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-rw-r--r--src/gmisc/sys_defs.h260
1 files changed, 254 insertions, 6 deletions
diff --git a/src/gmisc/sys_defs.h b/src/gmisc/sys_defs.h
index 4b5a1127..813fa07e 100644
--- a/src/gmisc/sys_defs.h
+++ b/src/gmisc/sys_defs.h
@@ -25,6 +25,9 @@
/* Type definitions */
/*===========================================================================*/
+// Forward definition
+typedef struct point point;
+
/**
* @brief Sample data formats
* @note These are defined regardless of whether you use the GMISC module
@@ -60,11 +63,13 @@ typedef int32_t fixed;
* @brief Macros to convert to and from a fixed point.
* @{
*/
-#define FIXED(x) ((fixed)(x)<<16) /* @< integer to fixed */
-#define NONFIXED(x) ((x)>>16) /* @< fixed to integer */
-#define FIXED0_5 32768 /* @< 0.5 as a fixed (used for rounding) */
-#define FP2FIXED(x) ((fixed)((x)*65536.0)) /* @< floating point to fixed */
-#define FIXED2FP(x) ((double)(x)/65536.0) /* @< fixed to floating point */
+#define FIXED(x) ((fixed)(x)<<16) /* @< integer to fixed */
+#define NONFIXED(x) ((x)>>16) /* @< fixed to integer */
+#define FIXED0_5 32768 /* @< 0.5 as a fixed (used for rounding) */
+#define FP2FIXED(x) ((fixed)((x)*65536.0)) /* @< floating point to fixed */
+#define FIXED2FP(x) ((double)(x)/65536.0) /* @< fixed to floating point */
+#define FIXEDMUL(a,b) ((fixed)((((long long)(a))*(b))>>16)) /* @< fixed,fixed multiplication */
+#define FIXEDMULINT(a,b) ((a)*(b)) /* @< integer,fixed multiplication */
/** @} */
/**
@@ -90,6 +95,7 @@ extern "C" {
#if GMISC_NEED_ARRAYOPS || defined(__DOXYGEN__)
/**
* @brief Convert from one array format to another array format.
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_ARRAYOPS
*
* @param[in] srcfmt The format of the source array
* @param[in] src The source array
@@ -131,6 +137,7 @@ extern "C" {
/**
* @brief Fast Table Based Trig functions
* @return A double in the range -1.0 .. 0.0 .. 1.0
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_FASTTRIG
*
* @param[in] degrees The angle in degrees (not radians)
*
@@ -145,6 +152,7 @@ extern "C" {
*
* @brief Fast Table Based Trig functions
* @return A double in the range -1.0 .. 0.0 .. 1.0
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_FASTTRIG
*
* @param[in] degrees The angle in degrees 0 .. 359
*
@@ -166,6 +174,7 @@ extern "C" {
/**
* @brief Fast Table Based Trig functions
* @return A fixed point in the range -1.0 .. 0.0 .. 1.0
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_FIXEDTRIG
*
* @param[in] degrees The angle in degrees (not radians)
*
@@ -180,6 +189,7 @@ extern "C" {
*
* @brief Fast Table Based Trig functions
* @return A fixed point in the range -1.0 .. 0.0 .. 1.0
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_FIXEDTRIG
*
* @param[in] degrees The angle in degrees 0 .. 359
*
@@ -195,10 +205,11 @@ extern "C" {
/** @} */
#endif
-#if GMISC_NEED_INVSQRT
+#if GMISC_NEED_INVSQRT || defined(__DOXYGEN__)
/**
* @brief Fast inverse square root function (x^-1/2)
* @return The approximate inverse square root
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_INVSQRT
*
* @param[in] n The number to find the inverse square root of
*
@@ -212,6 +223,243 @@ extern "C" {
*/
float invsqrt(float n);
#endif
+
+#if GMISC_NEED_MATRIXFLOAT2D || defined(__DOXYGEN__)
+
+ /**
+ * @brief A matrix for doing 2D graphics using floats
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFLOAT2D
+ */
+ typedef struct MatrixFloat2D {
+ float a00, a01, a02;
+ float a10, a11, a12;
+ float a20, a21, a22;
+ } MatrixFloat2D;
+
+ /**
+ * @brief Apply the matrix to a set of points
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFLOAT2D
