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+/**CFile****************************************************************
+
+ FileName [vecFlt.h]
+
+ SystemName [ABC: Logic synthesis and verification system.]
+
+ PackageName [Resizable arrays.]
+
+ Synopsis [Resizable arrays of floats.]
+
+ Author [Aaron P. Hurst]
+
+ Affiliation [UC Berkeley]
+
+ Date [Ver. 1.0. Started - June 20, 2005.]
+
+ Revision [$Id: vecInt.h,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
+
+***********************************************************************/
+
+#ifndef __VEC_FLT_H__
+#define __VEC_FLT_H__
+
+////////////////////////////////////////////////////////////////////////
+/// INCLUDES ///
+////////////////////////////////////////////////////////////////////////
+
+#include <stdio.h>
+#include "extra.h"
+
+////////////////////////////////////////////////////////////////////////
+/// PARAMETERS ///
+////////////////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////////////////
+/// BASIC TYPES ///
+////////////////////////////////////////////////////////////////////////
+
+typedef struct Vec_Flt_t_ Vec_Flt_t;
+struct Vec_Flt_t_
+{
+ int nCap;
+ int nSize;
+ float * pArray;
+};
+
+////////////////////////////////////////////////////////////////////////
+/// MACRO DEFINITIONS ///
+////////////////////////////////////////////////////////////////////////
+
+#define Vec_FltForEachEntry( vVec, Entry, i ) \
+ for ( i = 0; (i < Vec_FltSize(vVec)) && (((Entry) = Vec_FltEntry(vVec, i)), 1); i++ )
+#define Vec_FltForEachEntryStart( vVec, Entry, i, Start ) \
+ for ( i = Start; (i < Vec_FltSize(vVec)) && (((Entry) = Vec_FltEntry(vVec, i)), 1); i++ )
+#define Vec_FltForEachEntryStartStop( vVec, Entry, i, Start, Stop ) \
+ for ( i = Start; (i < Stop) && (((Entry) = Vec_FltEntry(vVec, i)), 1); i++ )
+#define Vec_FltForEachEntryReverse( vVec, pEntry, i ) \
+ for ( i = Vec_FltSize(vVec) - 1; (i >= 0) && (((pEntry) = Vec_FltEntry(vVec, i)), 1); i-- )
+
+////////////////////////////////////////////////////////////////////////
+/// FUNCTION DEFINITIONS ///
+////////////////////////////////////////////////////////////////////////
+
+/**Function*************************************************************
+
+ Synopsis [Allocates a vector with the given capacity.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline Vec_Flt_t * Vec_FltAlloc( int nCap )
+{
+ Vec_Flt_t * p;
+ p = ALLOC( Vec_Flt_t, 1 );
+ if ( nCap > 0 && nCap < 16 )
+ nCap = 16;
+ p->nSize = 0;
+ p->nCap = nCap;
+ p->pArray = p->nCap? ALLOC( float, p->nCap ) : NULL;
+ return p;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Allocates a vector with the given size and cleans it.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline Vec_Flt_t * Vec_FltStart( int nSize )
+{
+ Vec_Flt_t * p;
+ p = Vec_FltAlloc( nSize );
+ p->nSize = nSize;
+ memset( p->pArray, 0, sizeof(float) * nSize );
+ return p;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Creates the vector from a float array of the given size.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline Vec_Flt_t * Vec_FltAllocArray( float * pArray, int nSize )
+{
+ Vec_Flt_t * p;
+ p = ALLOC( Vec_Flt_t, 1 );
+ p->nSize = nSize;
+ p->nCap = nSize;
+ p->pArray = pArray;
+ return p;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Creates the vector from a float array of the given size.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline Vec_Flt_t * Vec_FltAllocArrayCopy( float * pArray, int nSize )
+{
+ Vec_Flt_t * p;
+ p = ALLOC( Vec_Flt_t, 1 );
+ p->nSize = nSize;
+ p->nCap = nSize;
+ p->pArray = ALLOC( float, nSize );
+ memcpy( p->pArray, pArray, sizeof(float) * nSize );
