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+/////////////////////////////////////////////////////////////////////////
+// $Id: keyboard.h,v 1.22 2003/07/13 19:51:21 vruppert Exp $
+/////////////////////////////////////////////////////////////////////////
+//
+// Copyright (C) 2001 MandrakeSoft S.A.
+//
+// MandrakeSoft S.A.
+// 43, rue d'Aboukir
+// 75002 Paris - France
+// http://www.linux-mandrake.com/
+// http://www.mandrakesoft.com/
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+
+#ifndef _PCKEY_H
+#define _PCKEY_H
+
+
+#define BX_KBD_ELEMENTS 16
+#define BX_MOUSE_BUFF_SIZE 48
+
+// these keywords should only be used in keyboard.cc
+#if BX_USE_KEY_SMF
+# define BX_KEY_SMF static
+# define BX_KEY_THIS theKeyboard->
+#else
+# define BX_KEY_SMF
+# define BX_KEY_THIS
+#endif
+
+#define MOUSE_MODE_RESET 10
+#define MOUSE_MODE_STREAM 11
+#define MOUSE_MODE_REMOTE 12
+#define MOUSE_MODE_WRAP 13
+
+class bx_keyb_c : public bx_keyb_stub_c {
+public:
+ bx_keyb_c(void);
+ ~bx_keyb_c(void);
+ // implement bx_devmodel_c interface
+ virtual void init(void);
+ virtual void reset(unsigned type);
+ // override stubs from bx_keyb_stub_c
+ virtual void gen_scancode(Bit32u key);
+ virtual void paste_bytes(Bit8u *data, Bit32s length);
+ virtual void mouse_motion(int delta_x, int delta_y, unsigned button_state);
+
+ // update the paste delay based on bx_options.Okeyboard_paste_delay
+ virtual void paste_delay_changed ();
+ virtual void mouse_enabled_changed(bool enabled);
+
+private:
+ BX_KEY_SMF Bit8u get_kbd_enable(void);
+ BX_KEY_SMF void service_paste_buf ();
+ BX_KEY_SMF void create_mouse_packet(bool force_enq);
+ BX_KEY_SMF void mouse_button(unsigned mouse_state);
+ BX_KEY_SMF int SaveState( class state_file *fd );
+ BX_KEY_SMF int LoadState( class state_file *fd );
+ BX_KEY_SMF unsigned periodic( Bit32u usec_delta );
+
+
+ static Bit32u read_handler(void *this_ptr, Bit32u address, unsigned io_len);
+ static void write_handler(void *this_ptr, Bit32u address, Bit32u value, unsigned io_len);
+#if !BX_USE_KEY_SMF
+ void write(Bit32u address, Bit32u value, unsigned io_len);
+ Bit32u read(Bit32u address, unsigned io_len);
+#endif
+
+ struct {
+ struct {
+ /* status bits matching the status port*/
+ bx_bool pare; // Bit7, 1= parity error from keyboard/mouse - ignored.
+ bx_bool tim; // Bit6, 1= timeout from keyboard - ignored.
+ bx_bool auxb; // Bit5, 1= mouse data waiting for CPU to read.
+ bx_bool keyl; // Bit4, 1= keyswitch in lock position - ignored.
+ bx_bool c_d; /* Bit3, 1=command to port 64h, 0=data to port 60h */
+ bx_bool sysf; // Bit2,
+ bx_bool inpb; // Bit1,
+ bx_bool outb; // Bit0, 1= keyboard data or mouse data ready for CPU
+ // check aux to see which. Or just keyboard
+ // data before AT style machines
+
+ /* internal to our version of the keyboard controller */
+ bx_bool kbd_clock_enabled;
+ bx_bool aux_clock_enabled;
+ bx_bool allow_irq1;
+ bx_bool allow_irq12;
+ Bit8u kbd_output_buffer;
+ Bit8u aux_output_buffer;
+ Bit8u last_comm;
+ Bit8u expecting_port60h;
+ Bit8u expecting_mouse_parameter;
+ Bit8u last_mouse_command;
+ Bit32u timer_pending;
+ bx_bool irq1_requested;
+ bx_bool irq12_requested;
+ bx_bool scancodes_translate;
+ bx_bool expecting_scancodes_set;
+ Bit8u current_scancodes_set;
+ } kbd_controller;
+
+ struct mouseStruct {
+ Bit8u sample_rate;
+ Bit8u resolution_cpmm; // resolution in counts per mm
+ Bit8u scaling;
+ Bit8u mode;
+ Bit8u saved_mode; // the mode prior to entering wrap mode
+ bx_bool enable;
+
+ Bit8u get_status_byte ()
+ {
+ // top bit is 0 , bit 6 is 1 if remote mode.