+ *
+ * @param[in] dst The destination array of points
+ * @param[in] src The source array of points
+ * @param[in] m The matrix to apply
+ * @param[in] cnt How many points are in the array
+ *
+ * @note In-place matrix application is allowed ie. dst = src
+ *
+ * @api
+ */
+ void gmiscMatrixFloat2DApplyToPoints(point *dst, const point *src, const MatrixFloat2D *m, int cnt);
+
+ /**
+ * @brief Set the 2D matrix to the identity matrix
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFLOAT2D
+ *
+ * @param[in] m The matrix to set to identity
+ *
+ * @api
+ */
+ void gmiscMatrixFloat2DSetIdentity(MatrixFloat2D *m);
+
+ /**
+ * @brief Multiple two 2D matrixes together
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFLOAT2D
+ *
+ * @param[in] dst The destination matrix
+ * @param[in] src1 The first source matrix
+ * @param[in] src2 The second source matrix
+ *
+ * @note In-place matrix application is NOT allowed ie. dst != src1, dst != src2
+ *
+ * @api
+ */
+ void gmiscMatrixFloat2DMultiply(MatrixFloat2D *dst, const MatrixFloat2D *src1, const MatrixFloat2D *src2);
+
+ /**
+ * @brief Add an x,y translation to a matrix
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFLOAT2D
+ *
+ * @param[in] dst The destination matrix
+ * @param[in] src The source matrix. Can be NULL
+ * @param[in] tx, ty The x and y translation to apply
+ *
+ * @note In-place matrix operation is NOT allowed ie. dst != src
+ * @note If no source matrix is provided, it is equivalent to applying the operation
+ * to an identity matrix. It also is a much simpler operation requiring no multiplication.
+ *
+ * @api
+ */
+ void gmiscMatrixFloat2DApplyTranslation(MatrixFloat2D *dst, const MatrixFloat2D *src, float tx, float ty);
+
+ /**
+ * @brief Add x,y scaling to a matrix
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFLOAT2D
+ *
+ * @param[in] dst The destination matrix
+ * @param[in] src The source matrix. Can be NULL
+ * @param[in] sx, sy The scaling to apply in the x and y direction. Negative numbers give reflection.
+ *
+ * @note In-place matrix operation is NOT allowed ie. dst != src
+ * @note If no source matrix is provided, it is equivalent to applying the operation
+ * to an identity matrix. It also is a much simpler operation requiring no multiplication.
+ *
+ * @api
+ */
+ void gmiscMatrixFloat2DApplyScale(MatrixFloat2D *dst, const MatrixFloat2D *src, float sx, float sy);
+
+ /**
+ * @brief Add x,y shear to a matrix
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFLOAT2D
+ *
+ * @param[in] dst The destination matrix
+ * @param[in] src The source matrix. Can be NULL
+ * @param[in] sx, sy The shear to apply in the x and y direction.
+ *
+ * @note In-place matrix operation is NOT allowed ie. dst != src
+ * @note If no source matrix is provided, it is equivalent to applying the operation
+ * to an identity matrix. It also is a much simpler operation requiring no multiplication.
+ *
+ * @api
+ */
+ void gmiscMatrixFloat2DApplyShear(MatrixFloat2D *dst, const MatrixFloat2D *src, float sx, float sy);
+
+ /**
+ * @brief Add rotation to a matrix
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFLOAT2D
+ *
+ * @param[in] dst The destination matrix
+ * @param[in] src The source matrix. Can be NULL
+ * @param[in] angle The angle to apply in degrees (not radians).
+ *
+ * @note In-place matrix operation is NOT allowed ie. dst != src
+ * @note If no source matrix is provided, it is equivalent to applying the operation
+ * to an identity matrix. It also is a much simpler operation.
+ * @note If GMISC_NEED_FASTTRIG is defined then the fast table sin and cos lookup's will be used
+ * rather than the C library versions.
