From ed9a422d81994047edc59794ff26bbcc1f7ea6c5 Mon Sep 17 00:00:00 2001 From: Joel Bodenmann Date: Fri, 8 Jan 2016 21:42:12 +0100 Subject: Setting the default heap size to 5120 bytes to avoid confusion due to linker errors when no malloc() / free() are available --- src/gos/gos_options.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/gos') diff --git a/src/gos/gos_options.h b/src/gos/gos_options.h index 0c6fd7a7..c61b407f 100644 --- a/src/gos/gos_options.h +++ b/src/gos/gos_options.h @@ -182,7 +182,7 @@ #endif /** * @brief How much RAM should uGFX use for the heap when using its own internal heap allocator - * @details Defaults to 0. + * @details Defaults to 5120. * @note Only used when the internal ugfx heap allocator is used * (GFX_USE_OS_RAW32, GFX_USE_OS_ARDUINO, GFX_US_OS_KEIL, GFX_USE_OS_CMSIS) * @note If 0 then the standard C runtime malloc(), free() and realloc() @@ -193,7 +193,7 @@ * is added allowing the user to add extra memory blocks to the heap. */ #ifndef GFX_OS_HEAP_SIZE - #define GFX_OS_HEAP_SIZE 0 + #define GFX_OS_HEAP_SIZE 5120 #endif /** @} */ -- cgit v1.2.3