diff options
Diffstat (limited to 'quantum/audio')
-rw-r--r-- | quantum/audio/audio.c | 780 | ||||
-rw-r--r-- | quantum/audio/audio.h | 106 | ||||
-rw-r--r-- | quantum/audio/audio_pwm.c | 658 | ||||
-rw-r--r-- | quantum/audio/luts.c | 398 | ||||
-rw-r--r-- | quantum/audio/luts.h | 31 | ||||
-rw-r--r-- | quantum/audio/musical_notes.h | 233 | ||||
-rw-r--r-- | quantum/audio/song_list.h | 179 | ||||
-rw-r--r-- | quantum/audio/voices.c | 296 | ||||
-rw-r--r-- | quantum/audio/voices.h | 50 | ||||
-rw-r--r-- | quantum/audio/wave.h | 281 |
10 files changed, 3012 insertions, 0 deletions
diff --git a/quantum/audio/audio.c b/quantum/audio/audio.c new file mode 100644 index 000000000..c924f2bd5 --- /dev/null +++ b/quantum/audio/audio.c @@ -0,0 +1,780 @@ +/* Copyright 2016 Jack Humbert + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include <stdio.h> +#include <string.h> +//#include <math.h> +#include <avr/pgmspace.h> +#include <avr/interrupt.h> +#include <avr/io.h> +#include "print.h" +#include "audio.h" +#include "keymap.h" + +#include "eeconfig.h" + +#define CPU_PRESCALER 8 + +// ----------------------------------------------------------------------------- +// Timer Abstractions +// ----------------------------------------------------------------------------- + +// TIMSK3 - Timer/Counter #3 Interrupt Mask Register +// Turn on/off 3A interputs, stopping/enabling the ISR calls +#ifdef C6_AUDIO + #define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3A) + #define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3A) +#endif + +#ifdef B5_AUDIO + #define ENABLE_AUDIO_COUNTER_1_ISR TIMSK1 |= _BV(OCIE1A) + #define DISABLE_AUDIO_COUNTER_1_ISR TIMSK1 &= ~_BV(OCIE1A) +#endif + +// TCCR3A: Timer/Counter #3 Control Register +// Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6 + +#ifdef C6_AUDIO + #define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3A1); + #define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0)); +#endif + +#ifdef B5_AUDIO + #define ENABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A |= _BV(COM1A1); + #define DISABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A &= ~(_BV(COM1A1) | _BV(COM1A0)); +#endif + +// Fast PWM Mode Controls + +#ifdef C6_AUDIO + #define TIMER_3_PERIOD ICR3 + #define TIMER_3_DUTY_CYCLE OCR3A +#endif + +#ifdef B5_AUDIO + #define TIMER_1_PERIOD ICR1 + #define TIMER_1_DUTY_CYCLE OCR1A +#endif + + +// ----------------------------------------------------------------------------- + + +int voices = 0; +int voice_place = 0; +float frequency = 0; +float frequency_alt = 0; +int volume = 0; +long position = 0; + +float frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0}; +int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0}; +bool sliding = false; + +float place = 0; + +uint8_t * sample; +uint16_t sample_length = 0; + +bool playing_notes = false; +bool playing_note = false; +float note_frequency = 0; +float note_length = 0; +uint8_t note_tempo = TEMPO_DEFAULT; +float note_timbre = TIMBRE_DEFAULT; +uint16_t note_position = 0; +float (* notes_pointer)[][2]; +uint16_t notes_count; +bool notes_repeat; +float notes_rest; +bool note_resting = false; + +uint8_t current_note = 0; +uint8_t rest_counter = 0; + +#ifdef VIBRATO_ENABLE +float vibrato_counter = 0; +float vibrato_strength = .5; +float vibrato_rate = 0.125; +#endif + +float polyphony_rate = 0; + +static bool audio_initialized = false; + +audio_config_t audio_config; + +uint16_t envelope_index = 0; +bool glissando = true; + +void audio_init() +{ + + // Check EEPROM + if (!eeconfig_is_enabled()) + { + eeconfig_init(); + } + audio_config.raw = eeconfig_read_audio(); + + // Set port PC6 (OC3A and /OC4A) as output + + #ifdef C6_AUDIO + DDRC |= _BV(PORTC6); + #else + DDRC |= _BV(PORTC6); + PORTC &= ~_BV(PORTC6); + #endif + + #ifdef B5_AUDIO + DDRB |= _BV(PORTB5); + #else + DDRB |= _BV(PORTB5); + PORTB &= ~_BV(PORTB5); + #endif + + #ifdef C6_AUDIO + DISABLE_AUDIO_COUNTER_3_ISR; + #endif + + #ifdef B5_AUDIO + DISABLE_AUDIO_COUNTER_1_ISR; + #endif + + // TCCR3A / TCCR3B: Timer/Counter #3 Control Registers + // Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6 + // Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A) + // Clock Select (CS3n) = 0b010 = Clock / 8 + + #ifdef C6_AUDIO + TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30); + TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30); + #endif + + #ifdef B5_AUDIO + TCCR1A = (0 << COM1A1) | (0 << COM1A0) | (1 << WGM11) | (0 << WGM10); + TCCR1B = (1 << WGM13) | (1 << WGM12) | (0 << CS12) | (1 << CS11) | (0 << CS10); + #endif + + audio_initialized = true; +} + +void stop_all_notes() +{ + dprintf("audio stop all notes"); + + if (!audio_initialized) { + audio_init(); + } + voices = 0; + + + #ifdef C6_AUDIO + DISABLE_AUDIO_COUNTER_3_ISR; + DISABLE_AUDIO_COUNTER_3_OUTPUT; + #endif + + #ifdef B5_AUDIO + DISABLE_AUDIO_COUNTER_1_ISR; + DISABLE_AUDIO_COUNTER_1_OUTPUT; + #endif + + playing_notes = false; + playing_note = false; + frequency = 0; + frequency_alt = 0; + volume = 0; + + for (uint8_t i = 0; i < 8; i++) + { + frequencies[i] = 0; + volumes[i] = 0; + } +} + +void stop_note(float freq) +{ + dprintf("audio stop note freq=%d", (int)freq); + + if (playing_note) { + if (!audio_initialized) { + audio_init(); + } + for (int i = 7; i >= 0; i--) { + if (frequencies[i] == freq) { + frequencies[i] = 0; + volumes[i] = 0; + for (int j = i; (j < 7); j++) { + frequencies[j] = frequencies[j+1]; + frequencies[j+1] = 0; + volumes[j] = volumes[j+1]; + volumes[j+1] = 0; + } + break; + } + } + voices--; + if (voices < 0) + voices = 0; + if (voice_place >= voices) { + voice_place = 0; + } + if (voices == 0) { + #ifdef C6_AUDIO + DISABLE_AUDIO_COUNTER_3_ISR; + DISABLE_AUDIO_COUNTER_3_OUTPUT; + #endif + #ifdef B5_AUDIO + DISABLE_AUDIO_COUNTER_1_ISR; + DISABLE_AUDIO_COUNTER_1_OUTPUT; + #endif + frequency = 0; + frequency_alt = 0; + volume = 0; + playing_note = false; + } + } +} + +#ifdef VIBRATO_ENABLE + +float mod(float a, int b) +{ + float r = fmod(a, b); + return r < 0 ? r + b : r; +} + +float vibrato(float average_freq) { + #ifdef VIBRATO_STRENGTH_ENABLE + float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength); + #else + float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter]; + #endif + vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH); + return vibrated_freq; +} + +#endif + +#ifdef C6_AUDIO +ISR(TIMER3_COMPA_vect) +{ + float freq; + + if (playing_note) { + if (voices > 0) { + + #ifdef B5_AUDIO + float freq_alt = 0; + if (voices > 1) { + if (polyphony_rate == 0) { + if (glissando) { + if (frequency_alt != 0 && frequency_alt < frequencies[voices - 2] && frequency_alt < frequencies[voices - 2] * pow(2, -440/frequencies[voices - 2]/12/2)) { + frequency_alt = frequency_alt * pow(2, 440/frequency_alt/12/2); + } else if (frequency_alt != 0 && frequency_alt > frequencies[voices - 2] && frequency_alt > frequencies[voices - 2] * pow(2, 440/frequencies[voices - 2]/12/2)) { + frequency_alt = frequency_alt * pow(2, -440/frequency_alt/12/2); + } else { + frequency_alt = frequencies[voices - 2]; + } + } else { + frequency_alt = frequencies[voices - 2]; + } + + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq_alt = vibrato(frequency_alt); + } else { + freq_alt = frequency_alt; + } + #else + freq_alt = frequency_alt; + #endif + } + + if (envelope_index < 65535) { + envelope_index++; + } + + freq_alt = voice_envelope(freq_alt); + + if (freq_alt < 30.517578125) { + freq_alt = 30.52; + } + + TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq_alt * CPU_PRESCALER)); + TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq_alt * CPU_PRESCALER)) * note_timbre); + } + #endif + + if (polyphony_rate > 0) { + if (voices > 1) { + voice_place %= voices; + if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) { + voice_place = (voice_place + 1) % voices; + place = 0.0; + } + } + + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(frequencies[voice_place]); + } else { + freq = frequencies[voice_place]; + } + #else + freq = frequencies[voice_place]; + #endif + } else { + if (glissando) { + if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) { + frequency = frequency * pow(2, 440/frequency/12/2); + } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) { + frequency = frequency * pow(2, -440/frequency/12/2); + } else { + frequency = frequencies[voices - 1]; + } + } else { + frequency = frequencies[voices - 1]; + } + + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(frequency); + } else { + freq = frequency; + } + #else + freq = frequency; + #endif + } + + if (envelope_index < 65535) { + envelope_index++; + } + + freq = voice_envelope(freq); + + if (freq < 30.517578125) { + freq = 30.52; + } + + TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER)); + TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); + } + } + + if (playing_notes) { + if (note_frequency > 0) { + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(note_frequency); + } else { + freq = note_frequency; + } + #else + freq = note_frequency; + #endif + + if (envelope_index < 65535) { + envelope_index++; + } + freq = voice_envelope(freq); + + TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER)); + TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); + } else { + TIMER_3_PERIOD = 0; + TIMER_3_DUTY_CYCLE = 0; + } + + note_position++; + bool end_of_note = false; + if (TIMER_3_PERIOD > 0) { + end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF)); + } else { + end_of_note = (note_position >= (note_length * 0x7FF)); + } + + if (end_of_note) { + current_note++; + if (current_note >= notes_count) { + if (notes_repeat) { + current_note = 0; + } else { + DISABLE_AUDIO_COUNTER_3_ISR; + DISABLE_AUDIO_COUNTER_3_OUTPUT; + playing_notes = false; + return; + } + } + if (!note_resting && (notes_rest > 0)) { + note_resting = true; + note_frequency = 0; + note_length = notes_rest; + current_note--; + } else { + note_resting = false; + envelope_index = 0; + note_frequency = (*notes_pointer)[current_note][0]; + note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100); + } + + note_position = 0; + } + } + + if (!audio_config.enable) { + playing_notes = false; + playing_note = false; + } +} +#endif + +#ifdef B5_AUDIO +ISR(TIMER1_COMPA_vect) +{ + #if defined(B5_AUDIO) && !defined(C6_AUDIO) + float freq = 0; + + if (playing_note) { + if (voices > 0) { + if (polyphony_rate > 0) { + if (voices > 1) { + voice_place %= voices; + if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) { + voice_place = (voice_place + 1) % voices; + place = 0.0; + } + } + + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(frequencies[voice_place]); + } else { + freq = frequencies[voice_place]; + } + #else + freq = frequencies[voice_place]; + #endif + } else { + if (glissando) { + if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) { + frequency = frequency * pow(2, 440/frequency/12/2); + } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) { + frequency = frequency * pow(2, -440/frequency/12/2); + } else { + frequency = frequencies[voices - 1]; + } + } else { + frequency = frequencies[voices - 1]; + } + + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(frequency); + } else { + freq = frequency; + } + #else + freq = frequency; + #endif + } + + if (envelope_index < 65535) { + envelope_index++; + } + + freq = voice_envelope(freq); + + if (freq < 30.517578125) { + freq = 30.52; + } + + TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER)); + TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); + } + } + + if (playing_notes) { + if (note_frequency > 0) { + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(note_frequency); + } else { + freq = note_frequency; + } + #else + freq = note_frequency; + #endif + + if (envelope_index < 65535) { + envelope_index++; + } + freq = voice_envelope(freq); + + TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER)); + TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); + } else { + TIMER_1_PERIOD = 0; + TIMER_1_DUTY_CYCLE = 0; + } + + note_position++; + bool end_of_note = false; + if (TIMER_1_PERIOD > 0) { + end_of_note = (note_position >= (note_length / TIMER_1_PERIOD * 0xFFFF)); + } else { + end_of_note = (note_position >= (note_length * 0x7FF)); + } + + if (end_of_note) { + current_note++; + if (current_note >= notes_count) { + if (notes_repeat) { + current_note = 0; + } else { + DISABLE_AUDIO_COUNTER_1_ISR; + DISABLE_AUDIO_COUNTER_1_OUTPUT; + playing_notes = false; + return; + } + } + if (!note_resting && (notes_rest > 0)) { + note_resting = true; + note_frequency = 0; + note_length = notes_rest; + current_note--; + } else { + note_resting = false; + envelope_index = 0; + note_frequency = (*notes_pointer)[current_note][0]; + note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100); + } + + note_position = 0; + } + } + + if (!audio_config.enable) { + playing_notes = false; + playing_note = false; + } +#endif +} +#endif + +void play_note(float freq, int vol) { + + dprintf("audio play note freq=%d vol=%d", (int)freq, vol); + + if (!audio_initialized) { + audio_init(); + } + + if (audio_config.enable && voices < 8) { + #ifdef C6_AUDIO + DISABLE_AUDIO_COUNTER_3_ISR; + #endif + #ifdef B5_AUDIO + DISABLE_AUDIO_COUNTER_1_ISR; + #endif + + // Cancel notes if notes are playing + if (playing_notes) + stop_all_notes(); + + playing_note = true; + + envelope_index = 0; + + if (freq > 0) { + frequencies[voices] = freq; + volumes[voices] = vol; + voices++; + } + + #ifdef C6_AUDIO + ENABLE_AUDIO_COUNTER_3_ISR; + ENABLE_AUDIO_COUNTER_3_OUTPUT; + #endif + #ifdef B5_AUDIO + #ifdef C6_AUDIO + if (voices > 1) { + ENABLE_AUDIO_COUNTER_1_ISR; + ENABLE_AUDIO_COUNTER_1_OUTPUT; + } + #else + ENABLE_AUDIO_COUNTER_1_ISR; + ENABLE_AUDIO_COUNTER_1_OUTPUT; + #endif + #endif + } + +} + +void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest) +{ + + if (!audio_initialized) { + audio_init(); + } + + if (audio_config.enable) { + + #ifdef