diff options
| -rw-r--r-- | src/aig/gia/giaResub2.c | 5 | 
1 files changed, 3 insertions, 2 deletions
diff --git a/src/aig/gia/giaResub2.c b/src/aig/gia/giaResub2.c index 468730fe..2c55e0cb 100644 --- a/src/aig/gia/giaResub2.c +++ b/src/aig/gia/giaResub2.c @@ -1099,7 +1099,8 @@ int Gia_RsbFindFaninToAddToCut( Gia_Man_t * p, Vec_Int_t * vIns )      }      // find fanin with the highest count      for ( i = 0; i < nFanins; i++ ) -        if ( CountMax < pFaninCounts[i] ) +//        if ( CountMax < pFaninCounts[i] ) +        if ( CountMax < pFaninCounts[i] || (CountMax == pFaninCounts[i] && (Gia_ObjFanoutNumId(p, iFanMax) < Gia_ObjFanoutNumId(p, pFanins[i]))) )          {              CountMax = pFaninCounts[i];              iFanMax  = pFanins[i]; @@ -1322,7 +1323,7 @@ int Gia_ManVerifyTwoTruths( Gia_Man_t * p1, Gia_Man_t * p2 )  void Gia_RsbEnumerateWindows( Gia_Man_t * p, int nInputsMax, int nLevelsMax )  {      int fVerbose = 0; -    int fUseHash = 1; +    int fUseHash = 0;      int i, nWins = 0, nWinSize = 0, nInsSize = 0, nOutSize = 0, nNodeGain = 0;      Vec_Wec_t * vLevels = Vec_WecStart( Gia_ManLevelNum(p)+1 );      Vec_Int_t * vPaths = Vec_IntStart( Gia_ManObjNum(p) );  | 
