diff options
Diffstat (limited to 'tools/ioemu/include/config.h')
-rw-r--r-- | tools/ioemu/include/config.h | 919 |
1 files changed, 919 insertions, 0 deletions
diff --git a/tools/ioemu/include/config.h b/tools/ioemu/include/config.h new file mode 100644 index 0000000000..5b7b9c6f7a --- /dev/null +++ b/tools/ioemu/include/config.h @@ -0,0 +1,919 @@ +/* config.h. Generated by configure. */ +// Copyright (C) 2001 MandrakeSoft S.A. +// +// MandrakeSoft S.A. +// 43, rue d'Aboukir +// 75002 Paris - France +// http://www.linux-mandrake.com/ +// http://www.mandrakesoft.com/ +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + +// +// config.h.in is distributed in the source TAR file. When you run +// the configure script, it generates config.h with some changes +// according to your build environment. For example, in config.h.in, +// SIZEOF_UNSIGNED_CHAR is set to 0. When configure produces config.h +// it will change "0" to the detected value for your system. +// +// config.h contains ONLY preprocessor #defines and a few typedefs. +// It must be included by both C and C++ files, so it must not +// contain anything language dependent such as a class declaration. +// + +#ifdef _BX_CONFIG_H_ +#else +#define _BX_CONFIG_H_ 1 + +/////////////////////////////////////////////////////////////////// +// USER CONFIGURABLE OPTIONS : EDIT ONLY OPTIONS IN THIS SECTION // +/////////////////////////////////////////////////////////////////// + + +#if 1 +// quit_sim is defined in gui/siminterface.h +#define BX_EXIT(x) SIM->quit_sim (x) +#else +// provide the real main and the usual exit. +#define BX_EXIT(x) ::exit(x) +#endif + +#define BX_USE_CONFIG_INTERFACE 0 +#define BX_USE_VMX 1 + +// I have tested the following combinations: +// * processors=1, bootstrap=0, ioapic_id=1 (uniprocessor system) +// * processors=2, bootstrap=0, ioapic_id=2 +// * processors=4, bootstrap=2, ioapic_id=4 +#define BX_SMP_PROCESSORS 1 +#define BX_BOOTSTRAP_PROCESSOR 0 +// choose IOAPIC id to be equal to the number of processors. This leaves +// one space for each processor to have an ID, starting with 0. +#define BX_IOAPIC_DEFAULT_ID 1 + +#define BX_ADDRESS_SPACES 1 +// controls how many instances of BX_MEM_C are created. For +// SMP, use several processors with one shared memory space. +// For cosimulation, you could use two processors and two address +// spaces. + +#define BX_SUPPORT_APIC 0 +// include in APIC models, required for a multiprocessor system. + +#if (BX_SMP_PROCESSORS>1 && !BX_SUPPORT_APIC) +#error For multiprocessor simulation, BX_SUPPORT_APIC is required. +#endif + +#define BX_DEBUG_LINUX 0 +// if simulating Linux, this provides a few more debugging options +// such as tracing all system calls. + +#define HAVE_LIBREADLINE 0 +#define HAVE_READLINE_HISTORY_H 1 +// adds support for the GNU readline library in the debugger command +// prompt. + +#define HAVE_LOCALE_H 0 +// Define to 1 if you have <locale.h> + +// I rebuilt the code which provides timers to IO devices. +// Setting this to 1 will introduce a little code which +// will panic out if cases which shouldn't happen occur. +// Set this to 0 for optimal performance. +#define BX_TIMER_DEBUG 1 + +// Settable A20 line. For efficiency, you can disable +// having a settable A20 line, eliminating conditional +// code for every physical memory access. You'll have +// to tell your software not to mess with the A20 line, +// and accept it as always being on if you change this. +// 1 = use settable A20 line. (normal) +// 0 = A20 is like the rest of the address lines + +#define BX_SUPPORT_A20 1 + +// Processor