diff options
Diffstat (limited to 'src/misc/vec')
-rw-r--r-- | src/misc/vec/vec.h | 1 | ||||
-rw-r--r-- | src/misc/vec/vecFlt.h | 666 |
2 files changed, 667 insertions, 0 deletions
diff --git a/src/misc/vec/vec.h b/src/misc/vec/vec.h index 6ab23298..a3943f2d 100644 --- a/src/misc/vec/vec.h +++ b/src/misc/vec/vec.h @@ -34,6 +34,7 @@ extern "C" { #endif #include "vecInt.h" +#include "vecFlt.h" #include "vecStr.h" #include "vecPtr.h" #include "vecVec.h" diff --git a/src/misc/vec/vecFlt.h b/src/misc/vec/vecFlt.h new file mode 100644 index 00000000..93f59af9 --- /dev/null +++ b/src/misc/vec/vecFlt.h @@ -0,0 +1,666 @@ +/**CFile**************************************************************** + + FileName [vecFlt.h] + + SystemName [ABC: Logic synthesis and verification system.] + + PackageName [Resizable arrays.] + + Synopsis [Resizable arrays of floats.] + + Author [Aaron P. Hurst] + + Affiliation [UC Berkeley] + + Date [Ver. 1.0. Started - June 20, 2005.] + + Revision [$Id: vecInt.h,v 1.00 2005/06/20 00:00:00 alanmi Exp $] + +***********************************************************************/ + +#ifndef __VEC_FLT_H__ +#define __VEC_FLT_H__ + +//////////////////////////////////////////////////////////////////////// +/// INCLUDES /// +//////////////////////////////////////////////////////////////////////// + +#include <stdio.h> +#include "extra.h" + +//////////////////////////////////////////////////////////////////////// +/// PARAMETERS /// +//////////////////////////////////////////////////////////////////////// + +//////////////////////////////////////////////////////////////////////// +/// BASIC TYPES /// +//////////////////////////////////////////////////////////////////////// + +typedef struct Vec_Flt_t_ Vec_Flt_t; +struct Vec_Flt_t_ +{ + int nCap; + int nSize; + float * pArray; +}; + +//////////////////////////////////////////////////////////////////////// +/// MACRO DEFINITIONS /// +//////////////////////////////////////////////////////////////////////// + +#define Vec_FltForEachEntry( vVec, Entry, i ) \ + for ( i = 0; (i < Vec_FltSize(vVec)) && (((Entry) = Vec_FltEntry(vVec, i)), 1); i++ ) +#define Vec_FltForEachEntryStart( vVec, Entry, i, Start ) \ + for ( i = Start; (i < Vec_FltSize(vVec)) && (((Entry) = Vec_FltEntry(vVec, i)), 1); i++ ) +#define Vec_FltForEachEntryStartStop( vVec, Entry, i, Start, Stop ) \ + for ( i = Start; (i < Stop) && (((Entry) = Vec_FltEntry(vVec, i)), 1); i++ ) +#define Vec_FltForEachEntryReverse( vVec, pEntry, i ) \ + for ( i = Vec_FltSize(vVec) - 1; (i >= 0) && (((pEntry) = Vec_FltEntry(vVec, i)), 1); i-- ) + +//////////////////////////////////////////////////////////////////////// +/// FUNCTION DEFINITIONS /// +//////////////////////////////////////////////////////////////////////// + +/**Function************************************************************* + + Synopsis [Allocates a vector with the given capacity.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline Vec_Flt_t * Vec_FltAlloc( int nCap ) +{ + Vec_Flt_t * p; + p = ALLOC( Vec_Flt_t, 1 ); + if ( nCap > 0 && nCap < 16 ) + nCap = 16; + p->nSize = 0; + p->nCap = nCap; + p->pArray = p->nCap? ALLOC( float, p->nCap ) : NULL; + return p; +} + +/**Function************************************************************* + + Synopsis [Allocates a vector with the given size and cleans it.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline Vec_Flt_t * Vec_FltStart( int nSize ) +{ + Vec_Flt_t * p; + p = Vec_FltAlloc( nSize ); + p->nSize = nSize; + memset( p->pArray, 0, sizeof(float) * nSize ); + return p; +} + +/**Function************************************************************* + + Synopsis [Creates the vector from a float array of the given size.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline Vec_Flt_t * Vec_FltAllocArray( float * pArray, int nSize ) +{ + Vec_Flt_t * p; + p = ALLOC( Vec_Flt_t, 1 ); + p->nSize = nSize; + p->nCap = nSize; + p->pArray = pArray; + return p; +} + +/**Function************************************************************* + + Synopsis [Creates the vector from a float array of the given size.