aboutsummaryrefslogtreecommitdiffstats
path: root/Projects/LEDNotifier/CPUUsageApp/Properties/Settings.Designer.cs
diff options
context:
space:
mode:
authorDean Camera <dean@fourwalledcubicle.com>2014-05-30 19:48:19 +1000
committerDean Camera <dean@fourwalledcubicle.com>2014-05-30 19:48:19 +1000
commit1b93c85b208577dc97771637931d6dd2256cbafe (patch)
treebce3bc6cca90f0bfcd2e8d8bc924667f6c12fab2 /Projects/LEDNotifier/CPUUsageApp/Properties/Settings.Designer.cs
parentf63496a117f6f084ad42854894f052d9a4cd755a (diff)
downloadlufa-1b93c85b208577dc97771637931d6dd2256cbafe.tar.gz
lufa-1b93c85b208577dc97771637931d6dd2256cbafe.tar.bz2
lufa-1b93c85b208577dc97771637931d6dd2256cbafe.zip
Fixed spurious 0xFE USART byte sent in the USBtoSerial project when the baud rate is changed (thanks to Carl Kjeldsen).
Diffstat (limited to 'Projects/LEDNotifier/CPUUsageApp/Properties/Settings.Designer.cs')
0 files changed, 0 insertions, 0 deletions
> 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365
/*
 * lib/bitmap.c
 * Helper functions for bitmap.h.
 *
 * This source code is licensed under the GNU General Public License,
 * Version 2.  See the file COPYING for more details.
 */
#include <xen/config.h>
#include <xen/types.h>
#include <xen/errno.h>
#include <xen/bitmap.h>
#include <xen/bitops.h>
#include <asm/uaccess.h>

/*
 * bitmaps provide an array of bits, implemented using an an
 * array of unsigned longs.  The number of valid bits in a
 * given bitmap does _not_ need to be an exact multiple of
 * BITS_PER_LONG.
 *
 * The possible unused bits in the last, partially used word
 * of a bitmap are 'don't care'.  The implementation makes
 * no particular effort to keep them zero.  It ensures that
 * their value will not affect the results of any operation.
 * The bitmap operations that return Boolean (bitmap_empty,
 * for example) or scalar (bitmap_weight, for example) results
 * carefully filter out these unused bits from impacting their
 * results.
 *
 * These operations actually hold to a slightly stronger rule:
 * if you don't input any bitmaps to these ops that have some
 * unused bits set, then they won't output any set unused bits
 * in output bitmaps.
 *
 * The byte ordering of bitmaps is more natural on little
 * endian architectures.  See the big-endian headers
 * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h
 * for the best explanations of this ordering.
 */

int __bitmap_empty(const unsigned long *bitmap, int bits)
{
	int k, lim = bits/BITS_PER_LONG;
	for (k = 0; k < lim; ++k)
		if (bitmap[k])
			return 0;

	if (bits % BITS_PER_LONG)
		if (bitmap[k] & BITMAP_LAST_WORD_MASK(bits))
			return 0;

	return 1;
}
EXPORT_SYMBOL(__bitmap_empty);

int __bitmap_full(const unsigned long *bitmap, int bits)
{
	int k, lim = bits/BITS_PER_LONG;
	for (k = 0; k < lim; ++k)
		if (~bitmap[k])
			return 0;

	if (bits % BITS_PER_LONG)
		if (~bitmap[k] & BITMAP_LAST_WORD_MASK(bits))
			return 0;

	return 1;
}
EXPORT_SYMBOL(__bitmap_full);

int __bitmap_equal(const unsigned long *bitmap1,
		const unsigned long *bitmap2, int bits)
{
	int k, lim = bits/BITS_PER_LONG;
	for (k = 0; k < lim; ++k)
		if (bitmap1[k] != bitmap2[k])
			return 0;

	if (bits % BITS_PER_LONG)
		if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
			return 0;

	return 1;
}
EXPORT_SYMBOL(__bitmap_equal);

void __bitmap_complement(unsigned long *dst, const unsigned long *src, int bits)
{
	int k, lim = bits/BITS_PER_LONG;
	for (k = 0; k < lim; ++k)
		dst[k] = ~src[k];

	if (bits % BITS_PER_LONG)
		dst[k] = ~src[k] & BITMAP_LAST_WORD_MASK(bits);
}
EXPORT_SYMBOL(__bitmap_complement);

