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author | Alan Mishchenko <alanmi@berkeley.edu> | 2007-10-01 08:01:00 -0700 |
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committer | Alan Mishchenko <alanmi@berkeley.edu> | 2007-10-01 08:01:00 -0700 |
commit | 4812c90424dfc40d26725244723887a2d16ddfd9 (patch) | |
tree | b32ace96e7e2d84d586e09ba605463b6f49c3271 /src/base/abci/abcRr.c | |
parent | e54d9691616b9a0326e2fdb3156bb4eeb8abfcd7 (diff) | |
download | abc-4812c90424dfc40d26725244723887a2d16ddfd9.tar.gz abc-4812c90424dfc40d26725244723887a2d16ddfd9.tar.bz2 abc-4812c90424dfc40d26725244723887a2d16ddfd9.zip |
Version abc71001
Diffstat (limited to 'src/base/abci/abcRr.c')
-rw-r--r-- | src/base/abci/abcRr.c | 999 |
1 files changed, 999 insertions, 0 deletions
diff --git a/src/base/abci/abcRr.c b/src/base/abci/abcRr.c new file mode 100644 index 00000000..92adc718 --- /dev/null +++ b/src/base/abci/abcRr.c @@ -0,0 +1,999 @@ +/**CFile**************************************************************** + + FileName [abcRr.c] + + SystemName [ABC: Logic synthesis and verification system.] + + PackageName [Network and node package.] + + Synopsis [Redundancy removal.] + + Author [Alan Mishchenko] + + Affiliation [UC Berkeley] + + Date [Ver. 1.0. Started - June 20, 2005.] + + Revision [$Id: abcRr.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] + +***********************************************************************/ + +#include "abc.h" +#include "fraig.h" +#include "sim.h" + +//////////////////////////////////////////////////////////////////////// +/// DECLARATIONS /// +//////////////////////////////////////////////////////////////////////// + +typedef struct Abc_RRMan_t_ Abc_RRMan_t; +struct Abc_RRMan_t_ +{ + // the parameters + Abc_Ntk_t * pNtk; // the network + int nFaninLevels; // the number of fanin levels + int nFanoutLevels; // the number of fanout levels + // the node/fanin/fanout + Abc_Obj_t * pNode; // the node + Abc_Obj_t * pFanin; // the fanin + Abc_Obj_t * pFanout; // the fanout + // the intermediate cones + Vec_Ptr_t * vFaninLeaves; // the leaves of the fanin cone + Vec_Ptr_t * vFanoutRoots; // the roots of the fanout cone + // the window + Vec_Ptr_t * vLeaves; // the leaves of the window + Vec_Ptr_t * vCone; // the internal nodes of the window + Vec_Ptr_t * vRoots; // the roots of the window + Abc_Ntk_t * pWnd; // the window derived for the edge + // the miter + Abc_Ntk_t * pMiter; // the miter derived from the window + Prove_Params_t * pParams; // the miter proving parameters + // statistical variables + int nNodesOld; // the old number of nodes + int nLevelsOld; // the old number of levels + int nEdgesTried; // the number of nodes tried + int nEdgesRemoved; // the number of nodes proved + int timeWindow; // the time to construct the window + int timeMiter; // the time to construct the miter + int timeProve; // the time to prove the miter + int timeUpdate; // the network update time + int timeTotal; // the total runtime +}; + +static Abc_RRMan_t * Abc_RRManStart(); +static void Abc_RRManStop( Abc_RRMan_t * p ); +static void Abc_RRManPrintStats( Abc_RRMan_t * p ); +static void Abc_RRManClean( Abc_RRMan_t * p ); +static int Abc_NtkRRProve( Abc_RRMan_t * p ); +static int Abc_NtkRRUpdate( Abc_Ntk_t * pNtk, Abc_Obj_t * pNode, Abc_Obj_t * pFanin, Abc_Obj_t * pFanout ); +static int Abc_NtkRRWindow( Abc_RRMan_t * p ); + +static int Abc_NtkRRTfi_int( Vec_Ptr_t * vLeaves, int LevelLimit ); +static int Abc_NtkRRTfo_int( Vec_Ptr_t * vLeaves, Vec_Ptr_t * vRoots, int LevelLimit, Abc_Obj_t * pEdgeFanin, Abc_Obj_t * pEdgeFanout ); +static int Abc_NtkRRTfo_rec( Abc_Obj_t * pNode, Vec_Ptr_t * vRoots, int LevelLimit ); +static void Abc_NtkRRTfi_rec( Abc_Obj_t * pNode, Vec_Ptr_t * vLeaves, Vec_Ptr_t * vCone, int LevelLimit ); +static Abc_Ntk_t * Abc_NtkWindow( Abc_Ntk_t * pNtk, Vec_Ptr_t * vLeaves, Vec_Ptr_t * vCone, Vec_Ptr_t * vRoots ); + +static void Abc_NtkRRSimulateStart( Abc_Ntk_t * pNtk ); +static void Abc_NtkRRSimulateStop( Abc_Ntk_t * pNtk ); + +//////////////////////////////////////////////////////////////////////// +/// FUNCTION DEFINITIONS /// +//////////////////////////////////////////////////////////////////////// + +/**Function************************************************************* + + Synopsis [Removes stuck-at redundancies.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +int Abc_NtkRR( Abc_Ntk_t * pNtk, int nFaninLevels, int nFanoutLevels, int fUseFanouts, int fVerbose ) +{ + ProgressBar * pProgress; + Abc_RRMan_t * p; + Abc_Obj_t * pNode, * pFanin, * pFanout; + int i, k, m, nNodes, RetValue, clk, clkTotal = clock(); + // start the manager + p = Abc_RRManStart( nFaninLevels, nFanoutLevels ); + p->pNtk = pNtk; + p->nFaninLevels = nFaninLevels; + p->nFanoutLevels = nFanoutLevels; + p->nNodesOld = Abc_NtkNodeNum(pNtk); + p->nLevelsOld = Abc_AigLevel(pNtk); + // remember latch values +// Abc_NtkForEachLatch( pNtk, pNode, i ) +// pNode->pNext = pNode->pData; + // go through the nodes + Abc_NtkCleanCopy(pNtk); + nNodes = Abc_NtkObjNumMax(pNtk); + Abc_NtkRRSimulateStart(pNtk); + pProgress = Extra_ProgressBarStart( stdout, nNodes ); + Abc_NtkForEachNode( pNtk, pNode, i ) + { + Extra_ProgressBarUpdate( pProgress, i, NULL ); + // stop if all nodes have been tried once + if ( i >= nNodes ) + break; + // skip the constant node +// if ( Abc_NodeIsConst(pNode) ) +// continue; + // skip persistant nodes + if ( Abc_NodeIsPersistant(pNode) ) + continue; + // skip the nodes with many fanouts + if ( Abc_ObjFanoutNum(pNode) > 1000 ) + continue; + // construct the window + if ( !fUseFanouts ) + { + Abc_ObjForEachFanin( pNode, pFanin, k ) + { + // skip the nodes with only one fanout (tree nodes) + if ( Abc_ObjFanoutNum(pFanin) == 1 ) + continue; +/* + if ( pFanin->Id == 228 && pNode->Id == 2649 ) + { + int k = 0; + } +*/ + p->nEdgesTried++; + Abc_RRManClean( p ); + p->pNode = pNode; + p->pFanin = pFanin; + p->pFanout = NULL; + + clk = clock(); + RetValue = Abc_NtkRRWindow( p ); + p->timeWindow += clock() - clk; + if ( !RetValue ) + continue; +/* + if ( pFanin->Id == 228 && pNode->Id == 2649 ) + { + Abc_NtkShowAig( p->pWnd, 0 ); + } +*/ + clk = clock(); + RetValue = Abc_NtkRRProve( p ); + p->timeMiter += clock() - clk; + if ( !RetValue ) + continue; +//printf( "%d -> %d (%d)\n", pFanin->Id, pNode->Id, k ); + + clk = clock(); + Abc_NtkRRUpdate( pNtk, p->pNode, p->pFanin, p->pFanout ); + p->timeUpdate += clock() - clk; + + p->nEdgesRemoved++; + break; + } + continue; + } + // use the fanouts + Abc_ObjForEachFanin( pNode, pFanin, k ) + Abc_ObjForEachFanout( pNode, pFanout, m ) + { + // skip the nodes with only one fanout (tree nodes) +// if ( Abc_ObjFanoutNum(pFanin) == 1 && Abc_ObjFanoutNum(pNode) == 1 ) +// continue; + + p->nEdgesTried++; + Abc_RRManClean( p ); + p->pNode = pNode; + p->pFanin = pFanin; + p->pFanout = pFanout; + + clk = clock(); + RetValue = Abc_NtkRRWindow( p ); + p->timeWindow += clock() - clk; + if ( !RetValue ) + continue; + + clk = clock(); + RetValue = Abc_NtkRRProve( p ); + p->timeMiter += clock() - clk; + if ( !RetValue ) + continue; + + clk = clock(); + Abc_NtkRRUpdate( pNtk, p->pNode, p->pFanin, p->pFanout ); + p->timeUpdate += clock() - clk; + + p->nEdgesRemoved++; + break; + } + } + Abc_NtkRRSimulateStop(pNtk); + Extra_ProgressBarStop( pProgress ); + p->timeTotal = clock() - clkTotal; + if ( fVerbose ) + Abc_RRManPrintStats( p ); + Abc_RRManStop( p ); + // restore latch values +// Abc_NtkForEachLatch( pNtk, pNode, i ) +// pNode->pData = pNode->pNext, pNode->pNext = NULL; + // put the nodes into the DFS order and reassign their IDs + Abc_NtkReassignIds( pNtk ); + Abc_NtkLevel( pNtk ); + // check + if ( !Abc_NtkCheck( pNtk ) ) + { + printf( "Abc_NtkRR: The network check has failed.\n" ); + return 0; + } + return 1; +} + +/**Function************************************************************* + + Synopsis [Start the manager.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Abc_RRMan_t * Abc_RRManStart() +{ + Abc_RRMan_t * p; + p = ALLOC( Abc_RRMan_t, 1 ); + memset( p, 0, sizeof(Abc_RRMan_t) ); + p->vFaninLeaves = Vec_PtrAlloc( 100 ); // the leaves of the fanin cone + p->vFanoutRoots = Vec_PtrAlloc( 100 ); // the roots of the fanout cone + p->vLeaves = Vec_PtrAlloc( 100 ); // the leaves of the window + p->vCone = Vec_PtrAlloc( 100 ); // the internal nodes of the window + p->vRoots = Vec_PtrAlloc( 100 ); // the roots of the window + p->pParams = ALLOC( Prove_Params_t, 1 ); + memset( p->pParams, 0, sizeof(Prove_Params_t) ); + Prove_ParamsSetDefault( p->pParams ); + return p; +} + +/**Function************************************************************* + + Synopsis [Stop the manager.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Abc_RRManStop( Abc_RRMan_t * p ) +{ + Abc_RRManClean( p ); + Vec_PtrFree( p->vFaninLeaves ); + Vec_PtrFree( p->vFanoutRoots ); + Vec_PtrFree( p->vLeaves ); + Vec_PtrFree( p->vCone ); + Vec_PtrFree( p->vRoots ); + free( p->pParams ); + free( p ); +} + +/**Function************************************************************* + + Synopsis [Stop the manager.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Abc_RRManPrintStats( Abc_RRMan_t * p ) +{ + double Ratio = 100.0*(p->nNodesOld - Abc_NtkNodeNum(p->pNtk))/p->nNodesOld; + printf( "Redundancy removal statistics:\n" ); + printf( "Edges tried = %6d.\n", p->nEdgesTried ); + printf( "Edges removed = %6d. (%5.2f %%)\n", p->nEdgesRemoved, 100.0*p->nEdgesRemoved/p->nEdgesTried ); + printf( "Node gain = %6d. (%5.2f %%)\n", p->nNodesOld - Abc_NtkNodeNum(p->pNtk), Ratio ); + printf( "Level gain = %6d.\n", p->nLevelsOld - Abc_AigLevel(p->pNtk) ); + PRT( "Windowing ", p->timeWindow ); + PRT( "Miter ", p->timeMiter ); + PRT( " Construct ", p->timeMiter - p->timeProve ); + PRT( " Prove ", p->timeProve ); + PRT( "Update ", p->timeUpdate ); + PRT( "TOTAL ", p->timeTotal ); +} + +/**Function************************************************************* + + Synopsis [Clean the manager.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Abc_RRManClean( Abc_RRMan_t * p ) +{ + p->pNode = NULL; + p->pFanin = NULL; + p->pFanout = NULL; + Vec_PtrClear( p->vFaninLeaves ); + Vec_PtrClear( p->vFanoutRoots ); + Vec_PtrClear( p->vLeaves ); + Vec_PtrClear( p->vCone ); + Vec_PtrClear( p->vRoots ); + if ( p->pWnd ) Abc_NtkDelete( p->pWnd ); + if ( p->pMiter ) Abc_NtkDelete( p->pMiter ); + p->pWnd = NULL; + p->pMiter = NULL; +} + +/**Function************************************************************* + + Synopsis [Returns 1 if the miter is constant 0.