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-rw-r--r--include/gwin/console.h12
1 files changed, 8 insertions, 4 deletions
diff --git a/include/gwin/console.h b/include/gwin/console.h
index 0496c620..349efeb8 100644
--- a/include/gwin/console.h
+++ b/include/gwin/console.h
@@ -55,11 +55,15 @@ extern "C" {
* @param[in] width The width of the window
* @param[in] height The height of the window
*
- * @note The console is not automatically cleared on creation. You must do that by calling gwinClear() (possibly after changing your background color)
- * @note Don't forget to set the font using @p gwinSetFont() or @p gwinSetDefaultFont()
- * @note If the dispay does not support scrolling, the window will be cleared when the bottom line is reached.
- * @note The default drawing color gets set to White and the background drawing color to Black.
+ * @note The drawing color and the background color get set to the current defaults. If you haven't called
+ * @p gwinSetDefaultColor() or @p gwinSetDefaultBgColor() then these are White and Black respectively.
+ * @note The font gets set to the current default font. If you haven't called @p gwinSetDefaultFont() then there
+ * is no default font and text drawing operations will no nothing.
* @note The dimensions and position may be changed to fit on the real screen.
+ * @note On creation the window is marked as visible but is not automatically cleared. You may do that by calling @p gwinClear()
+ * (possibly after changing your background color)
+ * @note A console does not save the drawing state. It is not automatically redrawn if the window is moved or
+ * its visibility state is changed.
*
* @api
*/