diff options
author | Alan Mishchenko <alanmi@berkeley.edu> | 2014-11-09 22:49:17 -0800 |
---|---|---|
committer | Alan Mishchenko <alanmi@berkeley.edu> | 2014-11-09 22:49:17 -0800 |
commit | 372a348c90eb3f13c2a366815d1406476a638c24 (patch) | |
tree | 1953198dcba51e0df0d5c65b2e6f00b35c09dcc0 | |
parent | 153e8887942387aa005dc5be9fd4b93a7cf3b86a (diff) | |
download | abc-372a348c90eb3f13c2a366815d1406476a638c24.tar.gz abc-372a348c90eb3f13c2a366815d1406476a638c24.tar.bz2 abc-372a348c90eb3f13c2a366815d1406476a638c24.zip |
Detecting full-adder chains and putting them into white boxes.
-rw-r--r-- | abclib.dsp | 4 | ||||
-rw-r--r-- | src/aig/gia/gia.h | 7 | ||||
-rw-r--r-- | src/aig/gia/giaFadds.c | 540 | ||||
-rw-r--r-- | src/aig/gia/giaTim.c | 76 | ||||
-rw-r--r-- | src/aig/gia/module.make | 1 | ||||
-rw-r--r-- | src/base/abci/abc.c | 60 |
6 files changed, 594 insertions, 94 deletions
@@ -3815,6 +3815,10 @@ SOURCE=.\src\aig\gia\giaEra2.c # End Source File # Begin Source File +SOURCE=.\src\aig\gia\giaFadds.c +# End Source File +# Begin Source File + SOURCE=.\src\aig\gia\giaFalse.c # End Source File # Begin Source File diff --git a/src/aig/gia/gia.h b/src/aig/gia/gia.h index 683c868a..ad65fcdc 100644 --- a/src/aig/gia/gia.h +++ b/src/aig/gia/gia.h @@ -719,6 +719,13 @@ static inline int Gia_ManAppendMux( Gia_Man_t * p, int iCtrl, int iData1, int iD int iTemp1 = Gia_ManAppendAnd( p, iCtrl, iData1 ); return Abc_LitNotCond( Gia_ManAppendAnd( p, Abc_LitNot(iTemp0), Abc_LitNot(iTemp1) ), 1 ); } +static inline int Gia_ManAppendMaj( Gia_Man_t * p, int iData0, int iData1, int iData2 ) +{ + int iTemp0 = Gia_ManAppendOr( p, iData1, iData2 ); + int iTemp1 = Gia_ManAppendAnd( p, iData0, iTemp0 ); + int iTemp2 = Gia_ManAppendAnd( p, iData1, iData2 ); + return Gia_ManAppendOr( p, iTemp1, iTemp2 ); +} static inline int Gia_ManAppendXor( Gia_Man_t * p, int iLit0, int iLit1 ) { return Gia_ManAppendMux( p, iLit0, Abc_LitNot(iLit1), iLit1 ); diff --git a/src/aig/gia/giaFadds.c b/src/aig/gia/giaFadds.c index d74eb577..4c2b9481 100644 --- a/src/aig/gia/giaFadds.c +++ b/src/aig/gia/giaFadds.c @@ -19,6 +19,8 @@ ***********************************************************************/ #include "gia.h" +#include "misc/vec/vecWec.h" +#include "misc/tim/tim.h" ABC_NAMESPACE_IMPL_START @@ -27,14 +29,63 @@ ABC_NAMESPACE_IMPL_START /// DECLARATIONS /// //////////////////////////////////////////////////////////////////////// +#define Dtc_ForEachCut( pList, pCut, i ) for ( i = 0, pCut = pList + 1; i < pList[0]; i++, pCut += pCut[0] + 1 ) +#define Dtc_ForEachFadd( vFadds, i ) for ( i = 0; i < Vec_IntSize(vFadds)/5; i++ ) + //////////////////////////////////////////////////////////////////////// /// FUNCTION DEFINITIONS /// //////////////////////////////////////////////////////////////////////// +/**Function************************************************************* + + Synopsis [Derive GIA with boxes containing adder-chains.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Gia_ManIllustrateBoxes( Gia_Man_t * p ) +{ + Tim_Man_t * pManTime = (Tim_Man_t *)p->pManTime; + int nBoxes = Tim_ManBoxNum( pManTime ); + int i, k, curCi, curCo, nBoxIns, nBoxOuts; + Gia_Obj_t * pObj; + // walk through the boxes + curCi = Tim_ManPiNum(pManTime); + curCo = 0; + for ( i = 0; i < Tim_ManBoxNum(pManTime); i++ ) + { + nBoxIns = Tim_ManBoxInputNum(pManTime, i); + nBoxOuts = Tim_ManBoxOutputNum(pManTime, i); + printf( "Box %4d [%d x %d] : ", i, nBoxIns, nBoxOuts ); + printf( "Input obj IDs = " ); + for ( k = 0; k < nBoxIns; k++ ) + { + pObj = Gia_ManCo( p, curCo + k ); + printf( "%d ", Gia_ObjId(p, pObj) ); + } + printf( " Output obj IDs = " ); + for ( k = 0; k < nBoxOuts; k++ ) + { + pObj = Gia_ManCi( p, curCi + k ); + printf( "%d ", Gia_ObjId(p, pObj) ); + } + curCo += nBoxIns; + curCi += nBoxOuts; + printf( "\n" ); + } + curCo += Tim_ManPoNum(pManTime); + // verify counts + assert( curCi == Gia_ManCiNum(p) ); + assert( curCo == Gia_ManCoNum(p) ); +} /**Function************************************************************* - Synopsis [] + Synopsis [Detecting FADDs in the AIG.] Description [] @@ -43,7 +94,6 @@ ABC_NAMESPACE_IMPL_START SeeAlso [] ***********************************************************************/ -#define Dtc_ForEachCut( pList, pCut, i ) for ( i = 0, pCut = pList + 1; i < pList[0]; i++, pCut += pCut[0] + 1 ) int Dtc_ManCutMergeOne( int * pCut0, int * pCut1, int * pCut ) { int i, k; @@ -108,21 +158,20 @@ void Dtc_ObjCleanTruth_rec( Gia_Obj_t * pObj ) Dtc_ObjCleanTruth_rec( Gia_ObjFanin0(pObj) ); Dtc_ObjCleanTruth_rec( Gia_ObjFanin1(pObj) ); } -int Dtc_ObjComputeTruth( Gia_Man_t * p, int iObj, int * pCut ) +int Dtc_ObjComputeTruth( Gia_Man_t * p, int iObj, int * pCut, int * pTruth ) { unsigned Truth, Truths[3] = { 0xAA, 0xCC, 0xF0 }; int i; for ( i = 1; i <= pCut[0]; i++ ) Gia_ManObj(p, pCut[i])->Value = Truths[i-1]; Truth = 0xFF & Dtc_ObjComputeTruth_rec( Gia_ManObj(p, iObj) ); Dtc_ObjCleanTruth_rec( Gia_ManObj(p, iObj) ); - if ( Truth == 0x69 || Truth == 0x96 ) + if ( pTruth ) + *pTruth = Truth; + if ( Truth == 0x96 || Truth == 0x69 ) return 1; - if ( Truth == 0x8E || Truth == 0x4D || Truth == 0x2B || Truth == 0xE8 || - Truth == 0x71 || Truth == 0xB2 || Truth == 0xD4 || Truth == 0x17 ) - { -// printf( "%2x ", Truth ); + if ( Truth == 0xE8 || Truth == 0xD4 || Truth == 0xB2 || Truth == 0x71 || + Truth == 0x17 || Truth == 0x2B || Truth == 0x4D || Truth == 0x8E ) return 2; - } return 0; } void Dtc_ManCutMerge( Gia_Man_t * p, int iObj, int * pList0, int * pList1, Vec_Int_t * vCuts, Vec_Int_t * vCutsXor, Vec_Int_t * vCutsMaj ) @@ -143,7 +192,7 @@ void Dtc_ManCutMerge( Gia_Man_t * p, int iObj, int * pList0, int * pList1, Vec_I Vec_IntPush( vCuts, pCut[c] ); if ( pCut[0] != 3 ) continue; - Type = Dtc_ObjComputeTruth( p, iObj, pCut ); + Type = Dtc_ObjComputeTruth( p, iObj, pCut, NULL ); if ( Type == 0 ) continue; vTemp = Type == 1 ? vCutsXor : vCutsMaj; @@ -152,7 +201,7 @@ void Dtc_ManCutMerge( Gia_Man_t * p, int iObj, int * pList0, int * pList1, Vec_I Vec_IntPush( vTemp, iObj ); } } -void Dtc_ManComputeCuts( Gia_Man_t * p, Vec_Int_t ** pvCutsXor, Vec_Int_t ** pvCutsMaj ) +void Dtc_ManComputeCuts( Gia_Man_t * p, Vec_Int_t ** pvCutsXor, Vec_Int_t ** pvCutsMaj, int fVerbose ) { Gia_Obj_t * pObj; int * pList0, * pList1, i, nCuts = 0; @@ -178,23 +227,14 @@ void Dtc_ManComputeCuts( Gia_Man_t * p, Vec_Int_t ** pvCutsXor, Vec_Int_t ** pvC Vec_IntAppend( vCuts, vTemp ); nCuts += Vec_IntSize( vTemp ); } - printf( "Nodes = %d. Cuts = %d. Cuts/Node = %.2f. Ints/Node = %.2f.\n", - Gia_ManAndNum(p), nCuts, 1.0*nCuts/Gia_ManAndNum(p), 1.0*Vec_IntSize(vCuts)/Gia_ManAndNum(p) ); + if ( fVerbose ) + printf( "Nodes = %d. Cuts = %d. Cuts/Node = %.2f. Ints/Node = %.2f.\n", + Gia_ManAndNum(p), nCuts, 1.0*nCuts/Gia_ManAndNum(p), 1.0*Vec_IntSize(vCuts)/Gia_ManAndNum(p) ); Vec_IntFree( vTemp ); Vec_IntFree( vCuts ); *pvCutsXor = vCutsXor; *pvCutsMaj = vCutsMaj; } -int Dtc_ManCompare( int * pCut0, int * pCut1 ) -{ - if ( pCut0[0] < pCut1[0] ) return -1; - if ( pCut0[0] > pCut1[0] ) return 1; - if ( pCut0[1] < pCut1[1] ) return -1; - if ( pCut0[1] > pCut1[1] ) return 1; - if ( pCut0[2] < pCut1[2] ) return -1; - if ( pCut0[2] > pCut1[2] ) return 1; - return 0; -} Vec_Int_t * Dtc_ManFindCommonCuts( Gia_Man_t * p, Vec_Int_t * vCutsXor, Vec_Int_t * vCutsMaj ) { int * pCuts0 = Vec_IntArray(vCutsXor); @@ -222,13 +262,13 @@ Vec_Int_t * Dtc_ManFindCommonCuts( Gia_Man_t * p, Vec_Int_t * vCutsXor, Vec_Int_ else if ( pCuts0[i] > pCuts1[i] ) pCuts1 += 4; } + assert( Vec_IntSize(vFadds) % 5 == 0 ); return vFadds; } void Dtc_ManPrintFadds( Vec_Int_t * vFadds ) { - int i, nObjs = Vec_IntSize(vFadds)/5; - assert( Vec_IntSize(vFadds) % 5 == 0 ); - for ( i = 0; i < nObjs; i++ ) + int i; + Dtc_ForEachFadd( vFadds, i ) { printf( "%6d : ", i ); printf( "%6d ", Vec_IntEntry(vFadds, 5*i+0) ); @@ -240,34 +280,213 @@ void Dtc_ManPrintFadds( Vec_Int_t * vFadds ) printf( "\n" ); } } -void Dtc_ManSortChains( Gia_Man_t * p, Vec_Int_t * vFadds ) +int Dtc_ManCompare( int * pCut0, int * pCut1 ) { - Vec_Int_t * vMap = Vec_IntStartFull( Gia_ManObjNum(p) ); - int i, iFadd, Count = 0, nObjs = Vec_IntSize(vFadds)/5; - assert( Vec_IntSize(vFadds) % 5 == 0 ); - for ( i = 0; i < nObjs; i++ ) + if ( pCut0[0] < pCut1[0] ) return -1; + if ( pCut0[0] > pCut1[0] ) return 1; + if ( pCut0[1] < pCut1[1] ) return -1; + if ( pCut0[1] > pCut1[1] ) return 1; + if ( pCut0[2] < pCut1[2] ) return -1; + if ( pCut0[2] > pCut1[2] ) return 1; + return 0; +} +int Dtc_ManCompare2( int * pCut0, int * pCut1 ) +{ + if ( pCut0[4] < pCut1[4] ) return -1; + if ( pCut0[4] > pCut1[4] ) return 1; + return 0; +} +// returns array of 5-tuples containing inputs/sum/cout of each full adder +Vec_Int_t * Gia_ManDetectFullAdders( Gia_Man_t * p, int fVerbose ) +{ + Vec_Int_t * vCutsXor, * vCutsMaj, * vFadds; + Dtc_ManComputeCuts( p, &vCutsXor, &vCutsMaj, fVerbose ); + qsort( Vec_IntArray(vCutsXor), Vec_IntSize(vCutsXor)/4, 16, (int (*)(const void *, const void *))Dtc_ManCompare ); + qsort( Vec_IntArray(vCutsMaj), Vec_IntSize(vCutsMaj)/4, 16, (int (*)(const void *, const void *))Dtc_ManCompare ); + vFadds = Dtc_ManFindCommonCuts( p, vCutsXor, vCutsMaj ); + qsort( Vec_IntArray(vFadds), Vec_IntSize(vFadds)/5, 20, (int (*)(const void *, const void *))Dtc_ManCompare2 ); + if ( fVerbose ) + printf( "XOR3 cuts = %d. MAJ cuts = %d. Fadds = %d.\n", Vec_IntSize(vCutsXor)/4, Vec_IntSize(vCutsMaj)/4, Vec_IntSize(vFadds)/5 ); + //Dtc_ManPrintFadds( vFadds ); + Vec_IntFree( vCutsXor ); + Vec_IntFree( vCutsMaj ); + return vFadds; +} + +/**Function************************************************************* + + Synopsis [Map each MAJ into the topmost MAJ of its chain.