Instructions Per Second +// To find out what value to use for the 'ips' directive +// in your '.bochsrc' file, set BX_SHOW_IPS to 1, and +// run the software in bochs you plan to use most. Bochs +// will print out periodic IPS ratings. This will change +// based on the processor mode at the time, and various +// other factors. You'll get a reasonable estimate though. +// When you're done, reset BX_SHOW_IPS to 0, do a +// 'make all-clean', then 'make' again. + +#define BX_SHOW_IPS 0 + + +#if (BX_SHOW_IPS) && defined(__MINGW32__) +#define SIGALRM 14 +#endif + +// Paging Options: +// --------------- +// Support Paging mechanism. +// 0 = don't support paging at all (DOS & Minix don't require it) +// 1 = support paging. (Most other OS's require paging) +// Use Translation Lookaside Buffer (TLB) for caching +// paging translations. This will make paging mode +// more efficient. If you're OS doesn't use paging, +// then you won't need either. +// 1 = Use a TLB for effiency +// 0 = don't use a TLB, walk the page tables for every access +// BX_TLB_SIZE: Number of entries in TLB +// BX_TLB_INDEX_OF(lpf): This macro is passed the linear page frame +// (top 20 bits of the linear address. It must map these bits to +// one of the TLB cache slots, given the size of BX_TLB_SIZE. +// There will be a many-to-one mapping to each TLB cache slot. +// When there are collisions, the old entry is overwritten with +// one for the newest access. + +#define BX_SUPPORT_PAGING 1 +#define BX_USE_TLB 1 + +#define BX_TLB_SIZE 1024 +#define BX_TLB_INDEX_OF(lpf) (((lpf) & 0x003ff000) >> 12) + +#define BX_USE_QUICK_TLB_INVALIDATE 0 + +// Compile in support for DMA & FLOPPY IO. You'll need this +// if you plan to use the floppy drive emulation. But if +// you're environment doesn't require it, you can change +// it to 0. + +#define BX_DMA_FLOPPY_IO 1 + + +// Default number of Megs of memory to emulate. The +// 'megs:' directive in the '.bochsrc' file overrides this, +// allowing per-run settings. + +#define BX_DEFAULT_MEM_MEGS 4 + + +// CPU level emulation. Default level is set in +// the configure script. BX_CPU_LEVEL defines the CPU level +// to emulate. BX_CPU_LEVEL_HACKED is a hack to define the +// level of some integer instructions, so they can be tested +// before the rest of the emulation is up to that level. + +#define BX_CPU_LEVEL 5 +#define BX_CPU_LEVEL_HACKED 5 + +// emulate x86-64 instruction set? +#define BX_SUPPORT_X86_64 0 + +// Virtual 8086 mode emulation. +// 1 = compile in support for v8086 mode. +// 0 = don't compile in support for v8086 mode. +#define BX_SUPPORT_V8086_MODE 1 + +// Defines if the simulation should reset on triple fault +// if set to 0, the simulation will panic. +#define BX_RESET_ON_TRIPLE_FAULT 1 + +// Support shadowing of ROM from C0000 to FFFFF. +// This allows that region to be written to. +#define BX_SHADOW_RAM 0 + +// Number of CMOS registers +#define BX_NUM_CMOS_REGS 64 +//#define BX_NUM_CMOS_REGS 128 + +// Use Greg Alexander's new PIT model (summer 2001) instead of the original. +#define BX_USE_NEW_PIT 1 + +#define BX_USE_SLOWDOWN_TIMER 0 +#define BX_HAVE_SLEEP 1 +#define BX_HAVE_MSLEEP 0 +#define BX_HAVE_USLEEP 1 +#define BX_HAVE_NANOSLEEP 1 +#define BX_HAVE_ABORT 1 +#define BX_HAVE_SOCKLEN_T 1 +#define BX_HAVE_SOCKADDR_IN_SIN_LEN 0 +#define BX_HAVE_GETTIMEOFDAY 1 +#if defined(WIN32) +#define BX_HAVE_REALTIME_USEC 1 +#else +#define BX_HAVE_REALTIME_USEC (BX_HAVE_GETTIMEOFDAY) +#endif +#define BX_HAVE_MKSTEMP 1 +#define BX_HAVE_SYS_MMAN_H 1 +#define BX_HAVE_XPM_H 1 +#define BX_HAVE_TIMELOCAL 1 +#define BX_HAVE_GMTIME 