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-rw-r--r--src/gdisp/gdisp.c309
1 files changed, 126 insertions, 183 deletions
diff --git a/src/gdisp/gdisp.c b/src/gdisp/gdisp.c
index f7a94a60..5ad06f96 100644
--- a/src/gdisp/gdisp.c
+++ b/src/gdisp/gdisp.c
@@ -16,10 +16,6 @@
#if GFX_USE_GDISP
-#ifdef GDISP_NEED_TEXT
- #include "mcufont.h"
-#endif
-
/* Include the low level driver information */
#include "gdisp/lld/gdisp_lld.h"
@@ -399,43 +395,6 @@ void gdispFillRoundedBox(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t r
}
#endif
-#if (GDISP_NEED_TEXT && GDISP_NEED_MULTITHREAD)
- void gdispDrawChar(coord_t x, coord_t y, uint16_t c, font_t font, color_t color) {
- gfxMutexEnter(&gdispMutex);
- gdisp_lld_draw_char(x, y, c, font, color);
- gfxMutexExit(&gdispMutex);
- }
-#elif GDISP_NEED_TEXT && GDISP_NEED_ASYNC
- void gdispDrawChar(coord_t x, coord_t y, uint16_t c, font_t font, color_t color) {
- gdisp_lld_msg_t *p = gdispAllocMsg(GDISP_LLD_MSG_DRAWCHAR);
- p->drawchar.x = x;
- p->drawchar.y = y;
- p->drawchar.c = c;
- p->drawchar.font = font;
- p->drawchar.color = color;
- gfxQueuePut(&gdispQueue, &p->qi, TIME_IMMEDIATE);
- }
-#endif
-
-#if (GDISP_NEED_TEXT && GDISP_NEED_MULTITHREAD)
- void gdispFillChar(coord_t x, coord_t y, uint16_t c, font_t font, color_t color, color_t bgcolor) {
- gfxMutexEnter(&gdispMutex);
- gdisp_lld_fill_char(x, y, c, font, color, bgcolor);
- gfxMutexExit(&gdispMutex);
- }
-#elif GDISP_NEED_TEXT && GDISP_NEED_ASYNC
- void gdispFillChar(coord_t x, coord_t y, uint16_t c, font_t font, color_t color, color_t bgcolor) {
- gdisp_lld_msg_t *p = gdispAllocMsg(GDISP_LLD_MSG_FILLCHAR);
- p->fillchar.x = x;
- p->fillchar.y = y;
- p->fillchar.c = c;
- p->fillchar.font = font;
- p->fillchar.color = color;
- p->fillchar.bgcolor = bgcolor;
- gfxQueuePut(&gdispQueue, &p->qi, TIME_IMMEDIATE);
- }
-#endif
-
#if (GDISP_NEED_PIXELREAD && (GDISP_NEED_MULTITHREAD || GDISP_NEED_ASYNC))
color_t gdispGetPixelColor(coord_t x, coord_t y) {
color_t c;
@@ -620,21 +579,84 @@ void gdispDrawBox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
#endif
#if GDISP_NEED_TEXT
+ #include "mcufont.h"
+
+ #if GDISP_NEED_ANTIALIAS && GDISP_NEED_PIXELREAD
+ static void text_draw_char_callback(int16_t x, int16_t y, uint8_t count, uint8_t alpha, void *state) {
+ if (alpha == 255) {
+ if (count == 1)
+ gdispDrawPixel(x, y, ((color_t *)state)[0]);
+ else
+ gdispFillArea(x, y, count, 1, ((color_t *)state)[0]);
+ } else {
+ while (count--) {
+ gdispDrawPixel(x, y, gdispBlendColor(((color_t *)state)[0], gdispGetPixelColor(x, y), alpha));
+ x++;
+ }
+ }
+ }
+ #else
+ static void text_draw_char_callback(int16_t x, int16_t y, uint8_t count, uint8_t alpha, void *state) {
+ if (alpha > 0x80) { // A best approximation when using anti-aliased fonts but we can't actually draw them anti-aliased
+ if (count == 1)
+ gdispDrawPixel(x, y, ((color_t *)state)[0]);
+ else
+ gdispFillArea(x, y, count, 1, ((color_t *)state)[0]);
+ }
+ }
+ #endif
+
+ void gdispDrawChar(coord_t x, coord_t y, uint16_t c, font_t font, color_t color) {
+ /* No mutex required as we only call high level functions which have their own mutex */
+ mf_render_character(font, x, y, c, text_draw_char_callback, &color);
+ }
+
+ #if GDISP_NEED_ANTIALIAS
+ static void text_fill_char_callback(int16_t x, int16_t y, uint8_t count, uint8_t alpha, void *state) {
+ if (alpha == 255) {
+ if (count == 1)
+ gdispDrawPixel(x, y, ((color_t *)state)[0]);
+ else
+ gdispFillArea(x, y, count, 1, ((color_t *)state)[0]);
+ } else {
+ while (count--) {
+ gdispDrawPixel(x, y, gdispBlendColor(((color_t *)state)[0], ((color_t *)state)[1], alpha));
+ x++;
+ }
+ }
+ }
+ #else
+ #define text_fill_char_callback text_draw_char_callback
+ #endif
+
+ void gdispFillChar(coord_t x, coord_t y, uint16_t c, font_t font, color_t color, color_t bgcolor) {