C6_AUDIO + DISABLE_AUDIO_COUNTER_3_ISR; + #endif + #ifdef B5_AUDIO + DISABLE_AUDIO_COUNTER_1_ISR; + #endif + + // Cancel note if a note is playing + if (playing_note) + stop_all_notes(); + + playing_notes = true; + + notes_pointer = np; + notes_count = n_count; + notes_repeat = n_repeat; + notes_rest = n_rest; + + place = 0; + current_note = 0; + + note_frequency = (*notes_pointer)[current_note][0]; + note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100); + note_position = 0; + + + #ifdef C6_AUDIO + ENABLE_AUDIO_COUNTER_3_ISR; + ENABLE_AUDIO_COUNTER_3_OUTPUT; + #endif + #ifdef B5_AUDIO + #ifndef C6_AUDIO + ENABLE_AUDIO_COUNTER_1_ISR; + ENABLE_AUDIO_COUNTER_1_OUTPUT; + #endif + #endif + } + +} + +bool is_playing_notes(void) { + return playing_notes; +} + +bool is_audio_on(void) { + return (audio_config.enable != 0); +} + +void audio_toggle(void) { + audio_config.enable ^= 1; + eeconfig_update_audio(audio_config.raw); + if (audio_config.enable) + audio_on_user(); +} + +void audio_on(void) { + audio_config.enable = 1; + eeconfig_update_audio(audio_config.raw); + audio_on_user(); +} + +void audio_off(void) { + audio_config.enable = 0; + eeconfig_update_audio(audio_config.raw); +} + +#ifdef VIBRATO_ENABLE + +// Vibrato rate functions + +void set_vibrato_rate(float rate) { + vibrato_rate = rate; +} + +void increase_vibrato_rate(float change) { + vibrato_rate *= change; +} + +void decrease_vibrato_rate(float change) { + vibrato_rate /= change; +} + +#ifdef VIBRATO_STRENGTH_ENABLE + +void set_vibrato_strength(float strength) { + vibrato_strength = strength; +} + +void increase_vibrato_strength(float change) { + vibrato_strength *= change; +} + +void decrease_vibrato_strength(float change) { + vibrato_strength /= change; +} + +#endif /* VIBRATO_STRENGTH_ENABLE */ + +#endif /* VIBRATO_ENABLE */ + +// Polyphony functions + +void set_polyphony_rate(float rate) { + polyphony_rate = rate; +} + +void enable_polyphony() { + polyphony_rate = 5; +} + +void disable_polyphony() { + polyphony_rate = 0; +} + +void increase_polyphony_rate(float change) { + polyphony_rate *= change; +} + +void decrease_polyphony_rate(float change) { + polyphony_rate /= change; +} + +// Timbre function + +void set_timbre(float timbre) { + note_timbre = timbre; +} + +// Tempo functions + +void set_tempo(uint8_t tempo) { + note_tempo = tempo; +} + +void decrease_tempo(uint8_t tempo_change) { + note_tempo += tempo_change; +} + +void increase_tempo(uint8_t tempo_change) { + if (note_tempo - tempo_change < 10) { + note_tempo = 10; + } else { + note_tempo -= tempo_change; + } +} diff --git a/quantum/audio/audio.h b/quantum/audio/audio.h new file mode 100644 index 000000000..27fdc2ab6 --- /dev/null +++ b/quantum/audio/audio.h @@ -0,0 +1,106 @@ +/* Copyright 2016 Jack Humbert + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#ifndef AUDIO_H +#define AUDIO_H + +#include <stdint.h> +#include <stdbool.h> +#include <avr/io.h> +#include <util/delay.h> +#include "musical_notes.h" +#include "song_list.h" +#include "voices.h" +#include "quantum.h" + +// Largely untested PWM audio mode (doesn't sound as good) +// #define PWM_AUDIO + +// #define VIBRATO_ENABLE + +// Enable vibrato strength/amplitude - slows down ISR too much +// #define VIBRATO_STRENGTH_ENABLE + +typedef union { + uint8_t raw; + struct { + bool enable :1; + uint8_t level :7; + }; +} audio_config_t; + +bool is_audio_on(void); +void audio_toggle(void); +void audio_on(void); +void audio_off(void); + +// Vibrato rate functions + +#ifdef VIBRATO_ENABLE + +void set_vibrato_rate(float rate); +void increase_vibrato_rate(float change); +void decrease_vibrato_rate(float change); + +#ifdef VIBRATO_STRENGTH_ENABLE + +void set_vibrato_strength(float strength); +void increase_vibrato_strength(float change); +void decrease_vibrato_strength(float change); + +#endif + +#endif + +// Polyphony functions + +void set_polyphony_rate(float rate); +void enable_polyphony(void); +void disable_polyphony(void); +void increase_polyphony_rate(float change); +void decrease_polyphony_rate(float change); + +void set_timbre(float timbre); +void set_tempo(uint8_t tempo); + +void increase_tempo(uint8_t tempo_change); +void decrease_tempo(uint8_t tempo_change); + +void audio_init(void); + +#ifdef PWM_AUDIO +void play_sample(uint8_t * s, uint16_t l, bool r); +#endif +void play_note(float freq, int vol); +void stop_note(float freq); +void stop_all_notes(void); +void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest); + +#define SCALE (int8_t []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \ + 0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \ + 0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \ + 0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \ + 0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), } + +// These macros are used to allow play_notes to play an array of indeterminate +// length. This works around the limitation of C's sizeof operation on pointers. +// The global float array for the song must be used here. +#define NOTE_ARRAY_SIZE(x) ((int16_t)(sizeof(x) / (sizeof(x[0])))) +#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style)); + + +bool is_playing_notes(void); + +#endif diff --git a/quantum/audio/audio_pwm.c b/quantum/audio/audio_pwm.c new file mode 100644 index 000000000..ded86edee --- /dev/null +++ b/quantum/audio/audio_pwm.c @@ -0,0 +1,658 @@ +/* Copyright 2016 Jack Humbert + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include <stdio.h> +#include <string.h> +//#include <math.h> +#include <avr/pgmspace.h> +#include <avr/interrupt.h> +#include <avr/io.h> +#include "print.h" +#include "audio.h" +#include "keymap.h" + +#include "eeconfig.h" + +#define PI 3.14159265 + +#define CPU_PRESCALER 8 + + +// Timer Abstractions + +// TIMSK3 - Timer/Counter #3 Interrupt Mask Register +// Turn on/off 3A interputs, stopping/enabling the ISR calls +#define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3A) +#define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3A) + + +// TCCR3A: Timer/Counter #3 Control Register +// Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6 +#define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3A1); +#define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0)); + + +#define NOTE_PERIOD ICR3 +#define NOTE_DUTY_CYCLE OCR3A + + +#ifdef PWM_AUDIO + #include "wave.h" + #define SAMPLE_DIVIDER 39 + #define SAMPLE_RATE (2000000.0/SAMPLE_DIVIDER/2048) + // Resistor value of 1/ (2 * PI * 10nF * (2000000 hertz / SAMPLE_DIVIDER / 10)) for 10nF cap + + float places[8] = {0, 0, 0, 0, 0, 0, 0, 0}; + uint16_t place_int = 0; + bool repeat = true; +#endif + +void delay_us(int count) { + while(count--) { + _delay_us(1); + } +} + +int voices = 0; +int voice_place = 0; +float frequency = 0; +int volume = 0; +long position = 0; + +float frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0}; +int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0}; +bool sliding = false; + +float place = 0; + +uint8_t * sample; +uint16_t sample_length = 0; +// float freq = 0; + +bool playing_notes = false; +bool playing_note = false; +float note_frequency = 0; +float note_length = 0; +uint8_t note_tempo = TEMPO_DEFAULT; +float note_timbre = TIMBRE_DEFAULT; +uint16_t note_position = 0; +float (* notes_pointer)[][2]; +uint16_t notes_count; +bool notes_repeat; +float notes_rest; +bool note_resting = false; + +uint8_t current_note = 0; +uint8_t rest_counter = 0; + +#ifdef VIBRATO_ENABLE +float vibrato_counter = 0; +float vibrato_strength = .5; +float vibrato_rate = 0.125; +#endif + +float polyphony_rate = 0; + +static bool audio_initialized = false; + +audio_config_t audio_config; + +uint16_t envelope_index = 0; + +void audio_init() { + + // Check EEPROM + if (!eeconfig_is_enabled()) + { + eeconfig_init(); + } + audio_config.raw = eeconfig_read_audio(); + + #ifdef PWM_AUDIO + + PLLFRQ = _BV(PDIV2); + PLLCSR = _BV(PLLE); + while(!