#ifndef __X86_PAGE_GUEST_H__ #define __X86_PAGE_GUEST_H__ #ifndef __ASSEMBLY__ # include #endif #define PAGETABLE_ORDER_32 10 #define L1_PAGETABLE_ENTRIES_32 (1<> L1_PAGETABLE_SHIFT_32) & (L1_PAGETABLE_ENTRIES_32 - 1)) #define l2_table_offset_32(a) \ (((a) >> L2_PAGETABLE_SHIFT_32) & (L2_PAGETABLE_ENTRIES_32 - 1)) #endif /* __X86_PAGE_GUEST_H__ */ /* * Local variables: * mode: C * c-set-style: "BSD" * c-basic-offset: 4 * tab-width: 4 * indent-tabs-mode: nil * End: */ 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971
/*
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#include "host.h"
#include "keycode.h"
#include "keyboard.h"
#include "mousekey.h"
#include "command.h"
#include "led.h"
#include "backlight.h"
#include "action_layer.h"
#include "action_tapping.h"
#include "action_macro.h"
#include "action_util.h"
#include "action.h"
#include "wait.h"

#ifdef DEBUG_ACTION
#include "debug.h"
#else
#include "nodebug.h"
#endif

int tp_buttons;

#ifdef RETRO_TAPPING
int retro_tapping_counter = 0;
#endif

#ifdef FAUXCLICKY_ENABLE
#include <fauxclicky.h>
#endif

/** \brief Called to execute an action.
 *
 * FIXME: Needs documentation.
 */
void action_exec(keyevent_t event)
{
    if (!IS_NOEVENT(event)) {
        dprint("\n---- action_exec: start -----\n");
        dprint("EVENT: "); debug_event(event); dprintln();
#ifdef RETRO_TAPPING
        retro_tapping_counter++;
#endif
    }

#ifdef FAUXCLICKY_ENABLE
    if (IS_PRESSED(event)) {
        FAUXCLICKY_ACTION_PRESS;
    }
    if (IS_RELEASED(event)) {
        FAUXCLICKY_ACTION_RELEASE;
    }
    fauxclicky_check();
#endif

#ifdef SWAP_HANDS_ENABLE
    if (!IS_NOEVENT(event)) {
        process_hand_swap(&event);
    }
#endif

    keyrecord_t record = { .event = event };

#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
    if (has_oneshot_layer_timed_out()) {
        clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
    }
    if (has_oneshot_mods_timed_out()) {
        clear_oneshot_mods();
    }
#endif

#ifndef NO_ACTION_TAPPING
    action_tapping_process(record);
#else
    process_record(&record);
    if (!IS_NOEVENT(record.event)) {
        dprint("processed: "); debug_record(record); dprintln();
    }
#endif
}

#ifdef SWAP_HANDS_ENABLE
bool swap_hands = false;
bool swap_held = false;

/** \brief Process Hand Swap
 *
 * FIXME: Needs documentation.
 */
void process_hand_swap(keyevent_t *event) {
    static swap_state_row_t swap_state[MATRIX_ROWS];

    keypos_t pos = event->key;
    swap_state_row_t col_bit = (swap_state_row_t)1<<pos.col;
    bool do_swap = event->pressed ? swap_hands :
                                    swap_state[pos.row] & (col_bit);

    if (do_swap) {
        event->key = hand_swap_config[pos.row][pos.col];
        swap_state[pos.row] |= col_bit;
    } else {
        swap_state[pos.row] &= ~(col_bit);
    }
}
#endif

#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
bool disable_action_cache = false;

void process_record_nocache(keyrecord_t *record)
{
    disable_action_cache = true;
    process_record(record);
    disable_action_cache = false;
}
#else
void process_record_nocache(keyrecord_t *record)
{
    process_record(record);
}
#endif

