diff options
Diffstat (limited to 'keyboard/gh60/keymap.c')
| -rw-r--r-- | keyboard/gh60/keymap.c | 153 | 
1 files changed, 110 insertions, 43 deletions
| diff --git a/keyboard/gh60/keymap.c b/keyboard/gh60/keymap.c index a17c11fc3..1f5344d4c 100644 --- a/keyboard/gh60/keymap.c +++ b/keyboard/gh60/keymap.c @@ -20,6 +20,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.  #include "keycode.h"  #include "action.h"  #include "action_macro.h" +#include "layer_switch.h"  #include "report.h"  #include "host.h"  #include "print.h" @@ -64,12 +65,16 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.      #include "keymap_plain.h"  #elif defined(KEYMAP_POKER)      #include "keymap_poker.h" +#elif defined(KEYMAP_POKER_SET) +    #include "keymap_poker_set.h" +#elif defined(KEYMAP_POKER_BIT) +    #include "keymap_poker_bit.h"  #else  static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {      /*       * Funky       */ -    /* Layer 0: Default Layer +    /* Keymap 0: Default Layer       * ,-----------------------------------------------------------.       * |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp |       * |-----------------------------------------------------------| @@ -85,10 +90,32 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {      KEYMAP_ANSI(          ESC, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \          TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS, \ -        LCTL,A,   S,   D,   F,   G,   H,   J,   K,   L,   FN3, QUOT,     ENT,  \ -        LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, FN2,           RSFT, \ -        LCTL,LGUI,LALT,          SPC,                     RALT,FN4, FN4, FN1), -    /* Layer 1: HHKB mode +        LCTL,A,   S,   D,   F,   G,   H,   J,   K,   L,   FN2, QUOT,     ENT,  \ +        LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, FN1,           RSFT, \ +        LCTL,LGUI,LALT,          SPC,                     RALT,FN3, FN3, FN0), +    /* Keymap 1: colemak */ +    KEYMAP_ANSI( +        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \ +        TAB, Q,   W,   F,   P,   G,   J,   L,   U,   Y,   SCLN,LBRC,RBRC,BSLS, \ +        BSPC,A,   R,   S,   T,   D,   H,   N,   E,   I,   O,   QUOT,     ENT,  \ +        LSFT,Z,   X,   C,   V,   B,   K,   M,   COMM,DOT, SLSH,          RSFT, \ +        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN0), +    /* Keymap 2: dvorak */ +    KEYMAP_ANSI( +        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   LBRC,RBRC,BSPC, \ +        TAB, QUOT,COMM,DOT, P,   Y,   F,   G,   C,   R,   L,   SLSH,EQL, BSLS, \ +        CAPS,A,   O,   E,   U,   I,   D,   H,   T,   N,   S,   MINS,     ENT,  \ +        LSFT,SCLN,Q,   J,   K,   X,   B,   M,   W,   V,   Z,             RSFT, \ +        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN0), +    /* Keymap 3: workman */ +    KEYMAP_ANSI( +        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \ +        TAB, Q,   D,   R,   W,   B,   J,   F,   U,   P,   SCLN,LBRC,RBRC,BSLS, \ +        BSPC,A,   S,   H,   T,   G,   Y,   N,   E,   O,   I,   QUOT,     ENT,  \ +        LSFT,Z,   X,   M,   C,   V,   K,   L,   COMM,DOT, SLSH,          RSFT, \ +        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN0), + +    /* Overlay 4: HHKB mode       * ,-----------------------------------------------------------.       * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |       * |-----------------------------------------------------------| @@ -98,16 +125,16 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {       * |-----------------------------------------------------------|       * |Shift   |   |   |   |   |   |  +|  -|End|PgD|Dow|Shift     |       * |-----------------------------------------------------------| -     * |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |Fn0 | +     * |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |    |       * `-----------------------------------------------------------'       */      KEYMAP_ANSI( -        PWR, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, DEL,  \ -        CAPS,NO,  NO,  NO,  NO,  NO,  NO,  NO,  PSCR,SLCK,PAUS,UP,  NO,  