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +// maps MAJ nodes into FADD indexes +Vec_Int_t * Gia_ManCreateMap( Gia_Man_t * p, Vec_Int_t * vFadds ) +{ + Vec_Int_t * vMap = Vec_IntStartFull( Gia_ManObjNum(p) ); int i; + Dtc_ForEachFadd( vFadds, i ) Vec_IntWriteEntry( vMap, Vec_IntEntry(vFadds, 5*i+4), i ); - for ( i = 0; i < nObjs; i++ ) + return vMap; +} +// find chain length (for each MAJ, how many FADDs are rooted in its first input) +int Gia_ManFindChains_rec( Gia_Man_t * p, int iMaj, Vec_Int_t * vFadds, Vec_Int_t * vMap, Vec_Int_t * vLength ) +{ + assert( Vec_IntEntry(vMap, iMaj) >= 0 ); // MAJ + if ( Vec_IntEntry(vLength, iMaj) >= 0 ) + return Vec_IntEntry(vLength, iMaj); + assert( Gia_ObjIsAnd(Gia_ManObj(p, iMaj)) ); { - int fFound = 0; - if ( (iFadd = Vec_IntEntry( vMap, Vec_IntEntry(vFadds, 5*i+0) )) >= 0 ) - printf( "%d -> %d\n", iFadd, i ), fFound++; - if ( (iFadd = Vec_IntEntry( vMap, Vec_IntEntry(vFadds, 5*i+1) )) >= 0 ) - printf( "%d -> %d\n", iFadd, i ), fFound++; - if ( (iFadd = Vec_IntEntry( vMap, Vec_IntEntry(vFadds, 5*i+2) )) >= 0 ) - printf( "%d -> %d\n", iFadd, i ), fFound++; - if ( !fFound ) + int iFadd = Vec_IntEntry( vMap, iMaj ); + int iXor0 = Vec_IntEntry( vFadds, 5*iFadd+0 ); + int iXor1 = Vec_IntEntry( vFadds, 5*iFadd+1 ); + int iXor2 = Vec_IntEntry( vFadds, 5*iFadd+2 ); + int iLen0 = Vec_IntEntry( vMap, iXor0 ) == -1 ? 0 : Gia_ManFindChains_rec( p, iXor0, vFadds, vMap, vLength ); + int iLen1 = Vec_IntEntry( vMap, iXor1 ) == -1 ? 0 : Gia_ManFindChains_rec( p, iXor1, vFadds, vMap, vLength ); + int iLen2 = Vec_IntEntry( vMap, iXor2 ) == -1 ? 0 : Gia_ManFindChains_rec( p, iXor2, vFadds, vMap, vLength ); + int iLen = Abc_MaxInt( iLen0, Abc_MaxInt(iLen1, iLen2) ); + if ( iLen0 < iLen ) + { + if ( iLen == iLen1 ) + { + ABC_SWAP( int, Vec_IntArray(vFadds)[5*iFadd+0], Vec_IntArray(vFadds)[5*iFadd+1] ); + } + else if ( iLen == iLen2 ) + { + ABC_SWAP( int, Vec_IntArray(vFadds)[5*iFadd+0], Vec_IntArray(vFadds)[5*iFadd+2] ); + } + } + Vec_IntWriteEntry( vLength, iMaj, iLen + 1 ); + return iLen + 1; + } +} +// for each FADD find the longest chain and reorder its inputs +void Gia_ManFindChains( Gia_Man_t * p, Vec_Int_t * vFadds, Vec_Int_t * vMap ) +{ + int i; + // for each FADD find the longest chain rooted in it + Vec_Int_t * vLength = Vec_IntStartFull( Gia_ManObjNum(p) ); + Dtc_ForEachFadd( vFadds, i ) + Gia_ManFindChains_rec( p, Vec_IntEntry(vFadds, 5*i+4), vFadds, vMap, vLength ); + Vec_IntFree( vLength ); +} +// collect one carry-chain +void Gia_ManCollectOneChain( Gia_Man_t * p, Vec_Int_t * vFadds, int iFaddTop, Vec_Int_t * vMap, Vec_Int_t * vChain ) +{ + int iFadd; + Vec_IntClear( vChain ); + for ( iFadd = iFaddTop; iFadd >= 0 && + !Gia_ObjIsTravIdCurrentId(p, Vec_IntEntry(vFadds, 5*iFadd+3)) && + !Gia_ObjIsTravIdCurrentId(p, Vec_IntEntry(vFadds, 5*iFadd+4)); + iFadd = Vec_IntEntry(vMap, Vec_IntEntry(vFadds, 5*iFadd+0)) ) + { + Vec_IntPush( vChain, iFadd ); + } + Vec_IntReverseOrder( vChain ); +} +void Gia_ManMarkWithTravId_rec( Gia_Man_t * p, int Id ) +{ + Gia_Obj_t * pObj; + if ( Gia_ObjIsTravIdCurrentId(p, Id) ) + return; + Gia_ObjSetTravIdCurrentId(p, Id); + pObj = Gia_ManObj( p, Id ); + if ( Gia_ObjIsAnd(pObj) ) + Gia_ManMarkWithTravId_rec( p, Gia_ObjFaninId0(pObj, Id) ); + if ( Gia_ObjIsAnd(pObj) ) + Gia_ManMarkWithTravId_rec( p, Gia_ObjFaninId1(pObj, Id) ); +} +// returns mapping of each MAJ into the topmost elements of its chain +Vec_Wec_t * Gia_ManCollectTopmost( Gia_Man_t * p, Vec_Int_t * vFadds, Vec_Int_t * vMap, int nFaddMin ) +{ + int i, j, iFadd; + Vec_Int_t * vChain = Vec_IntAlloc( 100 ); + Vec_Wec_t * vChains = Vec_WecAlloc( Vec_IntSize(vFadds)/5 ); + // erase elements appearing as FADD inputs + Vec_Bit_t * vMarksTop = Vec_BitStart( Vec_IntSize(vFadds)/5 ); + Dtc_ForEachFadd( vFadds, i ) + if ( (iFadd = Vec_IntEntry(vMap, Vec_IntEntry(vFadds, 5*i+0))) >= 0 ) + Vec_BitWriteEntry( vMarksTop, iFadd, 1 ); + // compress the remaining ones + Gia_ManIncrementTravId( p ); + Dtc_ForEachFadd( vFadds, i ) + { + if ( Vec_BitEntry(vMarksTop, i) ) + continue; + Gia_ManCollectOneChain( p, vFadds, i, vMap, vChain ); + if ( Vec_IntSize(vChain) < nFaddMin ) + continue; + Vec_IntAppend( Vec_WecPushLevel(vChains), vChain ); + Vec_IntForEachEntry( vChain, iFadd, j ) + { + assert( !Gia_ObjIsTravIdCurrentId(p, Vec_IntEntry(vFadds, 5*iFadd+3)) ); + assert( !Gia_ObjIsTravIdCurrentId(p, Vec_IntEntry(vFadds, 5*iFadd+4)) ); + Gia_ManMarkWithTravId_rec( p, Vec_IntEntry(vFadds, 5*iFadd+3) ); + Gia_ManMarkWithTravId_rec( p, Vec_IntEntry(vFadds, 5*iFadd+4) ); + } + } + // cleanup + Vec_BitFree( vMarksTop ); + Vec_IntFree( vChain ); + return vChains; +} +// prints chains beginning in majority nodes contained in vTops +void Gia_ManPrintChains( Gia_Man_t * p, Vec_Int_t * vFadds, Vec_Int_t * vMap, Vec_Wec_t * vChains ) +{ + Vec_Int_t * vChain; + int i, k, iFadd, Count = 0; + Vec_WecForEachLevel( vChains, vChain, i ) + { + Count += Vec_IntSize(vChain); + if ( i < 10 ) + { + printf( "Chain %4d : %4d ", i, Vec_IntSize(vChain) ); + Vec_IntForEachEntry( vChain, iFadd, k ) + { + printf( "%d(%d) ", iFadd, Vec_IntEntry(vFadds, 5*iFadd+4) ); + if ( k != Vec_IntSize(vChain) - 1 ) + printf( "-> " ); + if ( k > 6 ) + { + printf( "..." ); + break; + } + } printf( "\n" ); - if ( fFound > 1 ) - Count++; + } + else if ( i == 10 ) + printf( "...