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-rw-r--r--src/base/abci/abcBalance.c427
1 files changed, 401 insertions, 26 deletions
diff --git a/src/base/abci/abcBalance.c b/src/base/abci/abcBalance.c
index 40701e41..f9b3384e 100644
--- a/src/base/abci/abcBalance.c
+++ b/src/base/abci/abcBalance.c
@@ -24,13 +24,16 @@
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
-static void Abc_NtkBalancePerform( Abc_Ntk_t * pNtk, Abc_Ntk_t * pNtkAig, bool fDuplicate );
-static Abc_Obj_t * Abc_NodeBalance_rec( Abc_Ntk_t * pNtkNew, Abc_Obj_t * pNode, Vec_Vec_t * vStorage, bool fDuplicate );
-static Vec_Ptr_t * Abc_NodeBalanceCone( Abc_Obj_t * pNode, Vec_Vec_t * vSuper, int fDuplicate );
-static int Abc_NodeBalanceCone_rec( Abc_Obj_t * pNode, Vec_Ptr_t * vSuper, bool fFirst, bool fDuplicate );
+static void Abc_NtkBalancePerform( Abc_Ntk_t * pNtk, Abc_Ntk_t * pNtkAig, bool fDuplicate, bool fSelective, bool fUpdateLevel );
+static Abc_Obj_t * Abc_NodeBalance_rec( Abc_Ntk_t * pNtkNew, Abc_Obj_t * pNode, Vec_Vec_t * vStorage, int Level, bool fDuplicate, bool fSelective, bool fUpdateLevel );
+static Vec_Ptr_t * Abc_NodeBalanceCone( Abc_Obj_t * pNode, Vec_Vec_t * vSuper, int Level, int fDuplicate, bool fSelective );
+static int Abc_NodeBalanceCone_rec( Abc_Obj_t * pNode, Vec_Ptr_t * vSuper, bool fFirst, bool fDuplicate, bool fSelective );
+static void Abc_NtkMarkCriticalNodes( Abc_Ntk_t * pNtk );
+static Vec_Ptr_t * Abc_NodeBalanceConeExor( Abc_Obj_t * pNode );
+
////////////////////////////////////////////////////////////////////////
-/// FUNCTION DEFITIONS ///
+/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
@@ -44,14 +47,32 @@ static int Abc_NodeBalanceCone_rec( Abc_Obj_t * pNode, Vec_Ptr_t * vSupe
SeeAlso []
***********************************************************************/
-Abc_Ntk_t * Abc_NtkBalance( Abc_Ntk_t * pNtk, bool fDuplicate )
+Abc_Ntk_t * Abc_NtkBalance( Abc_Ntk_t * pNtk, bool fDuplicate, bool fSelective, bool fUpdateLevel )
{
+ extern void Abc_NtkHaigTranfer( Abc_Ntk_t * pNtkOld, Abc_Ntk_t * pNtkNew );
Abc_Ntk_t * pNtkAig;
assert( Abc_NtkIsStrash(pNtk) );
+ // compute the required times
+ if ( fSelective )
+ {
+ Abc_NtkStartReverseLevels( pNtk, 0 );
+ Abc_NtkMarkCriticalNodes( pNtk );
+ }
// perform balancing
- pNtkAig = Abc_NtkStartFrom( pNtk, ABC_TYPE_STRASH, ABC_FUNC_AIG );
- Abc_NtkBalancePerform( pNtk, pNtkAig, fDuplicate );
+ pNtkAig = Abc_NtkStartFrom( pNtk, ABC_NTK_STRASH, ABC_FUNC_AIG );
+ // transfer HAIG
+ Abc_NtkHaigTranfer( pNtk, pNtkAig );
+ // perform balancing
+ Abc_NtkBalancePerform( pNtk, pNtkAig, fDuplicate, fSelective, fUpdateLevel );
Abc_NtkFinalize( pNtk, pNtkAig );
+ // undo the required times
+ if ( fSelective )
+ {
+ Abc_NtkStopReverseLevels( pNtk );
+ Abc_NtkCleanMarkA( pNtk );
+ }
+ if ( pNtk->pExdc )
+ pNtkAig->pExdc = Abc_NtkDup( pNtk->pExdc );
// make sure everything is okay
if ( !Abc_NtkCheck( pNtkAig ) )
{
@@ -73,7 +94,7 @@ Abc_Ntk_t * Abc_NtkBalance( Abc_Ntk_t * pNtk, bool fDuplicate )
SeeAlso []
