diff options
Diffstat (limited to 'quantum/visualizer')
20 files changed, 576 insertions, 845 deletions
| diff --git a/quantum/visualizer/example_integration/callbacks.c b/quantum/visualizer/example_integration/callbacks.c deleted file mode 100644 index 2539615d6..000000000 --- a/quantum/visualizer/example_integration/callbacks.c +++ /dev/null @@ -1,36 +0,0 @@ -/* -The MIT License (MIT) - -Copyright (c) 2016 Fred Sundvik - -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom the Software is -furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. -*/ - -#include "keyboard.h" -#include "action_layer.h" -#include "visualizer.h" -#include "host.h" - -void post_keyboard_init(void) { -    visualizer_init(); -} - -void post_keyboard_task() { -    visualizer_set_state(default_layer_state, layer_state, host_keyboard_leds()); -} diff --git a/quantum/visualizer/example_integration/gfxconf.h b/quantum/visualizer/example_integration/gfxconf.h deleted file mode 100644 index 304c5d187..000000000 --- a/quantum/visualizer/example_integration/gfxconf.h +++ /dev/null @@ -1,325 +0,0 @@ -/** - * This file has a different license to the rest of the uGFX system. - * You can copy, modify and distribute this file as you see fit. - * You do not need to publish your source modifications to this file. - * The only thing you are not permitted to do is to relicense it - * under a different license. - */ - -/** - * Copy this file into your project directory and rename it as gfxconf.h - * Edit your copy to turn on the uGFX features you want to use. - * The values below are the defaults. - * - * Only remove the comments from lines where you want to change the - * default value. This allows definitions to be included from - * driver makefiles when required and provides the best future - * compatibility for your project. - * - * Please use spaces instead of tabs in this file. - */ - -#ifndef _GFXCONF_H -#define _GFXCONF_H - - -/////////////////////////////////////////////////////////////////////////// -// GOS - One of these must be defined, preferably in your Makefile       // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_OS_CHIBIOS                           TRUE -//#define GFX_USE_OS_FREERTOS                          FALSE -//    #define GFX_FREERTOS_USE_TRACE                   FALSE -//#define GFX_USE_OS_WIN32                             FALSE -//#define GFX_USE_OS_LINUX                             FALSE -//#define GFX_USE_OS_OSX                               FALSE -//#define GFX_USE_OS_ECOS                              FALSE -//#define GFX_USE_OS_RAWRTOS                           FALSE -//#define GFX_USE_OS_ARDUINO                           FALSE -//#define GFX_USE_OS_KEIL                              FALSE -//#define GFX_USE_OS_CMSIS                             FALSE -//#define GFX_USE_OS_RAW32                             FALSE -//    #define INTERRUPTS_OFF()                         optional_code -//    #define INTERRUPTS_ON()                          optional_code -// These are not defined by default for some reason -#define GOS_NEED_X_THREADS	FALSE -#define GOS_NEED_X_HEAP		FALSE - -// Options that (should where relevant) apply to all operating systems -    #define GFX_NO_INLINE                            FALSE -//    #define GFX_COMPILER                             GFX_COMPILER_UNKNOWN -//    #define GFX_CPU                                  GFX_CPU_UNKNOWN -//    #define GFX_OS_HEAP_SIZE                         0 -//    #define GFX_OS_NO_INIT                           FALSE -//    #define GFX_OS_INIT_NO_WARNING                   FALSE -//    #define GFX_OS_PRE_INIT_FUNCTION                 myHardwareInitRoutine -//    #define GFX_OS_EXTRA_INIT_FUNCTION               myOSInitRoutine -//    #define GFX_OS_EXTRA_DEINIT_FUNCTION             myOSDeInitRoutine - - -/////////////////////////////////////////////////////////////////////////// -// GDISP                                                                 // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GDISP                                TRUE - -//#define GDISP_NEED_AUTOFLUSH                         FALSE -//#define GDISP_NEED_TIMERFLUSH                        FALSE -//#define GDISP_NEED_VALIDATION                        TRUE -//#define GDISP_NEED_CLIP                              TRUE -//#define GDISP_NEED_CIRCLE                            FALSE -//#define GDISP_NEED_ELLIPSE                           FALSE -//#define GDISP_NEED_ARC                               FALSE -//#define GDISP_NEED_ARCSECTORS                        FALSE -//#define GDISP_NEED_CONVEX_POLYGON                    FALSE -//#define GDISP_NEED_SCROLL                            FALSE -//#define GDISP_NEED_PIXELREAD                         FALSE -//#define GDISP_NEED_CONTROL                           FALSE -//#define GDISP_NEED_QUERY                             FALSE -//#define GDISP_NEED_MULTITHREAD                       FALSE -//#define GDISP_NEED_STREAMING                         FALSE -#define GDISP_NEED_TEXT                              TRUE -//    #define GDISP_NEED_TEXT_WORDWRAP                 FALSE -//    #define GDISP_NEED_ANTIALIAS                     FALSE -//    #define GDISP_NEED_UTF8                          FALSE -    #define GDISP_NEED_TEXT_KERNING                  TRUE -//    #define GDISP_INCLUDE_FONT_UI1                   FALSE -//    #define GDISP_INCLUDE_FONT_UI2                   FALSE		// The smallest preferred font. -//    #define GDISP_INCLUDE_FONT_LARGENUMBERS          FALSE -//    #define GDISP_INCLUDE_FONT_DEJAVUSANS10          FALSE -//    #define GDISP_INCLUDE_FONT_DEJAVUSANS12          FALSE -//    #define GDISP_INCLUDE_FONT_DEJAVUSANS16          FALSE -//    #define GDISP_INCLUDE_FONT_DEJAVUSANS20          FALSE -//    #define GDISP_INCLUDE_FONT_DEJAVUSANS24          FALSE -//    #define GDISP_INCLUDE_FONT_DEJAVUSANS32          FALSE -    #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12      TRUE -//    #define GDISP_INCLUDE_FONT_FIXED_10X20           FALSE -//    #define GDISP_INCLUDE_FONT_FIXED_7X14            FALSE -    #define GDISP_INCLUDE_FONT_FIXED_5X8             TRUE -//    #define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA       FALSE -//    #define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA       FALSE -//    #define GDISP_INCLUDE_FONT_DEJAVUSANS20_AA       FALSE -//    #define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA       FALSE -//    #define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA       FALSE -//    #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA   FALSE -//    #define GDISP_INCLUDE_USER_FONTS                 FALSE - -//#define GDISP_NEED_IMAGE                             FALSE -//    #define GDISP_NEED_IMAGE_NATIVE                  FALSE -//    #define GDISP_NEED_IMAGE_GIF                     FALSE -//    #define GDISP_NEED_IMAGE_BMP                     FALSE -//        #define GDISP_NEED_IMAGE_BMP_1               FALSE -//        #define GDISP_NEED_IMAGE_BMP_4               FALSE -//        #define GDISP_NEED_IMAGE_BMP_4_RLE           FALSE -//        #define GDISP_NEED_IMAGE_BMP_8               FALSE -//        #define GDISP_NEED_IMAGE_BMP_8_RLE           FALSE -//        #define GDISP_NEED_IMAGE_BMP_16              FALSE -//        #define GDISP_NEED_IMAGE_BMP_24              FALSE -//        #define GDISP_NEED_IMAGE_BMP_32              FALSE -//    #define GDISP_NEED_IMAGE_JPG                     FALSE -//    #define GDISP_NEED_IMAGE_PNG                     FALSE -//    #define GDISP_NEED_IMAGE_ACCOUNTING              FALSE - -//#define GDISP_NEED_PIXMAP                            FALSE -//    #define GDISP_NEED_PIXMAP_IMAGE                  FALSE - -//#define GDISP_DEFAULT_ORIENTATION                    GDISP_ROTATE_LANDSCAPE    // If not defined the native hardware orientation is used. -//#define GDISP_LINEBUF_SIZE                           128 -//#define GDISP_STARTUP_COLOR                          Black -#define GDISP_NEED_STARTUP_LOGO                      FALSE - -//#define GDISP_TOTAL_DISPLAYS                         