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +int Abc_NtkRRProve( Abc_RRMan_t * p ) +{ + Abc_Ntk_t * pWndCopy; + int RetValue, clk; +// Abc_NtkShowAig( p->pWnd, 0 ); + pWndCopy = Abc_NtkDup( p->pWnd ); + Abc_NtkRRUpdate( pWndCopy, p->pNode->pCopy->pCopy, p->pFanin->pCopy->pCopy, p->pFanout? p->pFanout->pCopy->pCopy : NULL ); + if ( !Abc_NtkIsDfsOrdered(pWndCopy) ) + Abc_NtkReassignIds(pWndCopy); + p->pMiter = Abc_NtkMiter( p->pWnd, pWndCopy, 1, 0 ); + Abc_NtkDelete( pWndCopy ); +clk = clock(); + RetValue = Abc_NtkMiterProve( &p->pMiter, p->pParams ); +p->timeProve += clock() - clk; + if ( RetValue == 1 ) + return 1; + return 0; +} + +/**Function************************************************************* + + Synopsis [Updates the network after redundancy removal.] + + Description [This procedure assumes that non-control value of the fanin + was proved redundant. It is okay to concentrate on non-control values + because the control values can be seen as redundancy of the fanout edge.] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +int Abc_NtkRRUpdate( Abc_Ntk_t * pNtk, Abc_Obj_t * pNode, Abc_Obj_t * pFanin, Abc_Obj_t * pFanout ) +{ + Abc_Obj_t * pNodeNew, * pFanoutNew; + assert( pFanout == NULL ); + assert( !Abc_ObjIsComplement(pNode) ); + assert( !Abc_ObjIsComplement(pFanin) ); + assert( !Abc_ObjIsComplement(pFanout) ); + // find the node after redundancy removal + if ( pFanin == Abc_ObjFanin0(pNode) ) + pNodeNew = Abc_ObjChild1(pNode); + else if ( pFanin == Abc_ObjFanin1(pNode) ) + pNodeNew = Abc_ObjChild0(pNode); + else assert( 0 ); + // replace + if ( pFanout == NULL ) + { + Abc_AigReplace( pNtk->pManFunc, pNode, pNodeNew, 1 ); + return 1; + } + // find the fanout after redundancy removal + if ( pNode == Abc_ObjFanin0(pFanout) ) + pFanoutNew = Abc_AigAnd( pNtk->pManFunc, Abc_ObjNotCond(pNodeNew,Abc_ObjFaninC0(pFanout)), Abc_ObjChild1(pFanout) ); + else if ( pNode == Abc_ObjFanin1(pFanout) ) + pFanoutNew = Abc_AigAnd( pNtk->pManFunc, Abc_ObjNotCond(pNodeNew,Abc_ObjFaninC1(pFanout)), Abc_ObjChild0(pFanout) ); + else assert( 0 ); + // replace + Abc_AigReplace( pNtk->pManFunc, pFanout, pFanoutNew, 1 ); + return 1; +} + +/**Function************************************************************* + + Synopsis [Constructs window for checking RR.] + + Description [If the window (p->pWnd) with the given scope (p->nFaninLevels, + p->nFanoutLevels) cannot be constructed, returns 0. Otherwise, returns 1. + The levels are measured from the fanin node (pFanin) and the fanout node + (pEdgeFanout), respectively.] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +int Abc_NtkRRWindow( Abc_RRMan_t * p ) +{ + Abc_Obj_t * pObj, * pEdgeFanin, * pEdgeFanout; + int i, LevelMin, LevelMax, RetValue; + + // get the edge + pEdgeFanout = p->pFanout? p->pFanout : p->pNode; + pEdgeFanin = p->pFanout? p->pNode : p->pFanin; + // get the minimum and maximum levels of the window + LevelMin = ABC_MAX( 0, ((int)p->pFanin->Level) - p->nFaninLevels ); + LevelMax = (int)pEdgeFanout->Level + p->nFanoutLevels; + + // start the TFI leaves with the fanin + Abc_NtkIncrementTravId( p->pNtk ); + Abc_NodeSetTravIdCurrent( p->pFanin ); + Vec_PtrPush( p->vFaninLeaves, p->pFanin ); + // mark the TFI cone and collect the leaves down to the given level + while ( Abc_NtkRRTfi_int(p->vFaninLeaves, LevelMin) ); + + // mark the leaves with the new TravId + Abc_NtkIncrementTravId( p->pNtk ); + Vec_PtrForEachEntry( p->vFaninLeaves, pObj, i ) + Abc_NodeSetTravIdCurrent( pObj ); + // traverse the TFO cone of the leaves (while skipping the edge) + // (a) mark the nodes in the cone using the current TravId + // (b) collect the nodes that have external fanouts into p->vFanoutRoots + while ( Abc_NtkRRTfo_int(p->vFaninLeaves, p->vFanoutRoots, LevelMax, pEdgeFanin, pEdgeFanout) ); + + // mark