***********************************************************************/
-void Abc_NtkBalancePerform( Abc_Ntk_t * pNtk, Abc_Ntk_t * pNtkAig, bool fDuplicate )
+void Abc_NtkBalancePerform( Abc_Ntk_t * pNtk, Abc_Ntk_t * pNtkAig, bool fDuplicate, bool fSelective, bool fUpdateLevel )
{
int fCheck = 1;
ProgressBar * pProgress;
@@ -81,12 +102,10 @@ void Abc_NtkBalancePerform( Abc_Ntk_t * pNtk, Abc_Ntk_t * pNtkAig, bool fDuplica
Abc_Obj_t * pNode, * pDriver;
int i;
- // copy the constant node
- Abc_AigConst1(pNtk->pManFunc)->pCopy = Abc_AigConst1(pNtkAig->pManFunc);
// set the level of PIs of AIG according to the arrival times of the old network
Abc_NtkSetNodeLevelsArrival( pNtk );
// allocate temporary storage for supergates
- vStorage = Vec_VecStart( Abc_AigGetLevelNum(pNtk) + 1 );
+ vStorage = Vec_VecStart( 10 );
// perform balancing of POs
pProgress = Extra_ProgressBarStart( stdout, Abc_NtkCoNum(pNtk) );
Abc_NtkForEachCo( pNtk, pNode, i )
@@ -94,7 +113,7 @@ void Abc_NtkBalancePerform( Abc_Ntk_t * pNtk, Abc_Ntk_t * pNtkAig, bool fDuplica
Extra_ProgressBarUpdate( pProgress, i, NULL );
// strash the driver node
pDriver = Abc_ObjFanin0(pNode);
- Abc_NodeBalance_rec( pNtkAig, pDriver, vStorage, fDuplicate );
+ Abc_NodeBalance_rec( pNtkAig, pDriver, vStorage, 0, fDuplicate, fSelective, fUpdateLevel );
}
Extra_ProgressBarStop( pProgress );
Vec_VecFree( vStorage );
@@ -102,6 +121,97 @@ void Abc_NtkBalancePerform( Abc_Ntk_t * pNtk, Abc_Ntk_t * pNtkAig, bool fDuplica
/**Function*************************************************************
+ Synopsis [Finds the left bound on the next candidate to be paired.]
+
+ Description [The nodes in the array are in the decreasing order of levels.
+ The last node in the array has the smallest level. By default it would be paired
+ with the next node on the left. However, it may be possible to pair it with some
+ other node on the left, in such a way that the new node is shared. This procedure
+ finds the index of the left-most node, which can be paired with the last node.]
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Abc_NodeBalanceFindLeft( Vec_Ptr_t * vSuper )
+{
+ Abc_Obj_t * pNodeRight, * pNodeLeft;
+ int Current;
+ // if two or less nodes, pair with the first
+ if ( Vec_PtrSize(vSuper) < 3 )
+ return 0;
+ // set the pointer to the one before the last
+ Current = Vec_PtrSize(vSuper) - 2;
+ pNodeRight = Vec_PtrEntry( vSuper, Current );
+ // go through the nodes to the left of this one
+ for ( Current--; Current >= 0; Current-- )
+ {
+ // get the next node on the left
+ pNodeLeft = Vec_PtrEntry( vSuper, Current );
+ // if the level of this node is different, quit the loop
+ if ( Abc_ObjRegular(pNodeLeft)->Level != Abc_ObjRegular(pNodeRight)->Level )
+ break;
+ }
+ Current++;
+ // get the node, for which the equality holds
+ pNodeLeft = Vec_PtrEntry( vSuper, Current );
+ assert( Abc_ObjRegular(pNodeLeft)->Level == Abc_ObjRegular(pNodeRight)->Level );
+ return Current;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Moves closer to the end the node that is best for sharing.]
+
+ Description [If there is no node with sharing, randomly chooses one of
+ the legal nodes.]