1 - -//#define GDISP_DRIVER_LIST                            GDISPVMT_Win32, GDISPVMT_Win32 -//    #ifdef GDISP_DRIVER_LIST -//        // For code and speed optimization define as TRUE or FALSE if all controllers have the same capability -//        #define GDISP_HARDWARE_STREAM_WRITE          FALSE -//        #define GDISP_HARDWARE_STREAM_READ           FALSE -//        #define GDISP_HARDWARE_STREAM_POS            FALSE -//        #define GDISP_HARDWARE_DRAWPIXEL             FALSE -//        #define GDISP_HARDWARE_CLEARS                FALSE -//        #define GDISP_HARDWARE_FILLS                 FALSE -//        #define GDISP_HARDWARE_BITFILLS              FALSE -//        #define GDISP_HARDWARE_SCROLL                FALSE -//        #define GDISP_HARDWARE_PIXELREAD             FALSE -//        #define GDISP_HARDWARE_CONTROL               FALSE -//        #define GDISP_HARDWARE_QUERY                 FALSE -//        #define GDISP_HARDWARE_CLIP                  FALSE - -        #define GDISP_PIXELFORMAT                    GDISP_PIXELFORMAT_RGB888 -//    #endif - -// The custom format is not defined for some reason, so define it as error -// so we don't get compiler warnings -#define GDISP_PIXELFORMAT_CUSTOM GDISP_PIXELFORMAT_ERROR - -#define GDISP_USE_GFXNET                             FALSE -//    #define GDISP_GFXNET_PORT                        13001 -//    #define GDISP_GFXNET_CUSTOM_LWIP_STARTUP         FALSE -//    #define GDISP_DONT_WAIT_FOR_NET_DISPLAY          FALSE -//    #define GDISP_GFXNET_UNSAFE_SOCKETS              FALSE - - -/////////////////////////////////////////////////////////////////////////// -// GWIN                                                                  // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GWIN                                 FALSE - -//#define GWIN_NEED_WINDOWMANAGER                      FALSE -//    #define GWIN_REDRAW_IMMEDIATE                    FALSE -//    #define GWIN_REDRAW_SINGLEOP                     FALSE -//    #define GWIN_NEED_FLASHING                       FALSE -//        #define GWIN_FLASHING_PERIOD                 250 - -//#define GWIN_NEED_CONSOLE                            FALSE -//    #define GWIN_CONSOLE_USE_HISTORY                 FALSE -//        #define GWIN_CONSOLE_HISTORY_AVERAGING       FALSE -//        #define GWIN_CONSOLE_HISTORY_ATCREATE        FALSE -//    #define GWIN_CONSOLE_ESCSEQ                      FALSE -//    #define GWIN_CONSOLE_USE_BASESTREAM              FALSE -//    #define GWIN_CONSOLE_USE_FLOAT                   FALSE -//#define GWIN_NEED_GRAPH                              FALSE -//#define GWIN_NEED_GL3D                               FALSE - -//#define GWIN_NEED_WIDGET                             FALSE -//#define GWIN_FOCUS_HIGHLIGHT_WIDTH                   1 -//    #define GWIN_NEED_LABEL                          FALSE -//        #define GWIN_LABEL_ATTRIBUTE                 FALSE -//    #define GWIN_NEED_BUTTON                         FALSE -//        #define GWIN_BUTTON_LAZY_RELEASE             FALSE -//    #define GWIN_NEED_SLIDER                         FALSE -//        #define GWIN_SLIDER_NOSNAP                   FALSE -//        #define GWIN_SLIDER_DEAD_BAND                5 -//        #define GWIN_SLIDER_TOGGLE_INC               20 -//    #define GWIN_NEED_CHECKBOX                       FALSE -//    #define GWIN_NEED_IMAGE                          FALSE -//        #define GWIN_NEED_IMAGE_ANIMATION            FALSE -//    #define GWIN_NEED_RADIO                          FALSE -//    #define GWIN_NEED_LIST                           FALSE -//        #define GWIN_NEED_LIST_IMAGES                FALSE -//    #define GWIN_NEED_PROGRESSBAR                    FALSE -//        #define GWIN_PROGRESSBAR_AUTO                FALSE -//    #define GWIN_NEED_KEYBOARD                       FALSE -//        #define GWIN_KEYBOARD_DEFAULT_LAYOUT         VirtualKeyboard_English1 -//        #define GWIN_NEED_KEYBOARD_ENGLISH1          TRUE -//    #define GWIN_NEED_TEXTEDIT                       FALSE -//    #define GWIN_FLAT_STYLING                        FALSE -//    #define GWIN_WIDGET_TAGS                         FALSE - -//#define GWIN_NEED_CONTAINERS                         FALSE -//    #define GWIN_NEED_CONTAINER                      FALSE -//    #define GWIN_NEED_FRAME                          FALSE -//    #define GWIN_NEED_TABSET                         FALSE -//        #define GWIN_TABSET_TABHEIGHT                18 - - -/////////////////////////////////////////////////////////////////////////// -// GEVENT                                                                // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GEVENT                               FALSE - -//#define GEVENT_ASSERT_NO_RESOURCE                    FALSE -//#define GEVENT_MAXIMUM_SIZE                          32 -//#define GEVENT_MAX_SOURCE_LISTENERS                  32 - - -/////////////////////////////////////////////////////////////////////////// -// GTIMER                                                                // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GTIMER                               FALSE - -//#define GTIMER_THREAD_PRIORITY                       HIGH_PRIORITY -//#define GTIMER_THREAD_WORKAREA_SIZE                  2048 - - -/////////////////////////////////////////////////////////////////////////// -// GQUEUE                                                                // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GQUEUE                               FALSE - -//#define GQUEUE_NEED_ASYNC                            FALSE -//#define GQUEUE_NEED_GSYNC                            FALSE -//#define GQUEUE_NEED_FSYNC                            FALSE -//#define GQUEUE_NEED_BUFFERS                          FALSE - -/////////////////////////////////////////////////////////////////////////// -// GINPUT                                                                // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GINPUT                               FALSE - -//#define GINPUT_NEED_MOUSE                            FALSE -//    #define GINPUT_TOUCH_STARTRAW                    FALSE -//    #define GINPUT_TOUCH_NOTOUCH                     FALSE -//    #define GINPUT_TOUCH_NOCALIBRATE                 FALSE -//    #define GINPUT_TOUCH_NOCALIBRATE_GUI             FALSE -//    #define GINPUT_MOUSE_POLL_PERIOD                 25 -//    #define GINPUT_MOUSE_CLICK_TIME                  300 -//    #define GINPUT_TOUCH_CXTCLICK_TIME               700 -//    #define GINPUT_TOUCH_USER_CALIBRATION_LOAD       FALSE -//    #define GINPUT_TOUCH_USER_CALIBRATION_SAVE       FALSE -//    #define GMOUSE_DRIVER_LIST                       GMOUSEVMT_Win32, GMOUSEVMT_Win32 -//#define GINPUT_NEED_KEYBOARD                         FALSE -//    #define GINPUT_KEYBOARD_POLL_PERIOD              200 -//    #define GKEYBOARD_DRIVER_LIST                    GKEYBOARDVMT_Win32, GKEYBOARDVMT_Win32 -//    #define GKEYBOARD_LAYOUT_OFF                     FALSE -//        #define GKEYBOARD_LAYOUT_SCANCODE2_US        FALSE -//#define GINPUT_NEED_TOGGLE                           FALSE -//#define GINPUT_NEED_DIAL                             FALSE - - -/////////////////////////////////////////////////////////////////////////// -// GFILE                                                                 // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GFILE                                FALSE - -//#define GFILE_NEED_PRINTG                            FALSE -//#define GFILE_NEED_SCANG                             FALSE -//#define GFILE_NEED_STRINGS                           FALSE -//#define GFILE_NEED_FILELISTS                         FALSE -//#define GFILE_NEED_STDIO                             FALSE -//#define GFILE_NEED_NOAUTOMOUNT                       FALSE -//#define GFILE_NEED_NOAUTOSYNC                        FALSE - -//#define GFILE_NEED_MEMFS                             FALSE -//#define GFILE_NEED_ROMFS                             FALSE -//#define