__attribute__ ((weak))
bool process_record_quantum(keyrecord_t *record) {
    return true;
}

#ifndef NO_ACTION_TAPPING
/** \brief Allows for handling tap-hold actions immediately instead of waiting for TAPPING_TERM or another keypress.
 *
 * FIXME: Needs documentation.
 */
void process_record_tap_hint(keyrecord_t *record)
{
    action_t action = layer_switch_get_action(record->event.key);

    switch (action.kind.id) {
#ifdef SWAP_HANDS_ENABLE
        case ACT_SWAP_HANDS:
            switch (action.swap.code) {
                case OP_SH_TAP_TOGGLE:
                default:
                    swap_hands = !swap_hands;
                    swap_held = true;
            }
            break;
#endif
    }
}
#endif

/** \brief Take a key event (key press or key release) and processes it.
 *
 * FIXME: Needs documentation.
 */
void process_record(keyrecord_t *record)
{
    if (IS_NOEVENT(record->event)) { return; }

    if(!process_record_quantum(record))
        return;

    action_t action = store_or_get_action(record->event.pressed, record->event.key);
    dprint("ACTION: "); debug_action(action);
#ifndef NO_ACTION_LAYER
    dprint(" layer_state: "); layer_debug();
    dprint(" default_layer_state: "); default_layer_debug();
#endif
    dprintln();

    process_action(record, action);
}

/** \brief Take an action and processes it.
 *
 * FIXME: Needs documentation.
 */
void process_action(keyrecord_t *record, action_t action)
{
    keyevent_t event = record->event;
#ifndef NO_ACTION_TAPPING
    uint8_t tap_count = record->tap.count;
#endif

    if (event.pressed) {
        // clear the potential weak mods left by previously pressed keys
        clear_weak_mods();
    }

#ifndef NO_ACTION_ONESHOT
    bool do_release_oneshot = false;
    // notice we only clear the one shot layer if the pressed key is not a modifier.
    if (is_oneshot_layer_active() && event.pressed && !IS_MOD(action.key.code)) {
        clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
        do_release_oneshot = !is_oneshot_layer_active();
    }
#endif