1 +#define BX_HAVE_MKTIME 1 + +// This turns on Roland Mainz's idle hack. Presently it is specific to the X11 +// gui. If people try to enable it elsewhere, give a compile error after the +// gui definition so that they don't waste their time trying. +#define BX_USE_IDLE_HACK 0 + +// Minimum Emulated IPS. +// This is used in the realtime PIT as well as for checking the +// IPS value set in the config file. +#define BX_MIN_IPS 200000 + +// Use Static Member Funtions to eliminate 'this' pointer passing +// If you want the efficiency of 'C', you can make all the +// members of the C++ CPU class to be static. +// This defaults to 1 since it should improve performance, but when +// SMP mode is enabled, it will be turned off by configure. + +#define BX_USE_CPU_SMF 1 + +// Use static member functions in IO DEVice emulation modules. +// For efficiency, use C like functions for IO handling, +// and declare a device instance at compile time, +// instead of using 'new' and storing the pointer. This +// eliminates some overhead, especially for high-use IO +// devices like the disk drive. +// 1 = Use static member efficiency (normal) +// 0 = Use nonstatic member functions (use only if you need +// multiple instances of a device class + +#define BX_USE_HD_SMF 1 // Hard drive +#define BX_USE_BIOS_SMF 1 // BIOS +#define BX_USE_CMOS_SMF 1 // CMOS +#define BX_USE_DMA_SMF 1 // DMA +#define BX_USE_FD_SMF 1 // Floppy +#define BX_USE_KEY_SMF 1 // Keyboard +#define BX_USE_PAR_SMF 1 // Parallel +#define BX_USE_PIC_SMF 1 // PIC +#define BX_USE_PIT_SMF 1 // PIT +#define BX_USE_SER_SMF 1 // Serial +#define BX_USE_UM_SMF 1 // Unmapped +#define BX_USE_VGA_SMF 1 // VGA +#define BX_USE_SB16_SMF 1 // Sound (SB 16) +#define BX_USE_DEV_SMF 1 // System Devices (port92) +#define BX_USE_PCI_SMF 1 // PCI +#define BX_USE_P2I_SMF 1 // PCI-to-ISA bridge +#define BX_USE_PCIVGA_SMF 1 // PCI-VGA +#define BX_USE_PCIUSB_SMF 1 // USB hub +#define BX_USE_NE2K_SMF 1 // NE2K +#define BX_USE_EFI_SMF 1 // External FPU IRQ +#define BX_USE_GAME_SMF 1 // Gameport + +#define BX_PLUGINS 0 +#define BX_HAVE_DLFCN_H 1 + +#if BX_PLUGINS && \ + ( !BX_USE_HD_SMF || !BX_USE_BIOS_SMF || !BX_USE_CMOS_SMF \ + || !BX_USE_DMA_SMF || !BX_USE_FD_SMF || !BX_USE_KEY_SMF \ + || !BX_USE_PAR_SMF || !BX_USE_PIC_SMF || !BX_USE_PIT_SMF \ + || !BX_USE_SER_SMF || !BX_USE_UM_SMF || !BX_USE_VGA_SMF \ + || !BX_USE_SB16_SMF || !BX_USE_DEV_SMF || !BX_USE_PCI_SMF \ + || !BX_USE_P2I_SMF || !BX_USE_PCIVGA_SMF || !BX_USE_PCIUSB_SMF \ + || !BX_USE_NE2K_SMF || !BX_USE_EFI_SMF || !BX_USE_GAME_SMF) +#error You must use SMF to have plugins +#endif + +#define BX_SUPPORT_SB16 0 +#define BX_SUPPORT_GAME 0 + +#if BX_SUPPORT_SB16 +// Use virtual methods for the sound output functions +#define BX_USE_SOUND_VIRTUAL 1 +// Determines which sound output class is to be used. +// Currently the following are available: +// bx_sound_linux_c Output for Linux, to /dev/dsp and /dev/midi00 +// bx_sound_windows_c Output for Windows midi and wave mappers +// bx_sound_output_c Dummy functions, no output +#define BX_SOUND_OUTPUT_C bx_sound_output_c +#endif + +#define USE_RAW_SERIAL 0 + +#define BX_USE_SPECIFIED_TIME0 0 + +// This enables writing to port 0xe9 and the output +// is sent to the console. Reading from port 0xe9 +// will return 0xe9 to let you know this is available. +// Leave this 0 unless you have a reason to use it. +#define BX_PORT_E9_HACK 1 + +#define BX_GDBSTUB 0 + +// This option enables compressed (zlib) hd support +#define BX_COMPRESSED_HD_SUPPORT 0 +#define BX_HAVE_ZLIB 1 + +#if BX_COMPRESSED_HD_SUPPORT && !BX_HAVE_ZLIB +#error You must have zlib to enable compressed hd support +#endif + +// This option defines the number of supported ATA channels. +// There are up to two drives per ATA channel. +#define BX_MAX_ATA_CHANNEL 4 + +#if (BX_MAX_ATA_CHANNEL>4 || BX_MAX_ATA_CHANNEL<1) +# error "BX_MAX_ATA_CHANNEL should be between 1 and 4" +#endif + +// ================================================================= +// BEGIN: OPTIONAL DEBUGGER SECTION +// +// These options are only used if you compile in support for the +// native command line debugging environment. Typically, the debugger +// is not used, and this section can be ignored. +// ================================================================= + +#define BX_MAX_DIRTY_PAGE_TABLE_MEGS 1024 + +// Compile in support for virtual/linear/physical breakpoints. +// Set to 1, only those you need. Recommend using only linear +// breakpoints, unless you need others. Less supported means +// slightly faster execution time. +#define BX_DBG_SUPPORT_VIR_BPOINT 1 +#define BX_DBG_SUPPORT_LIN_BPOINT 1 +#define BX_DBG_SUPPORT_PHY_BPOINT 1 + +// You need only define one initial breakpoint into each +// cpu simulator (emulator) here. Each simulator sets callbacks +// and variables which the debugger uses from then on. +#define BX_SIM1_INIT bx_dbg_init_cpu_mem_env0 +#ifndef BX_SIM2_INIT +#define BX_SIM2_INIT bx_dbg_init_cpu_mem_env1 +#endif +//#define BX_SIM2_INIT sim2_init + +// max number of virtual/linear/physical breakpoints handled +#define BX_DBG_MAX_VIR_BPOINTS 10 +#define BX_DBG_MAX_LIN_BPOINTS 10 +#define BX_DBG_MAX_PHY_BPOINTS 10 + +// max file pathname size for debugger commands +#define BX_MAX_PATH 256 +// max nesting level for debug scripts including other scripts +#define BX_INFILE_DEPTH 10 +// use this command to include (nest) debug scripts +#define BX_INCLUDE_CMD "source" + +// Use either 32 or 64 bit instruction counter for +// debugger purposes. Uncomment one of these. +//#define BX_DBG_ICOUNT_SIZE 32 +#define BX_DBG_ICOUNT_SIZE 64 + +// Make a call to command line debugger extensions. If set to 1, +// a call is made. An external routine has a chance to process +// the command. If it does, than the debugger ignores the command. +#define BX_DBG_EXTENSIONS 0 + +// ================================================================= +// END: OPTIONAL DEBUGGER SECTION +// ================================================================= + + +////////////////////////////////////////////////////////////////////// +// END OF USER CONFIGURABLE OPTIONS : DON'T EDIT ANYTHING BELOW !!! // +// THIS IS GENERATED BY THE ./configure SCRIPT // +////////////////////////////////////////////////////////////////////// + + +#define BX_WITH_X11 1 +#define BX_WITH_BEOS 0 +#define BX_WITH_WIN32 0 +#define BX_WITH_MACOS 0 +#define BX_WITH_CARBON 0 +#define BX_WITH_NOGUI 0 +#define BX_WITH_TERM 0 +#define BX_WITH_RFB 0 +#define BX_WITH_AMIGAOS 0 +#define BX_WITH_SDL 0 +#define BX_WITH_SVGA 0 +#define BX_WITH_WX 0 + +// add special export symbols for win32 DLL building. The main code must +// have __declspec(dllexport) on variables, functions, or classes that the +// plugins can access. The plugins should #define PLUGGABLE which will +// activate the __declspec(dllimport) instead. +#if defined(WIN32) || defined(__CYGWIN__) +# if BX_PLUGINS && defined(BX_PLUGGABLE) +// #warning I will import DLL symbols from Bochs main program. +# define BOCHSAPI __declspec(dllimport) +# else +// #warning I will export DLL symbols. +# define BOCHSAPI __declspec(dllexport) +# endif +#endif +#ifndef BOCHSAPI +# define BOCHSAPI +#endif + +#if defined(__CYGWIN__) +// Make BOCHSAPI_CYGONLY exactly the same as BOCHSAPI. This symbol +// will be used for any cases where Cygwin requires a special tag +// but VC++ does not. +#define BOCHSAPI_CYGONLY BOCHSAPI +#else +// define the symbol to be empty +#define BOCHSAPI_CYGONLY /*empty*/ +#endif + +#define BX_DEFAULT_CONFIG_INTERFACE "defined_by_configure" +#define BX_DEFAULT_DISPLAY_LIBRARY "defined_by_configure" + +// Roland Mainz's idle hack is presently specific to X11. If people try to +// enable it elsewhere, give a compile error so that they don't waste their +// time trying. +#if (BX_USE_IDLE_HACK && !BX_WITH_X11) +# error IDLE_HACK will only work with the X11 gui. Correct configure args and retry. +#endif + +#define WORDS_BIGENDIAN 0 + +#define SIZEOF_UNSIGNED_CHAR 1 +#define SIZEOF_UNSIGNED_SHORT 2 +#define SIZEOF_UNSIGNED_INT 4 +#define SIZEOF_UNSIGNED_LONG 4 +#define SIZEOF_UNSIGNED_LONG_LONG 8 +#define SIZEOF_INT_P 4 + +#define BX_64BIT_CONSTANTS_USE_LL 1 +#if BX_64BIT_CONSTANTS_USE_LL +// doesn't work on Microsoft Visual C++, maybe others +#define BX_CONST64(x) (x##LL) +#else +#define BX_CONST64(x) (x) +#endif + +#if defined(WIN32) + typedef unsigned char Bit8u; + typedef signed char Bit8s; + typedef unsigned short Bit16u; + typedef signed short Bit16s; + typedef unsigned int Bit32u; + typedef signed int Bit32s; +#ifdef __MINGW32__ + typedef unsigned long long Bit64u; + typedef signed long long Bit64s; +#include <sys/types.h> +#else + typedef unsigned __int64 Bit64u; + typedef signed __int64 Bit64s; +#endif +#elif BX_WITH_MACOS + typedef unsigned char Bit8u; + typedef signed char Bit8s; + typedef unsigned short Bit16u; + typedef signed short Bit16s; + typedef unsigned int Bit32u; + typedef signed int Bit32s; + typedef unsigned long long Bit64u; + typedef signed long long Bit64s; +#else + +// Unix like platforms + +#if SIZEOF_UNSIGNED_CHAR != 1 +# error "sizeof (unsigned char) != 1" +#else + typedef unsigned char Bit8u; + typedef signed char Bit8s; +#endif + +#if SIZEOF_UNSIGNED_SHORT != 2 +# error "sizeof (unsigned short) != 2" +#else + typedef unsigned short Bit16u; + typedef signed short Bit16s; +#endif + +#if SIZEOF_UNSIGNED_INT == 4 + typedef unsigned int Bit32u; + typedef signed int Bit32s; +#elif SIZEOF_UNSIGNED_LONG == 4 + typedef unsigned long Bit32u; + typedef signed long Bit32s; +#else +# error "can't find sizeof(type) of 4 bytes!" +#endif + +#if SIZEOF_UNSIGNED_LONG == 8 + typedef unsigned long Bit64u; + typedef signed long Bit64s; +#elif SIZEOF_UNSIGNED_LONG_LONG == 8 + typedef unsigned long long Bit64u; + typedef signed long long Bit64s; +#else +# error "can't find data type of 8 bytes" +#endif + +#endif + +// now that Bit32u and Bit64u exist, defined bx_address +#if BX_SUPPORT_X86_64 +typedef Bit64u bx_address; +#else +typedef Bit32u bx_address; +#endif + + +// technically, in an 8 bit signed the real minimum is -128, not -127. +// But if you decide to negate -128 you tend to get -128 again, so it's +// better not to use the absolute maximum in the signed range. +#define BX_MAX_BIT64U ( (Bit64u) -1 ) +#define BX_MIN_BIT64U ( 0 ) +#define BX_MAX_BIT64S ( ((Bit64u) -1) >> 1 ) +#define BX_MIN_BIT64S ( -(((Bit64u) -1) >> 1) ) +#define BX_MAX_BIT32U ( (Bit32u) -1 ) +#define BX_MIN_BIT32U ( 0 ) +#define BX_MAX_BIT32S ( ((Bit32u) -1) >> 1 ) +#define BX_MIN_BIT32S ( -(((Bit32u) -1) >> 1) ) +#define BX_MAX_BIT16U ( (Bit16u) -1 ) +#define BX_MIN_BIT16U ( 0 ) +#define BX_MAX_BIT16S ( ((Bit16u) -1) >> 1 ) +#define BX_MIN_BIT16S ( -(((Bit16u) -1) >> 1) ) +#define BX_MAX_BIT8U ( (Bit8u) -1 ) +#define BX_MIN_BIT8U ( 0 ) +#define BX_MAX_BIT8S ( ((Bit8u) -1) >> 1 ) +#define BX_MIN_BIT8S ( -(((Bit8u) -1) >> 1) ) + + +// create an unsigned integer type that is the same size as a pointer. +// You can typecast a pointer to a bx_pr_equiv_t without losing any +// bits (and without getting the compiler excited). This is used in +// the FPU emulation code, where pointers and integers are often +// used interchangeably. +#if SIZEOF_INT_P == 4 + typedef Bit32u bx_ptr_equiv_t; +#elif SIZEOF_INT_P == 8 + typedef Bit64u bx_ptr_equiv_t; +#else +# error "could not define bx_ptr_equiv_t to size of int*" +#endif + +// Use a boolean type that will not conflict with the builtin type +// on any system. +typedef Bit32u bx_bool; + +#if BX_WITH_MACOS +# define bx_ptr_t char * +#else +# define bx_ptr_t void * +#endif + +#if defined(WIN32) +# define BX_LITTLE_ENDIAN +#elif BX_WITH_MACOS +# define BX_BIG_ENDIAN +#else +#if WORDS_BIGENDIAN +# define BX_BIG_ENDIAN +#else +# define BX_LITTLE_ENDIAN +#endif +#endif // defined(WIN32) + + +#if BX_SUPPORT_X86_64 +#ifdef BX_LITTLE_ENDIAN +typedef + struct { + Bit64u lo; + Bit64u hi; + } Bit128u; +typedef + struct { + Bit64u lo; + Bit64s hi; + } Bit128s; +#else // must be Big Endian +typedef + struct { + Bit64u hi; + Bit64u lo; + } Bit128u; +typedef + struct { + Bit64s hi; + Bit64u lo; + } Bit128s; +#endif +#endif // #if BX_SUPPORT_X86_64 + + +// for now only term.cc requires a GUI sighandler. +#define BX_GUI_SIGHANDLER (BX_WITH_TERM) + +#define HAVE_SIGACTION 1 + +// configure will change the definition of "inline" to the value +// that the C compiler allows. It tests the following keywords to +// see if any is permitted: inline, __inline__, __inline. If none +// is permitted, it defines inline to be empty. +#define inline inline + +// inline functions in headers that are compiled with C compiler +// (e.g. fpu code) are declared with BX_C_INLINE macro. Note that +// the word "inline" itself may now be redefined by the above #define. +// Many compilers are known to work with "static inline". If the +// compiler can put the function inline, it does so and never creates +// a symbol for the function. If optimization is off, or inline is +// defined to be empty, the static keyword causes the function to create +// a symbol that's visible only to that .c file. Each .c file that +// includes the header will produde another local version of the +// BX_C_INLINE function (not ideal). However without "static" you can +// duplicate symbol problems which are even worse. +#define BX_C_INLINE static inline + +// Use BX_CPP_INLINE for all C++ inline functions. Note that the +// word "inline" itself may now be redefined by the above #define. +#define BX_CPP_INLINE inline + +#ifdef __GNUC__ + +// Some helpful compiler hints for compilers that allow them; GCC for now. +// +// BX_CPP_AlignN(n): +// Align a construct on an n-byte boundary. +// +// BX_CPP_AttrPrintf(formatArg, firstArg): +// This function takes printf-like arguments, so the compiler can check +// the consistency of the format string and the matching arguments. +// 'formatArg' is the parameter number (starting from 1) of the format +// string argument. 