+ return p;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Duplicates the float array.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline Vec_Flt_t * Vec_FltDup( Vec_Flt_t * pVec )
+{
+ Vec_Flt_t * p;
+ p = ALLOC( Vec_Flt_t, 1 );
+ p->nSize = pVec->nSize;
+ p->nCap = pVec->nCap;
+ p->pArray = p->nCap? ALLOC( float, p->nCap ) : NULL;
+ memcpy( p->pArray, pVec->pArray, sizeof(float) * pVec->nSize );
+ return p;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Transfers the array into another vector.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline Vec_Flt_t * Vec_FltDupArray( Vec_Flt_t * pVec )
+{
+ Vec_Flt_t * p;
+ p = ALLOC( Vec_Flt_t, 1 );
+ p->nSize = pVec->nSize;
+ p->nCap = pVec->nCap;
+ p->pArray = pVec->pArray;
+ pVec->nSize = 0;
+ pVec->nCap = 0;
+ pVec->pArray = NULL;
+ return p;
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline void Vec_FltFree( Vec_Flt_t * p )
+{
+ FREE( p->pArray );
+ FREE( p );
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline float * Vec_FltReleaseArray( Vec_Flt_t * p )
+{
+ float * pArray = p->pArray;
+ p->nCap = 0;
+ p->nSize = 0;
+ p->pArray = NULL;
+ return pArray;
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline float * Vec_FltArray( Vec_Flt_t * p )
+{
+ return p->pArray;
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline int Vec_FltSize( Vec_Flt_t * p )
+{
+ return p->nSize;
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline float Vec_FltEntry( Vec_Flt_t * p, int i )
+{
+ assert( i >= 0 && i < p->nSize );
+ return p->pArray[i];
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline void Vec_FltWriteEntry( Vec_Flt_t * p, int i, float Entry )
+{
+ assert( i >= 0 && i < p->nSize );
+ p->pArray[i] = Entry;
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline void Vec_FltAddToEntry( Vec_Flt_t * p, int i, float Addition )
+{
+ assert( i >= 0 && i < p->nSize );
+ p->pArray[i] += Addition;
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline float Vec_FltEntryLast( Vec_Flt_t * p )
+{
+ return p->pArray[p->nSize-1];
+}
+
+/**Function*************************************************************
+
+ Synopsis [Resizes the vector to the given capacity.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline void Vec_FltGrow( Vec_Flt_t * p, int nCapMin )
+{
+ if ( p->nCap >= nCapMin )
+ return;
+ p->pArray = REALLOC( float, p->pArray, nCapMin );
+ p->nCap = nCapMin;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Fills the vector with given number of entries.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline void Vec_FltFill( Vec_Flt_t * p, int nSize, float Entry )
+{
+ int i;
+ Vec_FltGrow( p, nSize );
+ for ( i = 0; i < nSize; i++ )
+ p->pArray[i] = Entry;
+ p->nSize = nSize;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Fills the vector with given number of entries.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline void Vec_FltFillExtra( Vec_Flt_t * p, int nSize, float Entry )
+{
+ int i;
+ if ( p->nSize >= nSize )
+ return;
+ Vec_FltGrow( p, nSize );
+ for ( i = p->nSize; i < nSize; i++ )
+ p->pArray[i] = Entry;
+ p->nSize = nSize;
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline void Vec_FltShrink( Vec_Flt_t * p, int nSizeNew )
+{
+ assert( p->nSize >= nSizeNew );
+ p->nSize = nSizeNew;
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline void Vec_FltClear( Vec_Flt_t * p )
+{
+ p->nSize = 0;
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline void Vec_FltPush( Vec_Flt_t * p, float Entry )
+{
+ if ( p->nSize == p->nCap )
+ {
+ if ( p->nCap < 16 )
+ Vec_FltGrow( p, 16 );
+ else
+ Vec_FltGrow( p, 2 * p->nCap );
+ }
+ p->pArray[p->nSize++] = Entry;
