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Diffstat (limited to 'src/aig/gia/giaFadds.c')
-rw-r--r-- | src/aig/gia/giaFadds.c | 1109 |
1 files changed, 0 insertions, 1109 deletions
diff --git a/src/aig/gia/giaFadds.c b/src/aig/gia/giaFadds.c deleted file mode 100644 index 4014814a..00000000 --- a/src/aig/gia/giaFadds.c +++ /dev/null @@ -1,1109 +0,0 @@ -/**CFile**************************************************************** - - FileName [giaFadds.c] - - SystemName [ABC: Logic synthesis and verification system.] - - PackageName [Scalable AIG package.] - - Synopsis [Extraction of full-adders.] - - Author [Alan Mishchenko] - - Affiliation [UC Berkeley] - - Date [Ver. 1.0. Started - June 20, 2005.] - - Revision [$Id: giaFadds.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] - -***********************************************************************/ - -#include "gia.h" -#include "misc/vec/vecWec.h" -#include "misc/tim/tim.h" - -ABC_NAMESPACE_IMPL_START - - -//////////////////////////////////////////////////////////////////////// -/// DECLARATIONS /// -//////////////////////////////////////////////////////////////////////// - -#define Dtc_ForEachCut( pList, pCut, i ) for ( i = 0, pCut = pList + 1; i < pList[0]; i++, pCut += pCut[0] + 1 ) -#define Dtc_ForEachFadd( vFadds, i ) for ( i = 0; i < Vec_IntSize(vFadds)/5; i++ ) - -//////////////////////////////////////////////////////////////////////// -/// FUNCTION DEFINITIONS /// -//////////////////////////////////////////////////////////////////////// - -/**Function************************************************************* - - Synopsis [Derive GIA with boxes containing adder-chains.] - - Description [] - - SideEffects [] - - SeeAlso [] - -***********************************************************************/ -void Gia_ManIllustrateBoxes( Gia_Man_t * p ) -{ - Tim_Man_t * pManTime = (Tim_Man_t *)p->pManTime; - int nBoxes = Tim_ManBoxNum( pManTime ); - int i, k, curCi, curCo, nBoxIns, nBoxOuts; - Gia_Obj_t * pObj; - // walk through the boxes - curCi = Tim_ManPiNum(pManTime); - curCo = 0; - for ( i = 0; i < nBoxes; i++ ) - { - nBoxIns = Tim_ManBoxInputNum(pManTime, i); - nBoxOuts = Tim_ManBoxOutputNum(pManTime, i); - printf( "Box %4d [%d x %d] : ", i, nBoxIns, nBoxOuts ); - printf( "Input obj IDs = " ); - for ( k = 0; k < nBoxIns; k++ ) - { - pObj = Gia_ManCo( p, curCo + k ); - printf( "%d ", Gia_ObjId(p, pObj) ); - } - printf( " Output obj IDs = " ); - for ( k = 0; k < nBoxOuts; k++ ) - { - pObj = Gia_ManCi( p, curCi + k ); - printf( "%d ", Gia_ObjId(p, pObj) ); - } - curCo += nBoxIns; - curCi += nBoxOuts; - printf( "\n" ); - } - curCo += Tim_ManPoNum(pManTime); - // verify counts - assert( curCi == Gia_ManCiNum(p) ); - assert( curCo == Gia_ManCoNum(p) ); -} - -/**Function************************************************************* - - Synopsis [Detecting FADDs in the AIG.] - - Description [] - - SideEffects [] - - SeeAlso [] - -***********************************************************************/ -int Dtc_ManCutMergeOne( int * pCut0, int * pCut1, int * pCut ) -{ - int i, k; - for ( k = 0; k <= pCut1[0]; k++ ) - pCut[k] = pCut1[k]; - for ( i = 1; i <= pCut0[0]; i++ ) - { - for ( k = 1; k <= pCut1[0]; k++ ) - if ( pCut0[i] == pCut1[k] ) - break; - if ( k <= pCut1[0] ) - continue; - if ( pCut[0] == 3 ) - return 0; - pCut[1+pCut[0]++] = pCut0[i]; - } - assert( pCut[0] == 2 || pCut[0] == 3 ); - if ( pCut[1] > pCut[2] ) - ABC_SWAP( int, pCut[1], pCut[2] ); - assert( pCut[1] < pCut[2] ); - if ( pCut[0] == 2 ) - return 1; - if ( pCut[2] > pCut[3] ) - ABC_SWAP( int, pCut[2], pCut[3] ); - if ( pCut[1] > pCut[2] ) - ABC_SWAP( int, pCut[1], pCut[2] ); - assert( pCut[1] < pCut[2] ); - assert( pCut[2] < pCut[3] ); - return 1; -} -int Dtc_ManCutCheckEqual( Vec_Int_t * vCuts, int * pCutNew ) -{ - int * pList = Vec_IntArray( vCuts ); - int i, k, * pCut; - Dtc_ForEachCut( pList, pCut, i ) - { - for ( k = 0; k <= pCut[0]; k++ ) - if ( pCut[k] != pCutNew[k] ) - break; - if ( k > pCut[0] ) - return 1; - } - return 0; -} -int Dtc_ObjComputeTruth_rec( Gia_Obj_t * pObj ) -{ - int Truth0, Truth1; - if ( pObj->Value ) - return pObj->Value; - assert( Gia_ObjIsAnd(pObj) ); - Truth0 = Dtc_ObjComputeTruth_rec( Gia_ObjFanin0(pObj) ); - Truth1 = Dtc_ObjComputeTruth_rec( Gia_ObjFanin1(pObj) ); - return (pObj->Value = (Gia_ObjFaninC0(pObj) ? ~Truth0 : Truth0) & (Gia_ObjFaninC1(pObj) ? ~Truth1 : Truth1)); -} -void Dtc_ObjCleanTruth_rec( Gia_Obj_t * pObj ) -{ - if ( !pObj->Value ) - return; - pObj->Value = 0; - if ( !Gia_ObjIsAnd(pObj) ) - return; - Dtc_ObjCleanTruth_rec( Gia_ObjFanin0(pObj) ); - Dtc_ObjCleanTruth_rec( Gia_ObjFanin1(pObj) ); -} -int