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Abc_NodeBalancePermute( Abc_Ntk_t * pNtkNew, Vec_Ptr_t * vSuper, int LeftBound )
+{
+ Abc_Obj_t * pNode1, * pNode2, * pNode3;
+ int RightBound, i;
+ // get the right bound
+ RightBound = Vec_PtrSize(vSuper) - 2;
+ assert( LeftBound <= RightBound );
+ if ( LeftBound == RightBound )
+ return;
+ // get the two last nodes
+ pNode1 = Vec_PtrEntry( vSuper, RightBound + 1 );
+ pNode2 = Vec_PtrEntry( vSuper, RightBound );
+ // find the first node that can be shared
+ for ( i = RightBound; i >= LeftBound; i-- )
+ {
+ pNode3 = Vec_PtrEntry( vSuper, i );
+ if ( Abc_AigAndLookup( pNtkNew->pManFunc, pNode1, pNode3 ) )
+ {
+ if ( pNode3 == pNode2 )
+ return;
+ Vec_PtrWriteEntry( vSuper, i, pNode2 );
+ Vec_PtrWriteEntry( vSuper, RightBound, pNode3 );
+ return;
+ }
+ }
+/*
+ // we did not find the node to share, randomize choice
+ {
+ int Choice = rand() % (RightBound - LeftBound + 1);
+ pNode3 = Vec_PtrEntry( vSuper, LeftBound + Choice );
+ if ( pNode3 == pNode2 )
+ return;
+ Vec_PtrWriteEntry( vSuper, LeftBound + Choice, pNode2 );
+ Vec_PtrWriteEntry( vSuper, RightBound, pNode3 );
+ }
+*/
+}
+
+/**Function*************************************************************
+
Synopsis [Rebalances the multi-input node rooted at pNodeOld.]
Description []
@@ -111,36 +221,44 @@ void Abc_NtkBalancePerform( Abc_Ntk_t * pNtk, Abc_Ntk_t * pNtkAig, bool fDuplica
SeeAlso []
***********************************************************************/
-Abc_Obj_t * Abc_NodeBalance_rec( Abc_Ntk_t * pNtkNew, Abc_Obj_t * pNodeOld, Vec_Vec_t * vStorage, bool fDuplicate )
+Abc_Obj_t * Abc_NodeBalance_rec( Abc_Ntk_t * pNtkNew, Abc_Obj_t * pNodeOld, Vec_Vec_t * vStorage, int Level, bool fDuplicate, bool fSelective, bool fUpdateLevel )
{
Abc_Aig_t * pMan = pNtkNew->pManFunc;
Abc_Obj_t * pNodeNew, * pNode1, * pNode2;
Vec_Ptr_t * vSuper;
- int i;
+ int i, LeftBound;
assert( !Abc_ObjIsComplement(pNodeOld) );
// return if the result if known
if ( pNodeOld->pCopy )
return pNodeOld->pCopy;
assert( Abc_ObjIsNode(pNodeOld) );
// get the implication supergate
- vSuper = Abc_NodeBalanceCone( pNodeOld, vStorage, fDuplicate );
+// Abc_NodeBalanceConeExor( pNodeOld );
+ vSuper = Abc_NodeBalanceCone( pNodeOld, vStorage, Level, fDuplicate, fSelective );
if ( vSuper->nSize == 0 )
{ // it means that the supergate contains two nodes in the opposite polarity
- pNodeOld->pCopy = Abc_ObjNot(Abc_AigConst1(pMan));
+ pNodeOld->pCopy = Abc_ObjNot(Abc_AigConst1(pNtkNew));
return pNodeOld->pCopy;
}
// for each old node, derive the new well-balanced node
for ( i = 0; i < vSuper->nSize; i++ )
{
- pNodeNew = Abc_NodeBalance_rec( pNtkNew, Abc_ObjRegular(vSuper->pArray[i]), vStorage, fDuplicate );
+ pNodeNew = Abc_NodeBalance_rec( pNtkNew, Abc_ObjRegular(vSuper->pArray[i]), vStorage, Level + 1, fDuplicate, fSelective, fUpdateLevel );
vSuper->pArray[i] = Abc_ObjNotCond( pNodeNew, Abc_ObjIsComplement(vSuper->pArray[i]) );
}
+ if ( vSuper->nSize < 2 )
+ printf( "BUG!\n" );
// sort the new nodes by level in the decreasing order
Vec_PtrSort( vSuper, Abc_NodeCompareLevelsDecrease );
// balance the nodes
assert( vSuper->nSize > 1 );