INS,  \ -        LCTL,VOLD,VOLU,MUTE,NO,  NO,  PAST,PSLS,HOME,PGUP,LEFT,RGHT,     ENT,  \ -        LSFT,NO,  NO,  NO,  NO,  NO,  PPLS,PMNS,END, PGDN,DOWN,          RSFT, \ -        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN0), -    /* Layer 2: Vi mode (Slash) +        GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, DEL,  \ +        CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP,  TRNS,INS,  \ +        LCTL,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT,     ENT,  \ +        LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN,          RSFT, \ +        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,FN4, TRNS), +    /* Overlay 5: Vi mode (Slash)       * ,-----------------------------------------------------------.       * |  `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |       * |-----------------------------------------------------------| @@ -115,79 +142,119 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {       * |-----------------------------------------------------------|       * |Contro|   |Lef|Dow|Rig|   |Lef|Dow|Up |Rig|   |   |Return  |       * |-----------------------------------------------------------| -     * |Shift   |   |   |   |   |   |Hom|PgD|PgU|End|Fn0|Shift     | +     * |Shift   |   |   |   |   |   |Hom|PgD|PgU|End|   |Shift     |       * |-----------------------------------------------------------|       * |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |Ctrl|       * `-----------------------------------------------------------'       */      KEYMAP_ANSI(          GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, BSPC, \ -        TAB, HOME,PGDN,UP,  PGUP,END, HOME,PGDN,PGUP,END, NO,  NO,  NO,  NO,   \ -        LCTL,NO,  LEFT,DOWN,RGHT,NO,  LEFT,DOWN,UP,  RGHT,NO,  NO,       ENT,  \ -        LSFT,NO,  NO,  NO,  NO,  NO,  HOME,PGDN,PGUP,END, FN0,           RSFT, \ +        TAB, HOME,PGDN,UP,  PGUP,END, HOME,PGDN,PGUP,END, TRNS,TRNS,TRNS,TRNS, \ +        LCTL,TRNS,LEFT,DOWN,RGHT,TRNS,LEFT,DOWN,UP,  RGHT,TRNS,TRNS,     ENT,  \ +        LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,PGDN,PGUP,END, TRNS,          RSFT, \          LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL), -    /* Layer 3: Mouse mode (Semicolon/App) +    /* Overlay 6: Mouse mode (Semicolon/App)       * ,-----------------------------------------------------------.       * |  `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |       * |-----------------------------------------------------------|       * |Tab  |   |   |   |   |   |MwL|MwD|MwU|MwR|   |   |   |     |       * |-----------------------------------------------------------| -     * |Contro|   |Ac0|Ac1|Ac1|   |McL|McD|McU|McR|Fn0|   |Return  | +     * |Contro|   |Ac0|Ac1|Ac1|   |McL|McD|McU|McR|   |   |Return  |       * |-----------------------------------------------------------|       * |Shift   |   |   |   |   |Mb3|Mb2|Mb1|Mb4|Mb5|   |Shift     |       * |-----------------------------------------------------------| -     * |Ctrl|Gui |Alt |      Space             |    |Fn0 |Fn0 |    | +     * |Ctrl|Gui |Alt |      Space             |    |    |    |    |       * `-----------------------------------------------------------'       * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel       */      KEYMAP_ANSI(          GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, BSPC, \ -        TAB, NO,  NO,  NO,  NO,  NO,  WH_L,WH_D,WH_U,WH_R,NO,  NO,  NO,  NO,   \ -        LCTL,NO,  ACL0,ACL1,ACL2,NO,  MS_L,MS_D,MS_U,MS_R,FN0, NO,       ENT,  \ -        LSFT,NO,  NO,  NO,  NO,  BTN3,BTN2,BTN1,BTN4,BTN5,NO,            RSFT, \ -        LCTL,LGUI,LALT,          BTN1,                    NO,  FN0, FN0, NO  ), +        TAB, TRNS,TRNS,TRNS,TRNS,TRNS,WH_L,WH_D,WH_U,WH_R,TRNS,TRNS,TRNS,TRNS, \ +        LCTL,TRNS,ACL0,ACL1,ACL2,TRNS,MS_L,MS_D,MS_U,MS_R,TRNS,TRNS,     ENT,  \ +        LSFT,TRNS,TRNS,TRNS,TRNS,BTN3,BTN2,BTN1,BTN4,BTN5,TRNS,          RSFT, \ +        LCTL,LGUI,LALT,          BTN1,                    TRNS,TRNS,TRNS,RCTL), +    /* Overlay 7: Layout selector +     * ,-----------------------------------------------------------. +     * | Lq| Lc| Ld| Lw|   |   |   |   |   |   |   |   |   |       | +     * |-----------------------------------------------------------| +     * |     |Lq |Lw |   |   |   |   |   |   |   |   |   |   |     | +     * |-----------------------------------------------------------| +     * |      |   |   |Ld |   |   |   |   |   |   |   |   |        | +     * |-----------------------------------------------------------| +     * |        |   |   |Lc |   |   |   |   |   |   |   |          | +     * |-----------------------------------------------------------| +     * |    |    |    |                        |    |    |    |    | +     * `-----------------------------------------------------------' +     * Lq: set Qwerty layout +     * Lc: set Colemak layout +     * Ld: set Dvorak layout +     * Lw: set Workman layout +     */ +    KEYMAP_ANSI( +        FN5, FN6, FN7, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ +        TRNS,FN5, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ +        TRNS,TRNS,TRNS,FN7, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \ +        TRNS,TRNS,TRNS,FN6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          TRNS, \ +        TRNS,TRNS,TRNS,          TRNS,                    TRNS,TRNS,TRNS,TRNS),  }; +static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {}; +  /*   * Fn action definition   */  static const uint16_t PROGMEM fn_actions[] = { -    ACTION_LAYER_DEFAULT,                           // FN0 -    ACTION_LAYER_SET(1),                            // FN1 -    ACTION_LAYER_SET_TAP_KEY(2, KC_SLASH),          // FN2  Layer with Slash -    ACTION_LAYER_SET_TAP_KEY(3, KC_SCLN),           // FN3  Layer with Semicolon -    ACTION_LAYER_SET(3),                            // FN4 +    [0] = ACTION_KEYMAP_MOMENTARY(4), +    [1] = ACTION_KEYMAP_TAP_KEY(5, KC_SLASH), +    [2] = ACTION_KEYMAP_TAP_KEY(6, KC_SCLN), +    [3] = ACTION_KEYMAP_MOMENTARY(6), +    [4] = ACTION_KEYMAP_MOMENTARY(7),   // to Layout selector +    [5] = ACTION_DEFAULT_LAYER_SET(0),  // set qwerty layout +    [6] = ACTION_DEFAULT_LAYER_SET(1),  // set colemak layout +    [7] = ACTION_DEFAULT_LAYER_SET(2),  // set dvorak layout +    [8] = ACTION_DEFAULT_LAYER_SET(3),  // set workman layout  };  #endif +#define KEYMAPS_SIZE    (sizeof(keymaps) / sizeof(keymaps[0])) +#define OVERLAYS_SIZE   (sizeof(overlays) / sizeof(overlays[0])) +#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0])) +  /* translates key to keycode */  uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)  { -    return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]); +    /* Overlay: 16-31(OVERLAY_BIT(0x10) | overlay_layer) */ +    if (layer & OVERLAY_BIT) { +        layer &= OVERLAY_MASK; +        if (layer < OVERLAYS_SIZE) { +            return pgm_read_byte(&overlays[(layer)][(key.row)][(key.col)]); +        } else { +            debug("key_to_keycode: overlay "); debug_dec(layer); debug(" is invalid.\n"); +            return KC_TRANSPARENT; +        } +    }  +    /* Keymap: 0-15 */ +    else { +        if (layer < KEYMAPS_SIZE) { +            return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]); +        } else { +            // fall back to layer 0 +            debug("key_to_keycode: base "); debug_dec(layer); debug(" is invalid.\n"); +            return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]); +        } +    }  } -/* translates Fn index to action */ +/* translates Fn keycode to action */  action_t keymap_fn_to_action(uint8_t keycode)  {      action_t action; -    if (FN_INDEX(keycode) < sizeof(fn_actions) / sizeof(fn_actions[0])) { +    if (FN_INDEX(keycode) < FN_ACTIONS_SIZE) {          action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);      } else {          action.code = ACTION_NO;      }      return action;  } - -/* convert key to action */ -action_t action_for_key(uint8_t layer, key_t key) -{ -    uint8_t keycode = keymap_key_to_keycode(layer, key); -    switch (keycode) { -        case KC_FN0 ... KC_FN31: -            return keymap_fn_to_action(keycode); -        default: -            return keymap_keycode_to_action(keycode); -    } -} | 