\n" ); + } -// printf( "%d \n", Count ); - Vec_IntFree( vMap ); + printf( "Total chains = %d. Total full-adders = %d.\n", Vec_WecSize(vChains), Count ); +} +// map SUM bits and topmost MAJ into topmost FADD number +Vec_Int_t * Gia_ManFindMapping( Gia_Man_t * p, Vec_Int_t * vFadds, Vec_Int_t * vMap, Vec_Wec_t * vChains ) +{ + Vec_Int_t * vChain; + int i, k, iFadd; + Vec_Int_t * vMap2Chain = Vec_IntStartFull( Gia_ManObjNum(p) ); + Vec_WecForEachLevel( vChains, vChain, i ) + { + Vec_IntForEachEntry( vChain, iFadd, k ) + { + //printf( "Chain %d: setting SUM %d (obj %d)\n", i, k, Vec_IntEntry(vFadds, 5*iFadd+3) ); + assert( Vec_IntEntry(vMap2Chain, Vec_IntEntry(vFadds, 5*iFadd+3)) == -1 ); + Vec_IntWriteEntry( vMap2Chain, Vec_IntEntry(vFadds, 5*iFadd+3), i ); + } + //printf( "Chain %d: setting CARRY (obj %d)\n", i, Vec_IntEntry(vFadds, 5*iFadd+4) ); + assert( Vec_IntEntry(vMap2Chain, Vec_IntEntry(vFadds, 5*iFadd+4)) == -1 ); + Vec_IntWriteEntry( vMap2Chain, Vec_IntEntry(vFadds, 5*iFadd+4), i ); + } + return vMap2Chain; } /**Function************************************************************* - Synopsis [] + Synopsis [Derive GIA with boxes containing adder-chains.] Description [] @@ -276,19 +495,228 @@ void Dtc_ManSortChains( Gia_Man_t * p, Vec_Int_t * vFadds ) SeeAlso [] ***********************************************************************/ -void Gia_ManDetectCarryChains( Gia_Man_t * p ) +Vec_Int_t * Gia_ManCollectTruthTables( Gia_Man_t * p, Vec_Int_t * vFadds ) { - Vec_Int_t * vCutsXor, * vCutsMaj, * vFadds; - Dtc_ManComputeCuts( p, &vCutsXor, &vCutsMaj ); - qsort( Vec_IntArray(vCutsXor), Vec_IntSize(vCutsXor)/4, 16, (int (*)(const void *, const void *))Dtc_ManCompare ); - qsort( Vec_IntArray(vCutsMaj), Vec_IntSize(vCutsMaj)/4, 16, (int (*)(const void *, const void *))Dtc_ManCompare ); - vFadds = Dtc_ManFindCommonCuts( p, vCutsXor, vCutsMaj ); - printf( "XOR3 cuts = %d. MAJ cuts = %d. Fadds = %d.\n", Vec_IntSize(vCutsXor)/4, Vec_IntSize(vCutsMaj)/4, Vec_IntSize(vFadds)/5 ); -// Dtc_ManPrintFadds( vFadds ); - Dtc_ManSortChains( p, vFadds ); - Vec_IntFree( vCutsXor ); - Vec_IntFree( vCutsMaj ); + int i, k, Type, Truth, pCut[4] = {3}; + Vec_Int_t * vTruths = Vec_IntAlloc( 2*Vec_IntSize(vFadds)/5 ); + Gia_ManCleanValue( p ); + Dtc_ForEachFadd( vFadds, i ) + { + for ( k = 0; k < 3; k++ ) + pCut[k+1] = Vec_IntEntry( vFadds, 5*i+k ); + Type = Dtc_ObjComputeTruth( p, Vec_IntEntry(vFadds, 5*i+3), pCut, &Truth ); + assert( Type == 1 ); + Vec_IntPush( vTruths, Truth ); + Type = Dtc_ObjComputeTruth( p, Vec_IntEntry(vFadds, 5*i+4), pCut, &Truth ); + assert( Type == 2 ); + Vec_IntPush( vTruths, Truth ); + } + return vTruths; +} +float * Gia_ManGenerateDelayTableFloat( int nIns, int nOuts ) +{ + int i, Total = nIns * nOuts; + float * pDelayTable = ABC_ALLOC( float, Total + 3 ); + pDelayTable[0] = 0; + pDelayTable[1] = nIns; + pDelayTable[2] = nOuts; + for ( i = 0; i < Total; i++ ) + pDelayTable[i+3] = 1; + pDelayTable[i+3 - nIns] = -ABC_INFINITY; + return pDelayTable; +} +Tim_Man_t * Gia_ManGenerateTim( int nPis, int nPos, int nBoxes, int nIns, int nOuts ) +{ + Tim_Man_t * pMan; + int i, curPi, curPo; + Vec_Ptr_t * vDelayTables = Vec_PtrAlloc( 1 ); + Vec_PtrPush( vDelayTables, Gia_ManGenerateDelayTableFloat(nIns, nOuts) ); + pMan = Tim_ManStart( nPis + nOuts * nBoxes, nPos + nIns * nBoxes ); + Tim_ManSetDelayTables( pMan, vDelayTables ); + curPi = nPis; + curPo = 0; + for ( i = 0; i < nBoxes; i++ ) + { + Tim_ManCreateBox( pMan, curPo, nIns, curPi, nOuts, 0 ); + curPi += nOuts; + curPo += nIns; + } + curPo += nPos; + assert( curPi == Tim_ManCiNum(pMan) ); + assert( curPo == Tim_ManCoNum(pMan) ); + //Tim_ManPrint( pMan ); + return pMan; +} +Gia_Man_t * Gia_ManGenerateExtraAig( int nBoxes, int nIns, int nOuts ) +{ + Gia_Man_t * pNew = Gia_ManStart( nBoxes * 20 ); + int i, k, pInLits[16], pOutLits[16]; + assert( nIns < 16 && nOuts < 16 ); + for ( i = 0; i < nIns; i++ ) + pInLits[i] = Gia_ManAppendCi( pNew ); + pOutLits[0] = Gia_ManAppendXor( pNew, Gia_ManAppendXor(pNew, pInLits[0], pInLits[1]), pInLits[2] ); + pOutLits[1] = Gia_ManAppendMaj( pNew, pInLits[0], pInLits[1], pInLits[2] ); + for ( i = 0; i < nBoxes; i++ ) + for ( k = 0; k < nOuts; k++ ) + Gia_ManAppendCo( pNew, pOutLits[k] ); + return pNew; +} +void Gia_ManDupFadd( Gia_Man_t * pNew, Gia_Man_t * p, Vec_Int_t * vChain, Vec_Int_t * vFadds, Vec_Int_t * vMap, Vec_Wec_t * vChains, Vec_Int_t * vMap2Chain, Vec_Int_t * vTruths ) +{ + extern void Gia_ManDupWithFaddBoxes_rec( Gia_Man_t * pNew, Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vFadds, Vec_Int_t * vMap, Vec_Wec_t * vChains, Vec_Int_t * vMap2Chain, Vec_Int_t * vTruths ); + int