while ( vSuper->nSize > 1 )
{
+ // find the left bound on the node to be paired
+ LeftBound = (!fUpdateLevel)? 0 : Abc_NodeBalanceFindLeft( vSuper );
+ // find the node that can be shared (if no such node, randomize choice)
+ Abc_NodeBalancePermute( pNtkNew, vSuper, LeftBound );
+ // pull out the last two nodes
pNode1 = Vec_PtrPop(vSuper);
pNode2 = Vec_PtrPop(vSuper);
Abc_VecObjPushUniqueOrderByLevel( vSuper, Abc_AigAnd(pMan, pNode1, pNode2) );
@@ -149,6 +267,13 @@ Abc_Obj_t * Abc_NodeBalance_rec( Abc_Ntk_t * pNtkNew, Abc_Obj_t * pNodeOld, Vec_
assert( pNodeOld->pCopy == NULL );
// mark the old node with the new node
pNodeOld->pCopy = vSuper->pArray[0];
+ vSuper->nSize = 0;
+// if ( Abc_ObjRegular(pNodeOld->pCopy) == Abc_AigConst1(pNtkNew) )
+// printf( "Constant node\n" );
+// assert( pNodeOld->Level >= Abc_ObjRegular(pNodeOld->pCopy)->Level );
+ // update HAIG
+ if ( Abc_ObjRegular(pNodeOld->pCopy)->pNtk->pHaig )
+ Hop_ObjCreateChoice( pNodeOld->pEquiv, Abc_ObjRegular(pNodeOld->pCopy)->pEquiv );
return pNodeOld->pCopy;
}
@@ -165,17 +290,25 @@ Abc_Obj_t * Abc_NodeBalance_rec( Abc_Ntk_t * pNtkNew, Abc_Obj_t * pNodeOld, Vec_
SeeAlso []
***********************************************************************/
-Vec_Ptr_t * Abc_NodeBalanceCone( Abc_Obj_t * pNode, Vec_Vec_t * vStorage, int fDuplicate )
+Vec_Ptr_t * Abc_NodeBalanceCone( Abc_Obj_t * pNode, Vec_Vec_t * vStorage, int Level, int fDuplicate, bool fSelective )
{
Vec_Ptr_t * vNodes;
int RetValue, i;
assert( !Abc_ObjIsComplement(pNode) );
- vNodes = Vec_VecEntry( vStorage, pNode->Level );
+ // extend the storage
+ if ( Vec_VecSize( vStorage ) <= Level )
+ Vec_VecPush( vStorage, Level, 0 );
+ // get the temporary array of nodes
+ vNodes = Vec_VecEntry( vStorage, Level );
Vec_PtrClear( vNodes );
- RetValue = Abc_NodeBalanceCone_rec( pNode, vNodes, 1, fDuplicate );
- assert( vNodes->nSize > 0 );
+ // collect the nodes in the implication supergate
+ RetValue = Abc_NodeBalanceCone_rec( pNode, vNodes, 1, fDuplicate, fSelective );
+ assert( vNodes->nSize > 1 );
+ // unmark the visited nodes
for ( i = 0; i < vNodes->nSize; i++ )
Abc_ObjRegular((Abc_Obj_t *)vNodes->pArray[i])->fMarkB = 0;
+ // if we found the node and its complement in the same implication supergate,
+ // return empty set of nodes (meaning that we should use constant-0 node)
if ( RetValue == -1 )
vNodes->nSize = 0;
return vNodes;
@@ -195,7 +328,7 @@ Vec_Ptr_t * Abc_NodeBalanceCone( Abc_Obj_t * pNode, Vec_Vec_t * vStorage, int fD
SeeAlso []
***********************************************************************/
-int Abc_NodeBalanceCone_rec( Abc_Obj_t * pNode, Vec_Ptr_t * vSuper, bool fFirst, bool fDuplicate )
+int Abc_NodeBalanceCone_rec( Abc_Obj_t * pNode, Vec_Ptr_t * vSuper, bool fFirst, bool fDuplicate, bool fSelective )
{
int RetValue1, RetValue2, i;
// check if the node is visited
@@ -213,7 +346,7 @@ int Abc_NodeBalanceCone_rec( Abc_Obj_t * pNode, Vec_Ptr_t * vSuper, bool fFirst,
return 0;
}
// if the new node is complemented or a PI, another gate begins
- if ( !fFirst && (Abc_ObjIsComplement(pNode) || !Abc_ObjIsNode(pNode) || !fDuplicate && (Abc_ObjFanoutNum(pNode) > 1)) )