(PLLCSR & _BV(PLOCK))); + PLLFRQ |= _BV(PLLTM0); /* PCK 48MHz */ + + /* Init a fast PWM on Timer4 */ + TCCR4A = _BV(COM4A0) | _BV(PWM4A); /* Clear OC4A on Compare Match */ + TCCR4B = _BV(CS40); /* No prescaling => f = PCK/256 = 187500Hz */ + OCR4A = 0; + + /* Enable the OC4A output */ + DDRC |= _BV(PORTC6); + + DISABLE_AUDIO_COUNTER_3_ISR; // Turn off 3A interputs + + TCCR3A = 0x0; // Options not needed + TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32); // 64th prescaling and CTC + OCR3A = SAMPLE_DIVIDER - 1; // Correct count/compare, related to sample playback + + #else + + // Set port PC6 (OC3A and /OC4A) as output + DDRC |= _BV(PORTC6); + + DISABLE_AUDIO_COUNTER_3_ISR; + + // TCCR3A / TCCR3B: Timer/Counter #3 Control Registers + // Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6 + // Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A) + // Clock Select (CS3n) = 0b010 = Clock / 8 + TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30); + TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30); + + #endif + + audio_initialized = true; +} + +void stop_all_notes() { + if (!audio_initialized) { + audio_init(); + } + voices = 0; + #ifdef PWM_AUDIO + DISABLE_AUDIO_COUNTER_3_ISR; + #else + DISABLE_AUDIO_COUNTER_3_ISR; + DISABLE_AUDIO_COUNTER_3_OUTPUT; + #endif + + playing_notes = false; + playing_note = false; + frequency = 0; + volume = 0; + + for (uint8_t i = 0; i < 8; i++) + { + frequencies[i] = 0; + volumes[i] = 0; + } +} + +void stop_note(float freq) +{ + if (playing_note) { + if (!audio_initialized) { + audio_init(); + } + #ifdef PWM_AUDIO + freq = freq / SAMPLE_RATE; + #endif + for (int i = 7; i >= 0; i--) { + if (frequencies[i] == freq) { + frequencies[i] = 0; + volumes[i] = 0; + for (int j = i; (j < 7); j++) { + frequencies[j] = frequencies[j+1]; + frequencies[j+1] = 0; + volumes[j] = volumes[j+1]; + volumes[j+1] = 0; + } + break; + } + } + voices--; + if (voices < 0) + voices = 0; + if (voice_place >= voices) { + voice_place = 0; + } + if (voices == 0) { + #ifdef PWM_AUDIO + DISABLE_AUDIO_COUNTER_3_ISR; + #else + DISABLE_AUDIO_COUNTER_3_ISR; + DISABLE_AUDIO_COUNTER_3_OUTPUT; + #endif + frequency = 0; + volume = 0; + playing_note = false; + } + } +} + +#ifdef VIBRATO_ENABLE + +float mod(float a, int b) +{ + float r = fmod(a, b); + return r < 0 ? r + b : r; +} + +float vibrato(float average_freq) { + #ifdef VIBRATO_STRENGTH_ENABLE + float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength); + #else + float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter]; + #endif + vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH); + return vibrated_freq; +} + +#endif + +ISR(TIMER3_COMPA_vect) +{ + if (playing_note) { + #ifdef PWM_AUDIO + if (voices == 1) { + // SINE + OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 2; + + // SQUARE + // if (((int)place) >= 1024){ + // OCR4A = 0xFF >> 2; + // } else { + // OCR4A = 0x00; + // } + + // SAWTOOTH + // OCR4A = (int)place / 4; + + // TRIANGLE + // if (((int)place) >= 1024) { + // OCR4A = (int)place / 2; + // } else { + // OCR4A = 2048 - (int)place / 2; + // } + + place += frequency; + + if (place >= SINE_LENGTH) + place -= SINE_LENGTH; + + } else { + int sum = 0; + for (int i = 0; i < voices; i++) { + // SINE + sum += pgm_read_byte(&sinewave[(uint16_t)places[i]]) >> 2; + + // SQUARE + // if (((int)places[i]) >= 1024){ + // sum += 0xFF >> 2; + // } else { + // sum += 0x00; + // } + + places[i] += frequencies[i]; + + if (places[i] >= SINE_LENGTH) + places[i] -= SINE_LENGTH; + } + OCR4A = sum; + } + #else + if (voices > 0) { + float freq; + if (polyphony_rate > 0) { + if (voices > 1) { + voice_place %= voices; + if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) { + voice_place = (voice_place + 1) % voices; + place = 0.0; + } + } + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(frequencies[voice_place]); + } else { + #else + { + #endif + freq = frequencies[voice_place]; + } + } else { + if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) { + frequency = frequency * pow(2, 440/frequency/12/2); + } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) { + frequency = frequency * pow(2, -440/frequency/12/2); + } else { + frequency = frequencies[voices - 1]; + } + + + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(frequency); + } else { + #else + { + #endif + freq = frequency; + } + } + + if (envelope_index < 65535) { + envelope_index++; + } + freq = voice_envelope(freq); + + if (freq < 30.517578125) + freq = 30.52; + NOTE_PERIOD = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period + NOTE_DUTY_CYCLE = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period + } + #endif + } + + // SAMPLE + // OCR4A = pgm_read_byte(&sample[(uint16_t)place_int]); + + // place_int++; + + // if (place_int >= sample_length) + // if (repeat) + // place_int -= sample_length; + // else + // DISABLE_AUDIO_COUNTER_3_ISR; + + + if (playing_notes) { + #ifdef PWM_AUDIO + OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 0; + + place += note_frequency; + if (place >= SINE_LENGTH) + place -= SINE_LENGTH; + #else + if (note_frequency > 0) { + float freq; + + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(note_frequency); + } else { + #else + { + #endif + freq = note_frequency; + } + + if (envelope_index < 65535) { + envelope_index++; + } + freq = voice_envelope(freq); + + NOTE_PERIOD = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period + NOTE_DUTY_CYCLE = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period + } else { + NOTE_PERIOD = 0; + NOTE_DUTY_CYCLE = 0; + } + #endif + + + note_position++; + bool end_of_note = false; + if (NOTE_PERIOD > 0) + end_of_note = (note_position >= (note_length / NOTE_PERIOD * 0xFFFF)); + else + end_of_note = (note_position >= (note_length * 0x7FF)); + if (end_of_note) { + current_note++; + if (current_note >= notes_count) { + if (notes_repeat) { + current_note = 0; + } else { + #ifdef PWM_AUDIO + DISABLE_AUDIO_COUNTER_3_ISR; + #else + DISABLE_AUDIO_COUNTER_3_ISR; + DISABLE_AUDIO_COUNTER_3_OUTPUT; + #endif + playing_notes = false; + return; + } + } + if (!note_resting && (notes_rest > 0)) { + note_resting = true; + note_frequency = 0; + note_length = notes_rest; + current_note--; + } else { + note_resting = false; + #ifdef PWM_AUDIO + note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE; + note_length = (*notes_pointer)[current_note][1] * (((float)note_tempo) / 100); + #else + envelope_index = 0; + note_frequency = (*notes_pointer)[current_note][0]; + note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100); + #endif + } + note_position = 0; + } + + } + + if (!audio_config.enable) { + playing_notes = false; + playing_note = false; + } +} + +void play_note(float freq, int vol) { + + if (!audio_initialized) { + audio_init(); + } + + if (audio_config.enable && voices < 8) { + DISABLE_AUDIO_COUNTER_3_ISR; + + // Cancel notes if notes are playing + if (playing_notes) + stop_all_notes(); + + playing_note = true; + + envelope_index = 0; + + #ifdef PWM_AUDIO + freq = freq / SAMPLE_RATE; + #endif + if (freq > 0) { + frequencies[voices] = freq; + volumes[voices] = vol; + voices++; + } + + #ifdef PWM_AUDIO + ENABLE_AUDIO_COUNTER_3_ISR; + #else + ENABLE_AUDIO_COUNTER_3_ISR; + ENABLE_AUDIO_COUNTER_3_OUTPUT; + #endif + } + +} + +void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest) +{ + + if (!audio_initialized) { + audio_init(); + } + + if (audio_config.enable) { + + DISABLE_AUDIO_COUNTER_3_ISR; + + // Cancel note if a note is playing + if (playing_note) + stop_all_notes(); + + playing_notes = true; + + notes_pointer = np; + notes_count = n_count; + notes_repeat = n_repeat; + notes_rest = n_rest; + + place = 0; + current_note = 0; + + #ifdef PWM_AUDIO + note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE; + note_length = (*notes_pointer)[current_note][1] * (((float)note_tempo) / 100); + #else + note_frequency = (*notes_pointer)[current_note][0]; + note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100); + #endif + note_position = 0; + + + #ifdef PWM_AUDIO + ENABLE_AUDIO_COUNTER_3_ISR; + #else + ENABLE_AUDIO_COUNTER_3_ISR; + ENABLE_AUDIO_COUNTER_3_OUTPUT; + #endif + } + +} + +#ifdef PWM_AUDIO +void play_sample(uint8_t * s, uint16_t l, bool r) { + if (!audio_initialized) { + audio_init(); + } + + if (audio_config.enable) { + DISABLE_AUDIO_COUNTER_3_ISR; + stop_all_notes(); + place_int = 0; + sample = s; + sample_length = l; + repeat = r; + + ENABLE_AUDIO_COUNTER_3_ISR; + } +} +#endif + + +void audio_toggle(void) { + audio_config.enable ^= 1; + eeconfig_update_audio(audio_config.raw); +} + +void audio_on(void) { + audio_config.enable = 1; + eeconfig_update_audio(audio_config.raw); +} + +void audio_off(void) { + audio_config.enable = 0; + eeconfig_update_audio(audio_config.raw); +} + +#ifdef VIBRATO_ENABLE + +// Vibrato rate functions + +void set_vibrato_rate(float rate) { + vibrato_rate = rate; +} + +void increase_vibrato_rate(float change) { + vibrato_rate *= change; +} + +void decrease_vibrato_rate(float change) { + vibrato_rate /= change; +} + +#ifdef VIBRATO_STRENGTH_ENABLE + +void set_vibrato_strength(float strength) { + vibrato_strength = strength; +} + +void increase_vibrato_strength(float change) { + vibrato_strength *= change; +} + +void decrease_vibrato_strength(float change) { + vibrato_strength /= change; +} + +#endif /* VIBRATO_STRENGTH_ENABLE */ + +#endif /* VIBRATO_ENABLE */ + +// Polyphony functions + +void set_polyphony_rate(float rate) { + polyphony_rate = rate; +} + +void enable_polyphony() { + polyphony_rate = 5; +} + +void disable_polyphony() { + polyphony_rate = 0; +} + +void increase_polyphony_rate(float change) { + polyphony_rate *= change; +} + +void decrease_polyphony_rate(float change) { + polyphony_rate /= change; +} + +// Timbre function + +void set_timbre(float timbre) { + note_timbre = timbre; +} + +// Tempo functions + +void set_tempo(uint8_t tempo) { + note_tempo = tempo; +} + +void decrease_tempo(uint8_t tempo_change) { + note_tempo += tempo_change; +} + +void increase_tempo(uint8_t tempo_change) { + if (note_tempo - tempo_change < 10) { + note_tempo = 10; + } else { + note_tempo -= tempo_change; + } +} + + +//------------------------------------------------------------------------------ +// Override these functions in your keymap file to play different tunes on +// startup and bootloader jump +__attribute__ ((weak)) +void play_startup_tone() +{ +} + +__attribute__ ((weak)) +void play_goodbye_tone() +{ +} +//------------------------------------------------------------------------------ diff --git a/quantum/audio/luts.c b/quantum/audio/luts.c new file mode 100644 index 000000000..57f2d5924 --- /dev/null +++ b/quantum/audio/luts.c @@ -0,0 +1,398 @@ +/* Copyright 2016 IBNobody + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include <avr/io.h> +#include <avr/interrupt.h> +#include <avr/pgmspace.h> +#include "luts.h" + +const float vibrato_lut[VIBRATO_LUT_LENGTH] = +{ + 1.0022336811487, + 1.0042529943610, + 1.0058584256028, + 1.0068905285205, + 1.0072464122237, + 1.0068905285205, + 1.0058584256028, + 1.0042529943610, + 1.0022336811487, + 1.0000000000000, + 0.9977712970630, + 0.9957650169978, + 0.9941756956510, + 0.9931566259436, + 0.9928057204913, + 0.9931566259436, + 0.9941756956510, + 0.9957650169978, + 0.9977712970630, + 1.0000000000000, +}; + +const uint16_t frequency_lut[FREQUENCY_LUT_LENGTH] = +{ + 0x8E0B, + 0x8C02, + 0x8A00, + 0x8805, + 0x8612, + 0x8426, + 0x8241, + 0x8063, + 0x7E8C, + 0x7CBB, + 0x7AF2, + 0x792E, + 0x7772, + 0x75BB, + 0x740B, + 0x7261, + 0x70BD, + 0x6F20, + 0x6D88, + 0x6BF6, + 0x6A69, + 0x68E3, + 0x6762, + 0x65E6, + 0x6470, + 0x6300, + 0x6194, + 0x602E, + 0x5ECD, + 0x5D71, + 0x5C1A, + 0x5AC8, + 0x597B, + 0x5833, + 0x56EF, + 0x55B0, + 0x5475, + 0x533F, + 0x520E, + 0x50E1, + 0x4FB8, + 0x4E93, + 0x4D73, + 0x4C57, + 0x4B3E, + 0x4A2A, + 0x491A, + 0x480E, + 0x4705, + 0x4601, + 0x4500, + 0x4402, + 0x4309, + 0x4213, + 0x4120, + 0x4031, + 0x3F46, + 0x3E5D, + 0x3D79, + 0x3C97, + 0x3BB9, + 0x3ADD, + 0x3A05, + 0x3930, + 0x385E, + 0x3790, + 0x36C4, + 0x35FB, + 0x3534, + 0x3471, + 0x33B1, + 0x32F3, + 0x3238, + 0x3180, + 0x30CA, + 0x3017, + 0x2F66, + 0x2EB8, + 0x2E0D, + 0x2D64, + 0x2CBD, + 0x2C19, + 0x2B77, + 0x2AD8, + 0x2A3A, + 0x299F, + 0x2907, + 0x2870, + 0x27DC, + 0x2749, + 0x26B9, + 0x262B, + 0x259F, + 0x2515, + 0x248D, + 0x2407, + 0x2382, + 0x2300, + 0x2280, + 0x2201, + 0x2184, + 0x2109, + 0x2090, + 0x2018, + 0x1FA3, + 0x1F2E, + 0x1EBC, + 0x1E4B, + 0x1DDC, + 0x1D6E, + 0x1D02, + 0x1C98, + 0x1C2F, + 0x1BC8, + 0x1B62, + 0x1AFD, + 0x1A9A, + 0x1A38, + 0x19D8, + 0x1979, + 0x191C, + 0x18C0, + 0x1865, + 0x180B, + 0x17B3, + 0x175C, + 0x1706, + 0x16B2, + 0x165E, + 0x160C, + 0x15BB, + 0x156C, + 0x151D, + 0x14CF, + 0x1483, + 0x1438, + 0x13EE, + 0x13A4, + 0x135C, + 0x1315, + 0x12CF, + 0x128A, + 0x1246, + 0x1203, + 0x11C1, + 0x1180, + 0x1140, + 0x1100, + 0x10C2, + 0x1084, + 0x1048, + 0x100C, + 0xFD1, + 0xF97, + 0xF5E, + 0xF25, + 0xEEE, + 0xEB7, + 0xE81, + 0xE4C, + 0xE17, + 0xDE4, + 