+ /* No mutex required as we only call high level functions which have their own mutex */
+ color_t state[2];
+
+ state[0] = color;
+ state[1] = bgcolor;
+
+ gdispFillArea(x, y, mf_character_width(font, c) + font->baseline_x, font->height, bgcolor);
+ mf_render_character(font, x, y, c, text_fill_char_callback, state);
+ }
+
typedef struct
{
font_t font;
color_t color;
+ coord_t x, y;
+ coord_t cx, cy;
} gdispDrawString_state_t;
/* Callback to render characters. */
- static uint8_t gdispDrawString_callback(int16_t x, int16_t y,
- mf_char character, void *state)
+ static uint8_t gdispDrawString_callback(int16_t x, int16_t y, mf_char character, void *state)
{
gdispDrawString_state_t *s = state;
uint8_t w;
- gdispDrawChar(x, y, character, s->font, s->color);
w = mf_character_width(s->font, character);
+ if (x >= s->x && x+w < s->x + s->cx && y >= s->y && y+s->font->height <= s->y + s->cy)
+ mf_render_character(s->font, x, y, character, text_draw_char_callback, &s->color);
return w;
}
@@ -644,80 +666,31 @@ void gdispDrawBox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
state.font = font;
state.color = color;
+ state.x = x;
+ state.y = y;
+ state.cx = GDISP.Width - x;
+ state.cy = GDISP.Height - y;
- mf_render_aligned(font, x, y, MF_ALIGN_LEFT, str, 0,
- gdispDrawString_callback, &state);
+ mf_render_aligned(font, x, y, MF_ALIGN_LEFT, str, 0, gdispDrawString_callback, &state);
}
-#endif
-
-#if GDISP_NEED_TEXT
+
typedef struct
{
- coord_t y0;
- coord_t prev_x;
font_t font;
- color_t color;
- color_t bgcolor;
- bool_t rightalign;
+ color_t color[2];
+ coord_t x, y;
+ coord_t cx, cy;
} gdispFillString_state_t;
/* Callback to render characters. */
- static uint8_t gdispFillString_callback(int16_t x, int16_t y,
- mf_char character, void *state)
+ static uint8_t gdispFillString_callback(int16_t x, int16_t y, mf_char character, void *state)
{
gdispFillString_state_t *s = state;
uint8_t w;
- int16_t right_edge;
- w = mf_character_width(s->font, character);
- right_edge = x + w + s->font->baseline_x;
-
- if (!s->rightalign)
- {
- if (s->prev_x < x)
- {
- /* Fill any space between characters */
- gdispFillArea(s->prev_x, s->y0, x - s->prev_x, s->font->height,
- s->bgcolor);
- }
- else if (s->prev_x > x)
- {
- /* Uh, looks like there is some kerning going on. If we would
- * just call gdispFillChar() here, it would overwrite part of
- * the previous character. Instead, fill background separately.
- */
- gdispFillArea(s->prev_x, s->y0, right_edge - s->prev_x,
- s->font->height, s->bgcolor);
- gdispDrawChar(x, y, character, s->font, s->color);
- s->prev_x = right_edge;
- return w;
- }
-
- s->prev_x = right_edge;
- }
- else
- {
- /* When rendering right-aligned text, the characters are drawn
- * from right to left. */
- if (s->prev_x > right_edge)
- {
- /* Fill any space between characters */
- gdispFillArea(right_edge, s->y0, s->prev_x - right_edge,
- s->font->height, s->bgcolor);
- }
- else if (s->prev_x < right_edge)
- {
- gdispFillArea(x, s->y0, s->prev_x - x,
- s->font->height, s->bgcolor);
- gdispDrawChar(x, y, character, s->font, s->color);
- s->prev_x = x;
- return w;
- }
-
- s->prev_x = x;
- }
- gdispFillChar(x, y, character, s->font, s->color, s->bgcolor);
-
+ w = mf_character_width(s->font, character);
+ if (x >= s->x && x+w < s->x + s->cx && y >= s->y && y+s->font->height <= s->y + s->cy)
+ mf_render_character(s->font, x, y, character, text_fill_char_callback, s->color);
return w;
}
@@ -725,104 +698,78 @@ void gdispDrawBox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
/* No mutex required as we only call high level functions which have their own mutex */
gdispFillString_state_t state;
- state.y0 = y;
- state.prev_x = x;
state.font = font;
- state.color = color;
- state.bgcolor = bgcolor;
- state.rightalign = false;
+ state.color[0] = color;
+ state.color[1] = bgcolor;
+ state.x = x;