    switch (action.kind.id) {
        /* Key and Mods */
        case ACT_LMODS:
        case ACT_RMODS:
            {
                uint8_t mods = (action.kind.id == ACT_LMODS) ?  action.key.mods :
                                                                action.key.mods<<4;
                if (event.pressed) {
                    if (mods) {
                        if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
                            // e.g. LSFT(KC_LGUI): we don't want the LSFT to be weak as it would make it useless.
                            // This also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT).
                            // Same applies for some keys like KC_MEH which are declared as MEH(KC_NO).
                            add_mods(mods);
                        } else {
                            add_weak_mods(mods);
                        }
                        send_keyboard_report();
                    }
                    register_code(action.key.code);
                } else {
                    unregister_code(action.key.code);
                    if (mods) {
                        if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
                            del_mods(mods);
                        } else {
                            del_weak_mods(mods);
                        }
                        send_keyboard_report();
                    }
                }
            }
            break;
#ifndef NO_ACTION_TAPPING
        case ACT_LMODS_TAP:
        case ACT_RMODS_TAP:
            {
                uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ?  action.key.mods :
                                                                    action.key.mods<<4;
                switch (action.layer_tap.code) {
    #ifndef NO_ACTION_ONESHOT
                    case MODS_ONESHOT:
                        // Oneshot modifier
                        if (event.pressed) {
                            if (tap_count == 0) {
                                dprint("MODS_TAP: Oneshot: 0\n");
                                register_mods(mods | get_oneshot_mods());
                            } else if (tap_count == 1) {
                                dprint("MODS_TAP: Oneshot: start\n");
                                set_oneshot_mods(mods | get_oneshot_mods());
                    #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
                            } else if (tap_count == ONESHOT_TAP_TOGGLE) {
                                dprint("MODS_TAP: Toggling oneshot");
                                clear_oneshot_mods();
                                set_oneshot_locked_mods(mods);
                                register_mods(mods);
                    #endif
                            } else {
                                register_mods(mods | get_oneshot_mods());
                            }
                        } else {
                            if (tap_count == 0) {
                                clear_oneshot_mods();
                                unregister_mods(mods);
                            } else if (tap_count == 1) {
                                // Retain Oneshot mods
                    #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
                                if (mods & get_mods()) {
                                    clear_oneshot_locked_mods();
                                    clear_oneshot_mods();
                                    unregister_mods(mods);
                                }
                            } else if (tap_count == ONESHOT_TAP_TOGGLE) {
                                // Toggle Oneshot Layer
                    #endif
                            } else {
                                clear_oneshot_mods();
                                unregister_mods(mods);
                            }
                        }
                        break;
    #endif
                    case MODS_TAP_TOGGLE:
                        if (event.pressed) {
                            if (tap_count <= TAPPING_TOGGLE) {
                                register_mods(mods);
                            }
                        } else {
                            if (tap_count < TAPPING_TOGGLE) {
                                unregister_mods(mods);
                            }
                        }
                        break;
                    default:
                        if (event.pressed) {
                            if (tap_count > 0) {
#ifndef IGNORE_MOD_TAP_INTERRUPT
                                if (record->tap.interrupted) {
                                    dprint("mods_tap: tap: cancel: add_mods\n");
                                    // ad hoc: set 0 to cancel tap
                                    record->tap.count = 0;
                                    register_mods(mods);
                                } else
#endif
                                {
                                    dprint("MODS_TAP: Tap: register_code\n");
                                    register_code(action.key.code);
                                }
                            } else {
                                dprint("MODS_TAP: No tap: add_mods\n");
                                register_mods(mods);
                            }
                        } else {
                            if (tap_count > 0) {
                                dprint("MODS_TAP: Tap: unregister_code\n");
                                unregister_code(action.key.code);
                            } else {
                                dprint("MODS_TAP: No tap: add_mods\n");
                                unregister_mods(mods);
                            }
                        }
                        break;
                }
            }
            break;
#endif
#ifdef EXTRAKEY_ENABLE
        /* other HID usage */
        case ACT_USAGE:
            switch (action.usage.page) {
                case PAGE_SYSTEM:
                    if (event.pressed) {
                        host_system_send(action.usage.code);
                    } else {
                        host_system_send(0);
                    }
                    break;
                case PAGE_CONSUMER:
                    if (event.pressed) {
                        host_consumer_send(action.usage.code);
                    } else {
                        host_consumer_send(0);
                    }
                    break;
            }
            break;
#endif
#ifdef MOUSEKEY_ENABLE
        /* Mouse key */
        case ACT_MOUSEKEY:
            if (event.pressed) {
                switch (action.key.code) {
                    case KC_MS_BTN1:
                        tp_buttons |= (1<<0);
                        break;
                    case KC_MS_BTN2:
                        tp_buttons |= (1<<1);
                        break;
                    case KC_MS_BTN3:
                        tp_buttons |= (1<<2);
                        break;
                    default:
                        break;
                }
                mousekey_on(action.key.code);
                mousekey_send();
            } else {
                switch (action.key.code) {
                    case KC_MS_BTN1:
                        tp_buttons &= ~(1<<0);
                        break;
                    case KC_MS_BTN2:
                        tp_buttons &= ~(1<<1);
                        break;
                    case KC_MS_BTN3:
                        tp_buttons &= ~(1<<2);
                        break;
                    default:
                        break;
                }
                mousekey_off(action.key.code);
                mousekey_send();
            }
            break;
#endif
#ifndef NO_ACTION_LAYER
        case ACT_LAYER:
            if (action.layer_bitop.on == 0) {
                /* Default Layer Bitwise Operation */
                if (!event.pressed) {
                    uint8_t shift = action.layer_bitop.part*4;
                    uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
