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authorAlan Mishchenko <alanmi@berkeley.edu>2005-09-04 08:01:00 -0700
committerAlan Mishchenko <alanmi@berkeley.edu>2005-09-04 08:01:00 -0700
commit33012d9530c40817e1fc5230b3e663f7690b2e94 (patch)
tree4b782c372b9647ad8490103ee98d0affa54a3952 /src/base/io
parentdce73ade2fa0c7a01b58d4a6c592e0e07cbb5499 (diff)
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Version abc50904
Diffstat (limited to 'src/base/io')
-rw-r--r--src/base/io/ioWriteDot_old.c325
1 files changed, 0 insertions, 325 deletions
diff --git a/src/base/io/ioWriteDot_old.c b/src/base/io/ioWriteDot_old.c
deleted file mode 100644
index 59bbbde3..00000000
--- a/src/base/io/ioWriteDot_old.c
+++ /dev/null
@@ -1,325 +0,0 @@
-/**CFile****************************************************************
-
- FileName [ioWriteDot.c]
-
- SystemName [ABC: Logic synthesis and verification system.]
-
- PackageName [Command processing package.]
-
- Synopsis [Procedures to write the graph structure of AIG in DOT.]
-
- Author [Alan Mishchenko]
-
- Affiliation [UC Berkeley]
-
- Date [Ver. 1.0. Started - June 20, 2005.]
-
- Revision [$Id: ioWriteDot.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
-
-***********************************************************************/
-
-#include "io.h"
-
-////////////////////////////////////////////////////////////////////////
-/// DECLARATIONS ///
-////////////////////////////////////////////////////////////////////////
-
-////////////////////////////////////////////////////////////////////////
-/// FUNCTION DEFITIONS ///
-////////////////////////////////////////////////////////////////////////
-
-/**Function*************************************************************
-
- Synopsis [Writes the graph structure of AIG in DOT.]
-
- Description [Useful for graph visualization using tools such as GraphViz:
- http://www.graphviz.org/]
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-void Io_WriteDot( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesShow, char * pFileName )
-{
- FILE * pFile;
- Abc_Obj_t * pNode, * pFanin, * pPrev, * pTemp;
- int LevelMin, LevelMax, fHasCos, Level, i;
- int Limit = 200;
-
- if ( vNodes->nSize < 1 )
- {
- printf( "The set has no nodes. DOT file is not written.\n" );
- return;
- }
-
- if ( vNodes->nSize > Limit )
- {
- printf( "The set has more than %d nodes. DOT file is not written.\n", Limit );
- return;
- }
-
- // start the output file
- if ( (pFile = fopen( pFileName, "w" )) == NULL )
- {
- fprintf( stdout, "Cannot open the intermediate file \"%s\".\n", pFileName );
- return;
- }
-
- // mark the nodes from the set
- Vec_PtrForEachEntry( vNodes, pNode, i )
- pNode->fMarkC = 1;
- if ( vNodesShow )
- Vec_PtrForEachEntry( vNodesShow, pNode, i )
- pNode->fMarkB = 1;
-
- // find the largest and the smallest levels
- LevelMin = 10000;
- LevelMax = -1;
- fHasCos = 0;
- Vec_PtrForEachEntry( vNodes, pNode, i )
- {
- if ( Abc_ObjIsCo(pNode) )
- {
- fHasCos = 1;
- continue;
- }
- if ( LevelMin > (int)pNode->Level )
- LevelMin = pNode->Level;
- if ( LevelMax < (int)pNode->Level )
- LevelMax = pNode->Level;
- }
-
- // set the level of the CO nodes
- if ( fHasCos )
- {
- LevelMax++;
- Vec_PtrForEachEntry( vNodes, pNode, i )
- {
- if ( Abc_ObjIsCo(pNode) )
- pNode->Level = LevelMax;
- }
- }
-
- // write the DOT header
- fprintf( pFile, "# %s\n", "AIG generated by ABC" );