Dtc_ObjComputeTruth( Gia_Man_t * p, int iObj, int * pCut, int * pTruth ) -{ - unsigned Truth, Truths[3] = { 0xAA, 0xCC, 0xF0 }; int i; - for ( i = 1; i <= pCut[0]; i++ ) - Gia_ManObj(p, pCut[i])->Value = Truths[i-1]; - Truth = 0xFF & Dtc_ObjComputeTruth_rec( Gia_ManObj(p, iObj) ); - Dtc_ObjCleanTruth_rec( Gia_ManObj(p, iObj) ); - if ( pTruth ) - *pTruth = Truth; - if ( Truth == 0x96 || Truth == 0x69 ) - return 1; - if ( Truth == 0xE8 || Truth == 0xD4 || Truth == 0xB2 || Truth == 0x71 || - Truth == 0x17 || Truth == 0x2B || Truth == 0x4D || Truth == 0x8E ) - return 2; - return 0; -} -void Dtc_ManCutMerge( Gia_Man_t * p, int iObj, int * pList0, int * pList1, Vec_Int_t * vCuts, Vec_Int_t * vCutsXor, Vec_Int_t * vCutsMaj ) -{ - Vec_Int_t * vTemp; - int i, k, c, Type, * pCut0, * pCut1, pCut[4]; - Vec_IntFill( vCuts, 2, 1 ); - Vec_IntPush( vCuts, iObj ); - Dtc_ForEachCut( pList0, pCut0, i ) - Dtc_ForEachCut( pList1, pCut1, k ) - { - if ( !Dtc_ManCutMergeOne(pCut0, pCut1, pCut) ) - continue; - if ( Dtc_ManCutCheckEqual(vCuts, pCut) ) - continue; - Vec_IntAddToEntry( vCuts, 0, 1 ); - for ( c = 0; c <= pCut[0]; c++ ) - Vec_IntPush( vCuts, pCut[c] ); - if ( pCut[0] != 3 ) - continue; - Type = Dtc_ObjComputeTruth( p, iObj, pCut, NULL ); - if ( Type == 0 ) - continue; - vTemp = Type == 1 ? vCutsXor : vCutsMaj; - for ( c = 1; c <= pCut[0]; c++ ) - Vec_IntPush( vTemp, pCut[c] ); - Vec_IntPush( vTemp, iObj ); - } -} -void Dtc_ManComputeCuts( Gia_Man_t * p, Vec_Int_t ** pvCutsXor, Vec_Int_t ** pvCutsMaj, int fVerbose ) -{ - Gia_Obj_t * pObj; - int * pList0, * pList1, i, nCuts = 0; - Vec_Int_t * vTemp = Vec_IntAlloc( 1000 ); - Vec_Int_t * vCutsXor = Vec_IntAlloc( Gia_ManAndNum(p) ); - Vec_Int_t * vCutsMaj = Vec_IntAlloc( Gia_ManAndNum(p) ); - Vec_Int_t * vCuts = Vec_IntAlloc( 30 * Gia_ManAndNum(p) ); - Vec_IntFill( vCuts, Gia_ManObjNum(p), 0 ); - Gia_ManCleanValue( p ); - Gia_ManForEachCi( p, pObj, i ) - { - Vec_IntWriteEntry( vCuts, Gia_ObjId(p, pObj), Vec_IntSize(vCuts) ); - Vec_IntPush( vCuts, 1 ); - Vec_IntPush( vCuts, 1 ); - Vec_IntPush( vCuts, Gia_ObjId(p, pObj) ); - } - Gia_ManForEachAnd( p, pObj, i ) - { - pList0 = Vec_IntEntryP( vCuts, Vec_IntEntry(vCuts, Gia_ObjFaninId0(pObj, i)) ); - pList1 = Vec_IntEntryP( vCuts, Vec_IntEntry(vCuts, Gia_ObjFaninId1(pObj, i)) ); - Dtc_ManCutMerge( p, i, pList0, pList1, vTemp, vCutsXor, vCutsMaj ); - Vec_IntWriteEntry( vCuts, i, Vec_IntSize(vCuts) ); - Vec_IntAppend( vCuts, vTemp ); - nCuts += Vec_IntEntry( vTemp, 0 ); - } - if ( fVerbose ) - printf( "Nodes = %d. Cuts = %d. Cuts/Node = %.2f. Ints/Node = %.2f.\n", - Gia_ManAndNum(p), nCuts, 1.0*nCuts/Gia_ManAndNum(p), 1.0*Vec_IntSize(vCuts)/Gia_ManAndNum(p) ); - Vec_IntFree( vTemp ); - Vec_IntFree( vCuts ); - *pvCutsXor = vCutsXor; - *pvCutsMaj = vCutsMaj; -} -Vec_Int_t * Dtc_ManFindCommonCuts( Gia_Man_t * p, Vec_Int_t * vCutsXor, Vec_Int_t * vCutsMaj ) -{ - int * pCuts0 = Vec_IntArray(vCutsXor); - int * pCuts1 = Vec_IntArray(vCutsMaj); - int * pLimit0 = Vec_IntLimit(vCutsXor); - int * pLimit1 = Vec_IntLimit(vCutsMaj); int i; - Vec_Int_t * vFadds = Vec_IntAlloc( 1000 ); - assert( Vec_IntSize(vCutsXor) % 4 == 0 ); - assert( Vec_IntSize(vCutsMaj) % 4 == 0 ); - while ( pCuts0 < pLimit0 && pCuts1 < pLimit1 ) - { - for ( i = 0; i < 3; i++ ) - if ( pCuts0[i] != pCuts1[i] ) - break; - if ( i == 3 ) - { - for ( i = 0; i < 4; i++ ) - Vec_IntPush( vFadds, pCuts0[i] ); - Vec_IntPush( vFadds, pCuts1[3] ); - pCuts0 += 4; - pCuts1 += 4; - } - else if ( pCuts0[i] < pCuts1[i] ) - pCuts0 += 4; - else if ( pCuts0[i] > pCuts1[i] ) - pCuts1 += 4; - } - assert( Vec_IntSize(vFadds) % 5 == 0 ); - return vFadds; -} -void Dtc_ManPrintFadds( Vec_Int_t * vFadds ) -{ - int i; - Dtc_ForEachFadd( vFadds, i ) - { - printf( "%6d : ", i ); - printf( "%6d ", Vec_IntEntry(vFadds, 5*i+0) ); - printf( "%6d ", Vec_IntEntry(vFadds, 5*i+1) ); - printf( "%6d ", Vec_IntEntry(vFadds, 5*i+2) ); - printf( " -> " ); - printf( "%6d ", Vec_IntEntry(vFadds, 5*i+3) ); - printf( "%6d ", Vec_IntEntry(vFadds, 5*i+4) ); - printf( "\n" ); - } -} -int Dtc_ManCompare( int * pCut0, int * pCut1 ) -{ - if ( pCut0[0] < pCut1[0] ) return -1; - if ( pCut0[0] > pCut1[0] ) return 1; - if ( pCut0[1] < pCut1[1] ) return -1; - if ( pCut0[1] > pCut1[1] ) return 1; - if ( pCut0[2] < pCut1[2] ) return -1; - if ( pCut0[2] > pCut1[2] ) return 1; - return 0; -} -int Dtc_ManCompare2( int * pCut0, int * pCut1 ) -{ - if ( pCut0[4] < pCut1[4] ) return -1; - if ( pCut0[4] > pCut1[4] ) return 1; - return 0; -} -// returns array of 5-tuples containing inputs/sum/cout of each full adder -Vec_Int_t * Gia_ManDetectFullAdders( Gia_Man_t * p, int fVerbose ) -{ - Vec_Int_t * vCutsXor, * vCutsMaj, * vFadds; - Dtc_ManComputeCuts( p, &vCutsXor, &vCutsMaj, fVerbose ); - qsort( Vec_IntArray(vCutsXor), Vec_IntSize(vCutsXor)/4, 16, (int (*)(const void *, const void *))Dtc_ManCompare ); - qsort( Vec_IntArray(vCutsMaj), Vec_IntSize(vCutsMaj)/4, 16, (int (*)(const void *, const void *))Dtc_ManCompare ); - vFadds = Dtc_ManFindCommonCuts( p, vCutsXor, vCutsMaj ); - qsort( Vec_IntArray(vFadds), Vec_IntSize(vFadds)/5, 20, (int (*)(const void *, const void *))Dtc_ManCompare2 ); - if ( fVerbose ) - printf( "XOR3 cuts = %d. MAJ cuts = %d. Full-adders = %d.