+ state.y = y;
+ state.cx = mf_get_string_width(font, str, 0, 0);
+ state.cy = font->height;
- x += font->baseline_x;
- mf_render_aligned(font, x, y, MF_ALIGN_LEFT, str, 0,
- gdispFillString_callback, &state);
+ gdispFillArea(x, y, state.cx, state.cy, bgcolor);
+ mf_render_aligned(font, x+font->baseline_x, y, MF_ALIGN_LEFT, str, 0, gdispFillString_callback, &state);
}
-#endif
-
-#if GDISP_NEED_TEXT
+
void gdispDrawStringBox(coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, font_t font, color_t color, justify_t justify) {
/* No mutex required as we only call high level functions which have their own mutex */
gdispDrawString_state_t state;
state.font = font;
state.color = color;
+ state.x = x;
+ state.y = y;
+ state.cx = cx;
+ state.cy = cy;
/* Select the anchor position */
- if (justify == justifyLeft)
- x += font->baseline_x;
- else if (justify == justifyCenter)
+ switch(justify) {
+ case justifyCenter:
x += (cx + 1) / 2;
- else if (justify == justifyRight)
+ break;
+ case justifyRight:
x += cx;
+ break;
+ default: // justifyLeft
+ x += font->baseline_x;
+ break;
+ }
+ y += (cy+1 - font->height)/2;
- mf_render_aligned(font, x, y, justify, str, 0,
- gdispDrawString_callback, &state);
+ mf_render_aligned(font, x, y, justify, str, 0, gdispDrawString_callback, &state);
}
-#endif
-
-#if GDISP_NEED_TEXT
+
void gdispFillStringBox(coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, font_t font, color_t color, color_t bgcolor, justify_t justify) {
/* No mutex required as we only call high level functions which have their own mutex */
gdispFillString_state_t state;
- int16_t min_x, max_x;
-
- min_x = x;
- max_x = x + cx;
-
- state.y0 = y + (cy - font->height + 1) / 2;
- state.prev_x = x;
+
state.font = font;
- state.color = color;
- state.bgcolor = bgcolor;
- state.rightalign = false;
-
- /* Fill above the text */
- if (state.y0 > y)
- {
- gdispFillArea(x, y, cx, state.y0 - y, bgcolor);
- }
-
- /* Fill below the text */
- if (state.y0 + font->height < y + cy)
- {
- gdispFillArea(x, state.y0 + font->height, cx,
- (y + cy) - (state.y0 + font->height), bgcolor);
- }
+ state.color[0] = color;
+ state.color[1] = bgcolor;
+ state.x = x;
+ state.y = y;
+ state.cx = cx;
+ state.cy = cy;
+
+ gdispFillArea(x, y, cx, cy, bgcolor);
/* Select the anchor position */
- if (justify == justifyLeft)
- {
- x += font->baseline_x;
- }
- else if (justify == justifyCenter)
- {
+ switch(justify) {
+ case justifyCenter:
x += (cx + 1) / 2;
- }
- else if (justify == justifyRight)
- {
- state.rightalign = true;
- state.prev_x = x + cx;
+ break;
+ case justifyRight:
x += cx;
+ break;
+ default: // justifyLeft
+ x += font->baseline_x;
+ break;
}
+ y += (cy+1 - font->height)/2;
/* Render */
- mf_render_aligned(font, x, state.y0, justify, str, 0,
- gdispFillString_callback, &state);
-
- /* Fill any space left */
- if (!state.rightalign && state.prev_x < max_x)
- {
- gdispFillArea(state.prev_x, state.y0, max_x - state.prev_x,
- state.font->height, bgcolor);
- }
- else if (state.rightalign && state.prev_x > min_x)
- {
- gdispFillArea(min_x, state.y0, state.prev_x - min_x,
- state.font->height, bgcolor);
- }
+ mf_render_aligned(font, x, y, justify, str, 0, gdispFillString_callback, &state);
}
-#endif
-
-#if GDISP_NEED_TEXT
+
coord_t gdispGetFontMetric(font_t font, fontmetric_t metric) {
/* No mutex required as we only read static data */
switch(metric) {
@@ -835,16 +782,12 @@ void gdispDrawBox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
}
return 0;
}
-#endif
-
-#if GDISP_NEED_TEXT
+
coord_t gdispGetCharWidth(char c, font_t font) {
/* No mutex required as we only read static data */
return mf_character_width(font, c);
}
-#endif
-
-#if GDISP_NEED_TEXT
+
coord_t gdispGetStringWidth(const char* str, font_t font) {
/* No mutex required as we only read static data */
return mf_get_string_width(font, str, 0, 0);