- fprintf( pFile, "\n" );
- fprintf( pFile, "digraph AIG {\n" );
- fprintf( pFile, "size = \"7.5,10\";\n" );
-// fprintf( pFile, "ranksep = 0.5;\n" );
-// fprintf( pFile, "nodesep = 0.5;\n" );
- fprintf( pFile, "center = true;\n" );
-// fprintf( pFile, "edge [fontsize = 10];\n" );
-// fprintf( pFile, "edge [dir = back];\n" );
-// fprintf( pFile, "edge [dir = none];\n" );
- fprintf( pFile, "\n" );
-
- // labels on the left of the picture
- fprintf( pFile, "{\n" );
- fprintf( pFile, " node [shape = plaintext];\n" );
- fprintf( pFile, " edge [style = invis];\n" );
- fprintf( pFile, " LevelTitle1 [label=\"\"];\n" );
- fprintf( pFile, " LevelTitle2 [label=\"\"];\n" );
- // generate node names with labels
- for ( Level = LevelMax; Level >= LevelMin; Level-- )
- {
- // the visible node name
- fprintf( pFile, " Level%d", Level );
- fprintf( pFile, " [label = " );
- // label name
- fprintf( pFile, "\"" );
- fprintf( pFile, "\"" );
- fprintf( pFile, "];\n" );
- }
-
- // genetate the sequence of visible/invisible nodes to mark levels
- fprintf( pFile, " LevelTitle1 -> LevelTitle2 ->" );
- for ( Level = LevelMax; Level >= LevelMin; Level-- )
- {
- // the visible node name
- fprintf( pFile, " Level%d", Level );
- // the connector
- if ( Level != LevelMin )
- fprintf( pFile, " ->" );
- else
- fprintf( pFile, ";" );
- }
- fprintf( pFile, "\n" );
- fprintf( pFile, "}" );
- fprintf( pFile, "\n" );
- fprintf( pFile, "\n" );
-
- // generate title box on top
- fprintf( pFile, "{\n" );
- fprintf( pFile, " rank = same;\n" );
- fprintf( pFile, " LevelTitle1;\n" );
- fprintf( pFile, " title1 [shape=plaintext,\n" );
- fprintf( pFile, " fontsize=20,\n" );
- fprintf( pFile, " fontname = \"Times-Roman\",\n" );
- fprintf( pFile, " label=\"" );
- fprintf( pFile, "%s", "AIG generated by ABC" );
- fprintf( pFile, "\\n" );
- fprintf( pFile, "Benchmark \\\"%s\\\". ", pNtk->pName );
- fprintf( pFile, "Time was %s. ", Extra_TimeStamp() );
- fprintf( pFile, "\"\n" );
- fprintf( pFile, " ];\n" );
- fprintf( pFile, "}" );
- fprintf( pFile, "\n" );
- fprintf( pFile, "\n" );
-
- // generate statistics box
- fprintf( pFile, "{\n" );
- fprintf( pFile, " rank = same;\n" );
- fprintf( pFile, " LevelTitle2;\n" );
- fprintf( pFile, " title2 [shape=plaintext,\n" );
- fprintf( pFile, " fontsize=18,\n" );
- fprintf( pFile, " fontname = \"Times-Roman\",\n" );
- fprintf( pFile, " label=\"" );
- fprintf( pFile, "The set contains %d nodes and spans %d levels.", vNodes->nSize, LevelMax - LevelMin );
- fprintf( pFile, "\\n" );
- fprintf( pFile, "\"\n" );
- fprintf( pFile, " ];\n" );
- fprintf( pFile, "}" );
- fprintf( pFile, "\n" );
- fprintf( pFile, "\n" );
-
- // generate the POs
- if ( fHasCos )
- {
- fprintf( pFile, "{\n" );
- fprintf( pFile, " rank = same;\n" );
- // the labeling node of this level
- fprintf( pFile, " Level%d;\n", LevelMax );
- // generat the PO nodes
- Vec_PtrForEachEntry( vNodes, pNode, i )
- {
- if ( !Abc_ObjIsCo(pNode) )
- continue;
- fprintf( pFile, " Node%d%s [label = \"%s\"", pNode->Id, (Abc_ObjIsLatch(pNode)? "Top":""), Abc_ObjName(pNode) );
- fprintf( pFile, ", shape = invtriangle" );
- if ( pNode->fMarkB )
- fprintf( pFile, ", style = filled" );
- fprintf( pFile, ", color = coral, fillcolor = coral" );
- fprintf( pFile, "];\n" );
- }
- fprintf( pFile, "}" );
- fprintf( pFile, "\n" );
- fprintf( pFile, "\n" );
- }
-
- // generate nodes of each rank