GFILE_NEED_RAMFS                             FALSE -//#define GFILE_NEED_FATFS                             FALSE -//#define GFILE_NEED_NATIVEFS                          FALSE -//#define GFILE_NEED_CHBIOSFS                          FALSE - -//#define GFILE_ALLOW_FLOATS                           FALSE -//#define GFILE_ALLOW_DEVICESPECIFIC                   FALSE -//#define GFILE_MAX_GFILES                             3 - -/////////////////////////////////////////////////////////////////////////// -// GADC                                                                  // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GADC                                 FALSE - -//#define GADC_MAX_LOWSPEED_DEVICES                    4 - - -/////////////////////////////////////////////////////////////////////////// -// GAUDIO                                                                // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GAUDIO                               FALSE -// There seems to be a bug in the ugfx code, the wrong define is used -// So define it in order to avoid warnings -#define GFX_USE_GAUDIN                               GFX_USE_GAUDIO -//    #define GAUDIO_NEED_PLAY                         FALSE -//    #define GAUDIO_NEED_RECORD                       FALSE - - -/////////////////////////////////////////////////////////////////////////// -// GMISC                                                                 // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GMISC                                FALSE - -//#define GMISC_NEED_ARRAYOPS                          FALSE -//#define GMISC_NEED_FASTTRIG                          FALSE -//#define GMISC_NEED_FIXEDTRIG                         FALSE -//#define GMISC_NEED_INVSQRT                           FALSE -//    #define GMISC_INVSQRT_MIXED_ENDIAN               FALSE -//    #define GMISC_INVSQRT_REAL_SLOW                  FALSE -//#define GMISC_NEED_MATRIXFLOAT2D                     FALSE -//#define GMISC_NEED_MATRIXFIXED2D                     FALSE - -#endif /* _GFXCONF_H */ diff --git a/quantum/visualizer/example_integration/lcd_backlight_hal.c b/quantum/visualizer/example_integration/lcd_backlight_hal.c deleted file mode 100644 index 913131b16..000000000 --- a/quantum/visualizer/example_integration/lcd_backlight_hal.c +++ /dev/null @@ -1,91 +0,0 @@ -/* -The MIT License (MIT) - -Copyright (c) 2016 Fred Sundvik - -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom the Software is -furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. -*/ - -#include "lcd_backlight.h" -#include "hal.h" - -#define RED_PIN 1 -#define GREEN_PIN 2 -#define BLUE_PIN 3 -#define CHANNEL_RED FTM0->CHANNEL[0] -#define CHANNEL_GREEN FTM0->CHANNEL[1] -#define CHANNEL_BLUE FTM0->CHANNEL[2] - -#define RGB_PORT PORTC -#define RGB_PORT_GPIO GPIOC - -// Base FTM clock selection (72 MHz system clock) -// @ 0xFFFF period, 72 MHz / (0xFFFF * 2) = Actual period -// Higher pre-scalar will use the most power (also look the best) -// Pre-scalar calculations -// 0 -      72 MHz -> 549 Hz -// 1 -      36 MHz -> 275 Hz -// 2 -      18 MHz -> 137 Hz -// 3 -       9 MHz ->  69 Hz (Slightly visible flicker) -// 4 -   4 500 kHz ->  34 Hz (Visible flickering) -// 5 -   2 250 kHz ->  17 Hz -// 6 -   1 125 kHz ->   9 Hz -// 7 - 562 500  Hz ->   4 Hz -// Using a higher pre-scalar without flicker is possible but FTM0_MOD will need to be reduced -// Which will reduce the brightness range -#define PRESCALAR_DEFINE 0 - -void lcd_backlight_hal_init(void) { -	// Setup Backlight -    SIM->SCGC6 |= SIM_SCGC6_FTM0; -    FTM0->CNT = 0; // Reset counter - -	// PWM Period -	// 16-bit maximum -	FTM0->MOD = 0xFFFF; - -	// Set FTM to PWM output - Edge Aligned, Low-true pulses -#define CNSC_MODE FTM_SC_CPWMS | FTM_SC_PS(4) | FTM_SC_CLKS(0) -	CHANNEL_RED.CnSC = CNSC_MODE; -	CHANNEL_GREEN.CnSC = CNSC_MODE; -	CHANNEL_BLUE.CnSC = CNSC_MODE; - -	// System clock, /w prescalar setting -	FTM0->SC = FTM_SC_CLKS(1) | FTM_SC_PS(PRESCALAR_DEFINE); - -	CHANNEL_RED.CnV = 0; -	CHANNEL_GREEN.CnV = 0; -	CHANNEL_BLUE.CnV = 0; - -	RGB_PORT_GPIO->PDDR |= (1 << RED_PIN); -	RGB_PORT_GPIO->PDDR |= (1 << GREEN_PIN); -	RGB_PORT_GPIO->PDDR |= (1 << BLUE_PIN); - -#define RGB_MODE PORTx_PCRn_SRE | PORTx_PCRn_DSE | PORTx_PCRn_MUX(4) -    RGB_PORT->PCR[RED_PIN] = RGB_MODE; -    RGB_PORT->PCR[GREEN_PIN] = RGB_MODE; -    RGB_PORT->PCR[BLUE_PIN] = RGB_MODE; -} - -void lcd_backlight_hal_color(uint16_t r, uint16_t g, uint16_t b) { -	CHANNEL_RED.CnV = r; -	CHANNEL_GREEN.CnV = g; -	CHANNEL_BLUE.CnV = b; -} - diff --git a/quantum/visualizer/example_integration/visualizer_user.c b/quantum/visualizer/example_integration/visualizer_user.c deleted file mode 100644 index fc09fe2ea..000000000 --- a/quantum/visualizer/example_integration/visualizer_user.c +++ /dev/null @@ -1,121 +0,0 @@ -/* -The MIT License (MIT) - -Copyright (c) 2016 Fred Sundvik - -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom the Software is -furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. -*/ - -// Currently we are assuming that both the backlight and LCD are enabled -// But it's entirely possible to write a custom visualizer that use only -// one of them -#ifndef LCD_BACKLIGHT_ENABLE -#error This visualizer needs that LCD backlight is enabled -#endif - -#ifndef LCD_ENABLE -#error This visualizer needs that LCD is enabled -#endif - -#include "visualizer.h" - -static const char* welcome_text[] = {"TMK", "Infinity Ergodox"}; - -// Just an example how to write custom keyframe functions, we could have moved -// all this into the init function -bool display_welcome(keyframe_animation_t* animation, visualizer_state_t* state) { -    (void)animation; -    // Read the uGFX documentation for information how to use the displays -    // http://wiki.ugfx.org/index.php/Main_Page -    gdispClear(White); -    // You can use static variables for things that can't be found in the animation -    // or state structs -    gdispDrawString(0, 3, welcome_text[0], state->font_dejavusansbold12, Black); -    gdispDrawString(0, 15, welcome_text[1], state->font_dejavusansbold12, Black); -    // Always remember to flush the display -    gdispFlush(); -    // you could set the backlight color as well, but we won't do it here, since -    // it's part of the following animation -    // lcd_backlight_color(hue, saturation, intensity); -    // We don't need constant updates, just drawing the screen once is enough -    return false; -} - -// Feel free to modify the animations below, or even add new ones if needed - -// Don't worry, if the startup animation is long, you can use the keyboard like normal -// during that time -static keyframe_animation_t startup_animation = { -    .num_frames = 4, -    .loop = false, -    .frame_lengths = {0, MS2ST(1000), MS2ST(5000), 0}, -    .frame_functions = {display_welcome, keyframe_animate_backlight_color, keyframe_no_operation, enable_visualization}, -}; - -// The color animation animates the LCD color when you change layers -static keyframe_animation_t color_animation = { -    .num_frames = 2, -    .loop = false, -    // Note that there's a 200 ms no-operation frame, -    // this prevents the color from changing when activating the layer -    // momentarily -    .frame_lengths = {MS2ST(200), MS2ST(500)}, -    .frame_functions = {keyframe_no_operation, keyframe_animate_backlight_color}, -}; - -// The LCD animation alternates between the layer name display and a -// bitmap that displays all active layers -static keyframe_animation_t lcd_animation = { -    .num_frames = 2, -    .loop = true, -    .frame_lengths = {MS2ST(2000), MS2ST(2000)}, -    .frame_functions = {keyframe_display_layer_text, keyframe_display_layer_bitmap}, -}; - -void initialize_user_visualizer(visualizer_state_t* state) { -    // The brightness will be dynamically adjustable in the future -    // But for now, change it here. -    lcd_backlight_brightness(0x50); -    state->current_lcd_color = LCD_COLOR(0x00, 0x00, 0xFF); -    state->target_lcd_color = LCD_COLOR(0x10, 0xFF, 0xFF); -    start_keyframe_animation(&startup_animation); -} - -void