                    uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
                    switch (action.layer_bitop.op) {
                        case OP_BIT_AND: default_layer_and(bits | mask); break;
                        case OP_BIT_OR:  default_layer_or(bits | mask);  break;
                        case OP_BIT_XOR: default_layer_xor(bits | mask); break;
                        case OP_BIT_SET: default_layer_and(mask); default_layer_or(bits); break;
                    }
                }
            } else {
                /* Layer Bitwise Operation */
                if (event.pressed ? (action.layer_bitop.on & ON_PRESS) :
                                    (action.layer_bitop.on & ON_RELEASE)) {
                    uint8_t shift = action.layer_bitop.part*4;
                    uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
                    uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
                    switch (action.layer_bitop.op) {
                        case OP_BIT_AND: layer_and(bits | mask); break;
                        case OP_BIT_OR:  layer_or(bits | mask);  break;
                        case OP_BIT_XOR: layer_xor(bits | mask); break;
                        case OP_BIT_SET: layer_and(mask); layer_or(bits); break;
                    }
                }
            }
            break;
    #ifndef NO_ACTION_TAPPING
        case ACT_LAYER_TAP:
        case ACT_LAYER_TAP_EXT:
            switch (action.layer_tap.code) {
                case 0xe0 ... 0xef:
                    /* layer On/Off with modifiers(left only) */
                    if (event.pressed) {
                        layer_on(action.layer_tap.val);
                        register_mods(action.layer_tap.code & 0x0f);
                    } else {
                        layer_off(action.layer_tap.val);
                        unregister_mods(action.layer_tap.code & 0x0f);
                    }
                    break;
                case OP_TAP_TOGGLE:
                    /* tap toggle */
                    if (event.pressed) {
                        if (tap_count < TAPPING_TOGGLE) {
                            layer_invert(action.layer_tap.val);
                        }
                    } else {
                        if (tap_count <= TAPPING_TOGGLE) {
                            layer_invert(action.layer_tap.val);
                        }
                    }
                    break;
                case OP_ON_OFF:
                    event.pressed ? layer_on(action.layer_tap.val) :
                                    layer_off(action.layer_tap.val);
                    break;
                case OP_OFF_ON:
                    event.pressed ? layer_off(action.layer_tap.val) :
                                    layer_on(action.layer_tap.val);
                    break;
                case OP_SET_CLEAR:
                    event.pressed ? layer_move(action.layer_tap.val) :
                                    layer_clear();
                    break;
            #ifndef NO_ACTION_ONESHOT
                case OP_ONESHOT:
                    // Oneshot modifier
                #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
                    do_release_oneshot = false;
                    if (event.pressed) {
                        del_mods(get_oneshot_locked_mods());
                        if (get_oneshot_layer_state() == ONESHOT_TOGGLED) {
                            reset_oneshot_layer();
                            layer_off(action.layer_tap.val);
                            break;
                        } else if (tap_count < ONESHOT_TAP_TOGGLE) {
                            layer_on(action.layer_tap.val);
                            set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
                        }
                    } else {
                        add_mods(get_oneshot_locked_mods());
                        if (tap_count >= ONESHOT_TAP_TOGGLE) {
                            reset_oneshot_layer();
                            clear_oneshot_locked_mods();
                            set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED);
                        } else {
                            clear_oneshot_layer_state(ONESHOT_PRESSED);
                        }
                    }
                #else
                    if (event.pressed) {
                        layer_on(action.layer_tap.val);
                        set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
                    } else {
                        clear_oneshot_layer_state(ONESHOT_PRESSED);
                        if (tap_count > 1) {
                            clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
                        }
                    }
                #endif
                    break;
            #endif
                default:
                    /* tap key */
                    if (event.pressed) {
                        if (tap_count > 0) {
                            dprint("KEYMAP_TAP_KEY: Tap: register_code\n");
                            register_code(action.layer_tap.code);
                        } else {
                            dprint("KEYMAP_TAP_KEY: No tap: On on press\n");
                            layer_on(action.layer_tap.val);
                        }
                    } else {
                        if (tap_count > 0) {
                            dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n");
                            if (action.layer_tap.code == KC_CAPS) {
                                wait_ms(80);
                            }
                            unregister_code(action.layer_tap.code);
                        } else {
                            dprint("KEYMAP_TAP_KEY: No tap: Off on release\n");
                            layer_off(action.layer_tap.val);
                        }
                    }
                    break;
            }
            break;
    #endif
#endif
        /* Extentions */
#ifndef NO_ACTION_MACRO
        case ACT_MACRO:
            action_macro_play(action_get_macro(record, action.func.id, action.func.opt));
            break;
#endif
#ifdef BACKLIGHT_ENABLE
        case ACT_BACKLIGHT:
            if (!event.pressed) {
                switch (action.backlight.opt) {
                    case BACKLIGHT_INCREASE:
                        backlight_increase();
                        break;
                    case BACKLIGHT_DECREASE:
                        backlight_decrease();
                        break;
                    case BACKLIGHT_TOGGLE:
                        backlight_toggle();
                        break;
                    case BACKLIGHT_STEP:
                        backlight_step();
                        break;
                    case BACKLIGHT_ON:
                        backlight_level(BACKLIGHT_LEVELS);
                        break;
                    case BACKLIGHT_OFF:
                        backlight_level(0);
                        break;
                }
            }
            break;
#endif
        case ACT_COMMAND:
            break;
#ifdef SWAP_HANDS_ENABLE
        case ACT_SWAP_HANDS:
            switch (action.swap.code) {
                case OP_SH_TOGGLE:
                    if (event.pressed) {
                        swap_hands = !swap_hands;
                    }
                    break;
                case OP_SH_ON_OFF:
                    swap_hands = event.pressed;
                    break;
                case OP_SH_OFF_ON:
                    swap_hands = !event.pressed;
                    break;
                case OP_SH_ON:
                    if (!event.pressed) {
                        swap_hands = true;
                    }
                    break;
                case OP_SH_OFF:
                    if (!event.pressed) {
                        swap_hands = false;
                    }
                    break;
    #ifndef NO_ACTION_TAPPING
                case OP_SH_TAP_TOGGLE:
                    /* tap toggle */