+ Bit8u ret = (Bit8u) ((mode == MOUSE_MODE_REMOTE) ? 0x40 : 0);
+ ret |= (enable << 5);
+ ret |= (scaling == 1) ? 0 : (1 << 4);
+ ret |= ((button_status & 0x1) << 2);
+ ret |= ((button_status & 0x2) << 0);
+ return ret;
+ }
+
+ Bit8u get_resolution_byte ()
+ {
+ Bit8u ret = 0;
+
+ switch (resolution_cpmm) {
+ case 1:
+ ret = 0;
+ break;
+
+ case 2:
+ ret = 1;
+ break;
+
+ case 4:
+ ret = 2;
+ break;
+
+ case 8:
+ ret = 3;
+ break;
+
+ default:
+ genlog->panic("mouse: invalid resolution_cpmm");
+ };
+ return ret;
+ }
+
+ Bit8u button_status;
+ Bit16s delayed_dx;
+ Bit16s delayed_dy;
+ } mouse;
+
+ struct {
+ int num_elements;
+ Bit8u buffer[BX_KBD_ELEMENTS];
+ int head;
+ bx_bool expecting_typematic;
+ bx_bool expecting_led_write;
+ Bit8u delay;
+ Bit8u repeat_rate;
+ Bit8u led_status;
+ bx_bool scanning_enabled;
+ } kbd_internal_buffer;
+
+ struct {
+ int num_elements;
+ Bit8u buffer[BX_MOUSE_BUFF_SIZE];
+ int head;
+ } mouse_internal_buffer;
+#define BX_KBD_CONTROLLER_QSIZE 5
+ Bit8u controller_Q[BX_KBD_CONTROLLER_QSIZE];
+ unsigned controller_Qsize;
+ unsigned controller_Qsource; // 0=keyboard, 1=mouse
+ } s; // State information for saving/loading
+
+ // The paste buffer does NOT exist in the hardware. It is a bochs
+ // construction that allows the user to "paste" arbitrary length sequences of
+ // keystrokes into the emulated machine. Since the hardware buffer is only
+ // 16 bytes, a very small amount of data can be added to the hardware buffer
+ // at a time. The paste buffer keeps track of the bytes that have not yet
+ // been pasted.
+ //
+ // Lifetime of a paste buffer: The paste data comes from the system
+ // clipboard, which must be accessed using platform independent code in the
+ // gui. Because every gui has its own way of managing the clipboard memory
+ // (in X windows, you're supposed to call Xfree for example), in the platform
+ // specific code we make a copy of the clipboard buffer with
+ // "new Bit8u[length]". Then the pointer is passed into
+ // bx_keyb_c::paste_bytes, along with the length. The gui code never touches
+ // the pastebuf again, and does not free it. The keyboard code is
+ // responsible for deallocating the paste buffer using delete [] buf. The
+ // paste buffer is binary data, and it is probably NOT null terminated.
+ //
+ // Summary: A paste buffer is allocated (new) in the platform-specific gui
+ // code, passed to the keyboard model, and is freed (delete[]) when it is no
+ // longer needed.
+ Bit8u *pastebuf; // ptr to bytes to be pasted, or NULL if none in progress
+ Bit32u pastebuf_len; // length of pastebuf
+ Bit32u pastebuf_ptr; // ptr to next byte to be added to hw buffer
+ Bit32u pastedelay; // count before paste
+ bx_bool stop_paste; // stop the current paste operation on hardware reset
+
+ BX_KEY_SMF void resetinternals(bx_bool powerup);
+ BX_KEY_SMF void set_kbd_clock_enable(Bit8u value) BX_CPP_AttrRegparmN(1);
+ BX_KEY_SMF void set_aux_clock_enable(Bit8u value);
+ BX_KEY_SMF void kbd_ctrl_to_kbd(Bit8u value);
+ BX_KEY_SMF void kbd_ctrl_to_mouse(Bit8u value);
+ BX_KEY_SMF void kbd_enQ(Bit8u scancode);
+ BX_KEY_SMF void kbd_enQ_imm(Bit8u val);
+ BX_KEY_SMF void activate_timer(void);
+ BX_KEY_SMF void controller_enQ(Bit8u data, unsigned source);
+ BX_KEY_SMF bx_bool mouse_enQ_packet(Bit8u b1, Bit8u b2, Bit8u b3) BX_CPP_AttrRegparmN(3);
+ BX_KEY_SMF void mouse_enQ(Bit8u mouse_data);
+
+ static void timer_handler(void *);
+ void timer(void);
+ int timer_handle;
+ };
+
+
+#endif // #ifndef _PCKEY_H