- for ( Level = LevelMax - fHasCos; Level >= LevelMin && Level > 0; Level-- )
- {
- fprintf( pFile, "{\n" );
- fprintf( pFile, " rank = same;\n" );
- // the labeling node of this level
- fprintf( pFile, " Level%d;\n", Level );
- Vec_PtrForEachEntry( vNodes, pNode, i )
- {
- if ( (int)pNode->Level != Level )
- continue;
- fprintf( pFile, " Node%d [label = \"%d\"", pNode->Id, pNode->Id );
- fprintf( pFile, ", shape = ellipse" );
- if ( pNode->fMarkB )
- fprintf( pFile, ", style = filled" );
- fprintf( pFile, "];\n" );
- }
- fprintf( pFile, "}" );
- fprintf( pFile, "\n" );
- fprintf( pFile, "\n" );
- }
-
- // generate the PI nodes if any
- if ( LevelMin == 0 )
- {
- fprintf( pFile, "{\n" );
- fprintf( pFile, " rank = same;\n" );
- // the labeling node of this level
- fprintf( pFile, " Level%d;\n", LevelMin );
- // generat the PO nodes
- Vec_PtrForEachEntry( vNodes, pNode, i )
- {
- if ( !Abc_ObjIsCi(pNode) )
- continue;
- fprintf( pFile, " Node%d%s [label = \"%s\"", pNode->Id, (Abc_ObjIsLatch(pNode)? "Bot":""), Abc_ObjName(pNode) );
- fprintf( pFile, ", shape = triangle" );
- if ( pNode->fMarkB )
- fprintf( pFile, ", style = filled" );
- fprintf( pFile, ", color = coral, fillcolor = coral" );
- fprintf( pFile, "];\n" );
- }
- fprintf( pFile, "}" );
- fprintf( pFile, "\n" );
- fprintf( pFile, "\n" );
- }
-
- // generate invisible edges from the square down
- fprintf( pFile, "title1 -> title2 [style = invis];\n" );
- Vec_PtrForEachEntry( vNodes, pNode, i )
- {
- if ( (int)pNode->Level != LevelMax )
- continue;
- fprintf( pFile, "title2 -> Node%d%s [style = invis];\n", pNode->Id );
- }
-
- // generate edges
- Vec_PtrForEachEntry( vNodes, pNode, i )
- {
- if ( Abc_ObjFaninNum(pNode) == 0 )
- continue;
- // generate the edge from this node to the next
- pFanin = Abc_ObjFanin0(pNode);
- if ( pFanin->fMarkC )
- {
- fprintf( pFile, "Node%d%s", pNode->Id, (Abc_ObjIsLatch(pNode)? "Top":"") );
- fprintf( pFile, " -> " );
- fprintf( pFile, "Node%d%s", pFanin->Id, (Abc_ObjIsLatch(pFanin)? "Bot":"") );
- fprintf( pFile, " [style = %s]", Abc_ObjFaninC0(pNode)? "dashed" : "bold" );
- fprintf( pFile, ";\n" );
- }
- if ( Abc_ObjFaninNum(pNode) == 1 )
- continue;
- // generate the edge from this node to the next
- pFanin = Abc_ObjFanin1(pNode);
- if ( pFanin->fMarkC )
- {
- fprintf( pFile, "Node%d", pNode->Id );
- fprintf( pFile, " -> " );
- fprintf( pFile, "Node%d%s", pFanin->Id, (Abc_ObjIsLatch(pFanin)? "Bot":"") );
- fprintf( pFile, " [style = %s]", Abc_ObjFaninC1(pNode)? "dashed" : "bold" );
- fprintf( pFile, ";\n" );
- }
- // generate the edges between the equivalent nodes
- pPrev = pNode;
- for ( pTemp = pNode->pData; pTemp; pTemp = pTemp->pData )
- {
- if ( pTemp->fMarkC )
- {
- fprintf( pFile, "Node%d", pPrev->Id );
- fprintf( pFile, " -> " );
- fprintf( pFile, "Node%d", pTemp->Id );
- fprintf( pFile, " [style = %s]", (pPrev->fPhase ^ pTemp->fPhase)? "dashed" : "bold" );
- fprintf( pFile, ";\n" );
- pPrev = pTemp;
- }
- }
- }
-
- fprintf( pFile, "}" );
- fprintf( pFile, "\n" );
- fprintf( pFile, "\n" );
- fclose( pFile );
-
- // unmark the nodes from the set
- Vec_PtrForEachEntry( vNodes, pNode, i )
- pNode->fMarkC = 0;
- if ( vNodesShow )
- Vec_PtrForEachEntry( vNodesShow, pNode, i )
- pNode->fMarkB = 0;
-}
-
-////////////////////////////////////////////////////////////////////////
-/// END OF FILE ///
-////////////////////////////////////////////////////////////////////////
-
-