+ if ( !fFirst && (Abc_ObjIsComplement(pNode) || !Abc_ObjIsNode(pNode) || !fDuplicate && !fSelective && (Abc_ObjFanoutNum(pNode) > 1)) )
{
Vec_PtrPush( vSuper, pNode );
Abc_ObjRegular(pNode)->fMarkB = 1;
@@ -222,8 +355,8 @@ int Abc_NodeBalanceCone_rec( Abc_Obj_t * pNode, Vec_Ptr_t * vSuper, bool fFirst,
assert( !Abc_ObjIsComplement(pNode) );
assert( Abc_ObjIsNode(pNode) );
// go through the branches
- RetValue1 = Abc_NodeBalanceCone_rec( Abc_ObjChild0(pNode), vSuper, 0, fDuplicate );
- RetValue2 = Abc_NodeBalanceCone_rec( Abc_ObjChild1(pNode), vSuper, 0, fDuplicate );
+ RetValue1 = Abc_NodeBalanceCone_rec( Abc_ObjChild0(pNode), vSuper, 0, fDuplicate, fSelective );
+ RetValue2 = Abc_NodeBalanceCone_rec( Abc_ObjChild1(pNode), vSuper, 0, fDuplicate, fSelective );
if ( RetValue1 == -1 || RetValue2 == -1 )
return -1;
// return 1 if at least one branch has a duplicate
@@ -231,6 +364,248 @@ int Abc_NodeBalanceCone_rec( Abc_Obj_t * pNode, Vec_Ptr_t * vSuper, bool fFirst,
}
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Abc_NodeBalanceConeExor_rec( Abc_Obj_t * pNode, Vec_Ptr_t * vSuper, bool fFirst )
+{
+ int RetValue1, RetValue2, i;
+ // check if the node occurs in the same polarity
+ for ( i = 0; i < vSuper->nSize; i++ )
+ if ( vSuper->pArray[i] == pNode )
+ return 1;
+ // if the new node is complemented or a PI, another gate begins
+ if ( !fFirst && (!pNode->fExor || !Abc_ObjIsNode(pNode)) )
+ {
+ Vec_PtrPush( vSuper, pNode );
+ return 0;
+ }
+ assert( !Abc_ObjIsComplement(pNode) );
+ assert( Abc_ObjIsNode(pNode) );
+ assert( pNode->fExor );
+ // go through the branches
+ RetValue1 = Abc_NodeBalanceConeExor_rec( Abc_ObjFanin0(Abc_ObjFanin0(pNode)), vSuper, 0 );
+ RetValue2 = Abc_NodeBalanceConeExor_rec( Abc_ObjFanin1(Abc_ObjFanin0(pNode)), vSuper, 0 );
+ if ( RetValue1 == -1 || RetValue2 == -1 )
+ return -1;
+ // return 1 if at least one branch has a duplicate
+ return RetValue1 || RetValue2;
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Vec_Ptr_t * Abc_NodeBalanceConeExor( Abc_Obj_t * pNode )
+{
+ Vec_Ptr_t * vSuper;
+ if ( !pNode->fExor )
+ return NULL;
+ vSuper = Vec_PtrAlloc( 10 );
+ Abc_NodeBalanceConeExor_rec( pNode, vSuper, 1 );
+ printf( "%d ", Vec_PtrSize(vSuper) );
+ Vec_PtrFree( vSuper );
+ return NULL;
+}
+
+
+
+/**Function*************************************************************
+
+ Synopsis [Collects the nodes in the implication supergate.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Vec_Ptr_t * Abc_NodeFindCone_rec( Abc_Obj_t * pNode )
+{
+ Vec_Ptr_t * vNodes;
+ Abc_Obj_t * pNodeC, * pNodeT, * pNodeE;
+ int RetValue, i;
+ assert( !Abc_ObjIsComplement(pNode) );
+ if ( Abc_ObjIsCi(pNode) )
+ return NULL;
+ // start the new array
+ vNodes = Vec_PtrAlloc( 4 );
+ // if the node is the MUX collect its fanins
+ if ( Abc_NodeIsMuxType(pNode) )
+ {
+ pNodeC = Abc_NodeRecognizeMux( pNode, &pNodeT, &pNodeE );
+ Vec_PtrPush( vNodes, Abc_ObjRegular(pNodeC) );
+ Vec_PtrPushUnique( vNodes, Abc_ObjRegular(pNodeT) );
+ Vec_PtrPushUnique( vNodes, Abc_ObjRegular(pNodeE) );
+ }
+ else
+ {
+ // collect the nodes in the implication supergate
+ RetValue = Abc_NodeBalanceCone_rec( pNode, vNodes, 1, 1, 0 );
