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-rw-r--r--converter/ps2_usb/Makefile.pjrc75
1 files changed, 0 insertions, 75 deletions
diff --git a/converter/ps2_usb/Makefile.pjrc b/converter/ps2_usb/Makefile.pjrc
deleted file mode 100644
index 64319aca8..000000000
--- a/converter/ps2_usb/Makefile.pjrc
+++ /dev/null
@@ -1,75 +0,0 @@
-# Target file name (without extension).
-TARGET = ps2_usb_pjrc
-
-# Directory common source filess exist
-TMK_DIR = ../../tmk_core
-
-# Directory keyboard dependent files exist
-TARGET_DIR = .
-
-# keyboard dependent files
-SRC = keymap_common.c \
- matrix.c \
- led.c
-
-ifdef KEYMAP
- SRC := keymap_$(KEYMAP).c $(SRC)
-else
- SRC := keymap_plain.c $(SRC)
-endif
-
-CONFIG_H = config.h
-
-
-# MCU name, you MUST set this to match the board you are using
-# type "make clean" after changing this, so all files will be rebuilt
-#MCU = at90usb162 # Teensy 1.0
-MCU = atmega32u4 # Teensy 2.0
-#MCU = at90usb646 # Teensy++ 1.0
-#MCU = at90usb1286 # Teensy++ 2.0
-
-
-# Processor frequency.
-# Normally the first thing your program should do is set the clock prescaler,
-# so your program will run at the correct speed. You should also set this
-# variable to same clock speed. The _delay_ms() macro uses this, and many
-# examples use this variable to calculate timings. Do not add a "UL" here.
-F_CPU = 16000000
-
-
-# Boot Section Size in *bytes*
-# Teensy halfKay 512
-# Teensy++ halfKay 1024
-# Atmel DFU loader 4096
-# LUFA bootloader 4096
-# USBaspLoader 2048
-OPT_DEFS += -DBOOTLOADER_SIZE=4096
-
-
-# Build Options
-# *Comment out* to disable the options.
-#
-#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
-MOUSEKEY_ENABLE = yes # Mouse keys
-EXTRAKEY_ENABLE = yes # Audio control and System control
-CONSOLE_ENABLE = yes # Console for debug(+400)
-COMMAND_ENABLE = yes # Commands for debug and configuration
-NKRO_ENABLE = yes # USB Nkey Rollover
-
-
-# PS/2 Options
-#
-#PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened)
-#PS2_USE_INT = yes # uses external interrupt for falling edge of PS/2 clock pin
-PS2_USE_BUSYWAIT = yes # uses primitive reference code
-
-
-# Search Path
-VPATH += $(TARGET_DIR)
-VPATH += $(TMK_DIR)
-
-
-include $(TMK_DIR)/protocol.mk
-include $(TMK_DIR)/protocol/pjrc.mk
-include $(TMK_DIR)/common.mk
-include $(TMK_DIR)/rules.mk