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diff --git a/keyboards/kinesis/alvicstep/readme.md b/keyboards/kinesis/alvicstep/readme.md new file mode 100644 index 000000000..974e42e50 --- /dev/null +++ b/keyboards/kinesis/alvicstep/readme.md @@ -0,0 +1,46 @@ +kinesis-advantage keyboard firmware +====================== + +This directory is called alvicstep because https://github.com/alvicstep did the heavy work and took the photos in the doc directory. +alvicstep did NOT do anything related to the QMK implementation, so don't bug him/her. + +There are other ways of replacing the CPU in the kinesis, this one uses jumper wires from the Teensy to the original DIP socket + + +## Kinesis specific information +This is a port of https://github.com/alvicstep/tmk_keyboard, +which is a fork of https://github.com/wjanssens/tmk_keyboard, +which is based on work from https://github.com/chrisandreae/keyboard-firmware + +If you replace the kinesis CPU as described in the doc folder, then this code should allow you to use QMK. +I've tested with a Teensy 2++, remember to change the CPU if you use a 32u4 instead. + +Not yet implemented: +- Kinesis EEProm reading or writing +- Audio - this should be simple if we remove hardcoded pins from audio.h and switch to E7 + + + +## Quantum MK Firmware + +For the full Quantum feature list, see [the parent readme.md](/doc/readme.md). + +## Building + +Download or clone the whole firmware and navigate to the keyboards/kinesis-advantage folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file. + +Depending on which keymap you would like to use, you will have to compile slightly differently. + +### Default + +To build with the default keymap, simply run `make`. + +### Other Keymaps + +Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files. + +To build the firmware binary hex file with a keymap just do `make` with `keymap` option like: + +$ make keymap=[default|jack|<name>] + +Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/` |