+ assert( vNodes->nSize > 1 );
+ // unmark the visited nodes
+ Vec_PtrForEachEntry( vNodes, pNode, i )
+ Abc_ObjRegular(pNode)->fMarkB = 0;
+ // if we found the node and its complement in the same implication supergate,
+ // return empty set of nodes (meaning that we should use constant-0 node)
+ if ( RetValue == -1 )
+ vNodes->nSize = 0;
+ }
+ // call for the fanin
+ Vec_PtrForEachEntry( vNodes, pNode, i )
+ {
+ pNode = Abc_ObjRegular(pNode);
+ if ( pNode->pCopy )
+ continue;
+ pNode->pCopy = (Abc_Obj_t *)Abc_NodeFindCone_rec( pNode );
+ }
+ return vNodes;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Attaches the implication supergates to internal nodes.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Abc_NtkBalanceAttach( Abc_Ntk_t * pNtk )
+{
+ Abc_Obj_t * pNode;
+ int i;
+ Abc_NtkCleanCopy( pNtk );
+ Abc_NtkForEachCo( pNtk, pNode, i )
+ {
+ pNode = Abc_ObjFanin0(pNode);
+ if ( pNode->pCopy )
+ continue;
+ pNode->pCopy = (Abc_Obj_t *)Abc_NodeFindCone_rec( pNode );
+ }
+}
+
+/**Function*************************************************************
+
+ Synopsis [Attaches the implication supergates to internal nodes.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Abc_NtkBalanceDetach( Abc_Ntk_t * pNtk )
+{
+ Abc_Obj_t * pNode;
+ int i;
+ Abc_NtkForEachNode( pNtk, pNode, i )
+ if ( pNode->pCopy )
+ {
+ Vec_PtrFree( (Vec_Ptr_t *)pNode->pCopy );
+ pNode->pCopy = NULL;
+ }
+}
+
+/**Function*************************************************************
+
+ Synopsis [Compute levels of implication supergates.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Abc_NtkBalanceLevel_rec( Abc_Obj_t * pNode )
+{
+ Vec_Ptr_t * vSuper;
+ Abc_Obj_t * pFanin;
+ int i, LevelMax;
+ assert( !Abc_ObjIsComplement(pNode) );
+ if ( pNode->Level > 0 )
+ return pNode->Level;
+ if ( Abc_ObjIsCi(pNode) )
+ return 0;
+ vSuper = (Vec_Ptr_t *)pNode->pCopy;
+ assert( vSuper != NULL );
+ LevelMax = 0;
+ Vec_PtrForEachEntry( vSuper, pFanin, i )
+ {
+ pFanin = Abc_ObjRegular(pFanin);
+ Abc_NtkBalanceLevel_rec(pFanin);
+ if ( LevelMax < (int)pFanin->Level )
+ LevelMax = pFanin->Level;
+ }
+ pNode->Level = LevelMax + 1;
+ return pNode->Level;
+}
+
+
+/**Function*************************************************************
+
+ Synopsis [Compute levels of implication supergates.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Abc_NtkBalanceLevel( Abc_Ntk_t * pNtk )
+{
+ Abc_Obj_t * pNode;
+ int i;
+ Abc_NtkForEachObj( pNtk, pNode, i )
+ pNode->Level = 0;
+ Abc_NtkForEachCo( pNtk, pNode, i )
+ Abc_NtkBalanceLevel_rec( Abc_ObjFanin0(pNode) );
+}
+
+
+/**Function*************************************************************
+
+ Synopsis [Marks the nodes on the critical and near critical paths.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Abc_NtkMarkCriticalNodes( Abc_Ntk_t * pNtk )
+{
+ Abc_Obj_t * pNode;
+ int i, Counter = 0;
+ Abc_NtkForEachNode( pNtk, pNode, i )
+ if ( Abc_ObjRequiredLevel(pNode) - pNode->Level <= 1 )
+ pNode->fMarkA = 1, Counter++;
+ printf( "The number of nodes on the critical paths = %6d (%5.2f %%)\n", Counter, 100.0 * Counter / Abc_NtkNodeNum(pNtk) );
+}
+
+
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////