i, k, iFadd, iCiLit, pLits[3]; + Gia_Obj_t * pObj; + // construct FADD inputs + Vec_IntForEachEntry( vChain, iFadd, i ) + for ( k = 0; k < 3; k++ ) + { + if ( i && !k ) continue; + pObj = Gia_ManObj( p, Vec_IntEntry(vFadds, 5*iFadd+k) ); + Gia_ManDupWithFaddBoxes_rec( pNew, p, pObj, vFadds, vMap, vChains, vMap2Chain, vTruths ); + } + // construct boxes + iCiLit = 0; + Vec_IntForEachEntry( vChain, iFadd, i ) + { + int iXorTruth = Vec_IntEntry( vTruths, 2*iFadd+0 ); + int iMajTruth = Vec_IntEntry( vTruths, 2*iFadd+1 ); + for ( k = 0; k < 3; k++ ) + { + pObj = Gia_ManObj( p, Vec_IntEntry(vFadds, 5*iFadd+k) ); + pLits[k] = (!k && iCiLit) ? iCiLit : pObj->Value; + assert( pLits[k] >= 0 ); + } + // normalize truth table + // if ( Truth == 0xE8 || Truth == 0xD4 || Truth == 0xB2 || Truth == 0x71 || + // Truth == 0x17 || Truth == 0x2B || Truth == 0x4D || Truth == 0x8E ) + if ( iMajTruth == 0x4D ) + pLits[0] = Abc_LitNot(pLits[0]), iMajTruth = 0x8E, iXorTruth = 0xFF & ~iXorTruth; + else if ( iMajTruth == 0xD4 ) + pLits[0] = Abc_LitNot(pLits[0]), iMajTruth = 0xE8, iXorTruth = 0xFF & ~iXorTruth; + else if ( iMajTruth == 0x2B ) + pLits[1] = Abc_LitNot(pLits[1]), iMajTruth = 0x8E, iXorTruth = 0xFF & ~iXorTruth; + else if ( iMajTruth == 0xB2 ) + pLits[1] = Abc_LitNot(pLits[1]), iMajTruth = 0xE8, iXorTruth = 0xFF & ~iXorTruth; + if ( iMajTruth == 0x8E ) + pLits[2] = Abc_LitNot(pLits[2]), iMajTruth = 0xE8, iXorTruth = 0xFF & ~iXorTruth; + else if ( iMajTruth == 0x71 ) + pLits[2] = Abc_LitNot(pLits[2]), iMajTruth = 0x17, iXorTruth = 0xFF & ~iXorTruth; + else assert( iMajTruth == 0xE8 || iMajTruth == 0x17 ); + // normalize carry-in + if ( Abc_LitIsCompl(pLits[0]) ) + { + for ( k = 0; k < 3; k++ ) + pLits[k] = Abc_LitNot(pLits[k]); + iXorTruth = 0xFF & ~iXorTruth; + iMajTruth = 0xFF & ~iMajTruth; + } + // add COs + assert( !Abc_LitIsCompl(pLits[0]) ); + for ( k = 0; k < 3; k++ ) + Gia_ManAppendCo( pNew, pLits[k] ); + // create CI + assert( iXorTruth == 0x96 || iXorTruth == 0x69 ); + pObj = Gia_ManObj( p, Vec_IntEntry(vFadds, 5*iFadd+3) ); + pObj->Value = Abc_LitNotCond( Gia_ManAppendCi(pNew), (int)(iXorTruth == 0x69) ); + // create CI + assert( iMajTruth == 0xE8 || iMajTruth == 0x17 ); + iCiLit = Abc_LitNotCond( Gia_ManAppendCi(pNew), (int)(iMajTruth == 0x17) ); + } + // assign carry out + assert( iFadd == Vec_IntEntryLast(vChain) ); + pObj = Gia_ManObj( p, Vec_IntEntry(vFadds, 5*iFadd+4) ); + pObj->Value = iCiLit; +} +void Gia_ManDupWithFaddBoxes_rec( Gia_Man_t * pNew, Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vFadds, Vec_Int_t * vMap, Vec_Wec_t * vChains, Vec_Int_t * vMap2Chain, Vec_Int_t * vTruths ) +{ + int iChain; + if ( ~pObj->Value ) + return; + assert( Gia_ObjIsAnd(pObj) ); + iChain = Vec_IntEntry( vMap2Chain, Gia_ObjId(p, pObj) ); +/* + assert( iChain == -1 ); + if ( iChain >= 0 ) + { + Gia_ManDupFadd( pNew, p, Vec_WecEntry(vChains, iChain), vFadds, vMap, vChains, vMap2Chain, vTruths ); + assert( ~pObj->Value ); + return; + } +*/ + Gia_ManDupWithFaddBoxes_rec( pNew, p, Gia_ObjFanin0(pObj), vFadds, vMap, vChains, vMap2Chain, vTruths ); + Gia_ManDupWithFaddBoxes_rec( pNew, p, Gia_ObjFanin1(pObj), vFadds, vMap, vChains, vMap2Chain, vTruths ); + pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); +} +Gia_Man_t * Gia_ManDupWithFaddBoxes( Gia_Man_t * p, int nFaddMin, int fVerbose ) +{ + Gia_Man_t * pNew, * pTemp; + Vec_Int_t * vFadds, * vMap, * vMap2Chain, * vTruths, * vChain; + Vec_Wec_t * vChains; + Gia_Obj_t * pObj; + int i, nBoxes; + + // detect FADDs + vFadds = Gia_ManDetectFullAdders( p, fVerbose ); + assert( Vec_IntSize(vFadds) % 5 == 0 ); + // map MAJ into its FADD + vMap = Gia_ManCreateMap( p, vFadds ); + // for each FADD, find the longest chain and reorder its inputs + Gia_ManFindChains( p, vFadds, vMap ); + // returns the set of topmost MAJ nodes + vChains = Gia_ManCollectTopmost( p, vFadds, vMap, nFaddMin ); + if ( fVerbose ) + Gia_ManPrintChains( p, vFadds, vMap, vChains ); + if ( Vec_WecSize(vChains) == 0 ) + { + Vec_IntFree( vFadds ); + Vec_IntFree( vMap ); + Vec_WecFree( vChains ); + return Gia_ManDup( p ); + } + // returns mapping of each MAJ into the topmost elements of its chain + vMap2Chain = Gia_ManFindMapping( p, vFadds, vMap, vChains ); + // compute truth tables for FADDs + vTruths = Gia_ManCollectTruthTables( p, vFadds ); + + // duplicate + Gia_ManFillValue( p ); + pNew = Gia_ManStart( Gia_ManObjNum(p) ); + pNew->pName = Abc_UtilStrsav( p->pName ); + pNew->pSpec = Abc_UtilStrsav( p->pSpec ); + Gia_ManConst0(p)->Value = 0; + Gia_ManForEachCi( p, pObj, i ) + pObj->Value = Gia_ManAppendCi( pNew ); + Vec_WecForEachLevel( vChains, vChain, i ) + Gia_ManDupFadd( pNew, p, vChain, vFadds, vMap, vChains, vMap2Chain, vTruths ); + Gia_ManForEachCo( p, pObj, i ) + Gia_ManDupWithFaddBoxes_rec( pNew, p, Gia_ObjFanin0(pObj), vFadds, vMap, vChains, vMap2Chain, vTruths ); + Gia_ManForEachCo( p, pObj, i ) + Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) ); + Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) ); + assert( !Gia_ManHasDangling(pNew) ); + + // cleanup Vec_IntFree( vFadds ); + Vec_IntFree( vMap ); + Vec_WecFree( vChains ); + Vec_IntFree( vMap2Chain ); + Vec_IntFree( vTruths ); + + // normalize + pNew = Gia_ManDupNormalize( pTemp = pNew ); + Gia_ManStop( pTemp ); + + // other information + nBoxes = (Gia_ManCiNum(pNew) - Gia_ManCiNum(p)) / 2; + assert( nBoxes == (Gia_ManCoNum(pNew) - Gia_ManCoNum(p)) / 3 ); + pNew->pManTime = Gia_ManGenerateTim( Gia_ManCiNum(p), Gia_ManCoNum(p), nBoxes, 3, 2 ); + pNew->pAigExtra = Gia_ManGenerateExtraAig( nBoxes, 3, 2 ); + + //pNew = Gia_ManDupCollapse( pTemp = pNew, pNew->pAigExtra, NULL ); + //Gia_ManStop( pTemp ); + + //Gia_ManIllustrateBoxes( pNew ); + return pNew; } //////////////////////////////////////////////////////////////////////// diff --git a/src/aig/gia/giaTim.c b/src/aig/gia/giaTim.c index 290cae7d..12c379c0 100644 --- a/src/aig/gia/giaTim.c +++ b/src/aig/gia/giaTim.c @@ -117,7 +117,7 @@ Vec_Int_t * Gia_ManOrderWithBoxes( Gia_Man_t * p ) // include primary inputs for ( i = 0; i < Tim_ManPiNum(pManTime); i++ ) { - pObj = Gia_ManPi( p, i ); + pObj = Gia_ManCi( p, i ); Vec_IntPush( vNodes, Gia_ObjId(p, pObj) ); Gia_ObjSetTravIdCurrent( p, pObj ); assert( Gia_ObjId(p, pObj) == i+1 ); @@ -130,7 +130,7 @@ Vec_Int_t * Gia_ManOrderWithBoxes( Gia_Man_t * p ) // add internal nodes for ( k = 0; k < Tim_ManBoxInputNum(pManTime, i); k++ ) { - pObj = Gia_ManPo( p, curCo + k ); + pObj = Gia_ManCo( p, curCo + k ); if ( Gia_ManOrderWithBoxes_rec( p, Gia_ObjFanin0(pObj), vNodes ) ) { int iCiNum = p->iData2; @@ -151,14 +151,14 @@ Vec_Int_t * Gia_ManOrderWithBoxes( Gia_Man_t * p ) // add POs corresponding to box inputs for ( k = 0; k < Tim_ManBoxInputNum(pManTime, i); k++ ) { - pObj = Gia_ManPo( p, curCo + k ); + pObj = Gia_ManCo( p, curCo + k ); Vec_IntPush( vNodes, Gia_ObjId(p, pObj) ); } curCo += Tim_ManBoxInputNum(pManTime, i); // add PIs corresponding to box outputs for ( k = 0; k < Tim_ManBoxOutputNum(pManTime, i); k++ ) { - pObj = Gia_ManPi( p, curCi + k ); + pObj = Gia_ManCi( p, curCi + k ); Vec_IntPush( vNodes, Gia_ObjId(p, pObj) ); Gia_ObjSetTravIdCurrent( p, pObj ); } @@ -167,19 +167,19 @@ Vec_Int_t * Gia_ManOrderWithBoxes( Gia_Man_t * p ) // add remaining nodes for ( i = Tim_ManCoNum(pManTime) - Tim_ManPoNum(pManTime); i < Tim_ManCoNum(pManTime); i++ ) { - pObj = Gia_ManPo( p, i ); + pObj = Gia_ManCo( p, i ); Gia_ManOrderWithBoxes_rec( p, Gia_ObjFanin0(pObj), vNodes ); } // add POs for ( i = Tim_ManCoNum(pManTime) - Tim_ManPoNum(pManTime); i < Tim_ManCoNum(pManTime); i++ ) { - pObj = Gia_ManPo( p, i ); + pObj = Gia_ManCo( p, i ); Vec_IntPush( vNodes, Gia_ObjId(p, pObj) ); } curCo += Tim_ManPoNum(pManTime); // verify counts - assert( curCi == Gia_ManPiNum(p) ); - assert( curCo == Gia_ManPoNum(p) ); + assert( curCi == Gia_ManCiNum(p) ); + assert( curCo == Gia_ManCoNum(p) ); assert( Vec_IntSize(vNodes) == Gia_ManObjNum(p) ); return vNodes; } @@ -292,8 +292,8 @@ Gia_Man_t * Gia_ManDupCollapse( Gia_Man_t * p, Gia_Man_t * pBoxes, Vec_Int_t * v Gia_Man_t * pNew, * pTemp; Gia_Obj_t * pObj, * pObjBox; int i, k, curCi, curCo; - assert( Gia_ManRegNum(p) == 0 ); - assert( Gia_ManPiNum(p) == Tim_ManPiNum(pManTime) + Gia_ManPoNum(pBoxes) ); + //assert( Gia_ManRegNum(p) == 0 ); + assert( Gia_ManCiNum(p) == Tim_ManPiNum(pManTime) + Gia_ManCoNum(pBoxes) ); pNew = Gia_ManStart( Gia_ManObjNum(p) ); pNew->pName = Abc_UtilStrsav( p->pName ); pNew->pSpec = Abc_UtilStrsav( p->pSpec ); @@ -307,7 +307,7 @@ Gia_Man_t * Gia_ManDupCollapse( Gia_Man_t * p, Gia_Man_t * pBoxes, Vec_Int_t * v Gia_ObjSetTravIdCurrent( p, Gia_ManConst0(p) ); for ( i = 0; i < Tim_ManPiNum(pManTime); i++ ) { - pObj = Gia_ManPi( p, i ); + pObj = Gia_ManCi( p, i ); pObj->Value = Gia_ManAppendCi(pNew); Gia_ObjSetTravIdCurrent( p, pObj ); } @@ -326,13 +326,13 @@ Gia_Man_t * Gia_ManDupCollapse( Gia_Man_t * p, Gia_Man_t * pBoxes, Vec_Int_t * v int fSkip = (vBoxPres != NULL && !Vec_IntEntry(vBoxPres, i)); for ( k = 0; k < Tim_ManBoxInputNum(pManTime, i); k++ ) { - pObj = Gia_ManPo( p, curCo + k ); + pObj = Gia_ManCo( p, curCo + k ); Gia_ManDupCollapse_rec( p, Gia_ObjFanin0(pObj), pNew ); pObj->Value = fSkip ? -1 : Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) ); } for ( k = 0; k < Tim_ManBoxOutputNum(pManTime, i); k++ ) { - pObj = Gia_ManPi( p, curCi + k ); + pObj = Gia_ManCi( p, curCi + k ); pObj->Value = fSkip ? 