'firstArg' is the parameter number of the 1st argument +// to check against the string argument. NOTE: For non-static member +// functions, the this-ptr is argument number 1 but is invisible on +// the function prototype declaration - but you still have to count it. +// +// BX_CPP_AttrNoReturn(): +// This function never returns. The compiler can optimize-out following +// code accordingly. + +#define BX_CPP_AlignN(n) __attribute__ ((aligned (n))) +#define BX_CPP_AttrPrintf(formatArg, firstArg) \ + __attribute__ ((format (printf, formatArg, firstArg))) +#define BX_CPP_AttrNoReturn() __attribute__ ((noreturn)) + +#else + +#define BX_CPP_AlignN(n) /* Not supported. */ +#define BX_CPP_AttrPrintf(formatArg, firstArg) /* Not supported. */ +#define BX_CPP_AttrNoReturn() /* Not supported. */ + +#endif + +#define BX_DEBUGGER 0 +#define BX_DISASM 0 + +#define BX_PROVIDE_CPU_MEMORY 1 +#define BX_PROVIDE_DEVICE_MODELS 1 + +#define BX_SUPPORT_VBE 0 + +#define BX_PROVIDE_MAIN 1 + +#define BX_INSTRUMENTATION 0 + +#define BX_USE_LOADER 0 + +// for debugger, CPU simulator handle ID +// 0 is the default, for using only one CPU simulator +// 1 is for the 2nd CPU simulator +#define BX_SIM_ID 0 +#define BX_NUM_SIMULATORS 1 + +// limited i440FX PCI support +#define BX_PCI_SUPPORT 0 + +// Experimental VGA on PCI +#define BX_PCI_VGA_SUPPORT 1 + +// limited USB on PCI +#define BX_PCI_USB_SUPPORT 0 + +#if (BX_PCI_USB_SUPPORT && !BX_PCI_SUPPORT) +#error To enable USB, you must also enable PCI +#endif + +// Promise VLBIDE DC2300 Support +#define BX_PDC20230C_VLBIDE_SUPPORT 0 + +#define BX_SUPPORT_FPU 1 +#define BX_SUPPORT_MMX 1 +#define BX_SUPPORT_3DNOW 0 +#define BX_SUPPORT_SSE 0 +#define BX_SUPPORT_DAZ 0 +#define BX_SUPPORT_PNI 0 +#define BX_SUPPORT_SEP 0 +#define BX_SUPPORT_4MEG_PAGES 0 + +#define BX_SupportGuest2HostTLB 0 +#define BX_SupportRepeatSpeedups 0 +#define BX_SupportGlobalPages 0 +#define BX_SupportPAE 0 +#define BX_SupportICache 0 +#define BX_SupportHostAsms 1 + + +// if 1, don't do gpf on MSRs that we don't implement +#define BX_IGNORE_BAD_MSR 0 + +// ======================================================== +// These are some very temporary hacks I made to the 64-bit +// support to help Peter with debugging etc. They will be removed +// soon and there is no configure option for them (on purpose). +// By default, they are not compiled in. + +// I set this to 1 to bail in instructions which may not be honoring +// the 64-bit widths of RIP/RSP. If I trip a panic, then I clean +// the function up and remove the panic. You don't have to use +// these. +#if 0 +#define BailBigRSP(s) \ + if ( (RIP > 0xffffffff) || \ + (RSP > 0xffffffff) ) \ + BX_PANIC((s ": bailing due to big RSP value, mode==%u", \ + BX_CPU_THIS_PTR cpu_mode)) +#else +#define BailBigRSP(s) +#endif +// ======================================================== + + +#if (BX_SUPPORT_MMX && BX_CPU_LEVEL < 5) +#error With CPU level < 5, you must disable MMX support. +#endif + +#if (!BX_SUPPORT_FPU && BX_CPU_LEVEL >= 5) +#error With CPU level >= 5, you must enable FPU support. +#endif + +#if (BX_SUPPORT_MMX && !BX_SUPPORT_FPU) +#error "MMX cannot be compiled without FPU support" +#endif + +#if (BX_SUPPORT_3DNOW && !BX_SUPPORT_MMX) +#error "3DNow! cannot be compiled without MMX support" +#endif + +#if (BX_SUPPORT_SSE && !BX_SUPPORT_MMX) +#error "SSE cannot be compiled without FPU+MMX support" +#endif + +#if (BX_CPU_LEVEL<6 && BX_SUPPORT_SSE) +#error SSE is only supported with CPU_LEVEL >= 6 +#endif + +#if (BX_SUPPORT_PNI && BX_SUPPORT_SSE <= 1) +#error "PNI cannot be compiled without SSE/SSE2 support" +#endif + +#if (BX_CPU_LEVEL<6 && BX_SUPPORT_SEP) +#error SYSENTER/SYSEXIT only supported with CPU_LEVEL >= 6 +#endif + +#if BX_SUPPORT_X86_64 +// Sanity checks to ensure that you cannot accidently use conflicting options. + +#if BX_CPU_LEVEL < 5 +#error X86-64 requires cpu level 6 or greater +#endif +#if (BX_SUPPORT_SSE<2) +#error X86-64 requires SSE2 +#endif +#if !BX_SupportPAE +#error