+ *
+ * @api
+ */
+ void gmiscMatrixFloat2DApplyRotation(MatrixFloat2D *dst, const MatrixFloat2D *src, int angle);
+#endif
+
+#if GMISC_NEED_MATRIXFIXED2D || defined(__DOXYGEN__)
+
+ /**
+ * @brief A matrix for doing 2D graphics using fixed point maths
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFIXED2D
+ */
+ typedef struct MatrixFixed2D {
+ fixed a00, a01, a02;
+ fixed a10, a11, a12;
+ fixed a20, a21, a22;
+ } MatrixFixed2D;
+
+ /**
+ * @brief Apply the matrix to a set of points
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFIXED2D
+ *
+ * @param[in] dst The destination array of points
+ * @param[in] src The source array of points
+ * @param[in] m The matrix to apply
+ * @param[in] cnt How many points are in the array
+ *
+ * @note In-place matrix application is allowed ie. dst = src
+ *
+ * @api
+ */
+ void gmiscMatrixFixed2DApplyToPoints(point *dst, const point *src, const MatrixFixed2D *m, int cnt);
+
+ /**
+ * @brief Set the 2D matrix to the identity matrix
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFIXED2D
+ *
+ * @param[in] m The matrix to set to identity
+ *
+ * @api
+ */
+ void gmiscMatrixFixed2DSetIdentity(MatrixFixed2D *m);
+
+ /**
+ * @brief Multiple two 2D matrixes together
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFIXED2D
+ *
+ * @param[in] dst The destination matrix
+ * @param[in] src1 The first source matrix
+ * @param[in] src2 The second source matrix
+ *
+ * @note In-place matrix application is NOT allowed ie. dst != src1, dst != src2
+ *
+ * @api
+ */
+ void gmiscMatrixFixed2DMultiply(MatrixFixed2D *dst, const MatrixFixed2D *src1, const MatrixFixed2D *src2);
+
+ /**
+ * @brief Add an x,y translation to a matrix
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFIXED2D
+ *
+ * @param[in] dst The destination matrix
+ * @param[in] src The source matrix. Can be NULL
+ * @param[in] tx, ty The x and y translation to apply
+ *
+ * @note In-place matrix operation is NOT allowed ie. dst != src
+ * @note If no source matrix is provided, it is equivalent to applying the operation
+ * to an identity matrix. It also is a much simpler operation requiring no multiplication.
+ *
+ * @api
+ */
+ void gmiscMatrixFixed2DApplyTranslation(MatrixFixed2D *dst, const MatrixFixed2D *src, fixed tx, fixed ty);
+
+ /**
+ * @brief Add x,y scaling to a matrix
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFIXED2D
+ *
+ * @param[in] dst The destination matrix
+ * @param[in] src The source matrix. Can be NULL
+ * @param[in] sx, sy The scaling to apply in the x and y direction. Negative numbers give reflection.
+ *
+ * @note In-place matrix operation is NOT allowed ie. dst != src
+ * @note If no source matrix is provided, it is equivalent to applying the operation
+ * to an identity matrix. It also is a much simpler operation requiring no multiplication.
+ *
+ * @api
+ */
+ void gmiscMatrixFixed2DApplyScale(MatrixFixed2D *dst, const MatrixFixed2D *src, fixed sx, fixed sy);
+
+ /**
+ * @brief Add x,y shear to a matrix
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFIXED2D
+ *
+ * @param[in] dst The destination matrix
+ * @param[in] src The source matrix. Can be NULL
+ * @param[in] sx, sy The shear to apply in the x and y direction.
+ *
+ * @note In-place matrix operation is NOT allowed ie. dst != src
+ * @note If no source matrix is provided, it is equivalent to applying the operation
+ * to an identity matrix. It also is a much simpler operation requiring no multiplication.
+ *
+ * @api
+ */
+ void gmiscMatrixFixed2DApplyShear(MatrixFixed2D *dst, const MatrixFixed2D *src, fixed sx, fixed sy);
+
+ #if GMISC_NEED_FIXEDTRIG || defined(__DOXYGEN__)
+ /**
+ * @brief Add rotation to a matrix
+ * @pre Requires GFX_USE_GMISC and GMISC_NEED_MATRIXFIXED2D and GMISC_NEED_FIXEDTRIG
+ *
+ * @param[in] dst The destination matrix
+ * @param[in] src The source matrix. Can be NULL
+ * @param[in] angle The angle to apply in degrees (not radians).
+ *
+ * @note In-place matrix operation is NOT allowed ie. dst != src
+ * @note If no source matrix is provided, it is equivalent to applying the operation
+ * to an identity matrix. It also is a much simpler operation requiring no multiplication.
+ *
+ * @api
+ */
+ void gmiscMatrixFixed2DApplyRotation(MatrixFixed2D *dst, const MatrixFixed2D *src, int angle);
+ #endif
+#endif
+
#ifdef __cplusplus
}
#endif