                    if (event.pressed) {
                        if (swap_held) {
                            swap_held = false;
                        } else {
                            swap_hands = !swap_hands;
                        }
                    } else {
                        if (tap_count < TAPPING_TOGGLE) {
                            swap_hands = !swap_hands;
                        }
                    }
                    break;
                default:
                    /* tap key */
                    if (tap_count > 0) {
                        if (swap_held) {
                            swap_hands = !swap_hands; // undo hold set up in _tap_hint
                            swap_held = false;
                        }
                        if (event.pressed) {
                            register_code(action.swap.code);
                        } else {
                            unregister_code(action.swap.code);
                            *record = (keyrecord_t){}; // hack: reset tap mode
                        }
                    } else {
                        if (swap_held && !event.pressed) {
                            swap_hands = !swap_hands; // undo hold set up in _tap_hint
                            swap_held = false;
                        }
                    }
    #endif
            }
#endif
#ifndef NO_ACTION_FUNCTION
        case ACT_FUNCTION:
            action_function(record, action.func.id, action.func.opt);
            break;
#endif
        default:
            break;
    }

#ifndef NO_ACTION_LAYER
    // if this event is a layer action, update the leds
    switch (action.kind.id) {
        case ACT_LAYER:
        #ifndef NO_ACTION_TAPPING
        case ACT_LAYER_TAP:
        case ACT_LAYER_TAP_EXT:
        #endif
            led_set(host_keyboard_leds());
            break;
        default:
            break;
    }
#endif

#ifndef NO_ACTION_TAPPING
  #ifdef RETRO_TAPPING
  if (!is_tap_key(record->event.key)) {
    retro_tapping_counter = 0;
  } else {
    if (event.pressed) {
        if (tap_count > 0) {
          retro_tapping_counter = 0;
        } else {

        }
    } else {
      if (tap_count > 0) {
        retro_tapping_counter = 0;
      } else {
        if (retro_tapping_counter == 2) {
          register_code(action.layer_tap.code);
          unregister_code(action.layer_tap.code);
        }
        retro_tapping_counter = 0;
      }
    }
  }
  #endif
#endif

#ifndef NO_ACTION_ONESHOT
    /* Because we switch layers after a oneshot event, we need to release the
     * key before we leave the layer or no key up event will be generated.
     */
    if (do_release_oneshot && !(get_oneshot_layer_state() & ONESHOT_PRESSED )   ) {
        record->event.pressed = false;
        layer_on(get_oneshot_layer());
        process_record(record);
        layer_off(get_oneshot_layer());
    }
#endif
}