the fanout roots + Vec_PtrForEachEntry( p->vFanoutRoots, pObj, i ) + pObj->fMarkA = 1; + // collect roots reachable from the fanout (p->vRoots) + RetValue = Abc_NtkRRTfo_rec( pEdgeFanout, p->vRoots, LevelMax + 1 ); + // unmark the fanout roots + Vec_PtrForEachEntry( p->vFanoutRoots, pObj, i ) + pObj->fMarkA = 0; + + // return if the window is infeasible + if ( RetValue == 0 ) + return 0; + + // collect the DFS-ordered new cone (p->vCone) and new leaves (p->vLeaves) + // using the previous marks coming from the TFO cone + Abc_NtkIncrementTravId( p->pNtk ); + Vec_PtrForEachEntry( p->vRoots, pObj, i ) + Abc_NtkRRTfi_rec( pObj, p->vLeaves, p->vCone, LevelMin ); + + // create a new network + p->pWnd = Abc_NtkWindow( p->pNtk, p->vLeaves, p->vCone, p->vRoots ); + return 1; +} + +/**Function************************************************************* + + Synopsis [Marks the nodes in the TFI and collects their leaves.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +int Abc_NtkRRTfi_int( Vec_Ptr_t * vLeaves, int LevelLimit ) +{ + Abc_Obj_t * pObj, * pNext; + int i, k, LevelMax, nSize; + assert( LevelLimit >= 0 ); + // find the maximum level of leaves + LevelMax = 0; + Vec_PtrForEachEntry( vLeaves, pObj, i ) + if ( LevelMax < (int)pObj->Level ) + LevelMax = pObj->Level; + // if the nodes are all PIs, LevelMax == 0 + if ( LevelMax <= LevelLimit ) + return 0; + // expand the nodes with the minimum level + nSize = Vec_PtrSize(vLeaves); + Vec_PtrForEachEntryStop( vLeaves, pObj, i, nSize ) + { + if ( LevelMax != (int)pObj->Level ) + continue; + Abc_ObjForEachFanin( pObj, pNext, k ) + { + if ( Abc_NodeIsTravIdCurrent(pNext) ) + continue; + Abc_NodeSetTravIdCurrent( pNext ); + Vec_PtrPush( vLeaves, pNext ); + } + } + // remove old nodes (cannot remove a PI) + k = 0; + Vec_PtrForEachEntry( vLeaves, pObj, i ) + { + if ( LevelMax == (int)pObj->Level ) + continue; + Vec_PtrWriteEntry( vLeaves, k++, pObj ); + } + Vec_PtrShrink( vLeaves, k ); + if ( Vec_PtrSize(vLeaves) > 2000 ) + return 0; + return 1; +} + +/**Function************************************************************* + + Synopsis [Marks the nodes in the TFO and collects their roots.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +int Abc_NtkRRTfo_int( Vec_Ptr_t * vLeaves, Vec_Ptr_t * vRoots, int LevelLimit, Abc_Obj_t * pEdgeFanin, Abc_Obj_t * pEdgeFanout ) +{ + Abc_Obj_t * pObj, * pNext; + int i, k, LevelMin, nSize, fObjIsRoot; + // find the minimum level of leaves + LevelMin = ABC_INFINITY; + Vec_PtrForEachEntry( vLeaves, pObj, i ) + if ( LevelMin > (int)pObj->Level ) + LevelMin = pObj->Level; + // if the minimum level exceed the limit, we are done + if ( LevelMin > LevelLimit ) + return 0; + // expand the nodes with the minimum level + nSize = Vec_PtrSize(vLeaves); + Vec_PtrForEachEntryStop( vLeaves, pObj, i, nSize ) + { + if ( LevelMin != (int)pObj->Level ) + continue; + fObjIsRoot = 0; + Abc_ObjForEachFanout( pObj, pNext, k ) + { + // check if the fanout is outside of the cone + if ( Abc_ObjIsCo(pNext) || pNext->Level > (unsigned)LevelLimit ) + { + fObjIsRoot = 1; + continue; + } + // skip the edge under check + if ( pObj == pEdgeFanin && pNext == pEdgeFanout ) + continue; + // skip the visited fanouts + if ( Abc_NodeIsTravIdCurrent(pNext) ) + continue; + Abc_NodeSetTravIdCurrent( pNext ); + Vec_PtrPush( vLeaves, pNext ); + } + if ( fObjIsRoot ) + Vec_PtrPush( vRoots, pObj ); + } + // remove old nodes + k = 0; + Vec_PtrForEachEntry( vLeaves, pObj, i ) + { + if ( LevelMin == (int)pObj->Level ) + continue; + Vec_PtrWriteEntry( vLeaves, k++, pObj ); + } + Vec_PtrShrink( vLeaves, k ); + if ( Vec_PtrSize(vLeaves) > 2000 ) + return 0; + return 1; +} + +/**Function************************************************************* + + Synopsis [Collects the roots in the TFO of the node.] + + Description [Note that this procedure can be improved by + marking and skipping the visited nodes.] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +int Abc_NtkRRTfo_rec( Abc_Obj_t * pNode, Vec_Ptr_t * vRoots, int LevelLimit ) +{ + Abc_Obj_t * pFanout; + int i; + // if we encountered a node outside of the TFO cone of the fanins, quit + if ( Abc_ObjIsCo(pNode) || pNode->Level > (unsigned)LevelLimit ) + return 0; + // if we encountered a node on the boundary, add it to the roots + if ( pNode->fMarkA ) + { + Vec_PtrPushUnique( vRoots, pNode ); + return 1; + } + // mark the node with the current TravId (needed to have all internal nodes marked) + Abc_NodeSetTravIdCurrent( pNode ); + // traverse the fanouts + Abc_ObjForEachFanout( pNode, pFanout, i ) + if ( !Abc_NtkRRTfo_rec( pFanout, vRoots, LevelLimit ) ) + return 0; + return 1; +} + +/**Function************************************************************* + + Synopsis [Collects the leaves and cone of the roots.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Abc_NtkRRTfi_rec( Abc_Obj_t * pNode, Vec_Ptr_t * vLeaves, Vec_Ptr_t * vCone, int LevelLimit ) +{ + Abc_Obj_t * pFanin; + int i; + // skip visited nodes + if ( Abc_NodeIsTravIdCurrent(pNode) ) + return; + // add node to leaves if it is not in TFI cone of the leaves (marked before) or below the limit + if ( !Abc_NodeIsTravIdPrevious(pNode) || (int)pNode->Level <= LevelLimit ) + { + Abc_NodeSetTravIdCurrent( pNode ); + Vec_PtrPush( vLeaves, pNode ); + return; + } + // mark the node as visited + Abc_NodeSetTravIdCurrent( pNode ); + // call for the node's fanins + Abc_ObjForEachFanin( pNode, pFanin, i ) + Abc_NtkRRTfi_rec( pFanin, vLeaves, vCone, LevelLimit ); + // add the node to the cone in topological order + Vec_PtrPush( vCone, pNode ); +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Abc_Ntk_t * Abc_NtkWindow( Abc_Ntk_t * pNtk, Vec_Ptr_t * vLeaves, Vec_Ptr_t * vCone, Vec_Ptr_t * vRoots ) +{ + Abc_Ntk_t * pNtkNew; + Abc_Obj_t * pObj; + int fCheck = 1; + int i; + assert( Abc_NtkIsStrash(pNtk) ); + // start the network + pNtkNew = Abc_NtkAlloc( pNtk->ntkType, pNtk->ntkFunc, 1 ); + // duplicate the name and the spec + pNtkNew->pName = Extra_UtilStrsav( "temp" ); + // map the constant nodes + Abc_AigConst1(pNtk)->pCopy = Abc_AigConst1(pNtkNew); + // create and map the PIs + Vec_PtrForEachEntry( vLeaves, pObj, i ) + pObj->pCopy = Abc_NtkCreatePi(pNtkNew); + // copy the AND gates + Vec_PtrForEachEntry( vCone, pObj, i ) + pObj->pCopy = Abc_AigAnd( pNtkNew->pManFunc, Abc_ObjChild0Copy(pObj), Abc_ObjChild1Copy(pObj) ); + // compare the number of nodes before and after + if ( Vec_PtrSize(vCone) != Abc_NtkNodeNum(pNtkNew) ) + printf( "Warning: Structural hashing during windowing reduced %d nodes (this is a bug).\n", + Vec_PtrSize(vCone) - Abc_NtkNodeNum(pNtkNew) ); + // create the POs + Vec_PtrForEachEntry( vRoots, pObj, i ) + { + assert( !Abc_ObjIsComplement(pObj->pCopy) ); + Abc_ObjAddFanin( Abc_NtkCreatePo(pNtkNew), pObj->pCopy ); + } + // add the PI/PO names + Abc_NtkAddDummyPiNames( pNtkNew ); + Abc_NtkAddDummyPoNames( pNtkNew ); + Abc_NtkAddDummyAssertNames( pNtkNew ); + // check + if ( fCheck && !Abc_NtkCheck( pNtkNew ) ) + { + printf( "Abc_NtkWindow: The network check has failed.