diff options
Diffstat (limited to 'src/gdisp/gdisp.c')
-rw-r--r-- | src/gdisp/gdisp.c | 2135 |
1 files changed, 1611 insertions, 524 deletions
diff --git a/src/gdisp/gdisp.c b/src/gdisp/gdisp.c index 22773908..1aecd26c 100644 --- a/src/gdisp/gdisp.c +++ b/src/gdisp/gdisp.c @@ -19,438 +19,1526 @@ /* Include the low level driver information */ #include "gdisp/lld/gdisp_lld.h" +#if !GDISP_HARDWARE_STREAM && !GDISP_HARDWARE_DRAWPIXEL + #error "GDISP Driver: Either GDISP_HARDWARE_STREAM or GDISP_HARDWARE_DRAWPIXEL must be defined" +#endif + +#if 1 + #undef INLINE + #define INLINE inline +#else + #undef INLINE + #define INLINE +#endif + /*===========================================================================*/ /* Driver local variables. */ /*===========================================================================*/ -#if GDISP_NEED_MULTITHREAD || GDISP_NEED_ASYNC - static gfxMutex gdispMutex; +#define GC ((GDISPDriver *)GDISP) +GDISPControl *GDISP = &GDISP_DRIVER_STRUCT.g; + +#if GDISP_NEED_MULTITHREAD + #define MUTEX_INIT() gfxMutexInit(&GC->mutex) + #define MUTEX_ENTER() gfxMutexEnter(&GC->mutex) + #define MUTEX_EXIT() gfxMutexExit(&GC->mutex) +#else + #define MUTEX_INIT() + #define MUTEX_ENTER() + #define MUTEX_EXIT() #endif -#if GDISP_NEED_ASYNC - #define GDISP_THREAD_STACK_SIZE 256 /* Just a number - not yet a reflection of actual use */ - #define GDISP_QUEUE_SIZE 8 /* We only allow a short queue */ +#if GDISP_HARDWARE_STREAM_END + #define STREAM_CLEAR() if ((GC->flags & GDISP_FLG_INSTREAM)) { \ + gdisp_lld_stream_end(); \ + GC->flags &= ~GDISP_FLG_INSTREAM; \ + } +#else + #define STREAM_CLEAR() GC->flags &= ~GDISP_FLG_INSTREAM +#endif - static gfxQueue gdispQueue; - static gfxMutex gdispMsgsMutex; - static gfxSem gdispMsgsSem; - static gdisp_lld_msg_t gdispMsgs[GDISP_QUEUE_SIZE]; - static DECLARE_THREAD_STACK(waGDISPThread, GDISP_THREAD_STACK_SIZE); +#define NEED_CLIPPING (!GDISP_HARDWARE_CLIP && (GDISP_NEED_VALIDATION || GDISP_NEED_CLIP)) + +/*==========================================================================*/ +/* Internal functions. */ +/*==========================================================================*/ + +// drawpixel_clip() +// Parameters: x,y +// Alters: cx, cy (if using streaming) +#if GDISP_HARDWARE_DRAWPIXEL + // Best is hardware accelerated pixel draw + #if NEED_CLIPPING + static INLINE void drawpixel_clip(void) { + if (GC->p.x >= GC->clipx0 && GC->p.x < GC->clipx1 && GC->p.y >= GC->clipy0 && GC->p.y < GC->clipy1) + gdisp_lld_draw_pixel(); + } + #else + #define drawpixel_clip() gdisp_lld_draw_pixel() + #endif +#else + // Worst is streaming + static INLINE void drawpixel_clip(void) { + #if NEED_CLIPPING + if (GC->p.x < GC->clipx0 || GC->p.x >= GC->clipx1 || GC->p.y < GC->clipy0 || GC->p.y >= GC->clipy1) + return; + #endif + + GC->cx = GC->cy = 1; + gdisp_lld_stream_start(); + gdisp_lld_stream_color(); + #if GDISP_HARDWARE_STREAM_END + gdisp_lld_stream_end(); + #endif + } #endif -/*===========================================================================*/ -/* Driver local functions. */ -/*===========================================================================*/ +// fillarea() +// Parameters: x,y cx,cy and color +// Alters: nothing +// Note: This is not clipped +#if GDISP_HARDWARE_FILLS + // Best is hardware accelerated area fill + #define fillarea() gdisp_lld_fill_area() +#elif GDISP_HARDWARE_STREAM + // Next best is hardware streaming + static INLINE void fillarea(void) { + uint32_t area; + + area = (uint32_t)GC->p.cx * GC->p.cy; + + gdisp_lld_stream_start(); + for(; area; area--) + gdisp_lld_stream_color(); + #if GDISP_HARDWARE_STREAM_END + gdisp_lld_stream_end(gc); + #endif + } +#else + // Worst is drawing pixels + static INLINE void fillarea(void) { + coord_t x0, y0, x1, y1; + + x0 = GC->p.x; + y0 = GC->p.y; + x1 = GC->p.x + GC->p.cx; + y1 = GC->p.y + GC->p.cy; + for(; GC->p.y < y1; GC->p.y++, GC->p.x = x0) + for(; GC->p.x < x1; GC->p.x++) + gdisp_lld_draw_pixel(); + GC->p.y = y0; + } +#endif -#if GDISP_NEED_ASYNC - static DECLARE_THREAD_FUNCTION(GDISPThreadHandler, arg) { - (void)arg; - gdisp_lld_msg_t *pmsg; +#if NEED_CLIPPING + #define TEST_CLIP_AREA(x,y,cx,cy) \ + if ((x) < GC->clipx0) { (cx) -= GC->clipx0 - (x); (x) = GC->clipx0; } \ + if ((y) < GC->clipy0) { (cy) -= GC->clipy0 - (y); (y) = GC->clipy0; } \ + if ((x) + (cx) > GC->clipx1) (cx) = GC->clipx1 - (x); \ + if ((y) + (cy) > GC->clipy1) (cy) = GC->clipy1 - (y); \ + if ((cx) > 0 && (cy) > 0) +#else + #define TEST_CLIP_AREA(x,y,cx,cy) +#endif - while(1) { - /* Wait for msg with work to do. */ - pmsg = (gdisp_lld_msg_t *)gfxQueueGet(&gdispQueue, TIME_INFINITE); +// Parameters: x,y and x1 +// Alters: x,y x1,y1 cx,cy +static void hline_clip(void) { + // Swap the points if necessary so it always goes from x to x1 + if (GC->p.x1 < GC->p.x) { + GC->p.cx = GC->p.x; GC->p.x = GC->p.x1; GC->p.x1 = GC->p.cx; + } + + // Clipping + #if NEED_CLIPPING + if (GC->p.y < GC->clipy0 || GC->p.y >= GC->clipy1) return; + if (GC->p.x < GC->clipx0) GC->p.x = GC->clipx0; + if (GC->p.x1 >= GC->clipx1) GC->p.x1 = GC->clipx1 - 1; + if (GC->p.x1 < GC->p.x) return; + #endif - /* OK - we need to obtain the mutex in case a synchronous operation is occurring */ - gfxMutexEnter(&gdispMutex); + // This is an optimization for the point case. It is only worthwhile however if we + // have hardware fills or if we support both hardware pixel drawing and hardware streaming + #if GDISP_HARDWARE_FILLS || (GDISP_HARDWARE_DRAWPIXEL && GDISP_HARDWARE_STREAM) + // Is this a point + if (GC->p.x == GC->p.x1) { + #if GDISP_HARDWARE_DRAWPIXEL + // Best is hardware accelerated pixel draw + gdisp_lld_draw_pixel(); + #else + // Worst is streaming + GC->p.cx = GC->p.cy = 1; + gdisp_lld_stream_start(); + gdisp_lld_stream_color(); + #if GDISP_HARDWARE_STREAM_END + gdisp_lld_stream_end(); + #endif + #endif + return; + } + #endif + + #if GDISP_HARDWARE_FILLS + // Best is hardware accelerated area fill + GC->p.cx = GC->p.x1 - GC->p.x + 1; + GC->p.cy = 1; + gdisp_lld_fill_area(); + #elif GDISP_HARDWARE_STREAM + // Next best is streaming + GC->p.cx = GC->p.x1 - GC->p.x; + gdisp_lld_stream_start(); + do { gdisp_lld_stream_color(); } while(GC->p.cx--); + #if GDISP_HARDWARE_STREAM_END + gdisp_lld_stream_end(); + #endif + #else + // Worst is drawing pixels + for(; GC->p.x <= GC->p.x1; GC->p.x++) + gdisp_lld_draw_pixel(); + #endif +} - gdisp_lld_msg_dispatch(pmsg); +// Parameters: x,y and y1 +// Alters: x,y x1,y1 cx,cy +static void vline_clip(void) { + // Swap the points if necessary so it always goes from y to y1 + if (GC->p.y1 < GC->p.y) { + GC->p.cy = GC->p.y; GC->p.y = GC->p.y1; GC->p.y1 = GC->p.cy; + } - /* Mark the message as free */ - pmsg->action = GDISP_LLD_MSG_NOP; + // Clipping + #if NEED_CLIPPING + if (GC->p.x < GC->clipx0 || GC->p.x >= GC->clipx1) return; + if (GC->p.y < GC->clipy0) GC->p.y = GC->clipy0; + if (GC->p.y1 >= GC->clipy1) GC->p.y1 = GC->clipy1 - 1; + if (GC->p.y1 < GC->p.y) return; + #endif - gfxMutexExit(&gdispMutex); + // This is an optimization for the point case. It is only worthwhile however if we + // have hardware fills or if we support both hardware pixel drawing and hardware streaming + #if GDISP_HARDWARE_FILLS || (GDISP_HARDWARE_DRAWPIXEL && GDISP_HARDWARE_STREAM) + // Is this a point + if (GC->p.y == GC->p.y1) { + #if GDISP_HARDWARE_DRAWPIXEL + // Best is hardware accelerated pixel draw + gdisp_lld_draw_pixel(); + #else + // Worst is streaming + GC->p.cx = GC->p.cy = 1; + gdisp_lld_stream_start(); + gdisp_lld_stream_color(); + #if GDISP_HARDWARE_STREAM_END + gdisp_lld_stream_end(); + #endif + #endif + return; } - return 0; + #endif + + #if GDISP_HARDWARE_FILLS + // Best is hardware accelerated area fill + GC->p.cy = GC->p.y1 - GC->p.y + 1; + GC->p.cx = 1; + gdisp_lld_fill_area(); + #elif GDISP_HARDWARE_STREAM + // Next best is streaming + GC->p.cy = GC->p.y1 - GC->p.y; + gdisp_lld_stream_start(); + do { gdisp_lld_stream_color(); } while(GC->p.cy--); + #if GDISP_HARDWARE_STREAM_END + gdisp_lld_stream_end(); + #endif + #else + // Worst is drawing pixels + for(; GC->p.y <= GC->p.y1; GC->p.y++) + gdisp_lld_draw_pixel(); + #endif +} + +// Parameters: x,y and x1,y1 +// Alters: x,y x1,y1 cx,cy +static void line_clip(void) { + int16_t dy, dx; + int16_t addx, addy; + int16_t P, diff, i; + + // Is this a horizontal line (or a point) + if (GC->p.y == GC->p.y1) { + hline_clip(); + return; } - static gdisp_lld_msg_t *gdispAllocMsg(gdisp_msgaction_t action) { - gdisp_lld_msg_t *p; + // Is this a vertical line (or a point) + if (GC->p.x == GC->p.x1) { + vline_clip(); + return; + } - while(1) { /* To be sure, to be sure */ + // Not horizontal or vertical - /* Wait for a slot */ - gfxSemWait(&gdispMsgsSem, TIME_INFINITE); + // Use Bresenham's line drawing algorithm. + // This should be replaced with fixed point slope based line drawing + // which is more efficient on modern processors as it branches less. + // When clipping is needed, all the clipping could also be done up front + // instead of on each pixel. - /* Find the slot */ - gfxMutexEnter(&gdispMsgsMutex); - for(p=gdispMsgs; p < &gdispMsgs[GDISP_QUEUE_SIZE]; p++) { - if (p->action == GDISP_LLD_MSG_NOP) { - /* Allocate it */ - p->action = action; - gfxMutexExit(&gdispMsgsMutex); - return p; - } - } - gfxMutexExit(&gdispMsgsMutex); + if (GC->p.x1 >= GC->p.x) { + dx = GC->p.x1 - GC->p.x; + addx = 1; + } else { + dx = GC->p.x - GC->p.x1; + addx = -1; + } + if (GC->p.y1 >= GC->p.y) { + dy = GC->p.y1 - GC->p.y; + addy = 1; + } else { + dy = GC->p.y - GC->p.y1; + addy = -1; + } - /* Oops - none found, try again */ - gfxSemSignal(&gdispMsgsSem); + if (dx >= dy) { + dy <<= 1; + P = dy - dx; + diff = P - dx; + + for(i=0; i<=dx; ++i) { + drawpixel_clip(); + if (P < 0) { + P += dy; + GC->p.x += addx; + } else { + P += diff; + GC->p.x += addx; + GC->p.y += addy; + } + } + } else { + dx <<= 1; + P = dx - dy; + diff = P - dy; + + for(i=0; i<=dy; ++i) { + drawpixel_clip(); + if (P < 0) { + P += dx; + GC->p.y += addy; + } else { + P += diff; + GC->p.x += addx; + GC->p.y += addy; + } } } -#endif +} /*===========================================================================*/ /* Driver exported functions. */ /*===========================================================================*/ /* Our module initialiser */ -#if GDISP_NEED_MULTITHREAD - void _gdispInit(void) { - /* Initialise Mutex */ - gfxMutexInit(&gdispMutex); - - /* Initialise driver */ - gfxMutexEnter(&gdispMutex); - gdisp_lld_init(); - gfxMutexExit(&gdispMutex); - } -#elif GDISP_NEED_ASYNC - void _gdispInit(void) { - unsigned i; - gfxThreadHandle hth; - - /* Mark all the Messages as free */ - for(i=0; i < GDISP_QUEUE_SIZE; i++) - gdispMsgs[i].action = GDISP_LLD_MSG_NOP; - - /* Initialise our Queue, Mutex's and Counting Semaphore. - * A Mutex is required as well as the Queue and Thread because some calls have to be synchronous. - * Synchronous calls get handled by the calling thread, asynchronous by our worker thread. - */ - gfxQueueInit(&gdispQueue); - gfxMutexInit(&gdispMutex); - gfxMutexInit(&gdispMsgsMutex); - gfxSemInit(&gdispMsgsSem, GDISP_QUEUE_SIZE, GDISP_QUEUE_SIZE); - - hth = gfxThreadCreate(waGDISPThread, sizeof(waGDISPThread), NORMAL_PRIORITY, GDISPThreadHandler, NULL); - if (hth) gfxThreadClose(hth); - - /* Initialise driver - synchronous */ - gfxMutexEnter(&gdispMutex); - gdisp_lld_init(); - gfxMutexExit(&gdispMutex); - } -#else - void _gdispInit(void) { - gdisp_lld_init(); - } -#endif +void _gdispInit(void) { + MUTEX_INIT(); + + /* Initialise driver */ + MUTEX_ENTER(); + gdisp_lld_init(); + #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP + #if GDISP_HARDWARE_CLIP + GC->p.x = x; + GC->p.y = y; + GC->p.cx = cx; + GC->p.cy = cy; + gdisp_lld_set_clip(); + #else + GC->clipx0 = 0; + GC->clipy0 = 0; + GC->clipx1 = GC->g.Width; + GC->clipy1 = GC->g.Height; + #endif + #endif + MUTEX_EXIT(); +} -#if GDISP_NEED_MULTITHREAD - bool_t gdispIsBusy(void) { - return FALSE; - } -#elif GDISP_NEED_ASYNC - bool_t gdispIsBusy(void) { - return !gfxQueueIsEmpty(&gdispQueue); - } -#endif +void gdispStreamStart(coord_t x, coord_t y, coord_t cx, coord_t cy) { + MUTEX_ENTER(); -#if GDISP_NEED_MULTITHREAD - void gdispClear(color_t color) { - gfxMutexEnter(&gdispMutex); - gdisp_lld_clear(color); - gfxMutexExit(&gdispMutex); - } -#elif GDISP_NEED_ASYNC - void gdispClear(color_t color) { - gdisp_lld_msg_t *p = gdispAllocMsg(GDISP_LLD_MSG_CLEAR); - p->clear.color = color; - gfxQueuePut(&gdispQueue, &p->qi, TIME_IMMEDIATE); - } -#endif + #if NEED_CLIPPING + // Test if the area is valid - if not then exit + if (x < GC->clipx0 || x+cx >= GC->clipx1 || y < GC->clipy0 || y+cy >= GC->clipy1) { + MUTEX_EXIT(); + return; + } + #endif -#if GDISP_NEED_MULTITHREAD - void gdispDrawPixel(coord_t x, coord_t y, color_t color) { - gfxMutexEnter(&gdispMutex); - gdisp_lld_draw_pixel(x, y, color); - gfxMutexExit(&gdispMutex); - } -#elif GDISP_NEED_ASYNC - void gdispDrawPixel(coord_t x, coord_t y, color_t color) { - gdisp_lld_msg_t *p = gdispAllocMsg(GDISP_LLD_MSG_DRAWPIXEL); - p->drawpixel.x = x; - p->drawpixel.y = y; - p->drawpixel.color = color; - gfxQueuePut(&gdispQueue, &p->qi, TIME_IMMEDIATE); - } -#endif + GC->flags |= GDISP_FLG_INSTREAM; + + #if GDISP_HARDWARE_STREAM + // Best is hardware streaming + GC->p.x = x; + GC->p.y = y; + GC->p.cx = cx; + GC->p.cy = cy; + gdisp_lld_stream_start(); + #else + // Worst - save the parameters and use pixel drawing + + // Use x,y as the current position, x1,y1 as the save position and x2,y2 as the end position + GC->p.x1 = GC->p.x = x; + GC->p.y1 = GC->p.y = y; + GC->p.x2 = GC->p.x + GC->p.cx; + GC->p.x2 = GC->p.x + GC->p.cx; + #endif + + // Don't release the mutex as gdispStreamEnd() will do that. +} + +void gdispStreamColor(color_t color) { + // Don't touch the mutex as we should already own it + + // Ignore this call if we are not streaming + if (!(GC->flags & GDISP_FLG_INSTREAM)) + return; + + #if GDISP_HARDWARE_STREAM + // Best is hardware streaming + GC->p.color = color; + gdisp_lld_stream_color(); + #else + // Worst is using pixel drawing + GC->p.color = color; + gdisp_lld_draw_pixel(); + + // Just wrap at end-of-line and end-of-buffer + if (++GC->p.x >= GC->p.x2) { + GC->p.x = GC->p.x1; + if (++GC->p.y >= GC->p.x2) + GC->p.y = GC->p.y1; + } + #endif +} + +void gdispStreamEnd(void) { + // Only release the mutex and end the stream if we are actually streaming. + if (!(GC->flags & GDISP_FLG_INSTREAM)) + return; + + #if GDISP_HARDWARE_STREAM && GDISP_HARDWARE_STREAM_END + gdisp_lld_stream_end(); + #endif + GC->flags &= ~GDISP_FLG_INSTREAM; + MUTEX_EXIT(); +} + +void gdispDrawPixel(coord_t x, coord_t y, color_t color) { + MUTEX_ENTER(); + GC->p.x = x; + GC->p.y = y; + GC->p.color = color; + drawpixel_clip(); + MUTEX_EXIT(); +} -#if GDISP_NEED_MULTITHREAD - void gdispDrawLine(coord_t x0, coord_t y0, coord_t x1, coord_t y1, color_t color) { - gfxMutexEnter(&gdispMutex); - gdisp_lld_draw_line(x0, y0, x1, y1, color); - gfxMutexExit(&gdispMutex); - } -#elif GDISP_NEED_ASYNC - void gdispDrawLine(coord_t x0, coord_t y0, coord_t x1, coord_t y1, color_t color) { - gdisp_lld_msg_t *p = gdispAllocMsg(GDISP_LLD_MSG_DRAWLINE); - p->drawline.x0 = x0; - p->drawline.y0 = y0; - p->drawline.x1 = x1; - p->drawline.y1 = y1; - p->drawline.color = color; - gfxQueuePut(&gdispQueue, &p->qi, TIME_IMMEDIATE); - } -#endif +void gdispDrawLine(coord_t x0, coord_t y0, coord_t x1, coord_t y1, color_t color) { + MUTEX_ENTER(); + GC->p.x = x0; + GC->p.y = y0; + GC->p.x1 = x1; + GC->p.y1 = y1; + GC->p.color = color; + line_clip(); + MUTEX_EXIT(); +} -#if GDISP_NEED_MULTITHREAD - void gdispFillArea(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) { - gfxMutexEnter(&gdispMutex); - gdisp_lld_fill_area(x, y, cx, cy, color); - gfxMutexExit(&gdispMutex); - } -#elif GDISP_NEED_ASYNC - void gdispFillArea(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) { - gdisp_lld_msg_t *p = gdispAllocMsg(GDISP_LLD_MSG_FILLAREA); - p->fillarea.x = x; - p->fillarea.y = y; - p->fillarea.cx = cx; - p->fillarea.cy = cy; - p->fillarea.color = color; - gfxQueuePut(&gdispQueue, &p->qi, TIME_IMMEDIATE); +void gdispClear(color_t color) { + // Note - clear() ignores the clipping area. It clears the screen. + MUTEX_ENTER(); + + #if GDISP_HARDWARE_CLEARS + // Best is hardware accelerated clear + GC->p.color = color; + gdisp_lld_clear(); + #elif GDISP_HARDWARE_FILLS + // Next best is hardware accelerated area fill + GC->p.x = GC->p.y = 0; + GC->p.cx = GC->g.Width; + GC->p.cy = GC->g.Height; + GC->p.color = color; + gdisp_lld_fill_area(); + #elif GDISP_HARDWARE_STREAM + // Next best is streaming + uint32_t area; + + GC->p.x = GC->p.y = 0; + GC->p.cx = GC->g.Width; + GC->p.cy = GC->g.Height; + GC->p.color = color; + area = (uint32_t)GC->p.cx * GC->p.cy; + + gdisp_lld_stream_start(); + for(; area; area--) + gdisp_lld_stream_color(); + #if GDISP_HARDWARE_STREAM_END + gdisp_lld_stream_end(gc); + #endif + #else + // Worst is drawing pixels + GC->p.color = color; + for(GC->p.y = 0; GC->p.y < GC->g.Height; GC->p.y++) + for(GC->p.x = 0; GC->p.x < GC->g.Width; GC->p.x++) + gdisp_lld_draw_pixel(); + #endif + MUTEX_EXIT(); +} + +void gdispFillArea(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) { + MUTEX_ENTER(); + TEST_CLIP_AREA(x,y,cx,cy) { + GC->p.x = x; + GC->p.y = y; + GC->p.cx = cx; + GC->p.cy = cy; + GC->p.color = color; + fillarea(); } -#endif + MUTEX_EXIT(); +} -#if GDISP_NEED_MULTITHREAD - void gdispBlitAreaEx(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) { - gfxMutexEnter(&gdispMutex); - gdisp_lld_blit_area_ex(x, y, cx, cy, srcx, srcy, srccx, buffer); - gfxMutexExit(&gdispMutex); - } -#elif GDISP_NEED_ASYNC - void gdispBlitAreaEx(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) { - gdisp_lld_msg_t *p = gdispAllocMsg(GDISP_LLD_MSG_BLITAREA); - p->blitarea.x = x; - p->blitarea.y = y; - p->blitarea.cx = cx; - p->blitarea.cy = cy; - p->blitarea.srcx = srcx; - p->blitarea.srcy = srcy; - p->blitarea.srccx = srccx; - p->blitarea.buffer = buffer; - gfxQueuePut(&gdispQueue, &p->qi, TIME_IMMEDIATE); - } -#endif +void gdispBlitAreaEx(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) { + MUTEX_ENTER(); + + #if NEED_CLIPPING + // This is a different cliping to fillarea() as it needs to take into account srcx,srcy + if (x < GC->clipx0) { cx -= GC->clipx0 - x; srcx += GC->clipx0 - x; x = GC->clipx0; } + if (y < GC->clipy0) { cy -= GC->clipy0 - y; srcy += GC->clipy0 - x; y = GC->clipy0; } + if (x+cx > GC->clipx1) cx = GC->clipx1 - x; + if (y+cy > GC->clipy1) cy = GC->clipy1 - y; + if (srcx+cx > srccx) cx = srccx - srcx; + if (cx <= 0 || cy <= 0) { MUTEX_EXIT(); return; } + #endif + + #if GDISP_HARDWARE_BITFILLS + // Best is hardware bitfills + GC->p.x = x; + GC->p.y = y; + GC->p.cx = cx; + GC->p.cy = cy; + GC->p.x1 = srcx; + GC->p.y1 = srcy; + GC->p.x2 = srccx; + GC->p.ptr = (void *)buffer; + gdisp_lld_blit_area_ex(); + #elif GDISP_HARDWARE_STREAM + // Next best is hardware streaming + + // Translate buffer to the real image data, use srcx,srcy as the end point, srccx as the buffer line gap + buffer += srcy*srccx+srcx; + srcx = x + cx; + srcy = y + cy; + srccx -= cx; + + gdisp_lld_stream_start(gc); + for(GC->p.y = y; GC->p.y < srcy; GC->p.y++, buffer += srccx) { + for(GC->p.x = x; GC->p.x < srcx; GC->p.x++) { + GC->p.color = *buffer++; + gdisp_lld_stream_color(); + } + } + #if GDISP_HARDWARE_STREAM_END + gdisp_lld_stream_end(gc); + #endif + #else + // Worst is drawing pixels + + // Translate buffer to the real image data, use srcx,srcy as the end point, srccx as the buffer line gap + buffer += srcy*srccx+srcx; + srcx = x + cx; + srcy = y + cy; + srccx -= cx; + + for(GC->p.y = y; GC->p.y < srcy; GC->p.y++, buffer += srccx) { + for(GC->p.x=x; GC->p.x < srcx; GC->p.x++) { + GC->p.color = *buffer++; + gdisp_lld_draw_pixel(); + } + } + #endif + MUTEX_EXIT(); +} -#if (GDISP_NEED_CLIP && GDISP_NEED_MULTITHREAD) - void gdispSetClip(coord_t x, coord_t y, coord_t cx, coord_t cy) { - gfxMutexEnter(&gdispMutex); - gdisp_lld_set_clip(x, y, cx, cy); - gfxMutexExit(&gdispMutex); - } -#elif GDISP_NEED_CLIP && GDISP_NEED_ASYNC +#if GDISP_NEED_CLIP void gdispSetClip(coord_t x, coord_t y, coord_t cx, coord_t cy) { - gdisp_lld_msg_t *p = gdispAllocMsg(GDISP_LLD_MSG_SETCLIP); - p->setclip.x = x; - p->setclip.y = y; - p->setclip.cx = cx; - p->setclip.cy = cy; - gfxQueuePut(&gdispQueue, &p->qi, TIME_IMMEDIATE); + MUTEX_ENTER(); + #if GDISP_HARDWARE_CLIP + // Best is using hardware clipping + GC->p.x = x; + GC->p.y = y; + GC->p.cx = cx; + GC->p.cy = cy; + gdisp_lld_set_clip(); + #else + // Worst is using software clipping + if (x < 0) { cx += x; x = 0; } + if (y < 0) { cy += y; y = 0; } + if (cx <= 0 || cy <= 0 || x >= GC->g.Width || y >= GC->g.Height) { MUTEX_EXIT(); return; } + GC->clipx0 = x; + GC->clipy0 = y; + GC->clipx1 = x+cx; if (GC->clipx1 > GC->g.Width) GC->clipx1 = GC->g.Width; + GC->clipy1 = y+cy; if (GC->clipy1 > GC->g.Height) GC->clipy1 = GC->g.Height; + #endif + MUTEX_EXIT(); } #endif -#if (GDISP_NEED_CIRCLE && GDISP_NEED_MULTITHREAD) +#if GDISP_NEED_CIRCLE void gdispDrawCircle(coord_t x, coord_t y, coord_t radius, color_t color) { - gfxMutexEnter(&gdispMutex); - gdisp_lld_draw_circle(x, y, radius, color); - gfxMutexExit(&gdispMutex); - } -#elif GDISP_NEED_CIRCLE && GDISP_NEED_ASYNC - void gdispDrawCircle(coord_t x, coord_t y, coord_t radius, color_t color) { - gdisp_lld_msg_t *p = gdispAllocMsg(GDISP_LLD_MSG_DRAWCIRCLE); - p->drawcircle.x = x; - p->drawcircle.y = y; - p->drawcircle.radius = radius; - p->drawcircle.color = color; - gfxQueuePut(&gdispQueue, &p->qi, TIME_IMMEDIATE); + coord_t a, b, P; + + MUTEX_ENTER(); + + // Calculate intermediates + a = 1; + b = radius; + P = 4 - radius; + GC->p.color = color; + + // Away we go using Bresenham's circle algorithm + // Optimized to prevent double drawing + GC->p.x = x; GC->p.y = y + b; drawpixel_clip(); + GC->p.x = x; GC->p.y = y - b; drawpixel_clip(); + GC->p.x = x + b; GC->p.y = y; drawpixel_clip(); + GC->p.x = x - b; GC->p.y = y; drawpixel_clip(); + do { + GC->p.x = x + a; GC->p.y = y + b; drawpixel_clip(); + GC->p.x = x + a; GC->p.y = y - b; drawpixel_clip(); + GC->p.x = x + b; GC->p.y = y + a; drawpixel_clip(); + GC->p.x = x - b; GC->p.y = y + a; drawpixel_clip(); + GC->p.x = x - a; GC->p.y = y + b; drawpixel_clip(); + GC->p.x = x - a; GC->p.y = y - b; drawpixel_clip(); + GC->p.x = x + b; GC->p.y = y - a; drawpixel_clip(); + GC->p.x = x - b; GC->p.y = y - a; drawpixel_clip(); + if (P < 0) + P += 3 + 2*a++; + else + P += 5 + 2*(a++ - b--); + } while(a < b); + GC->p.x = x + a; GC->p.y = y + b; drawpixel_clip(); + GC->p.x = x + a; GC->p.y = y - b; drawpixel_clip(); + GC->p.x = x - a; GC->p.y = y + b; drawpixel_clip(); + GC->p.x = x - a; GC->p.y = y - b; drawpixel_clip(); + MUTEX_EXIT(); } #endif - -#if (GDISP_NEED_CIRCLE && GDISP_NEED_MULTITHREAD) - void gdispFillCircle(coord_t x, coord_t y, coord_t radius, color_t color) { - gfxMutexEnter(&gdispMutex); - gdisp_lld_fill_circle(x, y, radius, color); - gfxMutexExit(&gdispMutex); - } -#elif GDISP_NEED_CIRCLE && GDISP_NEED_ASYNC + +#if GDISP_NEED_CIRCLE void gdispFillCircle(coord_t x, coord_t y, coord_t radius, color_t color) { - gdisp_lld_msg_t *p = gdispAllocMsg(GDISP_LLD_MSG_FILLCIRCLE); - p->fillcircle.x = x; - p->fillcircle.y = y; - p->fillcircle.radius = radius; - p->fillcircle.color = color; - gfxQueuePut(&gdispQueue, &p->qi, TIME_IMMEDIATE); + coord_t a, b, P; + + MUTEX_ENTER(); + + // Calculate intermediates + a = 1; + b = radius; + P = 4 - radius; + GC->p.color = color; + + // Away we go using Bresenham's circle algorithm + // This is optimized to prevent overdrawing by drawing a line only when a variable is about to change value + GC->p.y = y; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); + GC->p.y = y+b; GC->p.x = x; drawpixel_clip(); + GC->p.y = y-b; GC->p.x = x; drawpixel_clip(); + do { + GC->p.y = y+a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); + GC->p.y = y-a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); + if (P < 0) { + P += 3 + 2*a++; + } else { + GC->p.y = y+b; GC->p.x = x-a; GC->p.x1 = x+a; hline_clip(); + GC->p.y = y-b; GC->p.x = x-a; GC->p.x1 = x+a; hline_clip(); + P += 5 + 2*(a++ - b--); + } + } while(a < b); + GC->p.y = y+a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); + GC->p.y = y-a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); + MUTEX_EXIT(); } #endif -#if (GDISP_NEED_ELLIPSE && GDISP_NEED_MULTITHREAD) - void gdispDrawEllipse(coord_t x, coord_t y, coord_t a, coord_t b, color_t color) { - gfxMutexEnter(&gdispMutex); - gdisp_lld_draw_ellipse(x, y, a, b, color); - gfxMutexExit(&gdispMutex); - } -#elif GDISP_NEED_ELLIPSE && GDISP_NEED_ASYNC +#if GDISP_NEED_ELLIPSE void gdispDrawEllipse(coord_t x, coord_t y, coord_t a, coord_t b, color_t color) { - gdisp_lld_msg_t *p = gdispAllocMsg(GDISP_LLD_MSG_DRAWELLIPSE); - p->drawellipse.x = x; - p->drawellipse.y = y; - p->drawellipse.a = a; - p->drawellipse.b = b; - p->drawellipse.color = color; - gfxQueuePut(&gdispQueue, &p->qi, TIME_IMMEDIATE); + coord_t dx, dy; + int32_t a2, b2; + int32_t err, e2; + + MUTEX_ENTER(); + + // Calculate intermediates + dx = 0; + dy = b; + a2 = a*a; + b2 = b*b; + err = b2-(2*b-1)*a2; + GC->p.color = color; + + // Away we go using Bresenham's ellipse algorithm + do { + GC->p.x = x + dx; GC->p.y = y + dy; drawpixel_clip(); + GC->p.x = x - dx; GC->p.y = y + dy; drawpixel_clip(); + GC->p.x = x - dx; GC->p.y = y - dy; drawpixel_clip(); + GC->p.x = x + dx; GC->p.y = y - dy; drawpixel_clip(); + + e2 = 2*err; + if(e2 < (2*dx+1)*b2) { + dx++; + err += (2*dx+1)*b2; + } + if(e2 > -(2*dy-1)*a2) { + dy--; + err -= (2*dy-1)*a2; + } + } while(dy >= 0); + MUTEX_EXIT(); } #endif -#if (GDISP_NEED_ELLIPSE && GDISP_NEED_MULTITHREAD) - void gdispFillEllipse(coord_t x, coord_t y, coord_t a, coord_t b, color_t color) { - gfxMutexEnter(&gdispMutex); - gdisp_lld_fill_ellipse(x, y, a, b, color); - gfxMutexExit(&gdispMutex); - } -#elif GDISP_NEED_ELLIPSE && GDISP_NEED_ASYNC +#if GDISP_NEED_ELLIPSE void gdispFillEllipse(coord_t x, coord_t y, coord_t a, coord_t b, color_t color) { - gdisp_lld_msg_t *p = gdispAllocMsg(GDISP_LLD_MSG_FILLELLIPSE); - p->fillellipse.x = x; - p->fillellipse.y = y; - p->fillellipse.a = a; - p->fillellipse.b = b; - p->fillellipse.color = color; - gfxQueuePut(&gdispQueue, &p->qi, TIME_IMMEDIATE); + coord_t dx, dy; + int32_t a2, b2; + int32_t err, e2; + + MUTEX_ENTER(); + + // Calculate intermediates + dx = 0; + dy = b; + a2 = a*a; + b2 = b*b; + err = b2-(2*b-1)*a2; + GC->p.color = color; + + // Away we go using Bresenham's ellipse algorithm + // This is optimized to prevent overdrawing by drawing a line only when a y is about to change value + do { + e2 = 2*err; + if(e2 < (2*dx+1)*b2) { + dx++; + err += (2*dx+1)*b2; + } + if(e2 > -(2*dy-1)*a2) { + GC->p.y = y + dy; GC->p.x = x - dx; GC->p.x1 = x + dx; hline_clip(); + if (y) { GC->p.y = y - dy; GC->p.x = x - dx; GC->p.x1 = x + dx; hline_clip(); } + dy--; + err -= (2*dy-1)*a2; + } + } while(dy >= 0); + MUTEX_EXIT(); } #endif -#if (GDISP_NEED_ARC && GDISP_NEED_MULTITHREAD) - void gdispDrawArc(coord_t x, coord_t y, coord_t radius, coord_t start, coord_t end, color_t color) { - gfxMutexEnter(&gdispMutex); - gdisp_lld_draw_arc(x, y, radius, start, end, color); - gfxMutexExit(&gdispMutex); - } -#elif GDISP_NEED_ARC && GDISP_NEED_ASYNC +#if GDISP_NEED_ARC + #if !GMISC_NEED_FIXEDTRIG && !GMISC_NEED_FASTTRIG + #include <math.h> + #endif + void gdispDrawArc(coord_t x, coord_t y, coord_t radius, coord_t start, coord_t end, color_t color) { - gdisp_lld_msg_t *p = gdispAllocMsg(GDISP_LLD_MSG_DRAWARC); - p->drawarc.x = x; - p->drawarc.y = y; - p->drawarc.radius = radius; - p->drawarc.start = start; - p->drawarc.end = end; - p->drawarc.color = color; - gfxQueuePut(&gdispQueue, &p->qi, TIME_IMMEDIATE); + coord_t a, b, P, sedge, eedge; + uint8_t full, sbit, ebit, tbit; + + // Normalize the angles + if (start < 0) + start -= (start/360-1)*360; + else if (start >= 360) + start %= 360; + if (end < 0) + end -= (end/360-1)*360; + else if (end >= 360) + end %= 360; + + sbit = 1<<(start/45); + ebit = 1<<(end/45); + full = 0; + if (start == end) { + full = 0xFF; + } else if (end < start) { + for(tbit=sbit<<1; tbit; tbit<<=1) full |= tbit; + for(tbit=ebit>>1; tbit; tbit>>=1) full |= tbit; + } else if (sbit < 0x80) { + for(tbit=sbit<<1; tbit < ebit; tbit<<=1) full |= tbit; + } + + MUTEX_ENTER(); + GC->p.color = color; + + if (full) { + // Draw full sectors + // Optimized to prevent double drawing + a = 1; + b = radius; + P = 4 - radius; + if (full & 0x60) { GC->p.y = y+b; GC->p.x = x; drawpixel_clip(); } + if (full & 0x06) { GC->p.y = y-b; GC->p.x = x; drawpixel_clip(); } + if (full & 0x81) { GC->p.y = y; GC->p.x = x+b; drawpixel_clip(); } + if (full & 0x18) { GC->p.y = y; GC->p.x = x-b; drawpixel_clip(); } + do { + if (full & 0x01) { GC->p.x = x+b; GC->p.y = y-a; drawpixel_clip(); } + if (full & 0x02) { GC->p.x = x+a; GC->p.y = y-b; drawpixel_clip(); } + if (full & 0x04) { GC->p.x = x-a; GC->p.y = y-b; drawpixel_clip(); } + if (full & 0x08) { GC->p.x = x-b; GC->p.y = y-a; drawpixel_clip(); } + if (full & 0x10) { GC->p.x = x-b; GC->p.y = y+a; drawpixel_clip(); } + if (full & 0x20) { GC->p.x = x-a; GC->p.y = y+b; drawpixel_clip(); } + if (full & 0x40) { GC->p.x = x+a; GC->p.y = y+b; drawpixel_clip(); } + if (full & 0x80) { GC->p.x = x+b; GC->p.y = y+a; drawpixel_clip(); } + if (P < 0) + P += 3 + 2*a++; + else + P += 5 + 2*(a++ - b--); + } while(a < b); + if (full & 0xC0) { GC->p.x = x+a; GC->p.y = y+b; drawpixel_clip(); } + if (full & 0x0C) { GC->p.x = x-a; GC->p.y = y-b; drawpixel_clip(); } + if (full & 0x03) { GC->p.x = x+a; GC->p.y = y-b; drawpixel_clip(); } + if (full & 0x30) { GC->p.x = x-a; GC->p.y = y+b; drawpixel_clip(); } + if (full == 0xFF) + return; + } + + #if GFX_USE_GMISC && GMISC_NEED_FIXEDTRIG + sedge = NONFIXED(radius * ((sbit & 0x99) ? ffsin(start) : ffcos(start)) + FIXED0_5); + eedge = NONFIXED(radius * ((ebit & 0x99) ? ffsin(end) : ffcos(end)) + FIXED0_5); + #elif GFX_USE_GMISC && GMISC_NEED_FASTTRIG + sedge = round(radius * ((sbit & 0x99) ? fsin(start) : fcos(start))); + eedge = round(radius * ((ebit & 0x99) ? fsin(end) : fcos(end))); + #else + sedge = round(radius * ((sbit & 0x99) ? sin(start*M_PI/180) : cos(start*M_PI/180))); + eedge = round(radius * ((ebit & 0x99) ? sin(end*M_PI/180) : cos(end*M_PI/180))); + #endif + if (sbit & 0xB4) sedge = -sedge; + if (ebit & 0xB4) eedge = -eedge; + + if (sbit != ebit) { + // Draw start and end sectors + // Optimized to prevent double drawing + a = 1; + b = radius; + P = 4 - radius; + if ((sbit & 0x20) || (ebit & 0x40)) { GC->p.x = x; GC->p.y = y+b; drawpixel_clip(); } + if ((sbit & 0x02) || (ebit & 0x04)) { GC->p.x = x; GC->p.y = y-b; drawpixel_clip(); } + if ((sbit & 0x80) || (ebit & 0x01)) { GC->p.x = x+b; GC->p.y = y; drawpixel_clip(); } + if ((sbit & 0x08) || (ebit & 0x10)) { GC->p.x = x-b; GC->p.y = y; drawpixel_clip(); } + do { + if (((sbit & 0x01) && a >= sedge) || ((ebit & 0x01) && a <= eedge)) { GC->p.x = x+b; GC->p.y = y-a; drawpixel_clip(); } + if (((sbit & 0x02) && a <= sedge) || ((ebit & 0x02) && a >= eedge)) { GC->p.x = x+a; GC->p.y = y-b; drawpixel_clip(); } + if (((sbit & 0x04) && a >= sedge) || ((ebit & 0x04) && a <= eedge)) { GC->p.x = x-a; GC->p.y = y-b; drawpixel_clip(); } + if (((sbit & 0x08) && a <= sedge) || ((ebit & 0x08) && a >= eedge)) { GC->p.x = x-b; GC->p.y = y-a; drawpixel_clip(); } + if (((sbit & 0x10) && a >= sedge) || ((ebit & 0x10) && a <= eedge)) { GC->p.x = x-b; GC->p.y = y+a; drawpixel_clip(); } + if (((sbit & 0x20) && a <= sedge) || ((ebit & 0x20) && a >= eedge)) { GC->p.x = x-a; GC->p.y = y+b; drawpixel_clip(); } + if (((sbit & 0x40) && a >= sedge) || ((ebit & 0x40) && a <= eedge)) { GC->p.x = x+a; GC->p.y = y+b; drawpixel_clip(); } + if (((sbit & 0x80) && a <= sedge) || ((ebit & 0x80) && a >= eedge)) { GC->p.x = x+b; GC->p.y = y+a; drawpixel_clip(); } + if (P < 0) + P += 3 + 2*a++; + else + P += 5 + 2*(a++ - b--); + } while(a < b); + if (((sbit & 0x40) && a >= sedge) || ((ebit & 0x40) && a <= eedge) || ((sbit & 0x80) && a <= sedge) || ((ebit & 0x80) && a >= eedge)) + { GC->p.x = x+a; GC->p.y = y+b; drawpixel_clip(); } + if (((sbit & 0x04) && a >= sedge) || ((ebit & 0x04) && a <= eedge) || ((sbit & 0x08) && a <= sedge) || ((ebit & 0x08) && a >= eedge)) + { GC->p.x = x-a; GC->p.y = y-b; drawpixel_clip(); } + if (((sbit & 0x01) && a >= sedge) || ((ebit & 0x01) && a <= eedge) || ((sbit & 0x02) && a <= sedge) || ((ebit & 0x02) && a >= eedge)) + { GC->p.x = x+a; GC->p.y = y-b; drawpixel_clip(); } + if (((sbit & 0x10) && a >= sedge) || ((ebit & 0x10) && a <= eedge) || ((sbit & 0x20) && a <= sedge) || ((ebit & 0x20) && a >= eedge)) + { GC->p.x = x-a; GC->p.y = y+b; drawpixel_clip(); } + } else if (end < start) { + // Draw start/end sector where it is a non-internal angle + // Optimized to prevent double drawing + a = 1; + b = radius; + P = 4 - radius; + if (sbit & 0x60) { GC->p.x = x; GC->p.y = y+b; drawpixel_clip(); } + if (sbit & 0x06) { GC->p.x = x; GC->p.y = y-b; drawpixel_clip(); } + if (sbit & 0x81) { GC->p.x = x+b; GC->p.y = y; drawpixel_clip(); } + if (sbit & 0x18) { GC->p.x = x-b; GC->p.y = y; drawpixel_clip(); } + do { + if ((sbit & 0x01) && (a >= sedge || a <= eedge)) { GC->p.x = x+b; GC->p.y = y-a; drawpixel_clip(); } + if ((sbit & 0x02) && (a <= sedge || a >= eedge)) { GC->p.x = x+a; GC->p.y = y-b; drawpixel_clip(); } + if ((sbit & 0x04) && (a >= sedge || a <= eedge)) { GC->p.x = x-a; GC->p.y = y-b; drawpixel_clip(); } + if ((sbit & 0x08) && (a <= sedge || a >= eedge)) { GC->p.x = x-b; GC->p.y = y-a; drawpixel_clip(); } + if ((sbit & 0x10) && (a >= sedge || a <= eedge)) { GC->p.x = x-b; GC->p.y = y+a; drawpixel_clip(); } + if ((sbit & 0x20) && (a <= sedge || a >= eedge)) { GC->p.x = x-a; GC->p.y = y+b; drawpixel_clip(); } + if ((sbit & 0x40) && (a >= sedge || a <= eedge)) { GC->p.x = x+a; GC->p.y = y+b; drawpixel_clip(); } + if ((sbit & 0x80) && (a <= sedge || a >= eedge)) { GC->p.x = x+b; GC->p.y = y+a; drawpixel_clip(); } + if (P < 0) + P += 3 + 2*a++; + else + P += 5 + 2*(a++ - b--); + } while(a < b); + if (((sbit & 0x04) && (a >= sedge || a <= eedge)) || ((sbit & 0x08) && (a <= sedge || a >= eedge))) + { GC->p.x = x-a; GC->p.y = y-b; drawpixel_clip(); } + if (((sbit & 0x40) && (a >= sedge || a <= eedge)) || ((sbit & 0x80) && (a <= sedge || a >= eedge))) + { GC->p.x = x+a; GC->p.y = y+b; drawpixel_clip(); } + if (((sbit & 0x01) && (a >= sedge || a <= eedge)) || ((sbit & 0x02) && (a <= sedge || a >= eedge))) + { GC->p.x = x+a; GC->p.y = y-b; drawpixel_clip(); } + if (((sbit & 0x10) && (a >= sedge || a <= eedge)) || ((sbit & 0x20) && (a <= sedge || a >= eedge))) + { GC->p.x = x-a; GC->p.y = y+b; drawpixel_clip(); } + } else { + // Draw start/end sector where it is a internal angle + // Optimized to prevent double drawing + a = 1; + b = radius; + P = 4 - radius; + if (((sbit & 0x20) && !eedge) || ((sbit & 0x40) && !sedge)) { GC->p.x = x; GC->p.y = y+b; drawpixel_clip(); } + if (((sbit & 0x02) && !eedge) || ((sbit & 0x04) && !sedge)) { GC->p.x = x; GC->p.y = y-b; drawpixel_clip(); } + if (((sbit & 0x80) && !eedge) || ((sbit & 0x01) && !sedge)) { GC->p.x = x+b; GC->p.y = y; drawpixel_clip(); } + if (((sbit & 0x08) && !eedge) || ((sbit & 0x10) && !sedge)) { GC->p.x = x-b; GC->p.y = y; drawpixel_clip(); } + do { + if (((sbit & 0x01) && a >= sedge && a <= eedge)) { GC->p.x = x+b; GC->p.y = y-a; drawpixel_clip(); } + if (((sbit & 0x02) && a <= sedge && a >= eedge)) { GC->p.x = x+a; GC->p.y = y-b; drawpixel_clip(); } + if (((sbit & 0x04) && a >= sedge && a <= eedge)) { GC->p.x = x-a; GC->p.y = y-b; drawpixel_clip(); } + if (((sbit & 0x08) && a <= sedge && a >= eedge)) { GC->p.x = x-b; GC->p.y = y-a; drawpixel_clip(); } + if (((sbit & 0x10) && a >= sedge && a <= eedge)) { GC->p.x = x-b; GC->p.y = y+a; drawpixel_clip(); } + if (((sbit & 0x20) && a <= sedge && a >= eedge)) { GC->p.x = x-a; GC->p.y = y+b; drawpixel_clip(); } + if (((sbit & 0x40) && a >= sedge && a <= eedge)) { GC->p.x = x+a; GC->p.y = y+b; drawpixel_clip(); } + if (((sbit & 0x80) && a <= sedge && a >= eedge)) { GC->p.x = x+b; GC->p.y = y+a; drawpixel_clip(); } + if (P < 0) + P += 3 + 2*a++; + else + P += 5 + 2*(a++ - b--); + } while(a < b); + if (((sbit & 0x04) && a >= sedge && a <= eedge) || ((sbit & 0x08) && a <= sedge && a >= eedge)) + { GC->p.x = x-a; GC->p.y = y-b; drawpixel_clip(); } + if (((sbit & 0x40) && a >= sedge && a <= eedge) || ((sbit & 0x80) && a <= sedge && a >= eedge)) + { GC->p.x = x+a; GC->p.y = y+b; drawpixel_clip(); } + if (((sbit & 0x01) && a >= sedge && a <= eedge) || ((sbit & 0x02) && a <= sedge && a >= eedge)) + { GC->p.x = x+a; GC->p.y = y-b; drawpixel_clip(); } + if (((sbit & 0x10) && a >= sedge && a <= eedge) || ((sbit & 0x20) && a <= sedge && a >= eedge)) + { GC->p.x = x-a; GC->p.y = y+b; drawpixel_clip(); } + } + MUTEX_EXIT(); } #endif -#if (GDISP_NEED_ARC && GDISP_NEED_MULTITHREAD) - void gdispFillArc(coord_t x, coord_t y, coord_t radius, coord_t start, coord_t end, color_t color) { - gfxMutexEnter(&gdispMutex); - gdisp_lld_fill_arc(x, y, radius, start, end, color); - gfxMutexExit(&gdispMutex); - } -#elif GDISP_NEED_ARC && GDISP_NEED_ASYNC +#if GDISP_NEED_ARC void gdispFillArc(coord_t x, coord_t y, coord_t radius, coord_t start, coord_t end, color_t color) { - gdisp_lld_msg_t *p = gdispAllocMsg(GDISP_LLD_MSG_FILLARC); - p->fillarc.x = x; - p->fillarc.y = y; - p->fillarc.radius = radius; - p->fillarc.start = start; - p->fillarc.end = end; - p->fillarc.color = color; - gfxQueuePut(&gdispQueue, &p->qi, TIME_IMMEDIATE); + coord_t a, b, P; + coord_t sy, ey; + fixed sxa, sxb, sxd, exa, exb, exd; + uint8_t qtr; + + MUTEX_ENTER(); + + // Do the trig to get the formulas for the start and end lines. + sxa = exa = FIXED(x)+FIXED0_5; + #if GFX_USE_GMISC && GMISC_NEED_FIXEDTRIG + sxb = radius*ffcos(start); sy = -NONFIXED(radius*ffsin(start) + FIXED0_5); + exb = radius*ffcos(end); ey = -NONFIXED(radius*ffsin(end) + FIXED0_5); + #elif GFX_USE_GMISC && GMISC_NEED_FASTTRIG + sxb = FP2FIXED(radius*fcos(start)); sy = -round(radius*fsin(start)); + exb = FP2FIXED(radius*fcos(end)); ey = -round(radius*fsin(end)); + #else + sxb = FP2FIXED(radius*cos(start*M_PI/180)); sy = -round(radius*sin(start*M_PI/180)); + exb = FP2FIXED(radius*cos(end*M_PI/180)); ey = -round(radius*sin(end*M_PI/180)); + #endif + sxd = sy ? sxb/sy : sxb; + exd = ey ? exb/ey : exb; + + // Calculate which quarters and which direction we are traveling + qtr = 0; + if (sxb > 0) qtr |= 0x01; // S1=0001(1), S2=0000(0), S3=0010(2), S4=0011(3) + if (sy > 0) qtr |= 0x02; + if (exb > 0) qtr |= 0x04; // E1=0100(4), E2=0000(0), E3=1000(8), E4=1100(12) + if (ey > 0) qtr |= 0x08; + if (sy > ey) qtr |= 0x10; // order of start and end lines + + // Calculate intermediates + a = 1; + b = radius; + P = 4 - radius; + GC->p.color = color; + sxb += sxa; + exb += exa; + + // Away we go using Bresenham's circle algorithm + // This is optimized to prevent overdrawing by drawing a line only when a variable is about to change value + + switch(qtr) { + case 0: // S2E2 sy <= ey + case 1: // S1E2 sy <= ey + if (ey && sy) { + GC->p.x = x; GC->p.x1 = x; // E2S + sxa -= sxd; exa -= exd; + } else if (sy) { + GC->p.x = x-b; GC->p.x1 = x; // C2S + sxa -= sxd; + } else if (ey) { + GC->p.x = x; GC->p.x1 = x+b; // E2C + exa -= exd; + } else { + GC->p.x = x-b; GC->p.x1 = x+b; // C2C + } + GC->p.y = y; + hline_clip(); + do { + if (-a >= ey) { + GC->p.y = y-a; GC->p.x = NONFIXED(exa); GC->p.x1 = NONFIXED(sxa); hline_clip(); // E2S + sxa -= sxd; exa -= exd; + } else if (-a >= sy) { + GC->p.y = y-a; GC->p.x = x-b; GC->p.x1 = NONFIXED(sxa); hline_clip(); // C2S + sxa -= sxd; + } else if (qtr & 1) { + GC->p.y = y-a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + } + if (P < 0) { + P += 3 + 2*a++; + } else { + if (-b >= ey) { + GC->p.y = y-b; GC->p.x = NONFIXED(exb); GC->p.x1 = NONFIXED(sxb); hline_clip(); // E2S + sxb += sxd; exb += exd; + } else if (-b >= sy) { + GC->p.y = y-b; GC->p.x = x-a; GC->p.x1 = NONFIXED(sxb); hline_clip(); // C2S + sxb += sxd; + } else if (qtr & 1) { + GC->p.y = y-b; GC->p.x = x-a; GC->p.x1 = x+a; hline_clip(); // C2C + } + P += 5 + 2*(a++ - b--); + } + } while(a < b); + if (-a >= ey) { + GC->p.y = y-a; GC->p.x = NONFIXED(exa); GC->p.x1 = NONFIXED(sxa); hline_clip(); // E2S + } else if (-a >= sy) { + GC->p.y = y-a; GC->p.x = x-b; GC->p.x1 = NONFIXED(sxa); hline_clip(); // C2S + } else if (qtr & 1) { + GC->p.y = y-a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + } + break; + + case 2: // S3E2 sy <= ey + case 3: // S4E2 sy <= ey + case 6: // S3E1 sy <= ey + case 7: // S4E1 sy <= ey + case 18: // S3E2 sy > ey + case 19: // S4E2 sy > ey + case 22: // S3E1 sy > ey + case 23: // S4E1 sy > ey + GC->p.y = y; GC->p.x = x; GC->p.x1 = x+b; hline_clip(); // SE2C + sxa += sxd; exa -= exd; + do { + if (-a >= ey) { + GC->p.y = y-a; GC->p.x = NONFIXED(exa); GC->p.x1 = x+b; hline_clip(); // E2C + exa -= exd; + } else if (!(qtr & 4)) { + GC->p.y = y-a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + } + if (a <= sy) { + GC->p.y = y+a; GC->p.x = NONFIXED(sxa); GC->p.x1 = x+b; hline_clip(); // S2C + sxa += sxd; + } else if (!(qtr & 1)) { + GC->p.y = y+a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + } + if (P < 0) { + P += 3 + 2*a++; + } else { + if (-b >= ey) { + GC->p.y = y-b; GC->p.x = NONFIXED(exb); GC->p.x1 = x+a; hline_clip(); // E2C + exb += exd; + } else if (!(qtr & 4)) { + GC->p.y = y-b; GC->p.x = x-a; GC->p.x1 = x+a; hline_clip(); // C2C + } + if (b <= sy) { + GC->p.y = y+b; GC->p.x = NONFIXED(sxb); GC->p.x1 = x+a; hline_clip(); // S2C + sxb -= sxd; + } else if (!(qtr & 1)) { + GC->p.y = y+b; GC->p.x = x-a; GC->p.x1 = x+a; hline_clip(); // C2C + } + P += 5 + 2*(a++ - b--); + } + } while(a < b); + if (-a >= ey) { + GC->p.y = y-a; GC->p.x = NONFIXED(exa); GC->p.x1 = x+b; hline_clip(); // E2C + } else if (!(qtr & 4)) { + GC->p.y = y-a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + } + if (a <= sy) { + GC->p.y = y+a; GC->p.x = NONFIXED(sxa); GC->p.x1 = x+a; hline_clip(); // S2C + } else if (!(qtr & 1)) { + GC->p.y = y+a; GC->p.x = x-b; GC->p.x1 = x+a; hline_clip(); // C2C + } + break; + + case 4: // S2E1 sy <= ey + case 5: // S1E1 sy <= ey + GC->p.y = y; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + do { + if (-a >= ey) { + GC->p.y = y-a; GC->p.x = x-b; GC->p.x1 = NONFIXED(sxa); hline_clip(); // C2S + GC->p.y = y-a; GC->p.x = NONFIXED(exa); GC->p.x1 = x+b; hline_clip(); // E2C + sxa -= sxd; exa -= exd; + } else if (-a >= sy) { + GC->p.y = y-a; GC->p.x = x-b; GC->p.x1 = NONFIXED(sxa); hline_clip(); // C2S + sxa -= sxd; + } else if (qtr & 1) { + GC->p.y = y-a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + } + GC->p.y = y+a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + if (P < 0) { + P += 3 + 2*a++; + } else { + if (-b >= ey) { + GC->p.y = y-b; GC->p.x = x-a; GC->p.x1 = NONFIXED(sxb); hline_clip(); // C2S + GC->p.y = y-b; GC->p.x = NONFIXED(exb); GC->p.x1 = x+a; hline_clip(); // E2C + sxb += sxd; exb += exd; + } else if (-b >= sy) { + GC->p.y = y-b; GC->p.x = x-a; GC->p.x1 = NONFIXED(sxb); hline_clip(); // C2S + sxb += sxd; + } else if (qtr & 1) { + GC->p.y = y-b; GC->p.x = x-a; GC->p.x1 = x+a; hline_clip(); // C2C + } + GC->p.y = y+b; GC->p.x = x-a; GC->p.x1 = x+a; hline_clip(); // C2C + P += 5 + 2*(a++ - b--); + } + } while(a < b); + if (-a >= ey) { + GC->p.y = y-a; GC->p.x = x-b; GC->p.x1 = NONFIXED(sxa); hline_clip(); // C2S + GC->p.y = y-a; GC->p.x = NONFIXED(exa); GC->p.x1 = x+b; hline_clip(); // E2C + } else if (-a >= sy) { + GC->p.y = y-a; GC->p.x = x-b; GC->p.x1 = NONFIXED(sxa); hline_clip(); // C2S + } else if (qtr & 1) { + GC->p.y = y-a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + } + GC->p.y = y+b; GC->p.x = x-a; GC->p.x1 = x+a; hline_clip(); // C2C + break; + + case 8: // S2E3 sy <= ey + case 9: // S1E3 sy <= ey + case 12: // S2E4 sy <= ey + case 13: // S1E4 sy <= ey + case 24: // S2E3 sy > ey + case 25: // S1E3 sy > ey + case 28: // S2E3 sy > ey + case 29: // S1E3 sy > ey + GC->p.y = y; GC->p.x = x-b; GC->p.x1 = x; hline_clip(); // C2SE + sxa -= sxd; exa += exd; + do { + if (-a >= sy) { + GC->p.y = y-a; GC->p.x = x-b; GC->p.x1 = NONFIXED(sxa); hline_clip(); // C2S + sxa -= sxd; + } else if (qtr & 1) { + GC->p.y = y-a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + } + if (a <= ey) { + GC->p.y = y+a; GC->p.x = x-b; GC->p.x1 = NONFIXED(exa); hline_clip(); // C2E + exa += exd; + } else if (qtr & 4) { + GC->p.y = y+a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + } + if (P < 0) { + P += 3 + 2*a++; + } else { + if (-b >= sy) { + GC->p.y = y-b; GC->p.x = x-a; GC->p.x1 = NONFIXED(sxb); hline_clip(); // C2S + sxb += sxd; + } else if (qtr & 1) { + GC->p.y = y-b; GC->p.x = x-a; GC->p.x1 = x+a; hline_clip(); // C2C + } + if (b <= ey) { + GC->p.y = y+b; GC->p.x = x-a; GC->p.x1 = NONFIXED(exb); hline_clip(); // C2E + exb -= exd; + } else if (qtr & 4) { + GC->p.y = y+b; GC->p.x = x-a; GC->p.x1 = x+a; hline_clip(); // C2C + } + P += 5 + 2*(a++ - b--); + } + } while(a < b); + if (-a >= sy) { + GC->p.y = y-a; GC->p.x = x-b; GC->p.x1 = NONFIXED(sxa); hline_clip(); // C2S + } else if (qtr & 1) { + GC->p.y = y-a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + } + if (a <= ey) { + GC->p.y = y+a; GC->p.x = x-b; GC->p.x1 = NONFIXED(exa); hline_clip(); // C2E + } else if (qtr & 4) { + GC->p.y = y+a; GC->p.x = x-b; GC->p.x1 = x+a; hline_clip(); // C2C + } + break; + + case 10: // S3E3 sy <= ey + case 14: // S3E4 sy <= ey + GC->p.y = y; GC->p.x = x; drawpixel_clip(); // S2E + sxa += sxd; exa += exd; + do { + if (a <= sy) { + GC->p.y = y+a; GC->p.x = NONFIXED(sxa); GC->p.x1 = NONFIXED(exa); hline_clip(); // S2E + sxa += sxd; exa += exd; + } else if (a <= ey) { + GC->p.y = y+a; GC->p.x = x-b; GC->p.x1 = NONFIXED(exa); hline_clip(); // C2E + exa += exd; + } else if (qtr & 4) { + GC->p.y = y+a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + } + if (P < 0) { + P += 3 + 2*a++; + } else { + if (b <= sy) { + GC->p.y = y+b; GC->p.x = NONFIXED(sxb); GC->p.x1 = NONFIXED(exb); hline_clip(); // S2E + sxb -= sxd; exb -= exd; + } else if (b <= ey) { + GC->p.y = y+b; GC->p.x = x-a; GC->p.x1 = NONFIXED(exb); hline_clip(); // C2E + exb -= exd; + } else if (qtr & 4) { + GC->p.y = y+b; GC->p.x = x-a; GC->p.x1 = x+a; hline_clip(); // C2C + } + P += 5 + 2*(a++ - b--); + } + } while(a < b); + if (a <= sy) { + GC->p.y = y+a; GC->p.x = NONFIXED(sxa); GC->p.x1 = NONFIXED(exa); hline_clip(); // S2E + } else if (a <= ey) { + GC->p.y = y+a; GC->p.x = x-b; GC->p.x1 = NONFIXED(exa); hline_clip(); // C2E + } else if (qtr & 4) { + GC->p.y = y+a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + } + break; + + case 11: // S4E3 sy <= ey + case 15: // S4E4 sy <= ey + GC->p.y = y; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + do { + GC->p.y = y-a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + if (a <= sy) { + GC->p.y = y+a; GC->p.x = x-b; GC->p.x1 = NONFIXED(exa); hline_clip(); // C2E + GC->p.y = y+a; GC->p.x = NONFIXED(sxa); GC->p.x1 = x+b; hline_clip(); // S2C + sxa += sxd; exa += exd; + } else if (a <= ey) { + GC->p.y = y+a; GC->p.x = x-b; GC->p.x1 = NONFIXED(exa); hline_clip(); // C2E + exa += exd; + } else if (qtr & 4) { + GC->p.y = y+a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + } + if (P < 0) { + P += 3 + 2*a++; + } else { + GC->p.y = y-b; GC->p.x = x-a; GC->p.x1 = x+a; hline_clip(); // C2C + if (b <= sy) { + GC->p.y = y+b; GC->p.x = x-a; GC->p.x1 = NONFIXED(exb); hline_clip(); // C2E + GC->p.y = y+b; GC->p.x = NONFIXED(sxb); GC->p.x1 = x+a; hline_clip(); // S2C + sxb -= sxd; exb -= exd; + } else if (b <= ey) { + GC->p.y = y+b; GC->p.x = x-a; GC->p.x1 = NONFIXED(exb); hline_clip(); // C2E + exb -= exd; + } else if (qtr & 4) { + GC->p.y = y+b; GC->p.x = x-a; GC->p.x1 = x+a; hline_clip(); // C2C + } + P += 5 + 2*(a++ - b--); + } + } while(a < b); + GC->p.y = y-a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + if (a <= sy) { + GC->p.y = y+a; GC->p.x = x-b; GC->p.x1 = NONFIXED(exa); hline_clip(); // C2E + GC->p.y = y+a; GC->p.x = NONFIXED(sxa); GC->p.x1 = x+b; hline_clip(); // S2C + } else if (a <= ey) { + GC->p.y = y+a; GC->p.x = x-b; GC->p.x1 = NONFIXED(exa); hline_clip(); // C2E + } else if (qtr & 4) { + GC->p.y = y+a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + } + break; + + case 16: // S2E2 sy > ey + case 20: // S2E1 sy > ey + GC->p.y = y; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + sxa -= sxd; exa -= exd; + do { + if (-a >= sy) { + GC->p.y = y-a; GC->p.x = x-b; GC->p.x1 = NONFIXED(sxa); hline_clip(); // C2S + GC->p.y = y-a; GC->p.x = NONFIXED(exa); GC->p.x1 = x+b; hline_clip(); // E2C + sxa -= sxd; exa -= exd; + } else if (-a >= ey) { + GC->p.y = y-a; GC->p.x = NONFIXED(exa); GC->p.x1 = x+b; hline_clip(); // E2C + exa -= exd; + } else if (!(qtr & 4)){ + GC->p.y = y-a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + } + GC->p.y = y+a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + if (P < 0) { + P += 3 + 2*a++; + } else { + if (-b >= sy) { + GC->p.y = y-b; GC->p.x = x-a; GC->p.x1 = NONFIXED(sxb); hline_clip(); // C2S + GC->p.y = y-b; GC->p.x = NONFIXED(exb); GC->p.x1 = x+a; hline_clip(); // E2C + sxb += sxd; exb += exd; + } else if (-b >= ey) { + GC->p.y = y-b; GC->p.x = NONFIXED(exb); GC->p.x1 = x+a; hline_clip(); // E2C + exb += exd; + } else if (!(qtr & 4)){ + GC->p.y = y-b; GC->p.x = x-a; GC->p.x1 = x+a; hline_clip(); // C2C + } + GC->p.y = y+b; GC->p.x = x-a; GC->p.x1 = x+a; hline_clip(); // C2C + P += 5 + 2*(a++ - b--); + } + } while(a < b); + if (-a >= sy) { + GC->p.y = y-a; GC->p.x = x-b; GC->p.x1 = NONFIXED(sxa); hline_clip(); // C2S + GC->p.y = y-a; GC->p.x = NONFIXED(exa); GC->p.x1 = x+b; hline_clip(); // E2C + } else if (-a >= ey) { + GC->p.y = y-a; GC->p.x = NONFIXED(exa); GC->p.x1 = x+b; hline_clip(); // E2C + } else if (!(qtr & 4)){ + GC->p.y = y-a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + } + GC->p.y = y+a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + break; + + case 17: // S1E2 sy > ey + case 21: // S1E1 sy > ey + if (sy) { + GC->p.x = x; GC->p.x1 = x; // E2S + sxa -= sxd; exa -= exd; + } else { + GC->p.x = x; GC->p.x1 = x+b; // E2C + exa -= exd; + } + GC->p.y = y; + hline_clip(); + do { + if (-a >= sy) { + GC->p.y = y-a; GC->p.x = NONFIXED(exa); GC->p.x1 = NONFIXED(sxa); hline_clip(); // E2S + sxa -= sxd; exa -= exd; + } else if (-a >= ey) { + GC->p.y = y-a; GC->p.x = NONFIXED(exa); GC->p.x1 = x+b; hline_clip(); // E2C + exa -= exd; + } else if (!(qtr & 4)) { + GC->p.y = y-a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + } + if (P < 0) { + P += 3 + 2*a++; + } else { + if (-b >= sy) { + GC->p.y = y-b; GC->p.x = NONFIXED(exb); GC->p.x1 = NONFIXED(sxb); hline_clip(); // E2S + sxb += sxd; exb += exd; + } else if (-b >= ey) { + GC->p.y = y-b; GC->p.x = NONFIXED(exb); GC->p.x1 = x+a; hline_clip(); // E2C + exb += exd; + } else if (!(qtr & 4)) { + GC->p.y = y-b; GC->p.x = x-a; GC->p.x1 = x+a; hline_clip(); // C2C + } + P += 5 + 2*(a++ - b--); + } + } while(a < b); + if (-a >= sy) { + GC->p.y = y-a; GC->p.x = NONFIXED(exa); GC->p.x1 = NONFIXED(sxa); hline_clip(); // E2S + } else if (-a >= ey) { + GC->p.y = y-a; GC->p.x = NONFIXED(exa); GC->p.x1 = x+b; hline_clip(); // E2C + } else if (!(qtr & 4)) { + GC->p.y = y-a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + } + break; + + case 26: // S3E3 sy > ey + case 27: // S4E3 sy > ey + GC->p.y = y; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + do { + GC->p.y = y-a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + if (a <= ey) { + GC->p.y = y+a; GC->p.x = x-b; GC->p.x1 = NONFIXED(exa); hline_clip(); // C2E + GC->p.y = y+a; GC->p.x = NONFIXED(sxa); GC->p.x1 = x+b; hline_clip(); // S2C + sxa += sxd; exa += exd; + } else if (a <= sy) { + GC->p.y = y+a; GC->p.x = NONFIXED(sxa); GC->p.x1 = x+b; hline_clip(); // S2C + sxa += sxd; + } else if (!(qtr & 1)) { + GC->p.y = y+a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + } + if (P < 0) { + P += 3 + 2*a++; + } else { + GC->p.y = y-b; GC->p.x = x-a; GC->p.x1 = x+a; hline_clip(); // C2C + if (b <= ey) { + GC->p.y = y+b; GC->p.x = x-a; GC->p.x1 = NONFIXED(exb); hline_clip(); // C2E + GC->p.y = y+b; GC->p.x = NONFIXED(sxb); GC->p.x1 = x+a; hline_clip(); // S2C + sxb -= sxd; exb -= exd; + } else if (b <= sy) { + GC->p.y = y+b; GC->p.x = NONFIXED(sxb); GC->p.x1 = x+a; hline_clip(); // S2C + sxb -= sxd; + } else if (!(qtr & 1)) { + GC->p.y = y+b; GC->p.x = x-a; GC->p.x1 = x+a; hline_clip(); // C2C + } + P += 5 + 2*(a++ - b--); + } + } while(a < b); + GC->p.y = y-a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + if (a <= ey) { + GC->p.y = y+a; GC->p.x = x-b; GC->p.x1 = NONFIXED(exa); hline_clip(); // C2E + GC->p.y = y+a; GC->p.x = NONFIXED(sxa); GC->p.x1 = x+b; hline_clip(); // S2C + } else if (a <= sy) { + GC->p.y = y+a; GC->p.x = NONFIXED(sxa); GC->p.x1 = x+b; hline_clip(); // S2C + } else if (!(qtr & 4)) { + GC->p.y = y+a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + } + break; + + case 30: // S3E4 sy > ey + case 31: // S4E4 sy > ey + do { + if (a <= ey) { + GC->p.y = y+a; GC->p.x = NONFIXED(sxa); GC->p.x1 = NONFIXED(exa); hline_clip(); // S2E + sxa += sxd; exa += exd; + } else if (a <= sy) { + GC->p.y = y+a; GC->p.x = NONFIXED(sxa); GC->p.x1 = x+b; hline_clip(); // S2C + sxa += sxd; + } else if (!(qtr & 1)) { + GC->p.y = y+a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + } + if (P < 0) { + P += 3 + 2*a++; + } else { + if (b <= ey) { + GC->p.y = y+b; GC->p.x = NONFIXED(sxb); GC->p.x1 = NONFIXED(exb); hline_clip(); // S2E + sxb -= sxd; exb -= exd; + } else if (b <= sy) { + GC->p.y = y+b; GC->p.x = NONFIXED(sxb); GC->p.x1 = x+a; hline_clip(); // S2C + sxb -= sxd; + } else if (!(qtr & 1)) { + GC->p.y = y+b; GC->p.x = x-a; GC->p.x1 = x+a; hline_clip(); // C2C + } + P += 5 + 2*(a++ - b--); + } + } while(a < b); + if (a <= ey) { + GC->p.y = y+a; GC->p.x = NONFIXED(sxa); GC->p.x1 = x+b; hline_clip(); // S2C + } else if (a <= sy) { + GC->p.y = y+a; GC->p.x = NONFIXED(sxa); GC->p.x1 = x+b; hline_clip(); // S2C + } else if (!(qtr & 4)) { + GC->p.y = y+a; GC->p.x = x-b; GC->p.x1 = x+b; hline_clip(); // C2C + } + break; + } + + MUTEX_EXIT(); } + #endif #if GDISP_NEED_ARC -void gdispDrawRoundedBox(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t radius, color_t color) { - if (2*radius > cx || 2*radius > cy) { - gdispDrawBox(x, y, cx, cy, color); - return; + void gdispDrawRoundedBox(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t radius, color_t color) { + if (2*radius > cx || 2*radius > cy) { + gdispDrawBox(x, y, cx, cy, color); + return; + } + gdispDrawArc(x+radius, y+radius, radius, 90, 180, color); + gdispDrawLine(x+radius+1, y, x+cx-2-radius, y, color); + gdispDrawArc(x+cx-1-radius, y+radius, radius, 0, 90, color); + gdispDrawLine(x+cx-1, y+radius+1, x+cx-1, y+cy-2-radius, color); + gdispDrawArc(x+cx-1-radius, y+cy-1-radius, radius, 270, 360, color); + gdispDrawLine(x+radius+1, y+cy-1, x+cx-2-radius, y+cy-1, color); + gdispDrawArc(x+radius, y+cy-1-radius, radius, 180, 270, color); + gdispDrawLine(x, y+radius+1, x, y+cy-2-radius, color); } - gdispDrawArc(x+radius, y+radius, radius, 90, 180, color); - gdispDrawLine(x+radius+1, y, x+cx-2-radius, y, color); - gdispDrawArc(x+cx-1-radius, y+radius, radius, 0, 90, color); - gdispDrawLine(x+cx-1, y+radius+1, x+cx-1, y+cy-2-radius, color); - gdispDrawArc(x+cx-1-radius, y+cy-1-radius, radius, 270, 360, color); - gdispDrawLine(x+radius+1, y+cy-1, x+cx-2-radius, y+cy-1, color); - gdispDrawArc(x+radius, y+cy-1-radius, radius, 180, 270, color); - gdispDrawLine(x, y+radius+1, x, y+cy-2-radius, color); -} #endif #if GDISP_NEED_ARC -void gdispFillRoundedBox(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t radius, color_t color) { - coord_t radius2; + void gdispFillRoundedBox(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t radius, color_t color) { + coord_t radius2; - radius2 = radius*2; - if (radius2 > cx || radius2 > cy) { - gdispFillArea(x, y, cx, cy, color); - return; + radius2 = radius*2; + if (radius2 > cx || radius2 > cy) { + gdispFillArea(x, y, cx, cy, color); + return; + } + gdispFillArc(x+radius, y+radius, radius, 90, 180, color); + gdispFillArea(x+radius+1, y, cx-radius2, radius, color); + gdispFillArc(x+cx-1-radius, y+radius, radius, 