update_user_visualizer_state(visualizer_state_t* state) { -    // Add more tests, change the colors and layer texts here -    // Usually you want to check the high bits (higher layers first) -    // because that's the order layers are processed for keypresses -    // You can for check for example: -    // state->status.layer -    // state->status.default_layer -    // state->status.leds (see led.h for available statuses) -    if (state->status.layer & 0x2) { -        state->target_lcd_color = LCD_COLOR(0xA0, 0xB0, 0xFF); -        state->layer_text = "Layer 2"; -    } -    else { -        state->target_lcd_color = LCD_COLOR(0x50, 0xB0, 0xFF); -        state->layer_text = "Layer 1"; -    } -    // You can also stop existing animations, and start your custom ones here -    // remember that you should normally have only one animation for the LCD -    // and one for the background. But you can also combine them if you want. -    start_keyframe_animation(&lcd_animation); -    start_keyframe_animation(&color_animation); -} diff --git a/quantum/visualizer/lcd_backlight.c b/quantum/visualizer/lcd_backlight.c index 70187d1e0..00de3fab5 100644 --- a/quantum/visualizer/lcd_backlight.c +++ b/quantum/visualizer/lcd_backlight.c @@ -25,10 +25,10 @@ SOFTWARE.  #include "lcd_backlight.h"  #include <math.h> -static uint8_t current_hue = 0x00; -static uint8_t current_saturation = 0x00; -static uint8_t current_intensity = 0xFF; -static uint8_t current_brightness = 0x7F; +static uint8_t current_hue = 0; +static uint8_t current_saturation = 0; +static uint8_t current_intensity = 0; +static uint8_t current_brightness = 0;  void lcd_backlight_init(void) {      lcd_backlight_hal_init(); diff --git a/quantum/visualizer/lcd_backlight.h b/quantum/visualizer/lcd_backlight.h index dd3e37a06..14dde64a1 100644 --- a/quantum/visualizer/lcd_backlight.h +++ b/quantum/visualizer/lcd_backlight.h @@ -32,6 +32,10 @@ SOFTWARE.  #define LCD_SAT(color) ((color >> 8) & 0xFF)  #define LCD_INT(color) (color & 0xFF) +inline uint32_t change_lcd_color_intensity(uint32_t color, uint8_t new_intensity) { +    return (color & 0xFFFFFF00) | new_intensity; +} +  void lcd_backlight_init(void);  void lcd_backlight_color(uint8_t hue, uint8_t saturation, uint8_t intensity);  void lcd_backlight_brightness(uint8_t b); diff --git a/quantum/visualizer/lcd_backlight_keyframes.c b/quantum/visualizer/lcd_backlight_keyframes.c new file mode 100644 index 000000000..8436d4e3d --- /dev/null +++ b/quantum/visualizer/lcd_backlight_keyframes.c @@ -0,0 +1,77 @@ +/* Copyright 2017 Fred Sundvik + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program.  If not, see <http://www.gnu.org/licenses/>. + */ + +#include "lcd_backlight_keyframes.h" + +bool backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state) { +    int frame_length = animation->frame_lengths[animation->current_frame]; +    int current_pos = frame_length - animation->time_left_in_frame; +    uint8_t t_h = LCD_HUE(state->target_lcd_color); +    uint8_t t_s = LCD_SAT(state->target_lcd_color); +    uint8_t t_i = LCD_INT(state->target_lcd_color); +    uint8_t p_h = LCD_HUE(state->prev_lcd_color); +    uint8_t p_s = LCD_SAT(state->prev_lcd_color); +    uint8_t p_i = LCD_INT(state->prev_lcd_color); + +    uint8_t d_h1 = t_h - p_h; //Modulo arithmetic since we want to wrap around +    int d_h2 = t_h - p_h; +    // Chose the shortest way around +    int d_h = abs(d_h2) < d_h1 ? d_h2 : d_h1; +    int d_s = t_s - p_s; +    int d_i = t_i - p_i; + +    int hue = (d_h * current_pos) / frame_length; +    int sat = (d_s * current_pos) / frame_length; +    int intensity = (d_i * current_pos) / frame_length; +    //dprintf("%X -> %X = %X\n", p_h, t_h, hue); +    hue += p_h; +    sat += p_s; +    intensity += p_i; +    state->current_lcd_color = LCD_COLOR(hue, sat, intensity); +    lcd_backlight_color( +            LCD_HUE(state->current_lcd_color), +            LCD_SAT(state->current_lcd_color), +            LCD_INT(state->current_lcd_color)); + +    return true; +} + +bool backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state) { +    (void)animation; +    state->prev_lcd_color = state->target_lcd_color; +    state->current_lcd_color = state->target_lcd_color; +    lcd_backlight_color( +            LCD_HUE(state->current_lcd_color), +            LCD_SAT(state->current_lcd_color), +            LCD_INT(state->current_lcd_color)); +    return false; +} + +bool backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) { +    (void)animation; +    (void)state; +    lcd_backlight_hal_color(0, 0, 0); +    return false; +} + +bool backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) { +    (void)animation; +    (void)state; +    lcd_backlight_color(LCD_HUE(state->current_lcd_color), +        LCD_SAT(state->current_lcd_color), +        LCD_INT(state->current_lcd_color)); +    return false; +} diff --git a/quantum/visualizer/lcd_backlight_keyframes.h b/quantum/visualizer/lcd_backlight_keyframes.h new file mode 100644 index 000000000..e1c125cf9 --- /dev/null +++ b/quantum/visualizer/lcd_backlight_keyframes.h @@ -0,0 +1,30 @@ +/* Copyright 2017 Fred Sundvik + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program.  If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef QUANTUM_VISUALIZER_LCD_BACKLIGHT_KEYFRAMES_H_ +#define QUANTUM_VISUALIZER_LCD_BACKLIGHT_KEYFRAMES_H_ + +#include "visualizer.h" + +// Animates the LCD backlight color between the current color and the target color (of the state) +bool backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state); +// Sets the backlight color to the target color +bool backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state); + +bool backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state); +bool backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state); + +#endif /* QUANTUM_VISUALIZER_LCD_BACKLIGHT_KEYFRAMES_H_ */ diff --git a/quantum/visualizer/lcd_keyframes.c b/quantum/visualizer/lcd_keyframes.c new file mode 100644 index 000000000..82e4184d2 --- /dev/null +++ b/quantum/visualizer/lcd_keyframes.c @@ -0,0 +1,188 @@ +/* Copyright 2017 Fred Sundvik + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program.  If not, see <http://www.gnu.org/licenses/>. + */ + +#include "lcd_keyframes.h" +#include <string.h> +#include "action_util.h" +#include "led.h" +#include "resources/resources.h" + +bool lcd_keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state) { +    (void)animation; +    gdispClear(White); +    gdispDrawString(0, 10, state->layer_text, state->font_dejavusansbold12, Black); +    return false; +} + +static void format_layer_bitmap_string(uint16_t default_layer, uint16_t layer, char* buffer) { +    for (int i=0; i<16;i++) +    { +        uint32_t mask = (1u << i); +        if (default_layer & mask) { +            if (layer & mask) { +                *buffer = 'B'; +            } else { +                *buffer = 'D'; +            } +        } else if (layer & mask) { +            *buffer = '1'; +        } else { +            *buffer = '0'; +        } +        ++buffer; + +        if (i==3 || i==7 || i==11) { +            *buffer = ' '; +            ++buffer; +        } +    } +    *buffer = 0; +} + +bool lcd_keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) { +    (void)animation; +    const char* layer_help = "1=On D=Default B=Both"; +    char layer_buffer[16 + 4]; // 3 spaces and one null terminator +    gdispClear(White); +    gdispDrawString(0, 0, layer_help, state->font_fixed5x8, Black); +    format_layer_bitmap_string(state->status.default_layer, state->status.layer, layer_buffer); +    gdispDrawString(0, 10, layer_buffer, state->font_fixed5x8, Black); +    format_layer_bitmap_string(state->status.default_layer >> 16, state->status.layer >> 16, layer_buffer); +    gdispDrawString(0, 20, layer_buffer, state->font_fixed5x8, Black); +    return false; +} + +static void format_mods_bitmap_string(uint8_t mods, char* buffer) { +    *buffer = ' '; +    ++buffer; + +    for (int i = 0; i<8; i++) +    { +        uint32_t mask = (1u << i); +        if (mods & mask) { +            *buffer = '1'; +        } else { +            *buffer = '0'; +        } +        ++buffer; + +        if (i==3) { +            *buffer = ' '; +            ++buffer; +        } +    } +    *buffer = 0; +} + +bool lcd_keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) { +    (void)animation; + +    const char* title = "Modifier states"; +    const char* mods_header = " CSAG CSAG "; +    char status_buffer[12]; + +    gdispClear(White); +    gdispDrawString(0, 0, title, state->font_fixed5x8, Black); +    gdispDrawString(0, 10, mods_header, state->font_fixed5x8, Black); +    format_mods_bitmap_string(state->status.mods, status_buffer); +    gdispDrawString(0, 20, status_buffer, state->font_fixed5x8, Black); + +    return false; +} + +#define LED_STATE_STRING_SIZE sizeof("NUM CAPS SCRL COMP KANA") + +static void get_led_state_string(char* output, visualizer_state_t* state) { +    uint8_t pos = 0; + +    if (state->status.leds & (1u << USB_LED_NUM_LOCK)) { +       memcpy(output + pos, "NUM ", 4); +       pos += 4; +    } +    if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) { +       memcpy(output + pos, "CAPS ", 5); +       pos += 5; +    } +    if (state->status.leds & (1u << USB_LED_SCROLL_LOCK)) { +       memcpy(output + pos, "SCRL ", 5); +       pos += 5; +    } +    if (state->status.leds & (1u << USB_LED_COMPOSE)) { +       memcpy(output + pos, "COMP ", 5); +       pos += 5; +    } +    if (state->status.leds & (1u << USB_LED_KANA)) { +       memcpy(output + pos, "KANA", 4); +       pos += 4; +    } +    output[pos] = 0; +} + +bool lcd_keyframe_display_led_states(keyframe_animation_t* animation, visualizer_state_t* state) +{ +    (void)animation; +    char output[LED_STATE_STRING_SIZE]; +    get_led_state_string(output, state); +    gdispClear(White); +    gdispDrawString(0, 10, output, state->font_dejavusansbold12, Black); +    return false; +} + +bool lcd_keyframe_display_layer_and_led_states(keyframe_animation_t* animation, visualizer_state_t* state) { +    (void)animation; +    gdispClear(White); +    uint8_t y = 10; +    if (state->status.leds) { +        char output[LED_STATE_STRING_SIZE]; +        get_led_state_string(output, state); +        gdispDrawString(0, 1, output, state->font_dejavusansbold12, Black); +        y = 17; +    } +    gdispDrawString(0, y, state->layer_text, state->font_dejavusansbold12, Black); +    return false; +} + +bool lcd_keyframe_draw_logo(keyframe_animation_t* animation, visualizer_state_t* state) { +    (void)state; +    (void)animation; +    // Read the uGFX documentation for information how to use the displays +    // http://wiki.ugfx.org/index.php/Main_Page +    gdispClear(White); + +    // You can use static variables for things that can't be found in the animation +    // or state structs, here we use the image + +    //gdispGBlitArea is a tricky function to use since it supports blitting part of the image +    // if you have full screen image, then just use 128 and 32 for both source and target dimensions +    gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)resource_lcd_logo); + +    return false; +} + + +bool lcd_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) { +    (void)animation; +    (void)state; +    gdispSetPowerMode(powerOff); +    return false; +} + +bool lcd_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) { +    (void)animation; +    (void)state; +    gdispSetPowerMode(powerOn); +    return false; +} diff --git a/quantum/visualizer/lcd_keyframes.h b/quantum/visualizer/lcd_keyframes.h new file mode 100644 index 000000000..2e912b4c7 --- /dev/null +++ b/quantum/visualizer/lcd_keyframes.h @@ -0,0 +1,39 @@ +/* Copyright 2017 Fred Sundvik + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program.  If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef QUANTUM_VISUALIZER_LCD_KEYFRAMES_H_ +#define QUANTUM_VISUALIZER_LCD_KEYFRAMES_H_ + +#include "visualizer.h" + +// Displays the layer text centered vertically on the screen +bool lcd_keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state); +// Displays a bitmap (0/1) of all the currently active layers +bool lcd_keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state); +// Displays a bitmap (0/1) of all the currently active mods +bool lcd_keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state); +// Displays the keyboard led states (CAPS (Caps lock), NUM (Num lock), SCRL (Scroll lock), COMP (Compose), KANA) +bool lcd_keyframe_display_led_states(keyframe_animation_t* animation, visualizer_state_t* state); +// Displays both the layer text and the led states +bool lcd_keyframe_display_layer_and_led_states(keyframe_animation_t* animation, visualizer_state_t* state); +// Displays the QMK logo on the LCD screen +bool lcd_keyframe_draw_logo(keyframe_animation_t* animation, visualizer_state_t* state); + +bool lcd_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state); +bool lcd_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state); + + +#endif /* QUANTUM_VISUALIZER_LCD_KEYFRAMES_H_ */ diff --git a/quantum/visualizer/led_test.c b/quantum/visualizer/led_keyframes.c index a9abace8d..2dacd990d 100644 --- a/quantum/visualizer/led_test.c +++ b/quantum/visualizer/led_keyframes.c @@ -21,50 +21,9 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE  SOFTWARE.  */ -#include "led_test.h"  #include "gfx.h"  #include "math.h" - -#define CROSSFADE_TIME 1000 -#define GRADIENT_TIME 3000 - -keyframe_animation_t led_test_animation = { -    .num_frames = 14, -    .loop = true, -    .frame_lengths = { -        gfxMillisecondsToTicks(1000), // fade in -        gfxMillisecondsToTicks(1000), // no op (leds on) -        gfxMillisecondsToTicks(1000), // fade out -        gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade -        gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in) -        gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade -        gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom -        0,           // mirror leds -        gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade -        gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out) -        gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade -        gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom -        0,           // normal leds -        gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade - -    }, -    .frame_functions = { -        keyframe_fade_in_all_leds, -        keyframe_no_operation, -        keyframe_fade_out_all_leds, -        keyframe_led_crossfade, -        keyframe_led_left_to_right_gradient, -        keyframe_led_crossfade, -        keyframe_led_top_to_bottom_gradient, -        keyframe_mirror_led_orientation, -        keyframe_led_crossfade, -        keyframe_led_left_to_right_gradient, -        keyframe_led_crossfade, -        keyframe_led_top_to_bottom_gradient, -        keyframe_normal_led_orientation, -        keyframe_led_crossfade, -    }, -}; +#include "led_keyframes.h"  static uint8_t fade_led_color(keyframe_animation_t* animation, int from, int to) {      int frame_length = animation->frame_lengths[animation->current_frame]; @@ -96,19 +55,19 @@ static uint8_t compute_gradient_color(float t, float index, float num) {      return (uint8_t)(255.0f * v);  } -bool keyframe_fade_in_all_leds(keyframe_animation_t* animation, visualizer_state_t* state) { +bool led_keyframe_fade_in_all(keyframe_animation_t* animation, visualizer_state_t* state) {      (void)state;      keyframe_fade_all_leds_from_to(animation, 0, 255);      return true;  } -bool keyframe_fade_out_all_leds(keyframe_animation_t* animation, visualizer_state_t* state) { +bool led_keyframe_fade_out_all(keyframe_animation_t* animation, visualizer_state_t* state) {      (void)state;      keyframe_fade_all_leds_from_to(animation, 255, 0);      return true;  } -bool keyframe_led_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state) { +bool led_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {      (void)state;      float frame_length = animation->frame_lengths[animation->current_frame];      