diff options
Diffstat (limited to 'common/action.c')
| -rw-r--r-- | common/action.c | 13 | 
1 files changed, 9 insertions, 4 deletions
diff --git a/common/action.c b/common/action.c index d5040479e..d01038301 100644 --- a/common/action.c +++ b/common/action.c @@ -47,7 +47,7 @@ static uint8_t waiting_keys_head = 0;  static bool waiting_keys_enqueue(keyevent_t event)  {      debug("waiting_keys["); debug_dec(waiting_keys_head); debug("] = "); -    debug_hex8(event.key.row); debug_hex8(event.key.col); debug("\n"); // TODO event.key.raw +    debug_hex16(event.key.raw); debug("\n");      if (waiting_keys_head < WAITING_KEYS_BUFFER) {          waiting_keys[waiting_keys_head++] = (keyrecord_t){ .event = event,                                                             .mods = host_get_mods() }; @@ -59,7 +59,7 @@ static void waiting_keys_clear(void)  {      waiting_keys_head = 0;  } -static bool waiting_keys_has(keypos_t key) +static bool waiting_keys_has(key_t key)  {      for (uint8_t i = 0; i < waiting_keys_head; i++) {          if KEYEQ(key, waiting_keys[i].event.key) return true; @@ -71,7 +71,6 @@ static void waiting_keys_process_in_current_layer(void)      // TODO: in case of including layer key in waiting keys      for (uint8_t i = 0; i < waiting_keys_head; i++) {          debug("waiting_keys_process_in_current_layer["); debug_dec(i); debug("]\n"); -        // TODO: no need action in waiting_keys? should get_action() in process()?          process(waiting_keys[i].event);      }      waiting_keys_clear(); @@ -80,6 +79,12 @@ static void waiting_keys_process_in_current_layer(void)  void action_exec(keyevent_t event)  { +    if (!IS_NOEVENT(event)) { +        debug("event: "); debug_hex16(event.key.raw); +        debug("["); +        if (event.pressed) debug("down"); else debug("up"); +        debug("]\n"); +    }      if (IS_TAPPING) {          /* when tap time elapses or waiting key is released */          if ((timer_elapsed(tapping_key.event.time) > TAP_TIME) || @@ -136,7 +141,7 @@ void action_exec(keyevent_t event)  static void process(keyevent_t event)  { -    action_t action = keymap_get_action(current_layer, event.key.row, event.key.col); +    action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);      debug("action: "); debug_hex16(action.code);      if (event.pressed) debug("[down]\n"); else debug("[up]\n");  | 