\n", Vec_IntSize(vCutsXor)/4, Vec_IntSize(vCutsMaj)/4, Vec_IntSize(vFadds)/5 ); - //Dtc_ManPrintFadds( vFadds ); - Vec_IntFree( vCutsXor ); - Vec_IntFree( vCutsMaj ); - return vFadds; -} - -/**Function************************************************************* - - Synopsis [Map each MAJ into the topmost MAJ of its chain.] - - Description [] - - SideEffects [] - - SeeAlso [] - -***********************************************************************/ -// maps MAJ nodes into FADD indexes -Vec_Int_t * Gia_ManCreateMap( Gia_Man_t * p, Vec_Int_t * vFadds ) -{ - Vec_Int_t * vMap = Vec_IntStartFull( Gia_ManObjNum(p) ); int i; - Dtc_ForEachFadd( vFadds, i ) - Vec_IntWriteEntry( vMap, Vec_IntEntry(vFadds, 5*i+4), i ); - return vMap; -} -// find chain length (for each MAJ, how many FADDs are rooted in its first input) -int Gia_ManFindChains_rec( Gia_Man_t * p, int iMaj, Vec_Int_t * vFadds, Vec_Int_t * vMap, Vec_Int_t * vLength ) -{ - assert( Vec_IntEntry(vMap, iMaj) >= 0 ); // MAJ - if ( Vec_IntEntry(vLength, iMaj) >= 0 ) - return Vec_IntEntry(vLength, iMaj); - assert( Gia_ObjIsAnd(Gia_ManObj(p, iMaj)) ); - { - int iFadd = Vec_IntEntry( vMap, iMaj ); - int iXor0 = Vec_IntEntry( vFadds, 5*iFadd+0 ); - int iXor1 = Vec_IntEntry( vFadds, 5*iFadd+1 ); - int iXor2 = Vec_IntEntry( vFadds, 5*iFadd+2 ); - int iLen0 = Vec_IntEntry( vMap, iXor0 ) == -1 ? 0 : Gia_ManFindChains_rec( p, iXor0, vFadds, vMap, vLength ); - int iLen1 = Vec_IntEntry( vMap, iXor1 ) == -1 ? 0 : Gia_ManFindChains_rec( p, iXor1, vFadds, vMap, vLength ); - int iLen2 = Vec_IntEntry( vMap, iXor2 ) == -1 ? 0 : Gia_ManFindChains_rec( p, iXor2, vFadds, vMap, vLength ); - int iLen = Abc_MaxInt( iLen0, Abc_MaxInt(iLen1, iLen2) ); - if ( iLen0 < iLen ) - { - if ( iLen == iLen1 ) - { - ABC_SWAP( int, Vec_IntArray(vFadds)[5*iFadd+0], Vec_IntArray(vFadds)[5*iFadd+1] ); - } - else if ( iLen == iLen2 ) - { - ABC_SWAP( int, Vec_IntArray(vFadds)[5*iFadd+0], Vec_IntArray(vFadds)[5*iFadd+2] ); - } - } - Vec_IntWriteEntry( vLength, iMaj, iLen + 1 ); - return iLen + 1; - } -} -// for each FADD find the longest chain and reorder its inputs -void Gia_ManFindChains( Gia_Man_t * p, Vec_Int_t * vFadds, Vec_Int_t * vMap ) -{ - int i; - // for each FADD find the longest chain rooted in it - Vec_Int_t * vLength = Vec_IntStartFull( Gia_ManObjNum(p) ); - Dtc_ForEachFadd( vFadds, i ) - Gia_ManFindChains_rec( p, Vec_IntEntry(vFadds, 5*i+4), vFadds, vMap, vLength ); - Vec_IntFree( vLength ); -} -// collect one carry-chain -void Gia_ManCollectOneChain( Gia_Man_t * p, Vec_Int_t * vFadds, int iFaddTop, Vec_Int_t * vMap, Vec_Int_t * vChain ) -{ - int iFadd; - Vec_IntClear( vChain ); - for ( iFadd = iFaddTop; iFadd >= 0 && - !Gia_ObjIsTravIdCurrentId(p, Vec_IntEntry(vFadds, 5*iFadd+3)) && - !Gia_ObjIsTravIdCurrentId(p, Vec_IntEntry(vFadds, 5*iFadd+4)); - iFadd = Vec_IntEntry(vMap, Vec_IntEntry(vFadds, 5*iFadd+0)) ) - { - Vec_IntPush( vChain, iFadd ); - } - Vec_IntReverseOrder( vChain ); -} -void Gia_ManMarkWithTravId_rec( Gia_Man_t * p, int Id ) -{ - Gia_Obj_t * pObj; - if ( Gia_ObjIsTravIdCurrentId(p, Id) ) - return; - Gia_ObjSetTravIdCurrentId(p, Id); - pObj = Gia_ManObj( p, Id ); - if ( Gia_ObjIsAnd(pObj) ) - Gia_ManMarkWithTravId_rec( p, Gia_ObjFaninId0(pObj, Id) ); - if ( Gia_ObjIsAnd(pObj) ) - Gia_ManMarkWithTravId_rec( p, Gia_ObjFaninId1(pObj, Id) ); -} -// returns mapping of each MAJ into the topmost elements of its chain -Vec_Wec_t * Gia_ManCollectTopmost( Gia_Man_t * p, Vec_Int_t * vFadds, Vec_Int_t * vMap, int nFaddMin ) -{ - int i, j, iFadd; - Vec_Int_t * vChain = Vec_IntAlloc( 100 ); - Vec_Wec_t * vChains = Vec_WecAlloc( Vec_IntSize(vFadds)/5 ); - // erase elements appearing as FADD inputs - Vec_Bit_t * vMarksTop = Vec_BitStart( Vec_IntSize(vFadds)/5 ); - Dtc_ForEachFadd( vFadds, i ) - if ( (iFadd = Vec_IntEntry(vMap, Vec_IntEntry(vFadds, 5*i+0))) >= 0 ) - Vec_BitWriteEntry( vMarksTop, iFadd, 1 ); - // compress the remaining ones - Gia_ManIncrementTravId( p ); - Dtc_ForEachFadd( vFadds, i ) - { - if ( Vec_BitEntry(vMarksTop, i) ) - continue; - Gia_ManCollectOneChain( p, vFadds, i, vMap, vChain ); - if ( Vec_IntSize(vChain) < nFaddMin ) - continue; - Vec_IntAppend( Vec_WecPushLevel(vChains), vChain ); - Vec_IntForEachEntry( vChain, iFadd, j ) - { - assert( !Gia_ObjIsTravIdCurrentId(p, Vec_IntEntry(vFadds, 5*iFadd+3)) ); - assert( !Gia_ObjIsTravIdCurrentId(p, Vec_IntEntry(vFadds, 5*iFadd+4)) ); - Gia_ManMarkWithTravId_rec( p, Vec_IntEntry(vFadds, 5*iFadd+3) ); - Gia_ManMarkWithTravId_rec( p, Vec_IntEntry(vFadds, 5*iFadd+4) ); - } - } - // cleanup - Vec_BitFree( vMarksTop ); - Vec_IntFree( vChain ); - return vChains; -} -// prints chains beginning in majority nodes contained in vTops -void Gia_ManPrintChains( Gia_Man_t * p, Vec_Int_t * vFadds, Vec_Int_t * vMap, Vec_Wec_t * vChains ) -{ - Vec_Int_t * vChain; - int i, k, iFadd, Count = 0; - Vec_WecForEachLevel( vChains, vChain, i ) - { - Count += Vec_IntSize(vChain); - if ( i < 10 ) - { - printf( "Chain %4d : %4d ", i, Vec_IntSize(vChain) ); - Vec_IntForEachEntry( vChain, iFadd, k ) - { - printf( "%d(%d) ", iFadd, Vec_IntEntry(vFadds, 5*iFadd+4) ); - if ( k != Vec_IntSize(vChain) - 1 ) - printf( "-> " ); - if ( k > 6 ) - { - printf( "..." ); - break; - } - } - printf( "\n" ); - } - else if ( i == 10 ) - printf( "...\n" ); - - } - printf( "Total chains = %d. Total full-adders = %d.\n", Vec_WecSize(vChains), Count ); -} -// map SUM bits and topmost MAJ into topmost FADD number -Vec_Int_t * Gia_ManFindMapping( Gia_Man_t * p, Vec_Int_t * vFadds, Vec_Int_t * vMap, Vec_Wec_t * vChains ) -{ - Vec_Int_t * vChain; - int i, k, iFadd = -1; - Vec_Int_t * vMap2Chain = Vec_IntStartFull( Gia_ManObjNum(p) ); - Vec_WecForEachLevel( vChains, vChain, i ) - { - assert( Vec_IntSize(vChain) > 0 ); - Vec_IntForEachEntry( vChain, iFadd, k ) - { - //printf( "Chain %d: setting SUM %d (obj %d)\n", i, k, Vec_IntEntry(vFadds, 5*iFadd+3) ); - assert( Vec_IntEntry(vMap2Chain, Vec_IntEntry(vFadds, 5*iFadd+3)) == -1 ); - Vec_IntWriteEntry( vMap2Chain, Vec_IntEntry(vFadds, 5*iFadd+3), i ); - } - //printf( "Chain %d: setting CARRY (obj %d)\n", i, Vec_IntEntry(vFadds, 5*iFadd+4) ); - assert( Vec_IntEntry(vMap2Chain, Vec_IntEntry(vFadds, 5*iFadd+4)) == -1 ); - Vec_IntWriteEntry( vMap2Chain, Vec_IntEntry(vFadds, 5*iFadd+4), i ); - } - return vMap2Chain; -} - -/**Function************************************************************* - - Synopsis [Derive GIA with boxes containing adder-chains.] - - Description [] - - SideEffects [] - - SeeAlso [] - -***********************************************************************/ -Vec_Int_t * Gia_ManCollectTruthTables( Gia_Man_t * p, Vec_Int_t * vFadds ) -{ - int i, k, Type, Truth, pCut[4] = {3}; - Vec_Int_t * vTruths = Vec_IntAlloc( 2*Vec_IntSize(vFadds)/5 ); - Gia_ManCleanValue( p ); - Dtc_ForEachFadd( vFadds, i ) - { - for ( k = 0; k < 3; k++ ) - pCut[k+1] = Vec_IntEntry( vFadds, 5*i+k ); - Type = Dtc_ObjComputeTruth( p, Vec_IntEntry(vFadds, 5*i+3), pCut, &Truth ); - assert( Type == 1 ); - Vec_IntPush( vTruths, Truth ); - Type = Dtc_ObjComputeTruth( p, Vec_IntEntry(vFadds, 5*i+4), pCut, &Truth ); - assert( Type == 2 ); - Vec_IntPush( vTruths, Truth ); - } - return vTruths; -} -float * Gia_ManGenerateDelayTableFloat( int nIns, int nOuts ) -{ - int i, Total = nIns * nOuts; - float * pDelayTable = ABC_ALLOC( float, Total + 3 ); - pDelayTable[0] = 0; - pDelayTable[1] = nIns; - pDelayTable[2] = nOuts; - for ( i = 0; i < Total; i++ ) - pDelayTable[i+3] = 1; - pDelayTable[i+3 - nIns] = -ABC_INFINITY; - return pDelayTable; -} -Tim_Man_t * Gia_ManGenerateTim( int nPis, int nPos, int nBoxes, int nIns, int nOuts ) -{ - Tim_Man_t * pMan; - int i, curPi, curPo; - Vec_Ptr_t * vDelayTables = Vec_PtrAlloc( 1 ); - Vec_PtrPush( vDelayTables, Gia_ManGenerateDelayTableFloat(nIns, nOuts) ); - pMan = Tim_ManStart( nPis + nOuts * nBoxes, nPos + nIns * nBoxes ); - Tim_ManSetDelayTables( pMan, vDelayTables ); - curPi = nPis; - curPo = 0; - for ( i = 0; i < nBoxes; i++ ) - { - Tim_ManCreateBox( pMan, curPo, nIns, curPi, nOuts, 0, 0 ); - curPi += nOuts; - curPo += nIns; - } - curPo += nPos; - assert( curPi == Tim_ManCiNum(pMan) ); - assert( curPo == Tim_ManCoNum(pMan) ); - //Tim_ManPrint( pMan ); - return pMan; -} -Gia_Man_t * Gia_ManGenerateExtraAig( int nBoxes, int nIns, int nOuts ) -{ - Gia_Man_t * pNew = Gia_ManStart( nBoxes * 20 ); - int i, k, pInLits[16], pOutLits[16]; - assert( nIns < 16 && nOuts < 16 ); - for ( i = 0; i < nIns; i++ ) - pInLits[i] = Gia_ManAppendCi( pNew ); - pOutLits[0] = Gia_ManAppendXor( pNew, Gia_ManAppendXor(pNew, pInLits[0], pInLits[1]), pInLits[2] ); - pOutLits[1] = Gia_ManAppendMaj( pNew, pInLits[0], pInLits[1], pInLits[2] ); - for ( i = 0; i < nBoxes; i++ ) - for ( k = 0; k < nOuts; k++ ) - Gia_ManAppendCo( pNew, pOutLits[k] ); - return pNew; -} -void Gia_ManDupFadd( Gia_Man_t * pNew, Gia_Man_t * p, Vec_Int_t * vChain, Vec_Int_t * vFadds, Vec_Int_t * vMap, Vec_Wec_t * vChains, Vec_Int_t * vMap2Chain, Vec_Int_t * vTruths ) -{ - extern void Gia_ManDupWithFaddBoxes_rec( Gia_Man_t * pNew, Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vFadds, Vec_Int_t * vMap, Vec_Wec_t * vChains, Vec_Int_t * vMap2Chain, Vec_Int_t * vTruths ); - int i, k, iFadd = -1, iCiLit, pLits[3]; - Gia_Obj_t * pObj; - // construct FADD inputs - Vec_IntForEachEntry( vChain, iFadd, i ) - for ( k = 0; k < 3; k++ ) - { - if ( i && !k ) continue; - pObj = Gia_ManObj( p, Vec_IntEntry(vFadds, 5*iFadd+k) ); - Gia_ManDupWithFaddBoxes_rec( pNew, p, pObj, vFadds, vMap, vChains, vMap2Chain, vTruths ); - } - // construct boxes - iCiLit = 0; - Vec_IntForEachEntry( vChain, iFadd, i ) - { - int iXorTruth = Vec_IntEntry( vTruths, 2*iFadd+0 ); - int iMajTruth = Vec_IntEntry( vTruths, 2*iFadd+1 ); - for ( k = 0; k < 3; k++ ) - { - pObj = Gia_ManObj( p, Vec_IntEntry(vFadds, 5*iFadd+k) ); - pLits[k] = (!k && iCiLit) ? iCiLit : pObj->Value; - assert( pLits[k] >= 0 ); - } - // normalize truth table - // if ( Truth == 0xE8 || Truth == 0xD4 || Truth == 0xB2 || Truth == 0x71 || - // Truth == 0x17 || Truth == 0x2B || Truth == 0x4D || Truth == 0x8E ) - if ( iMajTruth == 0x4D ) - pLits[0] = Abc_LitNot(pLits[0]), iMajTruth = 0x8E, iXorTruth = 0xFF & ~iXorTruth; - else if ( iMajTruth == 0xD4 ) - pLits[0] = Abc_LitNot(pLits[0]), iMajTruth = 0xE8, iXorTruth = 0xFF & ~iXorTruth; - else if ( iMajTruth == 0x2B ) - pLits[1] = Abc_LitNot(pLits[1]), iMajTruth = 0x8E, iXorTruth = 0xFF & ~iXorTruth; - else if ( iMajTruth == 0xB2 ) - pLits[1] = Abc_LitNot(pLits[1]), iMajTruth = 0xE8, iXorTruth = 0xFF & ~iXorTruth; - if ( iMajTruth == 0x8E ) - pLits[2] = Abc_LitNot(pLits[2]), iMajTruth = 0xE8, iXorTruth = 0xFF & ~iXorTruth; - else if ( iMajTruth == 0x71 ) - pLits[2] = Abc_LitNot(pLits[2]), iMajTruth = 0x17, iXorTruth = 0xFF & ~iXorTruth; - else assert( iMajTruth == 0xE8 || iMajTruth == 0x17 ); - // normalize carry-in - if ( Abc_LitIsCompl(pLits[0]) ) - { - for ( k = 0; k < 3; k++ ) - pLits[k] = Abc_LitNot(pLits[k]); - iXorTruth = 0xFF & ~iXorTruth; - iMajTruth = 0xFF & ~iMajTruth; - } - // add COs - assert( !Abc_LitIsCompl(pLits[0]) ); - for ( k = 0; k < 3; k++ ) - Gia_ManAppendCo( pNew, pLits[k] ); - // create CI - assert( iXorTruth == 0x96 || iXorTruth == 0x69 ); - pObj = Gia_ManObj( p, Vec_IntEntry(vFadds, 5*iFadd+3) ); - pObj->Value = Abc_LitNotCond( Gia_ManAppendCi(pNew), (int)(iXorTruth == 0x69) ); - // create CI - assert( iMajTruth == 0xE8 || iMajTruth == 0x17 ); - iCiLit = Abc_LitNotCond( Gia_ManAppendCi(pNew), (int)(iMajTruth == 0x17) ); - } - // assign carry out - assert( iFadd == Vec_IntEntryLast(vChain) ); - pObj = Gia_ManObj( p, Vec_IntEntry(vFadds, 5*iFadd+4) ); - pObj->Value = iCiLit; -} -void Gia_ManDupWithFaddBoxes_rec( Gia_Man_t * pNew, Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vFadds, Vec_Int_t * vMap, Vec_Wec_t * vChains, Vec_Int_t * vMap2Chain, Vec_Int_t * vTruths ) -{ - int iChain; - if ( ~pObj->Value ) - return; - assert( Gia_ObjIsAnd(pObj) ); - iChain = Vec_IntEntry( vMap2Chain, Gia_ObjId(p, pObj) ); -/* - assert( iChain == -1 ); - if ( iChain >= 0 ) - { - Gia_ManDupFadd( pNew, p, Vec_WecEntry(vChains, iChain), vFadds, vMap, vChains, vMap2Chain, vTruths ); - assert( ~pObj->Value ); - return; - } -*/ - Gia_ManDupWithFaddBoxes_rec( pNew, p, Gia_ObjFanin0(pObj), vFadds, vMap, vChains, vMap2Chain, vTruths ); - Gia_ManDupWithFaddBoxes_rec( pNew, p, Gia_ObjFanin1(pObj), vFadds, vMap, vChains, vMap2Chain, vTruths ); - pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); -} -Gia_Man_t * Gia_ManDupWithNaturalBoxes( Gia_Man_t * p, int nFaddMin, int fVerbose ) -{ - abctime clk = Abc_Clock(); - Gia_Man_t * pNew;//, * pTemp; - Vec_Int_t * vFadds, * vMap, * vMap2Chain, * vTruths, * vChain; - Vec_Wec_t * vChains; - Gia_Obj_t * pObj; - int i, nBoxes; - if ( Gia_ManBoxNum(p) > 0 ) - { - printf( "Currently natural carry-chains cannot be detected when boxes are present.