float current_pos = frame_length - animation->time_left_in_frame; @@ -120,7 +79,7 @@ bool keyframe_led_left_to_right_gradient(keyframe_animation_t* animation, visual      return true;  } -bool keyframe_led_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state) { +bool led_keyframe_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {      (void)state;      float frame_length = animation->frame_lengths[animation->current_frame];      float current_pos = frame_length - animation->time_left_in_frame; @@ -139,7 +98,7 @@ static void copy_current_led_state(uint8_t* dest) {          }      }  } -bool keyframe_led_crossfade(keyframe_animation_t* animation, visualizer_state_t* state) { +bool led_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t* state) {      (void)state;      if (animation->first_update_of_frame) {          copy_current_led_state(&crossfade_start_frame[0][0]); @@ -155,14 +114,14 @@ bool keyframe_led_crossfade(keyframe_animation_t* animation, visualizer_state_t*      return true;  } -bool keyframe_mirror_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state) { +bool led_keyframe_mirror_orientation(keyframe_animation_t* animation, visualizer_state_t* state) {      (void)state;      (void)animation;      gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_180);      return false;  } -bool keyframe_normal_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state) { +bool led_keyframe_normal_orientation(keyframe_animation_t* animation, visualizer_state_t* state) {      (void)state;      (void)animation;      gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_0); diff --git a/quantum/visualizer/led_test.h b/quantum/visualizer/led_keyframes.h index 5e2325753..a68943041 100644 --- a/quantum/visualizer/led_test.h +++ b/quantum/visualizer/led_keyframes.h @@ -22,20 +22,20 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE  SOFTWARE.  */ -#ifndef TMK_VISUALIZER_LED_TEST_H_ -#define TMK_VISUALIZER_LED_TEST_H_ +#ifndef LED_KEYFRAMES_H +#define LED_KEYFRAMES_H  #include "visualizer.h" -bool keyframe_fade_in_all_leds(keyframe_animation_t* animation, visualizer_state_t* state); -bool keyframe_fade_out_all_leds(keyframe_animation_t* animation, visualizer_state_t* state); -bool keyframe_led_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state); -bool keyframe_led_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state); -bool keyframe_led_crossfade(keyframe_animation_t* animation, visualizer_state_t* state); -bool keyframe_mirror_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state); -bool keyframe_normal_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state); +bool led_keyframe_fade_in_all(keyframe_animation_t* animation, visualizer_state_t* state); +bool led_keyframe_fade_out_all(keyframe_animation_t* animation, visualizer_state_t* state); +bool led_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state); +bool led_keyframe_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state); +bool led_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t* state); +bool led_keyframe_mirror_orientation(keyframe_animation_t* animation, visualizer_state_t* state); +bool led_keyframe_normal_orientation(keyframe_animation_t* animation, visualizer_state_t* state);  extern keyframe_animation_t led_test_animation; -#endif /* TMK_VISUALIZER_LED_TEST_H_ */ +#endif /* LED_KEYFRAMES_H */ diff --git a/quantum/visualizer/resources/lcd_logo.c b/quantum/visualizer/resources/lcd_logo.c new file mode 100644 index 000000000..d1a0ffa7f --- /dev/null +++ b/quantum/visualizer/resources/lcd_logo.c @@ -0,0 +1,61 @@ +/* Copyright 2017 Fred Sundvik + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program.  If not, see <http://www.gnu.org/licenses/>. + */ + +#include "resources.h" + + +// To generate an image array like this +// Ensure the image is 128 x 32 or smaller +// Convert the bitmap to a C array using a program like http://www.riuson.com/lcd-image-converter/ +// Ensure the the conversion process produces a monochrome format array - 1 bit/pixel, left to right, top to bottom +// Update array in the source code with the C array produced by the conversion program + +// The image below is generated from lcd_logo.png +const uint8_t resource_lcd_logo[512] = { +    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +    0x00, 0xf8, 0xfe, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +    0x00, 0x38, 0x38, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +    0x00, 0x38, 0x38, 0x38, 0x06, 0x29, 0x41, 0x24, 0x52, 0x24, 0x46, 0x00, 0x00, 0x00, 0x00, 0x00, +    0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x42, 0xaa, 0xaa, 0xaa, 0xa8, 0x00, 0x00, 0x00, 0x00, 0x00, +    0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x82, 0x28, 0xaa, 0xae, 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00, +    0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x43, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, +    0x00, 0x38, 0x38, 0x38, 0x0a, 0x55, 0x42, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, +    0x00, 0x38, 0x38, 0x38, 0x05, 0x45, 0x42, 0x28, 0x89, 0x4a, 0x86, 0x00, 0x00, 0x00, 0x00, 0x00, +    0x00, 0x18, 0x38, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +    0x00, 0x1c, 0x38, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +    0x00, 0x0e, 0x38, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +    0x00, 0x03, 0xff, 0x80, 0x04, 0x45, 0x14, 0xa4, 0x92, 0x83, 0x52, 0x22, 0x22, 0x36, 0x00, 0x00, +    0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0xba, 0x84, 0x55, 0x55, 0x57, 0x45, 0x00, 0x00, +    0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0xb2, 0x55, 0x55, 0x42, 0x65, 0x00, 0x00, +    0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x56, 0x65, 0x42, 0x45, 0x00, 0x00, +    0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x54, 0x45, 0x42, 0x45, 0x00, 0x00, +    0x00, 0x00, 0x38, 0x00, 0x04, 0x48, 0xa2, 0x4a, 0x89, 0x06, 0x24, 0x42, 0x41, 0x36, 0x00, 0x00, +    0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +    0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 +}; + diff --git a/quantum/visualizer/resources/lcd_logo.png b/quantum/visualizer/resources/lcd_logo.pngBinary files differ new file mode 100644 index 000000000..6cf26fc67 --- /dev/null +++ b/quantum/visualizer/resources/lcd_logo.png diff --git a/quantum/visualizer/resources/resources.h b/quantum/visualizer/resources/resources.h new file mode 100644 index 000000000..1ea27a536 --- /dev/null +++ b/quantum/visualizer/resources/resources.h @@ -0,0 +1,27 @@ +/* Copyright 2017 Fred Sundvik + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program.  If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef QUANTUM_VISUALIZER_RESOURCES_RESOURCES_H_ +#define QUANTUM_VISUALIZER_RESOURCES_RESOURCES_H_ + +#include <stdint.h> + +#ifdef LCD_ENABLE +extern const uint8_t resource_lcd_logo[]; +#endif + + +#endif /* QUANTUM_VISUALIZER_RESOURCES_RESOURCES_H_ */ diff --git a/quantum/visualizer/visualizer.c b/quantum/visualizer/visualizer.c index 5826d909e..6f134097f 100644 --- a/quantum/visualizer/visualizer.c +++ b/quantum/visualizer/visualizer.c @@ -48,20 +48,22 @@ SOFTWARE.  #include "serial_link/system/serial_link.h"  #endif +#include "action_util.h" +  // Define this in config.h  #ifndef VISUALIZER_THREAD_PRIORITY  #define "Visualizer thread priority not defined"  #endif -// mods status -#include "action_util.h" -  static visualizer_keyboard_status_t current_status = {      .layer = 0xFFFFFFFF,      .default_layer = 0xFFFFFFFF,      .mods = 0xFF,      .leds = 0xFFFFFFFF,      .suspended = false, +#ifdef VISUALIZER_USER_DATA_SIZE +    .user_data = {0} +#endif  };  static bool same_status(visualizer_keyboard_status_t* status1, visualizer_keyboard_status_t* status2) { @@ -69,11 +71,19 @@ static bool same_status(visualizer_keyboard_status_t* status1, visualizer_keyboa          status1->default_layer == status2->default_layer &&          status1->mods == status2->mods &&          status1->leds == status2->leds && -        status1->suspended == status2->suspended; +        status1->suspended == status2->suspended +#ifdef VISUALIZER_USER_DATA_SIZE +        && memcmp(status1->user_data, status2->user_data, VISUALIZER_USER_DATA_SIZE) == 0 +#endif +    ;  }  static bool visualizer_enabled = false; +#ifdef VISUALIZER_USER_DATA_SIZE +static uint8_t user_data[VISUALIZER_USER_DATA_SIZE]; +#endif +  #define MAX_SIMULTANEOUS_ANIMATIONS 4  static keyframe_animation_t* animations[MAX_SIMULTANEOUS_ANIMATIONS] = {}; @@ -144,6 +154,14 @@ void stop_all_keyframe_animations(void) {      }  } +static uint8_t get_num_running_animations(void) { +    uint8_t count = 0; +    for (int i=0;i<MAX_SIMULTANEOUS_ANIMATIONS;i++) { +        count += animations[i] ? 