0 : Gia_ManAppendCi(pNew); Gia_ObjSetTravIdCurrent( p, pObj ); } @@ -342,20 +342,20 @@ Gia_Man_t * Gia_ManDupCollapse( Gia_Man_t * p, Gia_Man_t * pBoxes, Vec_Int_t * v for ( k = 0; k < Tim_ManBoxInputNum(pManTime, i); k++ ) { // build logic - pObj = Gia_ManPo( p, curCo + k ); + pObj = Gia_ManCo( p, curCo + k ); Gia_ManDupCollapse_rec( p, Gia_ObjFanin0(pObj), pNew ); // transfer to the PI - pObjBox = Gia_ManPi( pBoxes, k ); + pObjBox = Gia_ManCi( pBoxes, k ); pObjBox->Value = Gia_ObjFanin0Copy(pObj); Gia_ObjSetTravIdCurrent( pBoxes, pObjBox ); } for ( k = 0; k < Tim_ManBoxOutputNum(pManTime, i); k++ ) { // build logic - pObjBox = Gia_ManPo( pBoxes, curCi - Tim_ManPiNum(pManTime) + k ); + pObjBox = Gia_ManCo( pBoxes, curCi - Tim_ManPiNum(pManTime) + k ); Gia_ManDupCollapse_rec( pBoxes, Gia_ObjFanin0(pObjBox), pNew ); // transfer to the PI - pObj = Gia_ManPi( p, curCi + k ); + pObj = Gia_ManCi( p, curCi + k ); pObj->Value = Gia_ObjFanin0Copy(pObjBox); Gia_ObjSetTravIdCurrent( p, pObj ); } @@ -366,21 +366,21 @@ Gia_Man_t * Gia_ManDupCollapse( Gia_Man_t * p, Gia_Man_t * pBoxes, Vec_Int_t * v // add remaining nodes for ( i = Tim_ManCoNum(pManTime) - Tim_ManPoNum(pManTime); i < Tim_ManCoNum(pManTime); i++ ) { - pObj = Gia_ManPo( p, i ); + pObj = Gia_ManCo( p, i ); Gia_ManDupCollapse_rec( p, Gia_ObjFanin0(pObj), pNew ); pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) ); } curCo += Tim_ManPoNum(pManTime); // verify counts - assert( curCi == Gia_ManPiNum(p) ); - assert( curCo == Gia_ManPoNum(p) ); + assert( curCi == Gia_ManCiNum(p) ); + assert( curCo == Gia_ManCoNum(p) ); Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) ); Gia_ManHashStop( pNew ); pNew = Gia_ManCleanup( pTemp = pNew ); Gia_ManCleanupRemap( p, pTemp ); Gia_ManStop( pTemp ); - assert( Tim_ManPoNum(pManTime) == Gia_ManPoNum(pNew) ); - assert( Tim_ManPiNum(pManTime) == Gia_ManPiNum(pNew) ); + assert( Tim_ManPoNum(pManTime) == Gia_ManCoNum(pNew) ); + assert( Tim_ManPiNum(pManTime) == Gia_ManCiNum(pNew) ); return pNew; } @@ -426,7 +426,7 @@ int Gia_ManLevelWithBoxes( Gia_Man_t * p ) Gia_ObjSetTravIdCurrent( p, Gia_ManConst0(p) ); for ( i = 0; i < Tim_ManPiNum(pManTime); i++ ) { - pObj = Gia_ManPi( p, i ); + pObj = Gia_ManCi( p, i ); Gia_ObjSetLevel( p, pObj, Tim_ManGetCiArrival(pManTime, i) / nAnd2Delay ); Gia_ObjSetTravIdCurrent( p, pObj ); } @@ -441,7 +441,7 @@ int Gia_ManLevelWithBoxes( Gia_Man_t * p ) // compute level for TFI of box inputs for ( k = 0; k < nBoxInputs; k++ ) { - pObj = Gia_ManPo( p, curCo + k ); + pObj = Gia_ManCo( p, curCo + k ); if ( Gia_ManLevelWithBoxes_rec( p, Gia_ObjFanin0(pObj) ) ) { printf( "Boxes are not in a topological order. Switching to level computation without boxes.\n" ); @@ -453,12 +453,12 @@ int Gia_ManLevelWithBoxes( Gia_Man_t * p ) // compute level for box outputs for ( k = 0; k < nBoxOutputs; k++ ) { - pObj = Gia_ManPi( p, curCi + k ); + pObj = Gia_ManCi( p, curCi + k ); Gia_ObjSetTravIdCurrent( p, pObj ); // evaluate delay of this output LevelMax = 0; assert( nBoxInputs == (int)pDelayTable[1] ); - for ( j = 0; j < nBoxInputs && (pObjIn = Gia_ManPo(p, curCo + j)); j++ ) + for ( j = 0; j < nBoxInputs && (pObjIn = Gia_ManCo(p, curCo + j)); j++ ) if ( (int)pDelayTable[3+k*nBoxInputs+j] != -ABC_INFINITY ) LevelMax = Abc_MaxInt( LevelMax, Gia_ObjLevel(p, pObjIn) + ((int)pDelayTable[3+k*nBoxInputs+j] / nAnd2Delay) ); // set box output level @@ -471,15 +471,15 @@ int Gia_ManLevelWithBoxes( Gia_Man_t * p ) p->nLevels = 0; for ( i = Tim_ManCoNum(pManTime) - Tim_ManPoNum(pManTime); i < Tim_ManCoNum(pManTime); i++ ) { - pObj = Gia_ManPo( p, i ); + pObj = Gia_ManCo( p, i ); Gia_ManLevelWithBoxes_rec( p, Gia_ObjFanin0(pObj) ); Gia_ObjSetCoLevel( p, pObj ); p->nLevels = Abc_MaxInt( p->nLevels, Gia_ObjLevel(p, pObj) ); } curCo += Tim_ManPoNum(pManTime); // verify counts - assert( curCi == Gia_ManPiNum(p) ); - assert( curCo == Gia_ManPoNum(p) ); + assert( curCi == Gia_ManCiNum(p) ); + assert( curCo == Gia_ManCoNum(p) ); // printf( "Max level is %d.\n", p->nLevels ); return p->nLevels; } @@ -528,7 +528,7 @@ int Gia_ManLutLevelWithBoxes( Gia_Man_t * p ) Gia_ObjSetTravIdCurrent( p, Gia_ManConst0(p) ); for ( i = 0; i < Tim_ManPiNum(pManTime); i++ ) { - pObj = Gia_ManPi( p, i ); + pObj = Gia_ManCi( p, i ); // Gia_ObjSetLevel( p, pObj, Tim_ManGetCiArrival(pManTime, i) / nAnd2Delay ); Gia_ObjSetLevel( p, pObj, 0 ); Gia_ObjSetTravIdCurrent( p, pObj ); @@ -544,7 +544,7 @@ int Gia_ManLutLevelWithBoxes( Gia_Man_t * p ) // compute level for TFI of box inputs for ( k = 0; k < nBoxInputs; k++ ) { - pObj = Gia_ManPo( p, curCo + k ); + pObj = Gia_ManCo( p, curCo + k ); if ( Gia_ManLutLevelWithBoxes_rec( p, Gia_ObjFanin0(pObj) ) ) { printf( "Boxes are not in a topological order. Switching to level computation without boxes.