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline Vec_Flt_t * Vec_FltAllocArrayCopy( float * pArray, int nSize ) +{ + Vec_Flt_t * p; + p = ALLOC( Vec_Flt_t, 1 ); + p->nSize = nSize; + p->nCap = nSize; + p->pArray = ALLOC( float, nSize ); + memcpy( p->pArray, pArray, sizeof(float) * nSize ); + return p; +} + +/**Function************************************************************* + + Synopsis [Duplicates the float array.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline Vec_Flt_t * Vec_FltDup( Vec_Flt_t * pVec ) +{ + Vec_Flt_t * p; + p = ALLOC( Vec_Flt_t, 1 ); + p->nSize = pVec->nSize; + p->nCap = pVec->nCap; + p->pArray = p->nCap? ALLOC( float, p->nCap ) : NULL; + memcpy( p->pArray, pVec->pArray, sizeof(float) * pVec->nSize ); + return p; +} + +/**Function************************************************************* + + Synopsis [Transfers the array into another vector.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline Vec_Flt_t * Vec_FltDupArray( Vec_Flt_t * pVec ) +{ + Vec_Flt_t * p; + p = ALLOC( Vec_Flt_t, 1 ); + p->nSize = pVec->nSize; + p->nCap = pVec->nCap; + p->pArray = pVec->pArray; + pVec->nSize = 0; + pVec->nCap = 0; + pVec->pArray = NULL; + return p; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline void Vec_FltFree( Vec_Flt_t * p ) +{ + FREE( p->pArray ); + FREE( p ); +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline float * Vec_FltReleaseArray( Vec_Flt_t * p ) +{ + float * pArray = p->pArray; + p->nCap = 0; + p->nSize = 0; + p->pArray = NULL; + return pArray; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline float * Vec_FltArray( Vec_Flt_t * p ) +{ + return p->pArray; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline int Vec_FltSize( Vec_Flt_t * p ) +{ + return p->nSize; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline float Vec_FltEntry( Vec_Flt_t * p, int i ) +{ + assert( i >= 0 && i < p->nSize ); + return p->pArray[i]; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline void Vec_FltWriteEntry( Vec_Flt_t * p, int i, float Entry ) +{ + assert( i >= 0 && i < p->nSize ); + p->pArray[i] = Entry; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline void Vec_FltAddToEntry( Vec_Flt_t * p, int i, float Addition ) +{ + assert( i >= 0 && i < p->nSize ); + p->pArray[i] += Addition; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline float Vec_FltEntryLast( Vec_Flt_t * p ) +{ + return p->pArray[p->nSize-1]; +} + +/**Function************************************************************* + + Synopsis [Resizes the vector to the given capacity.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline void Vec_FltGrow( Vec_Flt_t * p, int nCapMin ) +{ + if ( p->nCap >= nCapMin ) + return; + p->pArray = REALLOC( float, p->pArray, nCapMin ); + p->nCap = nCapMin; +} + +/**Function************************************************************* + + Synopsis [Fills the vector with given number of entries.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline void Vec_FltFill( Vec_Flt_t * p, int nSize, float Entry ) +{ + int i; + Vec_FltGrow( p, nSize ); + for ( i = 0; i < nSize; i++ ) + p->pArray[i] = Entry; + p->nSize = nSize; +} + +/**Function************************************************************* + + Synopsis [Fills the vector with given number of entries.