0xDB1, + 0xD7E, + 0xD4D, + 0xD1C, + 0xCEC, + 0xCBC, + 0xC8E, + 0xC60, + 0xC32, + 0xC05, + 0xBD9, + 0xBAE, + 0xB83, + 0xB59, + 0xB2F, + 0xB06, + 0xADD, + 0xAB6, + 0xA8E, + 0xA67, + 0xA41, + 0xA1C, + 0x9F7, + 0x9D2, + 0x9AE, + 0x98A, + 0x967, + 0x945, + 0x923, + 0x901, + 0x8E0, + 0x8C0, + 0x8A0, + 0x880, + 0x861, + 0x842, + 0x824, + 0x806, + 0x7E8, + 0x7CB, + 0x7AF, + 0x792, + 0x777, + 0x75B, + 0x740, + 0x726, + 0x70B, + 0x6F2, + 0x6D8, + 0x6BF, + 0x6A6, + 0x68E, + 0x676, + 0x65E, + 0x647, + 0x630, + 0x619, + 0x602, + 0x5EC, + 0x5D7, + 0x5C1, + 0x5AC, + 0x597, + 0x583, + 0x56E, + 0x55B, + 0x547, + 0x533, + 0x520, + 0x50E, + 0x4FB, + 0x4E9, + 0x4D7, + 0x4C5, + 0x4B3, + 0x4A2, + 0x491, + 0x480, + 0x470, + 0x460, + 0x450, + 0x440, + 0x430, + 0x421, + 0x412, + 0x403, + 0x3F4, + 0x3E5, + 0x3D7, + 0x3C9, + 0x3BB, + 0x3AD, + 0x3A0, + 0x393, + 0x385, + 0x379, + 0x36C, + 0x35F, + 0x353, + 0x347, + 0x33B, + 0x32F, + 0x323, + 0x318, + 0x30C, + 0x301, + 0x2F6, + 0x2EB, + 0x2E0, + 0x2D6, + 0x2CB, + 0x2C1, + 0x2B7, + 0x2AD, + 0x2A3, + 0x299, + 0x290, + 0x287, + 0x27D, + 0x274, + 0x26B, + 0x262, + 0x259, + 0x251, + 0x248, + 0x240, + 0x238, + 0x230, + 0x228, + 0x220, + 0x218, + 0x210, + 0x209, + 0x201, + 0x1FA, + 0x1F2, + 0x1EB, + 0x1E4, + 0x1DD, + 0x1D6, + 0x1D0, + 0x1C9, + 0x1C2, + 0x1BC, + 0x1B6, + 0x1AF, + 0x1A9, + 0x1A3, + 0x19D, + 0x197, + 0x191, + 0x18C, + 0x186, + 0x180, + 0x17B, + 0x175, + 0x170, + 0x16B, + 0x165, + 0x160, + 0x15B, + 0x156, + 0x151, + 0x14C, + 0x148, + 0x143, + 0x13E, + 0x13A, + 0x135, + 0x131, + 0x12C, + 0x128, + 0x124, + 0x120, + 0x11C, + 0x118, + 0x114, + 0x110, + 0x10C, + 0x108, + 0x104, + 0x100, + 0xFD, + 0xF9, + 0xF5, + 0xF2, + 0xEE, +}; + diff --git a/quantum/audio/luts.h b/quantum/audio/luts.h new file mode 100644 index 000000000..155e34e88 --- /dev/null +++ b/quantum/audio/luts.h @@ -0,0 +1,31 @@ +/* Copyright 2016 IBNobody + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include <avr/io.h> +#include <avr/interrupt.h> +#include <avr/pgmspace.h> + +#ifndef LUTS_H +#define LUTS_H + +#define VIBRATO_LUT_LENGTH 20 + +#define FREQUENCY_LUT_LENGTH 349 + +extern const float vibrato_lut[VIBRATO_LUT_LENGTH]; +extern const uint16_t frequency_lut[FREQUENCY_LUT_LENGTH]; + +#endif /* LUTS_H */ diff --git a/quantum/audio/musical_notes.h b/quantum/audio/musical_notes.h new file mode 100644 index 000000000..a3aaa2f19 --- /dev/null +++ b/quantum/audio/musical_notes.h @@ -0,0 +1,233 @@ +/* Copyright 2016 Jack Humbert + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef MUSICAL_NOTES_H +#define MUSICAL_NOTES_H + +// Tempo Placeholder +#define TEMPO_DEFAULT 100 + + +#define SONG(notes...) { notes } + + +// Note Types +#define MUSICAL_NOTE(note, duration) {(NOTE##note), duration} +#define WHOLE_NOTE(note) MUSICAL_NOTE(note, 64) +#define HALF_NOTE(note) MUSICAL_NOTE(note, 32) +#define QUARTER_NOTE(note) MUSICAL_NOTE(note, 16) +#define EIGHTH_NOTE(note) MUSICAL_NOTE(note, 8) +#define SIXTEENTH_NOTE(note) MUSICAL_NOTE(note, 4) + +#define WHOLE_DOT_NOTE(note) MUSICAL_NOTE(note, 64+32) +#define HALF_DOT_NOTE(note) MUSICAL_NOTE(note, 32+16) +#define QUARTER_DOT_NOTE(note) MUSICAL_NOTE(note, 16+8) +#define EIGHTH_DOT_NOTE(note) MUSICAL_NOTE(note, 8+4) +#define SIXTEENTH_DOT_NOTE(note) MUSICAL_NOTE(note, 4+2) + +// Note Type Shortcuts +#define M__NOTE(note, duration) MUSICAL_NOTE(note, duration) +#define W__NOTE(n) WHOLE_NOTE(n) +#define H__NOTE(n) HALF_NOTE(n) +#define Q__NOTE(n) QUARTER_NOTE(n) +#define E__NOTE(n) EIGHTH_NOTE(n) +#define S__NOTE(n) SIXTEENTH_NOTE(n) +#define WD_NOTE(n) WHOLE_DOT_NOTE(n) +#define HD_NOTE(n) HALF_DOT_NOTE(n) +#define QD_NOTE(n) QUARTER_DOT_NOTE(n) +#define ED_NOTE(n) EIGHTH_DOT_NOTE(n) +#define SD_NOTE(n) SIXTEENTH_DOT_NOTE(n) + +// Note Styles +// Staccato makes sure there is a rest between each note. Think: TA TA TA +// Legato makes notes flow together. Think: TAAA +#define STACCATO 0.01 +#define LEGATO 0 + +// Note Timbre +// Changes how the notes sound +#define TIMBRE_12 0.125 +#define TIMBRE_25 0.250 +#define TIMBRE_50 0.500 +#define TIMBRE_75 0.750 +#define TIMBRE_DEFAULT TIMBRE_50 + + +// Notes - # = Octave + +#define NOTE_REST 0.00 + +/* These notes are currently bugged +#define NOTE_C0 16.35 +#define NOTE_CS0 17.32 +#define NOTE_D0 18.35 +#define NOTE_DS0 19.45 +#define NOTE_E0 20.60 +#define NOTE_F0 21.83 +#define NOTE_FS0 23.12 +#define NOTE_G0 24.50 +#define NOTE_GS0 25.96 +#define NOTE_A0 27.50 +#define NOTE_AS0 29.14 +#define NOTE_B0 30.87 +#define NOTE_C1 32.70 +#define NOTE_CS1 34.65 +#define NOTE_D1 36.71 +#define NOTE_DS1 38.89 +#define NOTE_E1 41.20 +#define NOTE_F1 43.65 +#define NOTE_FS1 46.25 +#define NOTE_G1 49.00 +#define NOTE_GS1 51.91 +#define NOTE_A1 55.00 +#define NOTE_AS1 58.27 +*/ + +#define NOTE_B1 61.74 +#define NOTE_C2 65.41 +#define NOTE_CS2 69.30 +#define NOTE_D2 73.42 +#define NOTE_DS2 77.78 +#define NOTE_E2 82.41 +#define NOTE_F2 87.31 +#define NOTE_FS2 92.50 +#define NOTE_G2 98.00 +#define NOTE_GS2 103.83 +#define NOTE_A2 110.00 +#define NOTE_AS2 116.54 +#define NOTE_B2 123.47 +#define NOTE_C3 130.81 +#define NOTE_CS3 138.59 +#define NOTE_D3 146.83 +#define NOTE_DS3 155.56 +#define NOTE_E3 164.81 +#define NOTE_F3 174.61 +#define NOTE_FS3 185.00 +#define NOTE_G3 196.00 +#define NOTE_GS3 207.65 +#define NOTE_A3 220.00 +#define NOTE_AS3 233.08 +#define NOTE_B3 246.94 +#define NOTE_C4 261.63 +#define NOTE_CS4 277.18 +#define NOTE_D4 293.66 +#define NOTE_DS4 311.13 +#define NOTE_E4 329.63 +#define NOTE_F4 349.23 +#define NOTE_FS4 369.99 +#define NOTE_G4 392.00 +#define NOTE_GS4 415.30 +#define NOTE_A4 440.00 +#define NOTE_AS4 466.16 +#define NOTE_B4 493.88 +#define NOTE_C5 523.25 +#define NOTE_CS5 554.37 +#define NOTE_D5 587.33 +#define NOTE_DS5 622.25 +#define NOTE_E5 659.26 +#define NOTE_F5 698.46 +#define NOTE_FS5 739.99 +#define NOTE_G5 783.99 +#define NOTE_GS5 830.61 +#define NOTE_A5 880.00 +#define NOTE_AS5 932.33 +#define NOTE_B5 987.77 +#define NOTE_C6 1046.50 +#define NOTE_CS6 1108.73 +#define NOTE_D6 1174.66 +#define NOTE_DS6 1244.51 +#define NOTE_E6 1318.51 +#define NOTE_F6 1396.91 +#define NOTE_FS6 1479.98 +#define NOTE_G6 1567.98 +#define NOTE_GS6 1661.22 +#define NOTE_A6 1760.00 +#define NOTE_AS6 1864.66 +#define NOTE_B6 1975.53 +#define NOTE_C7 2093.00 +#define NOTE_CS7 2217.46 +#define NOTE_D7 2349.32 +#define NOTE_DS7 2489.02 +#define NOTE_E7 2637.02 +#define NOTE_F7 2793.83 +#define NOTE_FS7 2959.96 +#define NOTE_G7 3135.96 +#define NOTE_GS7 3322.44 +#define NOTE_A7 3520.00 +#define NOTE_AS7 3729.31 +#define NOTE_B7 3951.07 +#define NOTE_C8 4186.01 +#define NOTE_CS8 4434.92 +#define NOTE_D8 4698.64 +#define NOTE_DS8 4978.03 +#define NOTE_E8 5274.04 +#define NOTE_F8 5587.65 +#define NOTE_FS8 5919.91 +#define NOTE_G8 6271.93 +#define NOTE_GS8 6644.88 +#define NOTE_A8 7040.00 +#define NOTE_AS8 7458.62 +#define NOTE_B8 7902.13 + +// Flat Aliases +#define NOTE_DF0 NOTE_CS0 +#define NOTE_EF0 NOTE_DS0 +#define NOTE_GF0 NOTE_FS0 +#define NOTE_AF0 NOTE_GS0 +#define NOTE_BF0 