1 : 0; +    } +    return count; +} +  static bool update_keyframe_animation(keyframe_animation_t* animation, visualizer_state_t* state, systemticks_t delta, systemticks_t* sleep_time) {      // TODO: Clean up this messy code      dprintf("Animation frame%d, left %d, delta %d\n", animation->current_frame, @@ -212,175 +230,6 @@ void run_next_keyframe(keyframe_animation_t* animation, visualizer_state_t* stat      (*temp_animation.frame_functions[next_frame])(&temp_animation, &temp_state);  } -bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state) { -    (void)animation; -    (void)state; -    return false; -} - -#ifdef LCD_BACKLIGHT_ENABLE -bool keyframe_animate_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state) { -    int frame_length = animation->frame_lengths[animation->current_frame]; -    int current_pos = frame_length - animation->time_left_in_frame; -    uint8_t t_h = LCD_HUE(state->target_lcd_color); -    uint8_t t_s = LCD_SAT(state->target_lcd_color); -    uint8_t t_i = LCD_INT(state->target_lcd_color); -    uint8_t p_h = LCD_HUE(state->prev_lcd_color); -    uint8_t p_s = LCD_SAT(state->prev_lcd_color); -    uint8_t p_i = LCD_INT(state->prev_lcd_color); - -    uint8_t d_h1 = t_h - p_h; //Modulo arithmetic since we want to wrap around -    int d_h2 = t_h - p_h; -    // Chose the shortest way around -    int d_h = abs(d_h2) < d_h1 ? d_h2 : d_h1; -    int d_s = t_s - p_s; -    int d_i = t_i - p_i; - -    int hue = (d_h * current_pos) / frame_length; -    int sat = (d_s * current_pos) / frame_length; -    int intensity = (d_i * current_pos) / frame_length; -    //dprintf("%X -> %X = %X\n", p_h, t_h, hue); -    hue += p_h; -    sat += p_s; -    intensity += p_i; -    state->current_lcd_color = LCD_COLOR(hue, sat, intensity); -    lcd_backlight_color( -            LCD_HUE(state->current_lcd_color), -            LCD_SAT(state->current_lcd_color), -            LCD_INT(state->current_lcd_color)); - -    return true; -} - -bool keyframe_set_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state) { -    (void)animation; -    state->prev_lcd_color = state->target_lcd_color; -    state->current_lcd_color = state->target_lcd_color; -    lcd_backlight_color( -            LCD_HUE(state->current_lcd_color), -            LCD_SAT(state->current_lcd_color), -            LCD_INT(state->current_lcd_color)); -    return false; -} -#endif // LCD_BACKLIGHT_ENABLE - -#ifdef LCD_ENABLE -bool keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state) { -    (void)animation; -    gdispClear(White); -    gdispDrawString(0, 10, state->layer_text, state->font_dejavusansbold12, Black); -    gdispFlush(); -    return false; -} - -static void format_layer_bitmap_string(uint16_t default_layer, uint16_t layer, char* buffer) { -    for (int i=0; i<16;i++) -    { -        uint32_t mask = (1u << i); -        if (default_layer & mask) { -            if (layer & mask) { -                *buffer = 'B'; -            } else { -                *buffer = 'D'; -            } -        } else if (layer & mask) { -            *buffer = '1'; -        } else { -            *buffer = '0'; -        } -        ++buffer; - -        if (i==3 || i==7 || i==11) { -            *buffer = ' '; -            ++buffer; -        } -    } -    *buffer = 0; -} - -bool keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) { -    (void)animation; -    const char* layer_help = "1=On D=Default B=Both"; -    char layer_buffer[16 + 4]; // 3 spaces and one null terminator -    gdispClear(White); -    gdispDrawString(0, 0, layer_help, state->font_fixed5x8, Black); -    format_layer_bitmap_string(state->status.default_layer, state->status.layer, layer_buffer); -    gdispDrawString(0, 10, layer_buffer, state->font_fixed5x8, Black); -    format_layer_bitmap_string(state->status.default_layer >> 16, state->status.layer >> 16, layer_buffer); -    gdispDrawString(0, 20, layer_buffer, state->font_fixed5x8, Black); -    gdispFlush(); -    return false; -} - -static void format_mods_bitmap_string(uint8_t mods, char* buffer) { -    *buffer = ' '; -    ++buffer; - -    for (int i = 0; i<8; i++) -    { -        uint32_t mask = (1u << i); -        if (mods & mask) { -            *buffer = '1'; -        } else { -            *buffer = '0'; -        } -        ++buffer; - -        if (i==3) { -            *buffer = ' '; -            ++buffer; -        } -    } -    *buffer = 0; -} - -bool keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) { -    (void)animation; - -    const char* title = "Modifier states"; -    const char* mods_header = " CSAG CSAG "; -    char status_buffer[12];  -     -    gdispClear(White); -    gdispDrawString(0, 0, title, state->font_fixed5x8, Black); -    gdispDrawString(0, 10, mods_header, state->font_fixed5x8, Black); -    format_mods_bitmap_string(state->status.mods, status_buffer); -    gdispDrawString(0, 20, status_buffer, state->font_fixed5x8, Black); - -    gdispFlush(); -    return false; -} -#endif // LCD_ENABLE - -bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state) { -    (void)animation; -    (void)state; -#ifdef LCD_ENABLE -    gdispSetPowerMode(powerOff); -#endif -#ifdef LCD_BACKLIGHT_ENABLE -    lcd_backlight_hal_color(0, 0, 0); -#endif -    return false; -} - -bool keyframe_enable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state) { -    (void)animation; -    (void)state; -#ifdef LCD_ENABLE -    gdispSetPowerMode(powerOn); -#endif -    return false; -} - -bool enable_visualization(keyframe_animation_t* animation, visualizer_state_t* state) { -    (void)animation; -    (void)state; -    dprint("User visualizer inited\n"); -    visualizer_enabled = true; -    return false; -} -  // TODO: Optimize the stack size, this is probably way too big  static DECLARE_THREAD_STACK(visualizerThreadStack, 1024);  static DECLARE_THREAD_FUNCTION(visualizerThread, arg) { @@ -396,6 +245,9 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {          .mods = 0xFF,          .leds = 0xFFFFFFFF,          .suspended = false, +#ifdef VISUALIZER_USER_DATA_SIZE +        .user_data = {0}, +#endif      };      visualizer_state_t state = { @@ -418,13 +270,15 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {      systemticks_t sleep_time = TIME_INFINITE;      systemticks_t current_time = gfxSystemTicks(); +    bool force_update = true;      while(true) {          systemticks_t new_time = gfxSystemTicks();          systemticks_t delta = new_time - current_time;          current_time = new_time;          bool enabled = visualizer_enabled; -        if (!same_status(&state.status, ¤t_status)) { +        if (force_update || !same_status(&state.status, ¤t_status)) { +            force_update = false;              if (visualizer_enabled) {                  if (current_status.suspended) {                      stop_all_keyframe_animations(); @@ -433,8 +287,9 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {                      user_visualizer_suspend(&state);                  }                  else { +                    visualizer_keyboard_status_t prev_status = state.status;                      state.status = current_status; -                    update_user_visualizer_state(&state); +                    update_user_visualizer_state(&state, &prev_status);                  }                  state.prev_lcd_color = state.current_lcd_color;              } @@ -458,13 +313,17 