X86-64 requires Physical Address Extensions (PAE) +#endif +#if !BX_SupportGlobalPages +#error X86-64 requires Page Global Extension (PGE) +#endif +#if !BX_SUPPORT_4MEG_PAGES +#error X86-64 requires Page Size Extension (PSE) +#endif + +#if BX_SUPPORT_SEP +#error SYSENTER/SYSEXIT not implemented for X86-64 +#endif + +#endif + +#define BX_HAVE_GETENV 1 +#define BX_HAVE_SETENV 1 +#define BX_HAVE_SELECT 1 +#define BX_HAVE_SNPRINTF 1 +#define BX_HAVE_STRTOULL 1 +#define BX_HAVE_STRTOUQ 1 +#define BX_HAVE_STRDUP 1 +#define BX_HAVE_STRREV 0 +#define BX_HAVE_STRUCT_TIMEVAL 1 + +// used in term gui +#define BX_HAVE_COLOR_SET 0 +#define BX_HAVE_MVHLINE 0 +#define BX_HAVE_MVVLINE 0 + + +// set if your compiler does not permit an empty struct +#define BX_NO_EMPTY_STRUCTS 0 + +// set if your compiler does not understand __attribute__ after a struct +#define BX_NO_ATTRIBUTES 0 +#if BX_NO_ATTRIBUTES +#define GCC_ATTRIBUTE(x) /* attribute not supported */ +#else +#define GCC_ATTRIBUTE __attribute__ +#endif + +// set to use fast function calls +#define BX_FAST_FUNC_CALL 0 + +// On gcc2.95+ x86 only +#if BX_FAST_FUNC_CALL && defined(__i386__) && defined(__GNUC__) && (__GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 95)) +# define BX_CPP_AttrRegparmN(X) __attribute__((regparm(X))) +#else +# define BX_CPP_AttrRegparmN(X) /* Not defined */ +#endif + +// set if your compiler does not allow label at the end of a {} block +#define BX_NO_BLANK_LABELS 0 + +// set if you do have <hash_map>, used in bx_debug/dbg_main.c +#define BX_HAVE_HASH_MAP 0 + +// set if you do have <hash_map.h>, used in bx_debug/dbg_main.c +#define BX_HAVE_HASH_MAP_H 1 + +// set if you do have <set>, used in bx_debug/dbg_main.c +#define BX_HAVE_SET 1 + +// set if you do have <set.h>, used in bx_debug/dbg_main.c +#define BX_HAVE_SET_H 1 + +// Support x86 hardware debugger registers and facilites. +// These are the debug facilites offered by the x86 architecture, +// not the optional built-in debugger. +#define BX_X86_DEBUGGER 0 + +#define BX_SUPPORT_CDROM 1 + +#if BX_SUPPORT_CDROM + // This is the C++ class name to use if we are supporting + // low-level CDROM. +# define LOWLEVEL_CDROM cdrom_interface +#endif + +// NE2K network emulation +#define BX_NE2K_SUPPORT 1 +#define BX_ETH_NULL_LOGGING 1 +#define BX_ETH_FBSD_LOGGING 1 + +// determine which NE2K packet mover modules will be enabled +// (this was moved from iodev/eth.h) +#define ETH_NULL 1 +#ifdef BX_USE_ETH_ARPBACK +# define ETH_ARPBACK 1 +#endif +#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) || defined(__APPLE__) +#define ETH_FBSD 1 +#endif +#if defined(linux) +#define ETH_LINUX 1 +#endif +#if defined(WIN32) +#define ETH_WIN32 1 +#endif + +// this enables Ethertap packet mover; determined by configure script +#define HAVE_ETHERTAP 0 + +// this enables TUN/TAP packet mover; determined by configure script +#define HAVE_TUNTAP 1 + + +// I/O Interface to debug +#define BX_IODEBUG_SUPPORT 0 + +// External Debugger +#define BX_EXTERNAL_DEBUGGER 0 +#define BX_OVERRIDE_ASK 0 + +#ifdef WIN32 +#define BX_FLOPPY0_NAME "Floppy Disk A:" +#define BX_FLOPPY1_NAME "Floppy Disk B:" +#else +#define BX_FLOPPY0_NAME "Floppy Disk 0" +#define BX_FLOPPY1_NAME "Floppy Disk 1" +#endif + +// This is handy for certain performance testing purposes, but otherwise +// totally useless. If you define BX_SCHEDULED_DIE_TIME then it enables code +// in bx_pit_c::periodic that will cause Bochs to exit() after a certain number +// of instructions. +//#define BX_SCHEDULED_DIE_TIME 1162230000 // end of redhat6.0 boot + + +#endif // _BX_CONFIG_H |