NOTE_AS0 +#define NOTE_DF1 NOTE_CS1 +#define NOTE_EF1 NOTE_DS1 +#define NOTE_GF1 NOTE_FS1 +#define NOTE_AF1 NOTE_GS1 +#define NOTE_BF1 NOTE_AS1 +#define NOTE_DF2 NOTE_CS2 +#define NOTE_EF2 NOTE_DS2 +#define NOTE_GF2 NOTE_FS2 +#define NOTE_AF2 NOTE_GS2 +#define NOTE_BF2 NOTE_AS2 +#define NOTE_DF3 NOTE_CS3 +#define NOTE_EF3 NOTE_DS3 +#define NOTE_GF3 NOTE_FS3 +#define NOTE_AF3 NOTE_GS3 +#define NOTE_BF3 NOTE_AS3 +#define NOTE_DF4 NOTE_CS4 +#define NOTE_EF4 NOTE_DS4 +#define NOTE_GF4 NOTE_FS4 +#define NOTE_AF4 NOTE_GS4 +#define NOTE_BF4 NOTE_AS4 +#define NOTE_DF5 NOTE_CS5 +#define NOTE_EF5 NOTE_DS5 +#define NOTE_GF5 NOTE_FS5 +#define NOTE_AF5 NOTE_GS5 +#define NOTE_BF5 NOTE_AS5 +#define NOTE_DF6 NOTE_CS6 +#define NOTE_EF6 NOTE_DS6 +#define NOTE_GF6 NOTE_FS6 +#define NOTE_AF6 NOTE_GS6 +#define NOTE_BF6 NOTE_AS6 +#define NOTE_DF7 NOTE_CS7 +#define NOTE_EF7 NOTE_DS7 +#define NOTE_GF7 NOTE_FS7 +#define NOTE_AF7 NOTE_GS7 +#define NOTE_BF7 NOTE_AS7 +#define NOTE_DF8 NOTE_CS8 +#define NOTE_EF8 NOTE_DS8 +#define NOTE_GF8 NOTE_FS8 +#define NOTE_AF8 NOTE_GS8 +#define NOTE_BF8 NOTE_AS8 + + +#endif diff --git a/quantum/audio/song_list.h b/quantum/audio/song_list.h new file mode 100644 index 000000000..db2d1a94c --- /dev/null +++ b/quantum/audio/song_list.h @@ -0,0 +1,179 @@ +/* Copyright 2016 Jack Humbert + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include "musical_notes.h" + +#ifndef SONG_LIST_H +#define SONG_LIST_H + +#define COIN_SOUND \ + E__NOTE(_A5 ),\ + HD_NOTE(_E6 ), + +#define ODE_TO_JOY \ + Q__NOTE(_E4), Q__NOTE(_E4), Q__NOTE(_F4), Q__NOTE(_G4), \ + Q__NOTE(_G4), Q__NOTE(_F4), Q__NOTE(_E4), Q__NOTE(_D4), \ + Q__NOTE(_C4), Q__NOTE(_C4), Q__NOTE(_D4), Q__NOTE(_E4), \ + QD_NOTE(_E4), E__NOTE(_D4), H__NOTE(_D4), + +#define ROCK_A_BYE_BABY \ + QD_NOTE(_B4), E__NOTE(_D4), Q__NOTE(_B5), \ + H__NOTE(_A5), Q__NOTE(_G5), \ + QD_NOTE(_B4), E__NOTE(_D5), Q__NOTE(_G5), \ + H__NOTE(_FS5), + +#define CLOSE_ENCOUNTERS_5_NOTE \ + Q__NOTE(_D5), \ + Q__NOTE(_E5), \ + Q__NOTE(_C5), \ + Q__NOTE(_C4), \ + Q__NOTE(_G4), + +#define DOE_A_DEER \ + QD_NOTE(_C4), E__NOTE(_D4), \ + QD_NOTE(_E4), E__NOTE(_C4), \ + Q__NOTE(_E4), Q__NOTE(_C4), \ + Q__NOTE(_E4), + +/* Requires: PLAY_NOTE_ARRAY(..., ..., STACCATO); */ +#define IN_LIKE_FLINT \ + E__NOTE(_AS4), E__NOTE(_AS4), QD_NOTE(_B4), \ + E__NOTE(_AS4), E__NOTE(_B4), QD_NOTE(_CS4), \ + E__NOTE(_B4), E__NOTE(_CS4), QD_NOTE(_DS4), \ + E__NOTE(_CS4), E__NOTE(_B4), QD_NOTE(_AS4), \ + E__NOTE(_AS4), E__NOTE(_AS4), QD_NOTE(_B4), + +#define GOODBYE_SOUND \ + E__NOTE(_E7), \ + E__NOTE(_A6), \ + ED_NOTE(_E6), + +#define STARTUP_SOUND \ + ED_NOTE(_E7 ), \ + E__NOTE(_CS7), \ + E__NOTE(_E6 ), \ + E__NOTE(_A6 ), \ + M__NOTE(_CS7, 20), + +#define QWERTY_SOUND \ + E__NOTE(_GS6 ), \ + E__NOTE(_A6 ), \ + S__NOTE(_REST), \ + Q__NOTE(_E7 ), + +#define COLEMAK_SOUND \ + E__NOTE(_GS6 ), \ + E__NOTE(_A6 ), \ + S__NOTE(_REST), \ + ED_NOTE(_E7 ), \ + S__NOTE(_REST), \ + ED_NOTE(_GS7 ), + +#define DVORAK_SOUND \ + E__NOTE(_GS6 ), \ + E__NOTE(_A6 ), \ + S__NOTE(_REST), \ + E__NOTE(_E7 ), \ + S__NOTE(_REST), \ + E__NOTE(_FS7 ), \ + S__NOTE(_REST), \ + E__NOTE(_E7 ), + +#define PLOVER_SOUND \ + E__NOTE(_GS6 ), \ + E__NOTE(_A6 ), \ + S__NOTE(_REST), \ + ED_NOTE(_E7 ), \ + S__NOTE(_REST), \ + ED_NOTE(_A7 ), + +#define PLOVER_GOODBYE_SOUND \ + E__NOTE(_GS6 ), \ + E__NOTE(_A6 ), \ + S__NOTE(_REST), \ + ED_NOTE(_A7 ), \ + S__NOTE(_REST), \ + ED_NOTE(_E7 ), + +#define MUSIC_SCALE_SOUND \ + E__NOTE(_A5 ), \ + E__NOTE(_B5 ), \ + E__NOTE(_CS6), \ + E__NOTE(_D6 ), \ + E__NOTE(_E6 ), \ + E__NOTE(_FS6), \ + E__NOTE(_GS6), \ + E__NOTE(_A6 ), + +#define CAPS_LOCK_ON_SOUND \ + E__NOTE(_A3), \ + E__NOTE(_B3), + +#define CAPS_LOCK_OFF_SOUND \ + E__NOTE(_B3), \ + E__NOTE(_A3), + +#define SCROLL_LOCK_ON_SOUND \ + E__NOTE(_D4), \ + E__NOTE(_E4), + +#define SCROLL_LOCK_OFF_SOUND \ + E__NOTE(_E4), \ + E__NOTE(_D4), + +#define NUM_LOCK_ON_SOUND \ + E__NOTE(_D5), \ + E__NOTE(_E5), + +#define NUM_LOCK_OFF_SOUND \ + E__NOTE(_E5), \ + E__NOTE(_D5), + +#define UNICODE_WINDOWS \ + E__NOTE(_B5), \ + S__NOTE(_E6), + +#define UNICODE_LINUX \ + E__NOTE(_E6), \ + S__NOTE(_B5), + +#define COIN_SOUND \ + E__NOTE(_A5 ), \ + HD_NOTE(_E6 ), + +#define ONE_UP_SOUND \ + Q__NOTE(_E6 ), \ + Q__NOTE(_G6 ), \ + Q__NOTE(_E7 ), \ + Q__NOTE(_C7 ), \ + Q__NOTE(_D7 ), \ + Q__NOTE(_G7 ), + +#define SONIC_RING \ + E__NOTE(_E6), \ + E__NOTE(_G6), \ + HD_NOTE(_C7), + +#define ZELDA_PUZZLE \ + Q__NOTE(_G5), \ + Q__NOTE(_FS5), \ + Q__NOTE(_DS5), \ + Q__NOTE(_A4), \ + Q__NOTE(_GS4), \ + Q__NOTE(_E5), \ + Q__NOTE(_GS5), \ + HD_NOTE(_C6), + +#endif diff --git a/quantum/audio/voices.c b/quantum/audio/voices.c new file mode 100644 index 000000000..94147ccb6 --- /dev/null +++ b/quantum/audio/voices.c @@ -0,0 +1,296 @@ +/* Copyright 2016 Jack Humbert + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include "voices.h" +#include "audio.h" +#include "stdlib.h" + +// these are imported from audio.c +extern uint16_t envelope_index; +extern float note_timbre; +extern float polyphony_rate; +extern bool glissando; + +voice_type voice = default_voice; + +void set_voice(voice_type v) { + voice = v; +} + +void voice_iterate() { + voice = (voice + 1) % number_of_voices; +} + +void voice_deiterate() { + voice = (voice - 1 + number_of_voices) % number_of_voices; +} + +float voice_envelope(float frequency) { + // envelope_index ranges from 0 to 0xFFFF, which is preserved at 880.0 Hz + __attribute__ ((unused)) + uint16_t compensated_index = (uint16_t)((float)envelope_index * (880.0 / frequency)); + + switch (voice) { + case default_voice: + glissando = false; + note_timbre = TIMBRE_50; + polyphony_rate = 0; + break; + + #ifdef AUDIO_VOICES + + case something: + glissando = false; + polyphony_rate = 0; + switch (compensated_index) { + case 0 ... 9: + note_timbre = TIMBRE_12; + break; + + case 10 ... 19: + note_timbre = TIMBRE_25; + break; + + case 20 ... 200: + note_timbre = .125 + .125; + break; + + default: + note_timbre = .125; + break; + } + break; + + case drums: + glissando = false; + polyphony_rate = 0; + // switch (compensated_index) { + // case 0 ... 10: + // note_timbre = 0.5; + // break; + // case 11 ... 20: + // note_timbre = 0.5 * (21 - compensated_index) / 10; + // break; + // default: + // note_timbre = 0; + // break; + // } + // frequency = (rand() % (int)(frequency * 1.2 - frequency)) + (frequency * 0.8); + + if (frequency < 80.0) { + + } else if (frequency < 160.0) { + + // Bass drum: 60 - 100 Hz + frequency = (rand() % (int)(40)) + 60; + switch (envelope_index) { + case 0 ... 10: + note_timbre = 0.5; + break; + case 11 ... 20: + note_timbre = 0.5 * (21 - envelope_index) / 10; + break; + default: + note_timbre = 0; + break; + } + + } else if (frequency < 320.0) { + + + // Snare drum: 1 - 2 KHz + frequency = (rand() % (int)(1000)) + 1000; + switch (envelope_index) { + case 0 ... 5: + note_timbre = 0.5; + break; + case 6 ... 