/*
 * __bitmap_shift_right - logical right shift of the bits in a bitmap
 *   @dst - destination bitmap
 *   @src - source bitmap
 *   @nbits - shift by this many bits
 *   @bits - bitmap size, in bits
 *
 * Shifting right (dividing) means moving bits in the MS -> LS bit
 * direction.  Zeros are fed into the vacated MS positions and the
 * LS bits shifted off the bottom are lost.
 */
void __bitmap_shift_right(unsigned long *dst,
			const unsigned long *src, int shift, int bits)
{
	int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG;
	int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
	unsigned long mask = (1UL << left) - 1;
	for (k = 0; off + k < lim; ++k) {
		unsigned long upper, lower;

		/*
		 * If shift is not word aligned, take lower rem bits of
		 * word above and make them the top rem bits of result.
		 */
		if (!rem || off + k + 1 >= lim)
			upper = 0;
		else {
			upper = src[off + k + 1];
			if (off + k + 1 == lim - 1 && left)
				upper &= mask;
		}
		lower = src[off + k];
		if (left && off + k == lim - 1)
			lower &= mask;
		dst[k] = upper << (BITS_PER_LONG - rem) | lower >> rem;
		if (left && k == lim - 1)
			dst[k] &= mask;
	}
	if (off)
		memset(&dst[lim - off], 0, off*sizeof(unsigned long));
}
EXPORT_SYMBOL(__bitmap_shift_right);


/*
 * __bitmap_shift_left - logical left shift of the bits in a bitmap
 *   @dst - destination bitmap
 *   @src - source bitmap
 *   @nbits - shift by this many bits
 *   @bits - bitmap size, in bits
 *
 * Shifting left (multiplying) means moving bits in the LS -> MS
 * direction.  Zeros are fed into the vacated LS bit positions
 * and those MS bits shifted off the top are lost.
 */

void __bitmap_shift_left(unsigned long *dst,
			const unsigned long *src, int shift, int bits)
{
	int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG;
	int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
	for (k = lim - off - 1; k >= 0; --k) {
		unsigned long upper, lower;

		/*
		 * If shift is not word aligned, take upper rem bits of
		 * word below and make them the bottom rem bits of result.
		 */
		if (rem && k > 0)
			lower = src[k - 1];
		else
			lower = 0;
		upper = src[k];
		if (left && k == lim - 1)
			upper &= (1UL << left) - 1;
		dst[k + off] = lower  >> (BITS_PER_LONG - rem) | upper << rem;
		if (left && k + off == lim - 1)
			dst[k + off] &= (1UL << left) - 1;
	}
	if (off)
		memset(dst, 0, off*sizeof(unsigned long));
}
EXPORT_SYMBOL(__bitmap_shift_left);

void __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
				const unsigned long *bitmap2, int bits)
{
	int k;
	int nr = BITS_TO_LONGS(bits);

	for (k = 0; k < nr; k++)
		dst[k] = bitmap1[k] & bitmap2[k];
}
EXPORT_SYMBOL(__bitmap_and);

void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
				const unsigned long *bitmap2, int bits)
{
	int k;
	int nr = BITS_TO_LONGS(bits);

	for (k = 0; k < nr; k++)
		dst[k] = bitmap1[k] | bitmap2[k];
}
EXPORT_SYMBOL(__bitmap_or);

void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
				const unsigned long *bitmap2, int bits)
{
	int k;
	int nr = BITS_TO_LONGS(bits);

	for (k = 0; k < nr; k++)
		dst[k] = bitmap1[k] ^ bitmap2[k];
}
EXPORT_SYMBOL(__bitmap_xor);

void __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
				const unsigned long *bitmap2, int bits)
{
	int k;
	int nr = BITS_TO_LONGS(bits);

	for (k = 0; k < nr; k++)
		dst[k] = bitmap1[k] & ~bitmap2[k];
}
EXPORT_SYMBOL(__bitmap_andnot);

int __bitmap_intersects(const unsigned long *bitmap1,
				const unsigned long *bitmap2, int bits)
{
	int k, lim = bits/BITS_PER_LONG;
	for (k = 0; k < lim; ++k)
		if (bitmap1[k] & bitmap2[k])
			return 1;

	if (bits % BITS_PER_LONG)
		if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
			return 1;
	return 0;
}
EXPORT_SYMBOL(__bitmap_intersects);

int __bitmap_subset(const unsigned long *bitmap1,
				const unsigned long *bitmap2, int bits)
{
	int k, lim = bits/BITS_PER_LONG;
	for (k = 0; k < lim; ++k)
		if (bitmap1[k] & ~bitmap2[k])
			return 0;

	if (bits % BITS_PER_LONG)
		if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
			return 0;
	return 1;
}
EXPORT_SYMBOL(__bitmap_subset);