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {          gdispGFlush(LED_DISPLAY);  #endif +#ifdef LCD_ENABLE +        gdispGFlush(LCD_DISPLAY); +#endif +  #ifdef EMULATOR          draw_emulator();  #endif -        // The animation can enable the visualizer -        // And we might need to update the state when that happens -        // so don't sleep -        if (enabled != visualizer_enabled) { +        // Enable the visualizer when the startup or the suspend animation has finished +        if (!visualizer_enabled && state.status.suspended == false && get_num_running_animations() == 0) { +            visualizer_enabled = true; +            force_update = true;              sleep_time = 0;          } @@ -554,6 +413,12 @@ uint8_t visualizer_get_mods() {    return mods;  } +#ifdef VISUALIZER_USER_DATA_SIZE +void visualizer_set_user_data(void* u) { +    memcpy(user_data, u, VISUALIZER_USER_DATA_SIZE); +} +#endif +  void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uint32_t leds) {      // Note that there's a small race condition here, the thread could read      // a state where one of these are set but not the other. But this should @@ -582,6 +447,9 @@ void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uin              .leds = leds,              .suspended = current_status.suspended,          }; +#ifdef VISUALIZER_USER_DATA_SIZE +       memcpy(new_status.user_data, user_data, VISUALIZER_USER_DATA_SIZE); +#endif          if (!same_status(¤t_status, &new_status)) {              changed = true;              current_status = new_status; diff --git a/quantum/visualizer/visualizer.h b/quantum/visualizer/visualizer.h index 315af5022..d6f279e10 100644 --- a/quantum/visualizer/visualizer.h +++ b/quantum/visualizer/visualizer.h @@ -34,7 +34,7 @@ SOFTWARE.  #include "lcd_backlight.h"  #endif -// use this function to merget both real_mods and oneshot_mods in a uint16_t +// use this function to merge both real_mods and oneshot_mods in a uint16_t  uint8_t visualizer_get_mods(void);  // This need to be called once at the start @@ -68,6 +68,9 @@ typedef struct {      uint8_t mods;      uint32_t leds; // See led.h for available statuses      bool suspended; +#ifdef VISUALIZER_USER_DATA_SIZE +    uint8_t user_data[VISUALIZER_USER_DATA_SIZE]; +#endif  } visualizer_keyboard_status_t;  // The state struct is used by the various keyframe functions @@ -123,32 +126,22 @@ void stop_keyframe_animation(keyframe_animation_t* animation);  // Useful for crossfades for example  void run_next_keyframe(keyframe_animation_t* animation, visualizer_state_t* state); -// Some predefined keyframe functions that can be used by the user code -// Does nothing, useful for adding delays -bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state); -// Animates the LCD backlight color between the current color and the target color (of the state) -bool keyframe_animate_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state); -// Sets the backlight color to the target color -bool keyframe_set_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state); -// Displays the layer text centered vertically on the screen -bool keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state); -// Displays a bitmap (0/1) of all the currently active layers -bool keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state); -// Displays a bitmap (0/1) of all the currently active mods -bool keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state); - -bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state); -bool keyframe_enable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state); - -// Call this once, when the initial animation has finished, alternatively you can call it -// directly from the initalize_user_visualizer function (the animation can be null) -bool enable_visualization(keyframe_animation_t* animation, visualizer_state_t* state); +// The master can set userdata which will be transferred to the slave +#ifdef VISUALIZER_USER_DATA_SIZE +void visualizer_set_user_data(void* user_data); +#endif  // These functions have to be implemented by the user -void initialize_user_visualizer(visualizer_state_t* state); -void update_user_visualizer_state(visualizer_state_t* state); +// Called regularly each time the state has changed (but not every scan loop) +void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status); +// Called when the computer goes to suspend, will also stop calling update_user_visualizer_state  void user_visualizer_suspend(visualizer_state_t* state); +// You have to start at least one animation as a response to the following two functions +// When the animation has finished the visualizer will resume normal operation and start calling the +// update_user_visualizer_state again +// Called when the keyboard boots up +void initialize_user_visualizer(visualizer_state_t* state); +// Called when the computer resumes from a suspend  void user_visualizer_resume(visualizer_state_t* state); -  #endif /* VISUALIZER_H */ diff --git a/quantum/visualizer/visualizer.mk b/quantum/visualizer/visualizer.mk index 2f4a41d66..5f710124b 100644 --- a/quantum/visualizer/visualizer.mk +++ b/quantum/visualizer/visualizer.mk @@ -20,7 +20,8 @@  # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE  # SOFTWARE. -SRC += $(VISUALIZER_DIR)/visualizer.c +SRC += $(VISUALIZER_DIR)/visualizer.c \ +	$(VISUALIZER_DIR)/visualizer_keyframes.c  EXTRAINCDIRS += $(GFXINC) $(VISUALIZER_DIR)  GFXLIB = $(LIB_PATH)/ugfx  VPATH += $(VISUALIZER_PATH) @@ -32,25 +33,33 @@ OPT_DEFS += -DLCD_ENABLE  ULIBS += -lm  endif -ifdef LCD_BACKLIGHT_ENABLE +ifeq ($(strip $(LCD_ENABLE)), yes)  SRC += $(VISUALIZER_DIR)/lcd_backlight.c +SRC += $(VISUALIZER_DIR)/lcd_keyframes.c +SRC += $(VISUALIZER_DIR)/lcd_backlight_keyframes.c +# Note, that the linker will strip out any resources that are not actually in use +SRC += $(VISUALIZER_DIR)/resources/lcd_logo.c  OPT_DEFS += -DLCD_BACKLIGHT_ENABLE  endif -ifdef LED_ENABLE -SRC += $(VISUALIZER_DIR)/led_test.c +ifeq ($(strip $(LED_ENABLE)), yes) +SRC += $(VISUALIZER_DIR)/led_keyframes.c  OPT_DEFS += -DLED_ENABLE  endif  include $(GFXLIB)/gfx.mk -SRC += $(patsubst $(TOP_DIR)/%,%,$(GFXSRC)) -OPT_DEFS += $(patsubst %,-D%,$(patsubst -D%,%,$(GFXDEFS))) +GFXSRC := $(patsubst $(TOP_DIR)/%,%,$(GFXSRC)) +GFXDEFS := $(patsubst %,-D%,$(patsubst -D%,%,$(GFXDEFS)))  ifneq ("$(wildcard $(KEYMAP_PATH)/visualizer.c)","")  	SRC += keyboards/$(KEYBOARD)/keymaps/$(KEYMAP)/visualizer.c  else   	ifeq ("$(wildcard $(SUBPROJECT_PATH)/keymaps/$(KEYMAP)/visualizer.c)","") +		ifeq ("$(wildcard $(SUBPROJECT_PATH)/visualizer.c)","")  $(error "$(KEYMAP_PATH)/visualizer.c" does not exist) +		else +			SRC += keyboards/$(KEYBOARD)/$(SUBPROJECT)/visualizer.c +		endif  	else  		SRC += keyboards/$(KEYBOARD)/$(SUBPROJECT)/keymaps/$(KEYMAP)/visualizer.c  	endif diff --git a/quantum/visualizer/visualizer_keyframes.c b/quantum/visualizer/visualizer_keyframes.c new file mode 100644 index 000000000..8f6a7e15a --- /dev/null +++ b/quantum/visualizer/visualizer_keyframes.c @@ -0,0 +1,23 @@ +/* Copyright 2017 Fred Sundvik + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program.  If not, see <http://www.gnu.org/licenses/>. + */ + +#include "visualizer_keyframes.h" + +bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state) { +    (void)animation; +    (void)state; +    return false; +} diff --git a/quantum/visualizer/visualizer_keyframes.h b/quantum/visualizer/visualizer_keyframes.h new file mode 100644 index 000000000..9ef7653c5 --- /dev/null +++ b/quantum/visualizer/visualizer_keyframes.h @@ -0,0 +1,26 @@ +/* Copyright 2017 Fred Sundvik + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program.  If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef QUANTUM_VISUALIZER_VISUALIZER_KEYFRAMES_H_ +#define QUANTUM_VISUALIZER_VISUALIZER_KEYFRAMES_H_ + +#include "visualizer.h" + +// Some predefined keyframe functions that can be used by the user code +// Does nothing, useful for adding delays +bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state); + +#endif /* QUANTUM_VISUALIZER_VISUALIZER_KEYFRAMES_H_ */ | 