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline void Vec_FltFillExtra( Vec_Flt_t * p, int nSize, float Entry ) +{ + int i; + if ( p->nSize >= nSize ) + return; + Vec_FltGrow( p, nSize ); + for ( i = p->nSize; i < nSize; i++ ) + p->pArray[i] = Entry; + p->nSize = nSize; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline void Vec_FltShrink( Vec_Flt_t * p, int nSizeNew ) +{ + assert( p->nSize >= nSizeNew ); + p->nSize = nSizeNew; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline void Vec_FltClear( Vec_Flt_t * p ) +{ + p->nSize = 0; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline void Vec_FltPush( Vec_Flt_t * p, float Entry ) +{ + if ( p->nSize == p->nCap ) + { + if ( p->nCap < 16 ) + Vec_FltGrow( p, 16 ); + else + Vec_FltGrow( p, 2 * p->nCap ); + } + p->pArray[p->nSize++] = Entry; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline void Vec_FltPushMem( Extra_MmStep_t * pMemMan, Vec_Flt_t * p, float Entry ) +{ + if ( p->nSize == p->nCap ) + { + float * pArray; + int i; + + if ( p->nSize == 0 ) + p->nCap = 1; + pArray = (float *)Extra_MmStepEntryFetch( pMemMan, p->nCap * 8 ); +// pArray = ALLOC( float, p->nCap * 2 ); + if ( p->pArray ) + { + for ( i = 0; i < p->nSize; i++ ) + pArray[i] = p->pArray[i]; + Extra_MmStepEntryRecycle( pMemMan, (char *)p->pArray, p->nCap * 4 ); +// free( p->pArray ); + } + p->nCap *= 2; + p->pArray = pArray; + } + p->pArray[p->nSize++] = Entry; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline void Vec_FltPushOrder( Vec_Flt_t * p, float Entry ) +{ + int i; + if ( p->nSize == p->nCap ) + { + if ( p->nCap < 16 ) + Vec_FltGrow( p, 16 ); + else + Vec_FltGrow( p, 2 * p->nCap ); + } + p->nSize++; + for ( i = p->nSize-2; i >= 0; i-- ) + if ( p->pArray[i] > Entry ) + p->pArray[i+1] = p->pArray[i]; + else + break; + p->pArray[i+1] = Entry; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline int Vec_FltPushUnique( Vec_Flt_t * p, float Entry ) +{ + int i; + for ( i = 0; i < p->nSize; i++ ) + if ( p->pArray[i] == Entry ) + return 1; + Vec_FltPush( p, Entry ); + return 0; +} + +/**Function************************************************************* + + Synopsis [Returns the last entry and removes it from the list.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline float Vec_FltPop( Vec_Flt_t * p ) +{ + assert( p->nSize > 0 ); + return p->pArray[--p->nSize]; +} + +/**Function************************************************************* + + Synopsis [Find entry.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline int Vec_FltFind( Vec_Flt_t * p, float Entry ) +{ + int i; + for ( i = 0; i < p->nSize; i++ ) + if ( p->pArray[i] == Entry ) + return i; + return -1; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline int Vec_FltRemove( Vec_Flt_t * p, float Entry ) +{ + int i; + for ( i = 0; i < p->nSize; i++ ) + if ( p->pArray[i] == Entry ) + break; + if ( i == p->nSize ) + return 0; + assert( i < p->nSize ); + for ( i++; i < p->nSize; i++ ) + p->pArray[i-1] = p->pArray[i]; + p->nSize--; + return 1; +} + +/**Function************************************************************* + + Synopsis [Comparison procedure for two floats.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline int Vec_FltSortCompare1( float * pp1, float * pp2 ) +{ + // for some reason commenting out lines (as shown) led to crashing of the release version + if ( *pp1 < *pp2 ) + return -1; + if ( *pp1 > *pp2 ) // + return 1; + return 0; // +} + +/**Function************************************************************* + + Synopsis [Comparison procedure for two floats.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline int Vec_FltSortCompare2( float * pp1, float * pp2 ) +{ + // for some reason commenting out lines (as shown) led to crashing of the release version + if ( *pp1 > *pp2 ) + return -1; + if ( *pp1 < *pp2 ) // + return 1; + return 0; // +} + +/**Function************************************************************* + + Synopsis [Sorting the entries by their value.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline void Vec_FltSort( Vec_Flt_t * p, int fReverse ) +{ + if ( fReverse ) + qsort( (void *)p->pArray, p->nSize, sizeof(float), + (int (*)(const void *, const void *)) Vec_FltSortCompare2 ); + else + qsort( (void *)p->pArray, p->nSize, sizeof(float), + (int (*)(const void *, const void *)) Vec_FltSortCompare1 ); +} + +//////////////////////////////////////////////////////////////////////// +/// END OF FILE /// +//////////////////////////////////////////////////////////////////////// + +#endif + |