0, 90, color); + gdispFillArc(x+cx-1-radius, y+cy-1-radius, radius, 270, 360, color); + gdispFillArea(x+radius+1, y+cy-radius, cx-radius2, radius, color); + gdispFillArc(x+radius, y+cy-1-radius, radius, 180, 270, color); + gdispFillArea(x, y+radius, cx, cy-radius2, color); } - gdispFillArc(x+radius, y+radius, radius, 90, 180, color); - gdispFillArea(x+radius+1, y, cx-radius2, radius, color); - gdispFillArc(x+cx-1-radius, y+radius, radius, 0, 90, color); - gdispFillArc(x+cx-1-radius, y+cy-1-radius, radius, 270, 360, color); - gdispFillArea(x+radius+1, y+cy-radius, cx-radius2, radius, color); - gdispFillArc(x+radius, y+cy-1-radius, radius, 180, 270, color); - gdispFillArea(x, y+radius, cx, cy-radius2, color); -} #endif -#if (GDISP_NEED_PIXELREAD && (GDISP_NEED_MULTITHREAD || GDISP_NEED_ASYNC)) +#if GDISP_NEED_PIXELREAD color_t gdispGetPixelColor(coord_t x, coord_t y) { color_t c; /* Always synchronous as it must return a value */ - gfxMutexEnter(&gdispMutex); - c = gdisp_lld_get_pixel_color(x, y); - gfxMutexExit(&gdispMutex); + MUTEX_ENTER(); + GC->p.x = x; + GC->p.y = y; + c = gdisp_lld_get_pixel_color(); + MUTEX_EXIT(); return c; } #endif -#if (GDISP_NEED_SCROLL && GDISP_NEED_MULTITHREAD) - void gdispVerticalScroll(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) { - gfxMutexEnter(&gdispMutex); - gdisp_lld_vertical_scroll(x, y, cx, cy, lines, bgcolor); - gfxMutexExit(&gdispMutex); - } -#elif GDISP_NEED_SCROLL && GDISP_NEED_ASYNC +#if GDISP_NEED_SCROLL void gdispVerticalScroll(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) { - gdisp_lld_msg_t *p = gdispAllocMsg(GDISP_LLD_MSG_VERTICALSCROLL); - p->verticalscroll.x = x; - p->verticalscroll.y = y; - p->verticalscroll.cx = cx; - p->verticalscroll.cy = cy; - p->verticalscroll.lines = lines; - p->verticalscroll.bgcolor = bgcolor; - gfxQueuePut(&gdispQueue, &p->qi, TIME_IMMEDIATE); + MUTEX_ENTER(); + #if NEED_CLIPPING + if (x < GC->clipx0) { cx -= GC->clipx0 - x; x = GC->clipx0; } + if (y < GC->clipy0) { cy -= GC->clipy0 - y; y = GC->clipy0; } + if (cx <= 0 || cy <= 0 || x >= GC->clipx1 || y >= GC->clipy1) { MUTEX_EXIT(); return; } + if (x+cx > GC->clipx1) cx = GC->clipx1 - x; + if (y+cy > GC->clipy1) cy = GC->clipy1 - y; + #endif + GC->p.x = x; + GC->p.y = y; + GC->p.cx = cx; + GC->p.cy = cy; + GC->p.y1 = lines; + GC->p.color = bgcolor; + gdisp_lld_vertical_scroll(); + MUTEX_EXIT(); } #endif -#if (GDISP_NEED_CONTROL && GDISP_NEED_MULTITHREAD) - void gdispControl(unsigned what, void *value) { - gfxMutexEnter(&gdispMutex); - gdisp_lld_control(what, value); - gfxMutexExit(&gdispMutex); - } -#elif GDISP_NEED_CONTROL && GDISP_NEED_ASYNC - void gdispControl(unsigned what, void *value) { - gdisp_lld_msg_t *p = gdispAllocMsg(GDISP_LLD_MSG_CONTROL); - p->control.what = what; - p->control.value = value; - gfxQueuePut(&gdispQueue, &p->qi, TIME_IMMEDIATE); - } +#if GDISP_NEED_CONTROL + #if GDISP_HARDWARE_CONTROL + void gdispControl(unsigned what, void *value) { + MUTEX_ENTER(); + GC->p.x = what; + GC->p.ptr = value; + gdisp_lld_control(); + #if GDISP_NEED_CLIP || GDISP_NEED_VALIDATION + if (what == GDISP_CONTROL_ORIENTATION) { + #if GDISP_HARDWARE_CLIP + // Best is hardware clipping + GC->p.x = 0; + GC->p.y = 0; + GC->p.cx = GC->g.Width; + GC->p.cy = GC->g.Height; + gdisp_lld_set_clip(); + #else + // Worst is software clipping + GC->clipx0 = 0; + GC->clipy0 = 0; + GC->clipx1 = GC->g.Width; + GC->clipy1 = GC->g.Height; + #endif + } + #endif + MUTEX_EXIT(); + } + #else + void gdispControl(unsigned what, void *value) { + (void)what; + (void)value; + /* Ignore everything */ + } + #endif #endif -#if (GDISP_NEED_MULTITHREAD || GDISP_NEED_ASYNC) && GDISP_NEED_QUERY - void *gdispQuery(unsigned what) { - void *res; +#if GDISP_NEED_QUERY + #if GDISP_HARDWARE_QUERY + void *gdispQuery(unsigned what) { + void *res; - gfxMutexEnter(&gdispMutex); - res = gdisp_lld_query(what); - gfxMutexExit(&gdispMutex); - return res; - } + MUTEX_ENTER(); + GC->p.x = (coord_t)what; + res = gdisp_lld_query(); + MUTEX_EXIT(); + return res; + } + #else + void *gdispQuery(unsigned what) { + (void) what; + return (void *)-1; + } + #endif #endif /*===========================================================================*/ @@ -458,29 +1546,30 @@ void gdispFillRoundedBox(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t r /*===========================================================================*/ void gdispDrawBox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) { - /* No mutex required as we only call high level functions which have their own mutex */ - coord_t x1, y1; - - x1 = x+cx-1; - y1 = y+cy-1; - - if (cx > 2) { - if (cy >= 1) { - gdispDrawLine(x, y, x1, y, color); - if (cy >= 2) { - gdispDrawLine(x, y1, x1, y1, color); - if (cy > 2) { - gdispDrawLine(x, y+1, x, y1-1, color); - gdispDrawLine(x1, y+1, x1, y1-1, color); - } + if (cx <= 0 || cy <= 0) return; + cx = x+cx-1; cy = y+cy-1; // cx, cy are now the end point. + + MUTEX_ENTER(); + + GC->p.color = color; + + if (cx - x > 2) { + GC->p.x = x; GC->p.y = y; GC->p.x1 = cx; hline_clip(); + if (y != cy) { + GC->p.x = x; GC->p.y = cy; GC->p.x1 = cx; hline_clip(); + if (cy - y > 2) { + y++; cy--; + GC->p.x = x; GC->p.y = y; GC->p.y1 = cy; vline_clip(); + GC->p.x = cx; GC->p.y = y; GC->p.y1 = cy; vline_clip(); } } - } else if (cx == 2) { - gdispDrawLine(x, y, x, y1, color); - gdispDrawLine(x1, y, x1, y1, color); - } else if (cx == 1) { - gdispDrawLine(x, y, x, y1, color); + } else { + GC->p.x = x; GC->p.y = y; GC->p.y1 = cy; vline_clip(); + if (x != cx) { + GC->p.x = cx; GC->p.y = y; GC->p.y1 = cy; vline_clip(); + } } + MUTEX_EXIT(); } #if GDISP_NEED_CONVEX_POLYGON @@ -488,9 +1577,14 @@ void gdispDrawBox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) { const point *epnt, *p; epnt = &pntarray[cnt-1]; - for(p = pntarray; p < epnt; p++) - gdispDrawLine(tx+p->x, ty+p->y, tx+p[1].x, ty+p[1].y, color); - gdispDrawLine(tx+p->x, ty+p->y, tx+pntarray->x, ty+pntarray->y, color); + + MUTEX_ENTER(); + GC->p.color = color; + for(p = pntarray; p < epnt; p++) { + GC->p.x=tx+p->x; GC->p.y=ty+p->y; GC->p.x1=tx+p[1].x; GC->p.y1=ty+p[1].y; line_clip(); + } + GC->p.x=tx+p->x; GC->p.y=ty+p->y; GC->p.x1=tx+pntarray->x; GC->p.y1=ty+pntarray->y; line_clip(); + MUTEX_EXIT(); } void gdispFillConvexPoly(coord_t tx, coord_t ty, const point *pntarray, unsigned cnt, color_t color) { @@ -510,21 +1604,21 @@ void gdispDrawBox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) { y = rpnt->y; /* Work out the slopes of the two attached line segs */ - lpnt = rpnt <= pntarray ? epnts : rpnt-1; - while (lpnt->y == y) { + for (lpnt = rpnt <= pntarray ? epnts : rpnt-1; lpnt->y == y; cnt--) { + if (!cnt) return; lx = FIXED(lpnt->x); lpnt = lpnt <= pntarray ? epnts : lpnt-1; - if (!cnt--) return; } - rpnt = rpnt >= epnts ? pntarray : rpnt+1; - while (rpnt->y == y) { - rx = rpnt->x<<16; + for (rpnt = rpnt >= epnts ? pntarray : rpnt+1; rpnt->y == y; cnt--) { + if (!cnt) return; + rx = FIXED(rpnt->x); rpnt = rpnt >= epnts ? pntarray : rpnt+1; - if (!cnt--) return; } lk = (FIXED(lpnt->x) - lx) / (lpnt->y - y); rk = (FIXED(rpnt->x) - rx) / (rpnt->y - y); + MUTEX_ENTER(); + GC->p.color = color; while(1) { /* Determine our boundary */ ymax = rpnt->y < lpnt->y ? rpnt->y : lpnt->y; @@ -539,38 +1633,40 @@ void gdispDrawBox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) { * of pixels. */ if (lxc < rxc) { - if (rxc - lxc == 1) - gdispDrawPixel(tx+lxc, ty+y, color); - else - gdispDrawLine(tx+lxc, ty+y, tx+rxc-1, ty+y, color); + GC->p.x=tx+lxc; GC->p.y=ty+y; GC->p.x1=tx+rxc-1; hline_clip(); } else if (lxc > rxc) { - if (lxc - rxc == 1) - gdispDrawPixel(tx+rxc, ty+y, color); - else - gdispDrawLine(tx+rxc, ty+y, tx+lxc-1, ty+y, color); + GC->p.x=tx+rxc; GC->p.y=ty+y; GC->p.x1=tx+lxc-1; hline_clip(); } lx += lk; rx += rk; } - if (!cnt--) return; + if (!cnt) { + MUTEX_EXIT(); + return; + } + cnt--; /* Replace the appropriate point */ if (ymax == lpnt->y) { - lpnt = lpnt <= pntarray ? epnts : lpnt-1; - while (lpnt->y == y) { + for (lpnt = lpnt <= pntarray ? epnts : lpnt-1; lpnt->y == y; cnt--) { + if (!cnt) { + MUTEX_EXIT(); + return; + } lx = FIXED(lpnt->x); lpnt = lpnt <= pntarray ? epnts : lpnt-1; - if (!cnt--) return; } lk = (FIXED(lpnt->x) - lx) / (lpnt->y - y); } else { - rpnt = rpnt >= epnts ? pntarray : rpnt+1; - while (rpnt->y == y) { + for (rpnt = rpnt >= epnts ? pntarray : rpnt+1; rpnt->y == y; cnt--) { + if (!cnt) { + MUTEX_EXIT(); + return; + } rx = FIXED(rpnt->x); rpnt = rpnt >= epnts ? pntarray : rpnt+1; - if (!cnt--) return; } rk = (FIXED(rpnt->x) - rx) / (rpnt->y - y); } @@ -582,146 +1678,130 @@ void gdispDrawBox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) { #include "mcufont.h" #if GDISP_NEED_ANTIALIAS && GDISP_NEED_PIXELREAD - static void text_draw_char_callback(int16_t x, int16_t y, uint8_t count, uint8_t alpha, void *state) { + static void drawcharline(int16_t x, int16_t y, uint8_t count, uint8_t alpha, void *state) { + if (y < GC->t.clipy0 || y >= GC->t.clipy1 || x < GC->t.clipx0 || x+count > GC->t.clipx1) return; if (alpha == 255) { - if (count == 1) - gdispDrawPixel(x, y, ((color_t *)state)[0]); - else - gdispFillArea(x, y, count, 1, ((color_t *)state)[0]); + GC->p.x = x; GC->p.y = y; GC->p.x1 = x+count-1; GC->p.color = GC->t.color; + hline_clip(); } else { - while (count--) { - gdispDrawPixel(x, y, gdispBlendColor(((color_t *)state)[0], gdispGetPixelColor(x, y), alpha)); - x++; + for (; count; count--, x++) { + GC->p.x = x; GC->p.y = y; + GC->p.color = gdispBlendColor(GC->t.color, gdisp_lld_get_pixel_color(), alpha); + drawpixel_clip(); } } } #else - static void text_draw_char_callback(int16_t x, int16_t y, uint8_t count, uint8_t alpha, void *state) { + static void drawcharline(int16_t x, int16_t y, uint8_t count, uint8_t alpha, void *state) { + (void) state; + if (y < GC->t.clipy0 || y >= GC->t.clipy1 || x < GC->t.clipx0 || x+count > GC->t.clipx1) return; if (alpha > 0x80) { // A best approximation when using anti-aliased fonts but we can't actually draw them anti-aliased - if (count == 1) - gdispDrawPixel(x, y, ((color_t *)state)[0]); - else - gdispFillArea(x, y, count, 1, ((color_t *)state)[0]); + GC->p.x = x; GC->p.y = y; GC->p.x1 = x+count-1; GC->p.color = GC->t.color; + hline_clip(); } } #endif - void gdispDrawChar(coord_t x, coord_t y, uint16_t c, font_t font, color_t color) { - /* No mutex required as we only call high level functions which have their own mutex */ - mf_render_character(font, x, y, c, text_draw_char_callback, &color); - } - #if GDISP_NEED_ANTIALIAS - static void text_fill_char_callback(int16_t x, int16_t y, uint8_t count, uint8_t alpha, void *state) { + static void fillcharline(int16_t x, int16_t y, uint8_t count, uint8_t alpha, void *state) { + (void) state; + if (y < GC->t.clipy0 || y >= GC->t.clipy1 || x < GC->t.clipx0 || x+count > GC->t.clipx1) return; if (alpha == 255) { - if (count == 1) - gdispDrawPixel(x, y, ((color_t *)state)[0]); - else - gdispFillArea(x, y, count, 1, ((color_t *)state)[0]); + GC->p.color = GC->t.color; } else { - while (count--) { - gdispDrawPixel(x, y, gdispBlendColor(((color_t *)state)[0], ((color_t *)state)[1], alpha)); - x++; - } + GC->p.color = gdispBlendColor(GC->t.color, GC->t.bgcolor, alpha); } + GC->p.x = x; GC->p.y = y; GC->p.x1 = x+count-1; + hline_clip(); } #else - #define text_fill_char_callback text_draw_char_callback + #define fillcharline drawcharline #endif - void gdispFillChar(coord_t x, coord_t y, uint16_t c, font_t font, color_t color, color_t bgcolor) { - /* No mutex required as we only call high level functions which have their own mutex */ - color_t state[2]; - - state[0] = color; - state[1] = bgcolor; - - gdispFillArea(x, y, mf_character_width(font, c) + font->baseline_x, font->height, bgcolor); - mf_render_character(font, x, y, c, text_fill_char_callback, state); + /* Callback to render characters. */ + static uint8_t drawcharglyph(int16_t x, int16_t y, mf_char ch, void *state) { + (void) state; + return mf_render_character(GC->t.font, x, y, ch, drawcharline, 0); } - typedef struct - { - font_t font; - color_t color; - coord_t x, y; - coord_t cx, cy; - } gdispDrawString_state_t; - /* Callback to render characters. */ - static uint8_t gdispDrawString_callback(int16_t x, int16_t y, mf_char character, void *state) - { - gdispDrawString_state_t *s = state; - uint8_t w; - - w = mf_character_width(s->font, character); - if (x >= s->x && x+w < s->x + s->cx && y >= s->y && y+s->font->height <= s->y + s->cy) - mf_render_character(s->font, x, y, character, text_draw_char_callback, &s->color); - return w; + static uint8_t fillcharglyph(int16_t x, int16_t y, mf_char ch, void *state) { + (void) state; + return mf_render_character(GC->t.font, x, y, ch, fillcharline, 0); } - void gdispDrawString(coord_t x, coord_t y, const char *str, font_t font, color_t color) { - /* No mutex required as we only call high level functions which have their own mutex */ - gdispDrawString_state_t state; - - state.font = font; - state.color = color; - state.x = x; - state.y = y; - state.cx = GDISP.Width - x; - state.cy = GDISP.Height - y; - - x += font->baseline_x; - mf_render_aligned(font, x, y, MF_ALIGN_LEFT, str, 0, gdispDrawString_callback, &state); - } - - typedef struct - { - font_t font; - color_t color[2]; - coord_t x, y; - coord_t cx, cy; - } gdispFillString_state_t; + void gdispDrawChar(coord_t x, coord_t y, uint16_t c, font_t font, color_t color) { + MUTEX_ENTER(); + GC->t.font = font; + GC->t.clipx0 = x; + GC->t.clipy0 = y; + GC->t.clipx1 = x + mf_character_width(font, c) + font->baseline_x; + GC->t.clipy1 = y + font->height; + GC->t.color = color; + mf_render_character(font, x, y, c, drawcharline, 0); + MUTEX_EXIT(); + } - /* Callback to render characters. */ - static uint8_t gdispFillString_callback(int16_t x, int16_t y, mf_char character, void *state) - { - gdispFillString_state_t *s = state; - uint8_t w; + void gdispFillChar(coord_t x, coord_t y, uint16_t c, font_t font, color_t color, color_t bgcolor) { + MUTEX_ENTER(); + GC->p.cx = mf_character_width(font, c) + font->baseline_x; + GC->p.cy = font->height; + GC->t.font = font; + GC->t.clipx0 = GC->p.x = x; + GC->t.clipy0 = GC->p.y = y; + GC->t.clipx1 = GC->p.x+GC->p.cx; + GC->t.clipy1 = GC->p.y+GC->p.cy; + GC->t.color = color; + GC->t.bgcolor = GC->p.color = bgcolor; + + TEST_CLIP_AREA(GC->p.x, GC->p.y, GC->p.cx, GC->p.cy) { + fillarea(); + mf_render_character(font, x, y, c, fillcharline, 0); + } + MUTEX_EXIT(); + } - w = mf_character_width(s->font, character); - if (x >= s->x && x+w < s->x + s->cx && y >= s->y && y+s->font->height <= s->y + s->cy) - mf_render_character(s->font, x, y, character, text_fill_char_callback, s->color); - return w; + void gdispDrawString(coord_t x, coord_t y, const char *str, font_t font, color_t color) { + MUTEX_ENTER(); + GC->t.font = font; + GC->t.clipx0 = x; + GC->t.clipy0 = y; + GC->t.clipx1 = x + mf_get_string_width(font, str, 0, 0); + GC->t.clipy1 = y + font->height; + GC->t.color = color; + + mf_render_aligned(font, x+font->baseline_x, y, MF_ALIGN_LEFT, str, 0, drawcharglyph, 0); + MUTEX_EXIT(); } void gdispFillString(coord_t x, coord_t y, const char *str, font_t font, color_t color, color_t bgcolor) { - /* No mutex required as we only call high level functions which have their own mutex */ - gdispFillString_state_t state; - - state.font = font; - state.color[0] = color; - state.color[1] = bgcolor; - state.x = x; - state.y = y; - state.cx = mf_get_string_width(font, str, 0, 0); - state.cy = font->height; - - gdispFillArea(x, y, state.cx, state.cy, bgcolor); - mf_render_aligned(font, x+font->baseline_x, y, MF_ALIGN_LEFT, str, 0, gdispFillString_callback, &state); + MUTEX_ENTER(); + GC->p.cx = mf_get_string_width(font, str, 0, 0); + GC->p.cy = font->height; + GC->t.font = font; + GC->t.clipx0 = GC->p.x = x; + GC->t.clipy0 = GC->p.y = y; + GC->t.clipx1 = GC->p.x+GC->p.cx; + GC->t.clipy1 = GC->p.y+GC->p.cy; + GC->t.color = color; + GC->t.bgcolor = GC->p.color = bgcolor; + + TEST_CLIP_AREA(GC->p.x, GC->p.y, GC->p.cx, GC->p.cy) { + fillarea(); + mf_render_aligned(font, x+font->baseline_x, y, MF_ALIGN_LEFT, str, 0, fillcharglyph, 0); + } + MUTEX_EXIT(); } void gdispDrawStringBox(coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, font_t font, color_t color, justify_t justify) { - /* No mutex required as we only call high level functions which have their own mutex */ - gdispDrawString_state_t state; - - state.font = font; - state.color = color; - state.x = x; - state.y = y; - state.cx = cx; - state.cy = cy; - + MUTEX_ENTER(); + GC->t.font = font; + GC->t.clipx0 = x; + GC->t.clipy0 = y; + GC->t.clipx1 = x+cx; + GC->t.clipy1 = y+cy; + GC->t.color = color; + /* Select the anchor position */ switch(justify) { case justifyCenter: @@ -736,39 +1816,45 @@ void gdispDrawBox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) { } y += (cy+1 - font->height)/2; - mf_render_aligned(font, x, y, justify, str, 0, gdispDrawString_callback, &state); + mf_render_aligned(font, x, y, justify, str, 0, drawcharglyph, 0); + MUTEX_EXIT(); } void gdispFillStringBox(coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, font_t font, color_t color, color_t bgcolor, justify_t justify) { - /* No mutex required as we only call high level functions which have their own mutex */ - gdispFillString_state_t state; - - state.font = font; - state.color[0] = color; - state.color[1] = bgcolor; - state.x = x; - state.y = y; - state.cx = cx; - state.cy = cy; - - gdispFillArea(x, y, cx, cy, bgcolor); - - /* Select the anchor position */ - switch(justify) { - case justifyCenter: - x += (cx + 1) / 2; - break; - case justifyRight: - x += cx; - break; - default: // justifyLeft - x += font->baseline_x; - break; + MUTEX_ENTER(); + GC->p.cx = cx; + GC->p.cy = cy; + GC->t.font = font; + GC->t.clipx0 = GC->p.x = x; + GC->t.clipy0 = GC->p.y = y; + GC->t.clipx1 = x+cx; + GC->t.clipy1 = y+cy; + GC->t.color = color; + GC->t.bgcolor = GC->p.color = bgcolor; + + TEST_CLIP_AREA(GC->p.x, GC->p.y, GC->p.cx, GC->p.cy) { + + // background fill + fillarea(); + + /* Select the anchor position */ + switch(justify) { + case justifyCenter: + x += (cx + 1) / 2; + break; + case justifyRight: + x += cx; + break; + default: // justifyLeft + x += font->baseline_x; + break; + } + y += (cy+1 - font->height)/2; + + /* Render */ + mf_render_aligned(font, x, y, justify, str, 0, fillcharglyph, 0); } - y += (cy+1 - font->height)/2; - - /* Render */ - mf_render_aligned(font, x, y, justify, str, 0, gdispFillString_callback, &state); + MUTEX_EXIT(); } coord_t gdispGetFontMetric(font_t font, fontmetric_t metric) { @@ -831,5 +1917,6 @@ color_t gdispBlendColor(color_t fg, color_t bg, uint8_t alpha) } #endif + #endif /* GFX_USE_GDISP */ /** @} */ |