/** \brief Utilities for actions. (FIXME: Needs better description)
 *
 * FIXME: Needs documentation.
 */
void register_code(uint8_t code)
{
    if (code == KC_NO) {
        return;
    }

#ifdef LOCKING_SUPPORT_ENABLE
    else if (KC_LOCKING_CAPS == code) {
#ifdef LOCKING_RESYNC_ENABLE
        // Resync: ignore if caps lock already is on
        if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) return;
#endif
        add_key(KC_CAPSLOCK);
        send_keyboard_report();
        wait_ms(100);
        del_key(KC_CAPSLOCK);
        send_keyboard_report();
    }

    else if (KC_LOCKING_NUM == code) {
#ifdef LOCKING_RESYNC_ENABLE
        if (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) return;
#endif
        add_key(KC_NUMLOCK);
        send_keyboard_report();
        wait_ms(100);
        del_key(KC_NUMLOCK);
        send_keyboard_report();
    }

    else if (KC_LOCKING_SCROLL == code) {
#ifdef LOCKING_RESYNC_ENABLE
        if (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) return;
#endif
        add_key(KC_SCROLLLOCK);
        send_keyboard_report();
        wait_ms(100);
        del_key(KC_SCROLLLOCK);
        send_keyboard_report();
    }
#endif

    else if IS_KEY(code) {
        // TODO: should push command_proc out of this block?
        if (command_proc(code)) return;

#ifndef NO_ACTION_ONESHOT
/* TODO: remove
        if (oneshot_state.mods && !oneshot_state.disabled) {
            uint8_t tmp_mods = get_mods();
            add_mods(oneshot_state.mods);

            add_key(code);
            send_keyboard_report();

            set_mods(tmp_mods);
            send_keyboard_report();
            oneshot_cancel();
        } else
*/
#endif
        {
            add_key(code);
            send_keyboard_report();
        }
    }
    else if IS_MOD(code) {
        add_mods(MOD_BIT(code));
        send_keyboard_report();
    }
    else if IS_SYSTEM(code) {
        host_system_send(KEYCODE2SYSTEM(code));
    }
    else if IS_CONSUMER(code) {
        host_consumer_send(KEYCODE2CONSUMER(code));
    }
}

/** \brief Utilities for actions. (FIXME: Needs better description)
 *
 * FIXME: Needs documentation.
 */
void unregister_code(uint8_t code)
{
    if (code == KC_NO) {
        return;
    }

#ifdef LOCKING_SUPPORT_ENABLE
    else if (KC_LOCKING_CAPS == code) {
#ifdef LOCKING_RESYNC_ENABLE
        // Resync: ignore if caps lock already is off
        if (!(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK))) return;
#endif
        add_key(KC_CAPSLOCK);
        send_keyboard_report();
        del_key(KC_CAPSLOCK);
        send_keyboard_report();
    }

    else if (KC_LOCKING_NUM == code) {
#ifdef LOCKING_RESYNC_ENABLE
        if (!(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK))) return;
#endif
        add_key(KC_NUMLOCK);
        send_keyboard_report();
        del_key(KC_NUMLOCK);
        send_keyboard_report();
    }

    else if (KC_LOCKING_SCROLL == code) {
#ifdef LOCKING_RESYNC_ENABLE
        if (!(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK))) return;
#endif
        add_key(KC_SCROLLLOCK);
        send_keyboard_report();
        del_key(KC_SCROLLLOCK);
        send_keyboard_report();
    }
#endif

    else if IS_KEY(code) {
        del_key(code);
        send_keyboard_report();
    }
    else if IS_MOD(code) {
        del_mods(MOD_BIT(code));
        send_keyboard_report();
    }
    else if IS_SYSTEM(code) {
        host_system_send(0);
    }
    else if IS_CONSUMER(code) {
        host_consumer_send(0);
    }
}

/** \brief Utilities for actions. (FIXME: Needs better description)
 *
 * FIXME: Needs documentation.
 */
void register_mods(uint8_t mods)
{
    if (mods) {
        add_mods(mods);
        send_keyboard_report();
    }
}