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline void Vec_FltPushMem( Extra_MmStep_t * pMemMan, Vec_Flt_t * p, float Entry )
+{
+ if ( p->nSize == p->nCap )
+ {
+ float * pArray;
+ int i;
+
+ if ( p->nSize == 0 )
+ p->nCap = 1;
+ pArray = (float *)Extra_MmStepEntryFetch( pMemMan, p->nCap * 8 );
+// pArray = ALLOC( float, p->nCap * 2 );
+ if ( p->pArray )
+ {
+ for ( i = 0; i < p->nSize; i++ )
+ pArray[i] = p->pArray[i];
+ Extra_MmStepEntryRecycle( pMemMan, (char *)p->pArray, p->nCap * 4 );
+// free( p->pArray );
+ }
+ p->nCap *= 2;
+ p->pArray = pArray;
+ }
+ p->pArray[p->nSize++] = Entry;
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline void Vec_FltPushOrder( Vec_Flt_t * p, float Entry )
+{
+ int i;
+ if ( p->nSize == p->nCap )
+ {
+ if ( p->nCap < 16 )
+ Vec_FltGrow( p, 16 );
+ else
+ Vec_FltGrow( p, 2 * p->nCap );
+ }
+ p->nSize++;
+ for ( i = p->nSize-2; i >= 0; i-- )
+ if ( p->pArray[i] > Entry )
+ p->pArray[i+1] = p->pArray[i];
+ else
+ break;
+ p->pArray[i+1] = Entry;
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline int Vec_FltPushUnique( Vec_Flt_t * p, float Entry )
+{
+ int i;
+ for ( i = 0; i < p->nSize; i++ )
+ if ( p->pArray[i] == Entry )
+ return 1;
+ Vec_FltPush( p, Entry );
+ return 0;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Returns the last entry and removes it from the list.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline float Vec_FltPop( Vec_Flt_t * p )
+{
+ assert( p->nSize > 0 );
+ return p->pArray[--p->nSize];
+}
+
+/**Function*************************************************************
+
+ Synopsis [Find entry.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline int Vec_FltFind( Vec_Flt_t * p, float Entry )
+{
+ int i;
+ for ( i = 0; i < p->nSize; i++ )
+ if ( p->pArray[i] == Entry )
+ return i;
+ return -1;
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline int Vec_FltRemove( Vec_Flt_t * p, float Entry )
+{
+ int i;
+ for ( i = 0; i < p->nSize; i++ )
+ if ( p->pArray[i] == Entry )
+ break;
+ if ( i == p->nSize )
+ return 0;
+ assert( i < p->nSize );
+ for ( i++; i < p->nSize; i++ )
+ p->pArray[i-1] = p->pArray[i];
+ p->nSize--;
+ return 1;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Comparison procedure for two floats.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline int Vec_FltSortCompare1( float * pp1, float * pp2 )
+{
+ // for some reason commenting out lines (as shown) led to crashing of the release version
+ if ( *pp1 < *pp2 )
+ return -1;
+ if ( *pp1 > *pp2 ) //
+ return 1;
+ return 0; //
+}
+
+/**Function*************************************************************
+
+ Synopsis [Comparison procedure for two floats.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline int Vec_FltSortCompare2( float * pp1, float * pp2 )
+{
+ // for some reason commenting out lines (as shown) led to crashing of the release version
+ if ( *pp1 > *pp2 )
+ return -1;
+ if ( *pp1 < *pp2 ) //
+ return 1;
+ return 0; //
+}
+
+/**Function*************************************************************
+
+ Synopsis [Sorting the entries by their value.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline void Vec_FltSort( Vec_Flt_t * p, int fReverse )
+{
+ if ( fReverse )
+ qsort( (void *)p->pArray, p->nSize, sizeof(float),
+ (int (*)(const void *, const void *)) Vec_FltSortCompare2 );
+ else
+ qsort( (void *)p->pArray, p->nSize, sizeof(float),
+ (int (*)(const void *, const void *)) Vec_FltSortCompare1 );
+}
+
+////////////////////////////////////////////////////////////////////////
+/// END OF FILE ///
+////////////////////////////////////////////////////////////////////////
+
+#endif
+