\n" ); + return NULL; + } + return pNtkNew; +} + + +/**Function************************************************************* + + Synopsis [Starts simulation to detect non-redundant edges.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Abc_NtkRRSimulateStart( Abc_Ntk_t * pNtk ) +{ + Abc_Obj_t * pObj; + unsigned uData, uData0, uData1; + int i; + Abc_AigConst1(pNtk)->pData = (void *)~((unsigned)0); + Abc_NtkForEachCi( pNtk, pObj, i ) + pObj->pData = (void *)SIM_RANDOM_UNSIGNED; + Abc_NtkForEachNode( pNtk, pObj, i ) + { + if ( i == 0 ) continue; + uData0 = (unsigned)Abc_ObjFanin0(pObj)->pData; + uData1 = (unsigned)Abc_ObjFanin1(pObj)->pData; + uData = Abc_ObjFaninC0(pObj)? ~uData0 : uData0; + uData &= Abc_ObjFaninC1(pObj)? ~uData1 : uData1; + assert( pObj->pData == NULL ); + pObj->pData = (void *)uData; + } +} + +/**Function************************************************************* + + Synopsis [Stops simulation to detect non-redundant edges.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Abc_NtkRRSimulateStop( Abc_Ntk_t * pNtk ) +{ + Abc_Obj_t * pObj; + int i; + Abc_NtkForEachObj( pNtk, pObj, i ) + pObj->pData = NULL; +} + + + + + + + +static void Sim_TraverseNodes_rec( Abc_Obj_t * pRoot, Vec_Str_t * vTargets, Vec_Ptr_t * vNodes ); +static void Sim_CollectNodes_rec( Abc_Obj_t * pRoot, Vec_Ptr_t * vField ); +static void Sim_SimulateCollected( Vec_Str_t * vTargets, Vec_Ptr_t * vNodes, Vec_Ptr_t * vField ); + +/**Function************************************************************* + + Synopsis [Simulation to detect non-redundant edges.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Vec_Str_t * Abc_NtkRRSimulate( Abc_Ntk_t * pNtk ) +{ + Vec_Ptr_t * vNodes, * vField; + Vec_Str_t * vTargets; + Abc_Obj_t * pObj; + unsigned uData, uData0, uData1; + int PrevCi, Phase, i, k; + + // start the candidates + vTargets = Vec_StrStart( Abc_NtkObjNumMax(pNtk) + 1 ); + Abc_NtkForEachNode( pNtk, pObj, i ) + { + Phase = ((Abc_ObjFanoutNum(Abc_ObjFanin1(pObj)) > 1) << 1); + Phase |= (Abc_ObjFanoutNum(Abc_ObjFanin0(pObj)) > 1); + Vec_StrWriteEntry( vTargets, pObj->Id, (char)Phase ); + } + + // simulate patters and store them in copy + Abc_AigConst1(pNtk)->pCopy = (Abc_Obj_t *)~((unsigned)0); + Abc_NtkForEachCi( pNtk, pObj, i ) + pObj->pCopy = (Abc_Obj_t *)SIM_RANDOM_UNSIGNED; + Abc_NtkForEachNode( pNtk, pObj, i ) + { + if ( i == 0 ) continue; + uData0 = (unsigned)Abc_ObjFanin0(pObj)->pData; + uData1 = (unsigned)Abc_ObjFanin1(pObj)->pData; + uData = Abc_ObjFaninC0(pObj)? ~uData0 : uData0; + uData &= Abc_ObjFaninC1(pObj)? ~uData1 : uData1; + pObj->pCopy = (Abc_Obj_t *)uData; + } + // store the result in data + Abc_NtkForEachCo( pNtk, pObj, i ) + { + uData0 = (unsigned)Abc_ObjFanin0(pObj)->pData; + if ( Abc_ObjFaninC0(pObj) ) + pObj->pData = (void *)~uData0; + else + pObj->pData = (void *)uData0; + } + + // refine the candidates + for ( PrevCi = 0; PrevCi < Abc_NtkCiNum(pNtk); PrevCi = i ) + { + vNodes = Vec_PtrAlloc( 10 ); + Abc_NtkIncrementTravId( pNtk ); + for ( i = PrevCi; i < Abc_NtkCiNum(pNtk); i++ ) + { + Sim_TraverseNodes_rec( Abc_NtkCi(pNtk, i), vTargets, vNodes ); + if ( Vec_PtrSize(vNodes) > 128 ) + break; + } + // collect the marked nodes in the topological order + vField = Vec_PtrAlloc( 10 ); + Abc_NtkIncrementTravId( pNtk ); + Abc_NtkForEachCo( pNtk, pObj, k ) + Sim_CollectNodes_rec( pObj, vField ); + + // simulate these nodes + Sim_SimulateCollected( vTargets, vNodes, vField ); + // prepare for the next loop + Vec_PtrFree( vNodes ); + } + + // clean + Abc_NtkForEachObj( pNtk, pObj, i ) + pObj->pData = NULL; + return vTargets; +} + +/**Function************************************************************* + + Synopsis [Collects nodes starting from the given node.