\n" ); @@ -556,12 +556,12 @@ int Gia_ManLutLevelWithBoxes( Gia_Man_t * p ) // compute level for box outputs for ( k = 0; k < nBoxOutputs; k++ ) { - pObj = Gia_ManPi( p, curCi + k ); + pObj = Gia_ManCi( p, curCi + k ); Gia_ObjSetTravIdCurrent( p, pObj ); // evaluate delay of this output LevelMax = 0; assert( nBoxInputs == (int)pDelayTable[1] ); - for ( j = 0; j < nBoxInputs && (pObjIn = Gia_ManPo(p, curCo + j)); j++ ) + for ( j = 0; j < nBoxInputs && (pObjIn = Gia_ManCo(p, curCo + j)); j++ ) if ( (int)pDelayTable[3+k*nBoxInputs+j] != -ABC_INFINITY ) // LevelMax = Abc_MaxInt( LevelMax, Gia_ObjLevel(p, pObjIn) + ((int)pDelayTable[3+k*nBoxInputs+j] / nAnd2Delay) ); LevelMax = Abc_MaxInt( LevelMax, Gia_ObjLevel(p, pObjIn) + 1 ); @@ -575,15 +575,15 @@ int Gia_ManLutLevelWithBoxes( Gia_Man_t * p ) p->nLevels = 0; for ( i = Tim_ManCoNum(pManTime) - Tim_ManPoNum(pManTime); i < Tim_ManCoNum(pManTime); i++ ) { - pObj = Gia_ManPo( p, i ); + pObj = Gia_ManCo( p, i ); Gia_ManLutLevelWithBoxes_rec( p, Gia_ObjFanin0(pObj) ); Gia_ObjSetCoLevel( p, pObj ); p->nLevels = Abc_MaxInt( p->nLevels, Gia_ObjLevel(p, pObj) ); } curCo += Tim_ManPoNum(pManTime); // verify counts - assert( curCi == Gia_ManPiNum(p) ); - assert( curCo == Gia_ManPoNum(p) ); + assert( curCi == Gia_ManCiNum(p) ); + assert( curCo == Gia_ManCoNum(p) ); // printf( "Max level is %d.\n", p->nLevels ); return p->nLevels; } @@ -714,14 +714,14 @@ Gia_Man_t * Gia_ManUpdateExtraAig( void * pTime, Gia_Man_t * p, Vec_Int_t * vBox Vec_Int_t * vOutPres = Vec_IntAlloc( 100 ); int i, k, curPo = 0; assert( Vec_IntSize(vBoxPres) == Tim_ManBoxNum(pManTime) ); - assert( Gia_ManPoNum(p) == Tim_ManCiNum(pManTime) - Tim_ManPiNum(pManTime) ); + assert( Gia_ManCoNum(p) == Tim_ManCiNum(pManTime) - Tim_ManPiNum(pManTime) ); for ( i = 0; i < Tim_ManBoxNum(pManTime); i++ ) { for ( k = 0; k < Tim_ManBoxOutputNum(pManTime, i); k++ ) Vec_IntPush( vOutPres, Vec_IntEntry(vBoxPres, i) ); curPo += Tim_ManBoxOutputNum(pManTime, i); } - assert( curPo == Gia_ManPoNum(p) ); + assert( curPo == Gia_ManCoNum(p) ); // if ( Vec_IntSize(vOutPres) > 0 ) pNew = Gia_ManDupOutputVec( p, vOutPres ); Vec_IntFree( vOutPres ); diff --git a/src/aig/gia/module.make b/src/aig/gia/module.make index 4e830971..0c456333 100644 --- a/src/aig/gia/module.make +++ b/src/aig/gia/module.make @@ -21,6 +21,7 @@ SRC += src/aig/gia/giaAig.c \ src/aig/gia/giaEquiv.c \ src/aig/gia/giaEra.c \ src/aig/gia/giaEra2.c \ + src/aig/gia/giaFadds.c \ src/aig/gia/giaFalse.c \ src/aig/gia/giaFanout.c \ src/aig/gia/giaForce.c \ diff --git a/src/base/abci/abc.c b/src/base/abci/abc.c index 7bd2b617..c0591571 100644 --- a/src/base/abci/abc.c +++ b/src/base/abci/abc.c @@ -439,6 +439,7 @@ static int Abc_CommandAbc9Maxi ( Abc_Frame_t * pAbc, int argc, cha static int Abc_CommandAbc9Bmci ( Abc_Frame_t * pAbc, int argc, char ** argv ); static int Abc_CommandAbc9PoXsim ( Abc_Frame_t * pAbc, int argc, char ** argv ); static int Abc_CommandAbc9Demiter ( Abc_Frame_t * pAbc, int argc, char ** argv ); +static int Abc_CommandAbc9Fadds ( Abc_Frame_t * pAbc, int argc, char ** argv ); //static int Abc_CommandAbc9PoPart2 ( Abc_Frame_t * pAbc, int argc, char ** argv ); //static int Abc_CommandAbc9CexCut ( Abc_Frame_t * pAbc, int argc, char ** argv ); //static int Abc_CommandAbc9CexMerge ( Abc_Frame_t * pAbc, int argc, char ** argv ); @@ -1040,6 +1041,7 @@ void Abc_Init( Abc_Frame_t * pAbc ) Cmd_CommandAdd( pAbc, "ABC9", "&bmci", Abc_CommandAbc9Bmci, 0 ); Cmd_CommandAdd( pAbc, "ABC9", "&poxsim", Abc_CommandAbc9PoXsim, 0 ); Cmd_CommandAdd( pAbc, "ABC9", "&demiter", Abc_CommandAbc9Demiter, 0 ); + Cmd_CommandAdd( pAbc, "ABC9", "&fadds", Abc_CommandAbc9Fadds, 0 ); // Cmd_CommandAdd( pAbc, "ABC9", "&popart2", Abc_CommandAbc9PoPart2, 0 ); // Cmd_CommandAdd( pAbc, "ABC9", "&cexcut", Abc_CommandAbc9CexCut, 0 ); // Cmd_CommandAdd( pAbc, "ABC9", "&cexmerge", Abc_CommandAbc9CexMerge, 0 ); @@ -36557,6 +36559,64 @@ usage: SeeAlso [] ***********************************************************************/ +int Abc_CommandAbc9Fadds( Abc_Frame_t * pAbc, int argc, char ** argv ) +{ + extern Gia_Man_t * Gia_ManDupWithFaddBoxes( Gia_Man_t * p, int nFaddMin, int fVerbose ); + Gia_Man_t * pTemp; + int c, nFaddMin = 3, fVerbose = 0; + Extra_UtilGetoptReset(); + while ( ( c = Extra_UtilGetopt( argc, argv, "Nvh" ) ) != EOF ) + { + switch ( c ) + { + case 'N': + if ( globalUtilOptind >= argc ) + { + Abc_Print( -1, "Command line switch \"-N\" should be followed by an integer.\n" ); + goto usage; + } + nFaddMin = atoi(argv[globalUtilOptind]); + globalUtilOptind++; + if ( nFaddMin < 0 ) + goto usage; + break; + case 'v': + fVerbose ^= 1; + break; + case 'h': + goto usage; + default: + goto usage; + } + } + if ( pAbc->pGia == NULL ) + { + Abc_Print( -1, "Abc_CommandAbc9Fadds(): There is no AIG.\n" ); + return 0; + } + pTemp = Gia_ManDupWithFaddBoxes( pAbc->pGia, nFaddMin, fVerbose ); + Abc_FrameUpdateGia( pAbc, pTemp ); + return 0; +usage: + Abc_Print( -2, "usage: &fadds [-N num] [-vh]\n" ); + Abc_Print( -2, "\t detects full-adder chains and puts them into white boxes\n" ); + Abc_Print( -2, "\t-N num : the minimum length of full-adder chain to box [default = %d]\n", nFaddMin ); + Abc_Print( -2, "\t-v : toggles printing verbose information [default = %s]\n", fVerbose? "yes": "no" ); + Abc_Print( -2, "\t-h : print the command usage\n"); + return 1; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ int Abc_CommandAbc9CexCut( Abc_Frame_t * pAbc, int argc, char ** argv ) { return -1; |