\n" ); - return NULL; - } - assert( Gia_ManBoxNum(p) == 0 ); - - // detect FADDs - vFadds = Gia_ManDetectFullAdders( p, fVerbose ); - assert( Vec_IntSize(vFadds) % 5 == 0 ); - // map MAJ into its FADD - vMap = Gia_ManCreateMap( p, vFadds ); - // for each FADD, find the longest chain and reorder its inputs - Gia_ManFindChains( p, vFadds, vMap ); - // returns the set of topmost MAJ nodes - vChains = Gia_ManCollectTopmost( p, vFadds, vMap, nFaddMin ); - if ( fVerbose ) - Gia_ManPrintChains( p, vFadds, vMap, vChains ); - if ( Vec_WecSize(vChains) == 0 ) - { - Vec_IntFree( vFadds ); - Vec_IntFree( vMap ); - Vec_WecFree( vChains ); - return Gia_ManDup( p ); - } - // returns mapping of each MAJ into the topmost elements of its chain - vMap2Chain = Gia_ManFindMapping( p, vFadds, vMap, vChains ); - // compute truth tables for FADDs - vTruths = Gia_ManCollectTruthTables( p, vFadds ); - if ( fVerbose ) - Abc_PrintTime( 1, "Carry-chain detection time", Abc_Clock() - clk ); - - // duplicate - clk = Abc_Clock(); - Gia_ManFillValue( p ); - pNew = Gia_ManStart( Gia_ManObjNum(p) ); - pNew->pName = Abc_UtilStrsav( p->pName ); - pNew->pSpec = Abc_UtilStrsav( p->pSpec ); - Gia_ManConst0(p)->Value = 0; - Gia_ManForEachCi( p, pObj, i ) - pObj->Value = Gia_ManAppendCi( pNew ); - Vec_WecForEachLevel( vChains, vChain, i ) - Gia_ManDupFadd( pNew, p, vChain, vFadds, vMap, vChains, vMap2Chain, vTruths ); - Gia_ManForEachCo( p, pObj, i ) - Gia_ManDupWithFaddBoxes_rec( pNew, p, Gia_ObjFanin0(pObj), vFadds, vMap, vChains, vMap2Chain, vTruths ); - Gia_ManForEachCo( p, pObj, i ) - Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) ); - Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) ); - if ( Gia_ManRegNum(p) ) - { - if ( fVerbose ) - printf( "Warning: Sequential design is coverted into combinational one by adding white boxes.\n" ); - pNew->nRegs = 0; - } - assert( !Gia_ManHasDangling(pNew) ); - - // cleanup - Vec_IntFree( vFadds ); - Vec_IntFree( vMap ); - Vec_WecFree( vChains ); - Vec_IntFree( vMap2Chain ); - Vec_IntFree( vTruths ); - - // other information - nBoxes = (Gia_ManCiNum(pNew) - Gia_ManCiNum(p)) / 2; - assert( nBoxes == (Gia_ManCoNum(pNew) - Gia_ManCoNum(p)) / 3 ); - pNew->pManTime = Gia_ManGenerateTim( Gia_ManCiNum(p), Gia_ManCoNum(p), nBoxes, 3, 2 ); - pNew->pAigExtra = Gia_ManGenerateExtraAig( nBoxes, 3, 2 ); -/* - // normalize - pNew = Gia_ManDupNormalize( pTemp = pNew, 0 ); - pNew->pManTime = pTemp->pManTime; pTemp->pManTime = NULL; - pNew->pAigExtra = pTemp->pAigExtra; pTemp->pAigExtra = NULL; - Gia_ManStop( pTemp ); -*/ - //pNew = Gia_ManDupCollapse( pTemp = pNew, pNew->pAigExtra, NULL ); - //Gia_ManStop( pTemp ); - - //Gia_ManIllustrateBoxes( pNew ); - if ( fVerbose ) - Abc_PrintTime( 1, "AIG with boxes construction time", Abc_Clock() - clk ); - return pNew; -} - -/**Function************************************************************* - - Synopsis [Converting AIG with annotated carry-chains into AIG with boxes.] - - Description [Assumes that annotations are pObj->fMark0 or pObj->fMark1. - Only one of these can be set to 1. If fMark0 (fMark1) is set to 1, - the first (second) input of an AND-gate is chained.] - - SideEffects [] - - SeeAlso [] - -***********************************************************************/ -int Gia_ObjFanin0CopyCarry( Vec_Int_t * vCarries, Gia_Obj_t * pObj, int Id ) -{ - if ( vCarries == NULL || Vec_IntEntry(vCarries, Gia_ObjFaninId0(pObj, Id)) == -1 ) - return Gia_ObjFanin0Copy(pObj); - return Abc_LitNotCond( Vec_IntEntry(vCarries, Gia_ObjFaninId0(pObj, Id)), Gia_ObjFaninC0(pObj) ); -} -int Gia_ObjFanin1CopyCarry( Vec_Int_t * vCarries, Gia_Obj_t * pObj, int Id ) -{ - if ( vCarries == NULL || Vec_IntEntry(vCarries, Gia_ObjFaninId1(pObj, Id)) == -1 ) - return Gia_ObjFanin1Copy(pObj); - return Abc_LitNotCond( Vec_IntEntry(vCarries, Gia_ObjFaninId1(pObj, Id)), Gia_ObjFaninC1(pObj) ); -} -Gia_Man_t * Gia_ManDupWithArtificalFaddBoxes( Gia_Man_t * p, int fUseFanout, int fXorTrick ) -{ - Gia_Man_t * pNew; - Gia_Obj_t * pObj; - int nBoxes = Gia_ManBoxNum(p); - int i, nRealPis, nRealPos; - Vec_Int_t * vCarries = NULL; - // make sure two chains do not overlap - Gia_ManCleanPhase( p ); - Gia_ManForEachCi( p, pObj, i ) - assert( !pObj->fMark0 && !pObj->fMark1 ); - Gia_ManForEachCo( p, pObj, i ) - assert( !pObj->fMark0 && !pObj->fMark1 ); - Gia_ManForEachAnd( p, pObj, i ) - { - assert( !pObj->fMark0 || !pObj->fMark1 ); - if ( pObj->fMark0 ) - { - assert( Gia_ObjFanin0(pObj)->fPhase == 0 ); - Gia_ObjFanin0(pObj)->fPhase = 1; - } - if ( pObj->fMark1 ) - { - assert( Gia_ObjFanin1(pObj)->fPhase == 0 ); - Gia_ObjFanin1(pObj)->fPhase = 1; - } - } - // create mapping for carry-chains - if ( !fUseFanout ) - vCarries = Vec_IntStartFull( Gia_ManObjNum(p) ); - // create references and discount carries - if ( vCarries ) - { - Gia_ManCreateRefs( p ); - Gia_ManForEachAnd( p, pObj, i ) - if ( pObj->fMark0 ) - Gia_ObjRefFanin0Dec( p, pObj ); - else if ( pObj->fMark1 ) - Gia_ObjRefFanin1Dec( p, pObj ); - } - // if AIG already has (natural) FADD boxes, it should not un-normalized - Gia_ManFillValue( p ); - pNew = Gia_ManStart( Gia_ManObjNum(p) ); - pNew->pName = Abc_UtilStrsav( p->pName ); - pNew->pSpec = Abc_UtilStrsav( p->pSpec ); - Gia_ManConst0(p)->Value = 0; - Gia_ManForEachObj1( p, pObj, i ) - { - if ( Gia_ObjIsCi(pObj) ) - pObj->Value = Gia_ManAppendCi( pNew ); - else if ( Gia_ObjIsCo(pObj) ) - pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) ); - else if ( !pObj->fMark0 && !pObj->fMark1 ) // AND-gate - pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); - else // AND-gate with chain - { - int iCiLit, iOtherLit, iLit0, iLit1, iLit2, iXorLit; - assert( pObj->fMark0 != pObj->fMark1 ); - iCiLit = pObj->fMark0 ? Gia_ObjFanin0CopyCarry(vCarries, pObj, i) : Gia_ObjFanin1CopyCarry(vCarries, pObj, i); - iOtherLit = pObj->fMark0 ? Gia_ObjFanin1Copy(pObj) : Gia_ObjFanin0Copy(pObj); - assert( iCiLit >= 0 && iOtherLit >= 0 ); - iLit0 = Abc_LitNotCond( iCiLit, Abc_LitIsCompl(iCiLit) ); - iLit1 = Abc_LitNotCond( iOtherLit, Abc_LitIsCompl(iCiLit) ); - iLit2 = Abc_LitNotCond( 0, Abc_LitIsCompl(iCiLit) ); - // add COs - assert( !Abc_LitIsCompl(iLit0) ); - Gia_ManAppendCo( pNew, iLit0 ); - Gia_ManAppendCo( pNew, iLit1 ); - Gia_ManAppendCo( pNew, iLit2 ); - // add CI (unused sum bit) - iXorLit = Gia_ManAppendCi(pNew); - // add CI (carry bit) - pObj->Value = Abc_LitNotCond( Gia_ManAppendCi(pNew), Abc_LitIsCompl(iCiLit) ); - if ( vCarries && pObj->fPhase ) - { - Vec_IntWriteEntry( vCarries, i, pObj->Value ); - if ( Gia_ObjRefNum(p, pObj) > 0 ) - { - if ( fXorTrick ) - pObj->Value = Gia_ManAppendAnd( pNew, Abc_LitNotCond(iXorLit, !Abc_LitIsCompl(iCiLit)), iOtherLit ); - else - pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); - } - } - nBoxes++; - } - } - Gia_ManCleanPhase( p ); - Vec_IntFreeP( &vCarries ); - ABC_FREE( p->pRefs ); - assert( !Gia_ManHasDangling(pNew) ); - // other information -// nBoxes += (Gia_ManCiNum(pNew) - Gia_ManCiNum(p)) / 2; -// assert( nBoxes == Gia_ManBoxNum(p) + (Gia_ManCoNum(pNew) - Gia_ManCoNum(p)) / 3 ); - nRealPis = Gia_ManBoxNum(p) ? Tim_ManPiNum((Tim_Man_t *)p->pManTime) : Gia_ManCiNum(p); - nRealPos = Gia_ManBoxNum(p) ? Tim_ManPoNum((Tim_Man_t *)p->pManTime) : Gia_ManCoNum(p); - pNew->pManTime = Gia_ManGenerateTim( nRealPis, nRealPos, nBoxes, 3, 2 ); - pNew->pAigExtra = Gia_ManGenerateExtraAig( nBoxes, 3, 2 ); - // optionally normalize the AIG - return pNew; -} -Gia_Man_t * Gia_ManDupWithArtificalFaddBoxesTest( Gia_Man_t * p ) -{ - Gia_Man_t * pNew; - Gia_Obj_t * pObj; - int i; - // label some and-gates - Gia_ManCleanMark01( p ); - Gia_ManForEachAnd( p, pObj, i ) - { - pObj->fMark0 = i % 5; - pObj->fMark1 = i % 7; - if ( pObj->fMark0 && pObj->fMark1 ) - pObj->fMark0 = pObj->fMark1 = 0; - } - - // output new AIG - pNew = Gia_ManDupWithArtificalFaddBoxes( p, 0, 0 ); - Gia_ManCleanMark01( p ); - return pNew; -} - -/**Function************************************************************* - - Synopsis [Adds artificial carry chains to the manager.] - - Description [] - - SideEffects [] - - SeeAlso [] - -***********************************************************************/ -// computes AIG delay information when boxes are used -int Gia_ManFindAnnotatedDelay( Gia_Man_t * p, int DelayC, int * pnBoxes, int fIgnoreBoxDelays ) -{ - Gia_Obj_t * pObj; - int nRealPis = Gia_ManBoxNum(p) ? Tim_ManPiNum((Tim_Man_t *)p->pManTime) : Gia_ManCiNum(p); - int * pDelays = Vec_IntArray(p->vLevels); - int i, k, iBox, iBoxOutId, Delay, Delay0, Delay1, DelayMax = 0, nBoxes = 0; - Vec_IntFill( p->vLevels, Gia_ManObjNum(p), 0 ); - Gia_ManForEachObj1( p, pObj, i ) - { - if ( Gia_ObjIsCi(pObj) ) - { - if ( fIgnoreBoxDelays ) - continue; - // check if it is real PI - iBoxOutId = Gia_ObjCioId(pObj) - nRealPis; - if ( iBoxOutId < 0 ) - continue; - // if it is a box output, find box number - iBox = iBoxOutId / 2; - assert( iBox < Gia_ManBoxNum(p) ); - // check find the maximum delay of the box inputs - Delay = 0; - for ( k = 0; k < 3; k++ ) - { - int Id = Gia_ObjId( p, Gia_ManCo(p, iBox*3+k) ); - assert( Id < i ); - Delay = Abc_MaxInt( Delay, pDelays[Id] ); - } - // consider outputs - if ( iBoxOutId & 1 ) // carry output - Delay += DelayC; - else // sum output - Delay += 100; - pDelays[i] = Delay; - continue; - } - if ( Gia_ObjIsCo(pObj) ) - { - pDelays[i] = pDelays[Gia_ObjFaninId0(pObj, i)]; - DelayMax = Abc_MaxInt( DelayMax, pDelays[i] ); - continue; - } - assert( !pObj->fMark0 || !pObj->fMark1 ); - Delay0 = pDelays[Gia_ObjFaninId0(pObj, i)]; - Delay1 = pDelays[Gia_ObjFaninId1(pObj, i)]; - if ( pObj->fMark0 ) - { - Delay = Abc_MaxInt( Delay0 + DelayC, Delay1 + 100 ); - nBoxes++; - } - else if ( pObj->fMark1 ) - { - Delay = Abc_MaxInt( Delay1 + DelayC, Delay0 + 100 ); - nBoxes++; - } - else - Delay = Abc_MaxInt( Delay0 + 100, Delay1 + 100 ); - pDelays[i] = Delay; - } - if ( pnBoxes ) - *pnBoxes = nBoxes; - return DelayMax; -} -// check if the object is already used in some chain -static inline int Gia_ObjIsUsed( Gia_Obj_t * pObj ) -{ - return pObj->fMark0 || pObj->fMark1 || pObj->fPhase; -} -// finds internal node that can begin a new chain -int Gia_ManFindChainStart( Gia_Man_t * p ) -{ - Gia_Obj_t * pObj; - int * pDelays = Vec_IntArray(p->vLevels); - int i, iMax = -1, DelayMax = 0; - Gia_ManForEachAnd( p, pObj, i ) - { - if ( Gia_ObjIsUsed(pObj) ) - continue; - if ( DelayMax > pDelays[i] ) - continue; - DelayMax = pDelays[i]; - iMax = i; - } - return iMax; -} -// finds a sequence of internal nodes that creates a new chain -int Gia_ManFindPath( Gia_Man_t * p, int DelayC, int nPathMin, int nPathMax, Vec_Int_t * vPath ) -{ - Gia_Obj_t * pObj, * pFanin0, * pFanin1; - int * pDelays = Vec_IntArray(p->vLevels); - int i, iLit, iMax = Gia_ManFindChainStart( p ); - if ( iMax == -1 ) - return -1; - Vec_IntClear( vPath ); - pObj = Gia_ManObj(p, iMax); - assert( Gia_ObjIsAnd(pObj) ); - while ( Gia_ObjIsAnd(pObj) ) - { - assert( !Gia_ObjIsUsed(pObj) ); - pFanin0 = Gia_ObjFanin0(pObj); - pFanin1 = Gia_ObjFanin1(pObj); - if ( Gia_ObjIsUsed(pFanin0) && Gia_ObjIsUsed(pFanin1) ) - break; - if ( Gia_ObjIsUsed(pFanin0) ) - { - Vec_IntPush( vPath, Abc_Var2Lit(Gia_ObjId(p, pObj), 1) ); - pObj = pFanin1; - } - else if ( Gia_ObjIsUsed(pFanin1) ) - { - Vec_IntPush( vPath, Abc_Var2Lit(Gia_ObjId(p, pObj), 0) ); - pObj = pFanin0; - } - else - { - if ( pDelays[Gia_ObjId(p, pFanin1)] > pDelays[Gia_ObjId(p, pFanin0)] ) - { - Vec_IntPush( vPath, Abc_Var2Lit(Gia_ObjId(p, pObj), 1) ); - pObj = pFanin1; - } - else - { - Vec_IntPush( vPath, Abc_Var2Lit(Gia_ObjId(p, pObj), 0) ); - pObj = pFanin0; - } - } - } - if ( Vec_IntSize(vPath) < nPathMin ) - { - Gia_ManObj(p, iMax)->fPhase = 1; - return 0; - } - // label nodes - if ( Vec_IntSize(vPath) > nPathMax ) - Vec_IntShrink( vPath, nPathMax ); - Vec_IntForEachEntry( vPath, iLit, i ) - { - pObj = Gia_ManObj( p, Abc_Lit2Var(iLit) ); - if ( Abc_LitIsCompl(iLit) ) - { - assert( pObj->fMark1 == 0 ); - pObj->fMark1 = 1; - assert( Gia_ObjFanin1(pObj)->fPhase == 0 ); - Gia_ObjFanin1(pObj)->fPhase = 1; - } - else - { - assert( pObj->fMark0 == 0 ); - pObj->fMark0 = 1; - assert( Gia_ObjFanin0(pObj)->fPhase == 0 ); - Gia_ObjFanin0(pObj)->fPhase = 1; - } - } - return Vec_IntSize(vPath); -} -// iteratively create the given number of chains -int Gia_ManIteratePaths( Gia_Man_t * p, int DelayC, int nPathMin, int nPathMax, int nPathLimit, int fIgnoreBoxDelays, int fVerbose ) -{ - Gia_Obj_t * pObj; - Vec_Int_t * vPath = Vec_IntAlloc( 100 ); - int i, RetValue, nBoxes, MaxDelay, nPaths = 0; - assert( p->vLevels == NULL ); - p->vLevels = Vec_IntStart( Gia_ManObjNum(p) ); - Gia_ManCleanMark01( p ); - Gia_ManCleanPhase( p ); - Gia_ManForEachCi( p, pObj, i ) - pObj->fPhase = 1; - if ( fVerbose ) - printf( "Running path detection: BoxDelay = %d, PathMin = %d, PathMax = %d, PathLimit = %d.\n", DelayC, nPathMin, nPathMax, nPathLimit ); - for ( i = 0; i < nPathLimit; i++ ) - { - MaxDelay = Gia_ManFindAnnotatedDelay( p, DelayC, &nBoxes, fIgnoreBoxDelays ); - RetValue = Gia_ManFindPath( p, DelayC, nPathMin, nPathMax, vPath ); - if ( RetValue == -1 ) - break; - nPaths += (RetValue > 0); - if ( fVerbose ) - printf( "Iter %5d : Paths = %2d. Boxes = %2d. Total boxes = %6d. Max delay = %5d.\n", i, nPaths, RetValue, nBoxes, MaxDelay ); - } - Vec_IntFree( vPath ); - Vec_IntFreeP( &p->vLevels ); - Gia_ManCleanPhase( p ); - return 1; -} -// annotate artificial chains and then put them into boxes -Gia_Man_t * Gia_ManDupWithArtificialBoxes( Gia_Man_t * p, int DelayC, int nPathMin, int nPathMax, int nPathLimit, int fUseFanout, int fXorTrick, int fIgnoreBoxDelays, int fVerbose ) -{ - Gia_Man_t * pNew; -/* - if ( Gia_ManBoxNum(p) > 0 ) - { - printf( "Currently artifical carry-chains cannot be detected when natural ones are present.\n" ); - return NULL; - } -*/ - Gia_ManIteratePaths( p, DelayC, nPathMin, nPathMax, nPathLimit, fIgnoreBoxDelays, fVerbose ); - pNew = Gia_ManDupWithArtificalFaddBoxes( p, fUseFanout, fXorTrick ); - Gia_ManCleanMark01( p ); - return pNew; -} - -//////////////////////////////////////////////////////////////////////// -/// END OF FILE /// -//////////////////////////////////////////////////////////////////////// - - -ABC_NAMESPACE_IMPL_END - |