20: + note_timbre = 0.5 * (21 - envelope_index) / 15; + break; + default: + note_timbre = 0; + break; + } + + } else if (frequency < 640.0) { + + // Closed Hi-hat: 3 - 5 KHz + frequency = (rand() % (int)(2000)) + 3000; + switch (envelope_index) { + case 0 ... 15: + note_timbre = 0.5; + break; + case 16 ... 20: + note_timbre = 0.5 * (21 - envelope_index) / 5; + break; + default: + note_timbre = 0; + break; + } + + } else if (frequency < 1280.0) { + + // Open Hi-hat: 3 - 5 KHz + frequency = (rand() % (int)(2000)) + 3000; + switch (envelope_index) { + case 0 ... 35: + note_timbre = 0.5; + break; + case 36 ... 50: + note_timbre = 0.5 * (51 - envelope_index) / 15; + break; + default: + note_timbre = 0; + break; + } + + } + break; + case butts_fader: + glissando = true; + polyphony_rate = 0; + switch (compensated_index) { + case 0 ... 9: + frequency = frequency / 4; + note_timbre = TIMBRE_12; + break; + + case 10 ... 19: + frequency = frequency / 2; + note_timbre = TIMBRE_12; + break; + + case 20 ... 200: + note_timbre = .125 - pow(((float)compensated_index - 20) / (200 - 20), 2)*.125; + break; + + default: + note_timbre = 0; + break; + } + break; + + // case octave_crunch: + // polyphony_rate = 0; + // switch (compensated_index) { + // case 0 ... 9: + // case 20 ... 24: + // case 30 ... 32: + // frequency = frequency / 2; + // note_timbre = TIMBRE_12; + // break; + + // case 10 ... 19: + // case 25 ... 29: + // case 33 ... 35: + // frequency = frequency * 2; + // note_timbre = TIMBRE_12; + // break; + + // default: + // note_timbre = TIMBRE_12; + // break; + // } + // break; + + case duty_osc: + // This slows the loop down a substantial amount, so higher notes may freeze + glissando = true; + polyphony_rate = 0; + switch (compensated_index) { + default: + #define OCS_SPEED 10 + #define OCS_AMP .25 + // sine wave is slow + // note_timbre = (sin((float)compensated_index/10000*OCS_SPEED) * OCS_AMP / 2) + .5; + // triangle wave is a bit faster + note_timbre = (float)abs((compensated_index*OCS_SPEED % 3000) - 1500) * ( OCS_AMP / 1500 ) + (1 - OCS_AMP) / 2; + break; + } + break; + + case duty_octave_down: + glissando = true; + polyphony_rate = 0; + note_timbre = (envelope_index % 2) * .125 + .375 * 2; + if ((envelope_index % 4) == 0) + note_timbre = 0.5; + if ((envelope_index % 8) == 0) + note_timbre = 0; + break; + case delayed_vibrato: + glissando = true; + polyphony_rate = 0; + note_timbre = TIMBRE_50; + #define VOICE_VIBRATO_DELAY 150 + #define VOICE_VIBRATO_SPEED 50 + switch (compensated_index) { + case 0 ... VOICE_VIBRATO_DELAY: + break; + default: + frequency = frequency * vibrato_lut[(int)fmod((((float)compensated_index - (VOICE_VIBRATO_DELAY + 1))/1000*VOICE_VIBRATO_SPEED), VIBRATO_LUT_LENGTH)]; + break; + } + break; + // case delayed_vibrato_octave: + // polyphony_rate = 0; + // if ((envelope_index % 2) == 1) { + // note_timbre = 0.55; + // } else { + // note_timbre = 0.45; + // } + // #define VOICE_VIBRATO_DELAY 150 + // #define VOICE_VIBRATO_SPEED 50 + // switch (compensated_index) { + // case 0 ... VOICE_VIBRATO_DELAY: + // break; + // default: + // frequency = frequency * VIBRATO_LUT[(int)fmod((((float)compensated_index - (VOICE_VIBRATO_DELAY + 1))/1000*VOICE_VIBRATO_SPEED), VIBRATO_LUT_LENGTH)]; + // break; + // } + // break; + // case duty_fifth_down: + // note_timbre = 0.5; + // if ((envelope_index % 3) == 0) + // note_timbre = 0.75; + // break; + // case duty_fourth_down: + // note_timbre = 0.0; + // if ((envelope_index % 12) == 0) + // note_timbre = 0.75; + // if (((envelope_index % 12) % 4) != 1) + // note_timbre = 0.75; + // break; + // case duty_third_down: + // note_timbre = 0.5; + // if ((envelope_index % 5) == 0) + // note_timbre = 0.75; + // break; + // case duty_fifth_third_down: + // note_timbre = 0.5; + // if ((envelope_index % 5) == 0) + // note_timbre = 0.75; + // if ((envelope_index % 3) == 0) + // note_timbre = 0.25; + // break; + + #endif + + default: + break; + } + + return frequency; +} diff --git a/quantum/audio/voices.h b/quantum/audio/voices.h new file mode 100644 index 000000000..9403a6b5e --- /dev/null +++ b/quantum/audio/voices.h @@ -0,0 +1,50 @@ +/* Copyright 2016 Jack Humbert + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include <stdint.h> +#include <stdbool.h> +#include <avr/io.h> +#include <util/delay.h> +#include "luts.h" + +#ifndef VOICES_H +#define VOICES_H + +float voice_envelope(float frequency); + +typedef enum { + default_voice, + #ifdef AUDIO_VOICES + something, + drums, + butts_fader, + octave_crunch, + duty_osc, + duty_octave_down, + delayed_vibrato, + // delayed_vibrato_octave, + // duty_fifth_down, + // duty_fourth_down, + // duty_third_down, + // duty_fifth_third_down, + #endif + number_of_voices // important that this is last +} voice_type; + +void set_voice(voice_type v); +void voice_iterate(void); +void voice_deiterate(void); + +#endif diff --git a/quantum/audio/wave.h b/quantum/audio/wave.h new file mode 100644 index 000000000..f15615dd1 --- /dev/null +++ b/quantum/audio/wave.h @@ -0,0 +1,281 @@ +/* Copyright 2016 Jack Humbert + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include <avr/io.h> +#include <avr/interrupt.h> +#include <avr/pgmspace.h> + +#define SINE_LENGTH 2048 + +const uint8_t sinewave[] PROGMEM= //2048 values +{ +0x80,0x80,0x80,0x81,0x81,0x81,0x82,0x82, +0x83,0x83,0x83,0x84,0x84,0x85,0x85,0x85, +0x86,0x86,0x87,0x87,0x87,0x88,0x88,0x88, +0x89,0x89,0x8a,0x8a,0x8a,0x8b,0x8b,0x8c, +0x8c,0x8c,0x8d,0x8d,0x8e,0x8e,0x8e,0x8f, +0x8f,0x8f,0x90,0x90,0x91,0x91,0x91,0x92, +0x92,0x93,0x93,0x93,0x94,0x94,0x95,0x95, +0x95,0x96,0x96,0x96,0x97,0x97,0x98,0x98, +0x98,0x99,0x99,0x9a,0x9a,0x9a,0x9b,0x9b, +0x9b,0x9c,0x9c,0x9d,0x9d,0x9d,0x9e,0x9e, +0x9e,0x9f,0x9f,0xa0,0xa0,0xa0,0xa1,0xa1, +0xa2,0xa2,0xa2,0xa3,0xa3,0xa3,0xa4,0xa4, +0xa5,0xa5,0xa5,0xa6,0xa6,0xa6,0xa7,0xa7, +0xa7,0xa8,0xa8,0xa9,0xa9,0xa9,0xaa,0xaa, +0xaa,0xab,0xab,0xac,0xac,0xac,0xad,0xad, +0xad,0xae,0xae,0xae,0xaf,0xaf,0xb0,0xb0, +0xb0,0xb1,0xb1,0xb1,0xb2,0xb2,0xb2,0xb3, +0xb3,0xb4,0xb4,0xb4,0xb5,0xb5,0xb5,0xb6, +0xb6,0xb6,0xb7,0xb7,0xb7,0xb8,0xb8,0xb8, +0xb9,0xb9,0xba,0xba,0xba,0xbb,0xbb,0xbb, +0xbc,0xbc,0xbc,0xbd,0xbd,0xbd,0xbe,0xbe, +0xbe,0xbf,0xbf,0xbf,0xc0,0xc0,0xc0,0xc1, +0xc1,0xc1,0xc2,0xc2,0xc2,0xc3,0xc3,0xc3, +0xc4,0xc4,0xc4,0xc5,0xc5,0xc5,0xc6,0xc6, +0xc6,0xc7,0xc7,0xc7,0xc8,0xc8,0xc8,0xc9, +0xc9,0xc9,0xca,0xca,0xca,0xcb,0xcb,0xcb, +0xcb,0xcc,0xcc,0xcc,0xcd,0xcd,0xcd,0xce, +0xce,0xce,0xcf,0xcf,0xcf,0xcf,0xd0,0xd0, +0xd0,0xd1,0xd1,0xd1,0xd2,0xd2,0xd2,0xd2, +0xd3,0xd3,0xd3,0xd4,0xd4,0xd4,0xd5,0xd5, +0xd5,0xd5,0xd6,0xd6,0xd6,0xd7,0xd7,0xd7, +0xd7,0xd8,0xd8,0xd8,0xd9,0xd9,0xd9,0xd9, +0xda,0xda,0xda,0xda,0xdb,0xdb,0xdb,0xdc, +0xdc,0xdc,0xdc,0xdd,0xdd,0xdd,0xdd,0xde, +0xde,0xde,0xde,0xdf,0xdf,0xdf,0xe0,0xe0, +0xe0,0xe0,0xe1,0xe1,0xe1,0xe1,0xe2,0xe2, +0xe2,0xe2,0xe3,0xe3,0xe3,0xe3,0xe4,0xe4, +0xe4,0xe4,0xe4,0xe5,0xe5,0xe5,0xe5,0xe6, +0xe6,0xe6,0xe6,0xe7,0xe7,0xe7,0xe7,0xe8, +0xe8,0xe8,0xe8,0xe8,0xe9,0xe9,0xe9,0xe9, +0xea,0xea,0xea,0xea,0xea,0xeb,0xeb,0xeb, 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