#if BITS_PER_LONG == 32
int __bitmap_weight(const unsigned long *bitmap, int bits)
{
	int k, w = 0, lim = bits/BITS_PER_LONG;

	for (k = 0; k < lim; k++)
		w += hweight32(bitmap[k]);

	if (bits % BITS_PER_LONG)
		w += hweight32(bitmap[k] & BITMAP_LAST_WORD_MASK(bits));

	return w;
}
#else
int __bitmap_weight(const unsigned long *bitmap, int bits)
{
	int k, w = 0, lim = bits/BITS_PER_LONG;

	for (k = 0; k < lim; k++)
		w += hweight64(bitmap[k]);

	if (bits % BITS_PER_LONG)
		w += hweight64(bitmap[k] & BITMAP_LAST_WORD_MASK(bits));

	return w;
}
#endif
EXPORT_SYMBOL(__bitmap_weight);

/**
 *	bitmap_find_free_region - find a contiguous aligned mem region
 *	@bitmap: an array of unsigned longs corresponding to the bitmap
 *	@bits: number of bits in the bitmap
 *	@order: region size to find (size is actually 1<<order)
 *
 * This is used to allocate a memory region from a bitmap.  The idea is
 * that the region has to be 1<<order sized and 1<<order aligned (this
 * makes the search algorithm much faster).
 *
 * The region is marked as set bits in the bitmap if a free one is
 * found.
 *
 * Returns either beginning of region or negative error
 */
int bitmap_find_free_region(unsigned long *bitmap, int bits, int order)
{
	unsigned long mask;
	int pages = 1 << order;
	int i;

	if(pages > BITS_PER_LONG)
		return -EINVAL;

	/* make a mask of the order */
	mask = (1ul << (pages - 1));
	mask += mask - 1;

	/* run up the bitmap pages bits at a time */
	for (i = 0; i < bits; i += pages) {
		int index = i/BITS_PER_LONG;
		int offset = i - (index * BITS_PER_LONG);
		if((bitmap[index] & (mask << offset)) == 0) {
			/* set region in bimap */
			bitmap[index] |= (mask << offset);
			return i;
		}
	}
	return -ENOMEM;
}
EXPORT_SYMBOL(bitmap_find_free_region);

/**
 *	bitmap_release_region - release allocated bitmap region
 *	@bitmap: a pointer to the bitmap
 *	@pos: the beginning of the region
 *	@order: the order of the bits to release (number is 1<<order)
 *
 * This is the complement to __bitmap_find_free_region and releases
 * the found region (by clearing it in the bitmap).
 */
void bitmap_release_region(unsigned long *bitmap, int pos, int order)
{
	int pages = 1 << order;
	unsigned long mask = (1ul << (pages - 1));
	int index = pos/BITS_PER_LONG;
	int offset = pos - (index * BITS_PER_LONG);
	mask += mask - 1;
	bitmap[index] &= ~(mask << offset);
}
EXPORT_SYMBOL(bitmap_release_region);

int bitmap_allocate_region(unsigned long *bitmap, int pos, int order)
{
	int pages = 1 << order;
	unsigned long mask = (1ul << (pages - 1));
	int index = pos/BITS_PER_LONG;
	int offset = pos - (index * BITS_PER_LONG);

	/* We don't do regions of pages > BITS_PER_LONG.  The
	 * algorithm would be a simple look for multiple zeros in the
	 * array, but there's no driver today that needs this.  If you
	 * trip this BUG(), you get to code it... */
	BUG_ON(pages > BITS_PER_LONG);
	mask += mask - 1;
	if (bitmap[index] & (mask << offset))
		return -EBUSY;
	bitmap[index] |= (mask << offset);
	return 0;
}
EXPORT_SYMBOL(bitmap_allocate_region);