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Sim_TraverseNodes_rec( Abc_Obj_t * pRoot, Vec_Str_t * vTargets, Vec_Ptr_t * vNodes ) +{ + Abc_Obj_t * pFanout; + char Entry; + int k; + if ( Abc_NodeIsTravIdCurrent(pRoot) ) + return; + Abc_NodeSetTravIdCurrent( pRoot ); + // save the reached targets + Entry = Vec_StrEntry(vTargets, pRoot->Id); + if ( Entry & 1 ) + Vec_PtrPush( vNodes, Abc_ObjNot(pRoot) ); + if ( Entry & 2 ) + Vec_PtrPush( vNodes, pRoot ); + // explore the fanouts + Abc_ObjForEachFanout( pRoot, pFanout, k ) + Sim_TraverseNodes_rec( pFanout, vTargets, vNodes ); +} + +/**Function************************************************************* + + Synopsis [Collects nodes starting from the given node.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Sim_CollectNodes_rec( Abc_Obj_t * pRoot, Vec_Ptr_t * vField ) +{ + Abc_Obj_t * pFanin; + int i; + if ( Abc_NodeIsTravIdCurrent(pRoot) ) + return; + if ( !Abc_NodeIsTravIdPrevious(pRoot) ) + return; + Abc_NodeSetTravIdCurrent( pRoot ); + Abc_ObjForEachFanin( pRoot, pFanin, i ) + Sim_CollectNodes_rec( pFanin, vField ); + if ( !Abc_ObjIsCo(pRoot) ) + pRoot->pData = (void *)Vec_PtrSize(vField); + Vec_PtrPush( vField, pRoot ); +} + +/**Function************************************************************* + + Synopsis [Simulate the given nodes.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Sim_SimulateCollected( Vec_Str_t * vTargets, Vec_Ptr_t * vNodes, Vec_Ptr_t * vField ) +{ + Abc_Obj_t * pObj, * pFanin0, * pFanin1, * pDisproved; + Vec_Ptr_t * vSims; + unsigned * pUnsigned, * pUnsignedF; + int i, k, Phase, fCompl; + // get simulation info + vSims = Sim_UtilInfoAlloc( Vec_PtrSize(vField), Vec_PtrSize(vNodes), 0 ); + // simulate the nodes + Vec_PtrForEachEntry( vField, pObj, i ) + { + if ( Abc_ObjIsCi(pObj) ) + { + pUnsigned = Vec_PtrEntry( vSims, i ); + for ( k = 0; k < Vec_PtrSize(vNodes); k++ ) + pUnsigned[k] = (unsigned)pObj->pCopy; + continue; + } + if ( Abc_ObjIsCo(pObj) ) + { + pUnsigned = Vec_PtrEntry( vSims, i ); + pUnsignedF = Vec_PtrEntry( vSims, (int)Abc_ObjFanin0(pObj)->pData ); + if ( Abc_ObjFaninC0(pObj) ) + for ( k = 0; k < Vec_PtrSize(vNodes); k++ ) + pUnsigned[k] = ~pUnsignedF[k]; + else + for ( k = 0; k < Vec_PtrSize(vNodes); k++ ) + pUnsigned[k] = pUnsignedF[k]; + // update targets + for ( k = 0; k < Vec_PtrSize(vNodes); k++ ) + { + if ( pUnsigned[k] == (unsigned)pObj->pData ) + continue; + pDisproved = Vec_PtrEntry( vNodes, k ); + fCompl = Abc_ObjIsComplement(pDisproved); + pDisproved = Abc_ObjRegular(pDisproved); + Phase = Vec_StrEntry( vTargets, pDisproved->Id ); + if ( fCompl ) + Phase = (Phase & 2); + else + Phase = (Phase & 1); + Vec_StrWriteEntry( vTargets, pDisproved->Id, (char)Phase ); + } + continue; + } + // simulate the node + pFanin0 = Abc_ObjFanin0(pObj); + pFanin1 = Abc_ObjFanin1(pObj); + } +} + + + +/* + { + unsigned uData; + if ( pFanin == Abc_ObjFanin0(pNode) ) + { + uData = (unsigned)Abc_ObjFanin1(pNode)->pData; + uData = Abc_ObjFaninC1(pNode)? ~uData : uData; + } + else if ( pFanin == Abc_ObjFanin1(pNode) ) + { + uData = (unsigned)Abc_ObjFanin0(pNode)->pData; + uData = Abc_ObjFaninC0(pNode)? ~uData : uData; + } + uData ^= (unsigned)pNode->pData; +// Extra_PrintBinary( stdout, &uData, 32 ); printf( "\n" ); + if ( Extra_WordCountOnes(uData) > 8 ) + continue; + } +*/ + +//////////////////////////////////////////////////////////////////////// +/// END OF FILE /// +//////////////////////////////////////////////////////////////////////// + + |