/** \brief Utilities for actions. (FIXME: Needs better description)
 *
 * FIXME: Needs documentation.
 */
void unregister_mods(uint8_t mods)
{
    if (mods) {
        del_mods(mods);
        send_keyboard_report();
    }
}

/** \brief Utilities for actions. (FIXME: Needs better description)
 *
 * FIXME: Needs documentation.
 */
void clear_keyboard(void)
{
    clear_mods();
    clear_keyboard_but_mods();
}

/** \brief Utilities for actions. (FIXME: Needs better description)
 *
 * FIXME: Needs documentation.
 */
void clear_keyboard_but_mods(void)
{
    clear_weak_mods();
    clear_macro_mods();
    clear_keys();
    send_keyboard_report();
#ifdef MOUSEKEY_ENABLE
    mousekey_clear();
    mousekey_send();
#endif
#ifdef EXTRAKEY_ENABLE
    host_system_send(0);
    host_consumer_send(0);
#endif
}

/** \brief Utilities for actions. (FIXME: Needs better description)
 *
 * FIXME: Needs documentation.
 */
bool is_tap_key(keypos_t key)
{
    action_t action = layer_switch_get_action(key);

    switch (action.kind.id) {
        case ACT_LMODS_TAP:
        case ACT_RMODS_TAP:
        case ACT_LAYER_TAP:
        case ACT_LAYER_TAP_EXT:
            switch (action.layer_tap.code) {
                case 0x00 ... 0xdf:
                case OP_TAP_TOGGLE:
                case OP_ONESHOT:
                    return true;
            }
            return false;
        case ACT_SWAP_HANDS:
            switch (action.swap.code) {
                case 0x00 ... 0xdf:
                case OP_SH_TAP_TOGGLE:
                    return true;
            }
            return false;
        case ACT_MACRO:
        case ACT_FUNCTION:
            if (action.func.opt & FUNC_TAP) { return true; }
            return false;
    }
    return false;
}


/** \brief Debug print (FIXME: Needs better description)
 *
 * FIXME: Needs documentation.
 */
void debug_event(keyevent_t event)
{
    dprintf("%04X%c(%u)", (event.key.row<<8 | event.key.col), (event.pressed ? 'd' : 'u'), event.time);
}

/** \brief Debug print (FIXME: Needs better description)
 *
 * FIXME: Needs documentation.
 */
void debug_record(keyrecord_t record)
{
    debug_event(record.event);
#ifndef NO_ACTION_TAPPING
    dprintf(":%u%c", record.tap.count, (record.tap.interrupted ? '-' : ' '));
#endif
}

/** \brief Debug print (FIXME: Needs better description)
 *
 * FIXME: Needs documentation.
 */
void debug_action(action_t action)
{
    switch (action.kind.id) {
        case ACT_LMODS:             dprint("ACT_LMODS");             break;
        case ACT_RMODS:             dprint("ACT_RMODS");             break;
        case ACT_LMODS_TAP:         dprint("ACT_LMODS_TAP");         break;
        case ACT_RMODS_TAP:         dprint("ACT_RMODS_TAP");         break;
        case ACT_USAGE:             dprint("ACT_USAGE");             break;
        case ACT_MOUSEKEY:          dprint("ACT_MOUSEKEY");          break;
        case ACT_LAYER:             dprint("ACT_LAYER");             break;
        case ACT_LAYER_TAP:         dprint("ACT_LAYER_TAP");         break;
        case ACT_LAYER_TAP_EXT:     dprint("ACT_LAYER_TAP_EXT");     break;
        case ACT_MACRO:             dprint("ACT_MACRO");             break;
        case ACT_COMMAND:           dprint("ACT_COMMAND");           break;
        case ACT_FUNCTION:          dprint("ACT_FUNCTION");          break;
        case ACT_SWAP_HANDS:        dprint("ACT_SWAP_HANDS");        break;
        default:                    dprint("UNKNOWN");               break;
    }
    dprintf("[%X:%02X]", action.kind.param>>8, action.kind.param&0xff);
}