p->nWords ); + if ( p->nPats1 < p->nPats ) + Res_SimPadSimInfo( p->vPats1, p->nPats1, p->nWords ); + // resimulate 0-patterns + Res_SimSetGiven( p, p->vPats0 ); + Res_SimPerformRound( p, p->nWords ); +//Res_SimPrintNodePatterns( p, pAig ); + Res_SimDeriveInfoReplicate( p ); + // resimulate 1-patterns + Res_SimSetGiven( p, p->vPats1 ); + Res_SimPerformRound( p, p->nWords ); +//Res_SimPrintNodePatterns( p, pAig ); + Res_SimDeriveInfoComplement( p ); + // print output patterns +// Res_SimPrintOutPatterns( p, pAig ); + return 1; +} + +//////////////////////////////////////////////////////////////////////// +/// END OF FILE /// +//////////////////////////////////////////////////////////////////////// + + |