;Name: Numbers ;Version: NUMBER ;Description: This is a simple number count program ;by John A. Toebes, VIII ; ;TIP: Download your watch faster: Download a WristApp once, then do not send it again. It stays in the watch! ;HelpFile: watchapp.hlp ;HelpTopic: 106 INCLUDE "WRISTAPP.I" ; ; Program specific constants ; FLAGBYTE EQU $61 ; Bit 0 indicates that we want to show the segments instead of the message ; CURVAL EQU $62 ; The current value we are displaying START EQU * L0110: jmp MAIN L0113: rts nop nop L0116: rts nop nop L0119: rts nop nop L011c: rts nop nop L011f: lda STATETAB,X rts L0123: jmp HANDLE_STATE0 db STATETAB-STATETAB S6_NUMBER: timex6 "NUMBER" S6_COUNT: timex6 "COUNT " ; ; STATETAB: db 0 db EVT_ENTER,TIM2_8TIC,0 ; Initial state db EVT_TIMER2,TIM_ONCE,0 ; The timer from the enter event db EVT_RESUME,TIM_ONCE,0 ; Resume from a nested app db EVT_DNNEXT,TIM_ONCE,0 ; Next button db EVT_DNPREV,TIM_ONCE,0 ; Prev button db EVT_DNSET,TIM_ONCE,0 ; Set button db EVT_MODE,TIM_ONCE,$FF ; Mode button db EVT_END ; ; This HANDLE_STATE0: bset 1,APP_FLAGS ; Indicate that we can be suspended lda BTNSTATE ; Get the event cmp #EVT_DNNEXT ; Did they press the next button? beq DO_NEXT ; Yes, increment the counter cmp #EVT_DNPREV ; How about the PREV button beq DO_PREV ; handle it cmp #EVT_DNSET ; Maybe the set button? beq DO_SET ; Deal with it! cmp #EVT_ENTER ; Is this our initial entry? bne REFRESH ; ; This is the initial event for starting us ; DO_ENTER bclr 1,FLAGBYTE ; Indicate that we need to clear the display jsr CLEARSYM ; Clear the display lda #S6_NUMBER-START jsr PUT6TOP lda #S6_COUNT-START jsr PUT6MID lda #SYS8_MODE jmp PUTMSGBOT DO_NEXT inc CURVAL lda CURVAL cmp #100 bne SHOWVAL DO_SET clr CURVAL SHOWVAL brset 1,FLAGBYTE,NOCLEAR REFRESH jsr CLEARALL bset 1,FLAGBYTE NOCLEAR ldx CURVAL jsr FMTXLEAD0 jmp PUTMID34 DO_PREV lda CURVAL beq WRAPUP dec CURVAL bra SHOWVAL WRAPUP lda #99 sta CURVAL bra SHOWVAL ; ; This is the main initialization routine which is called when we first get the app into memory ; MAIN: lda #$c0 ; We want button beeps and to indicate that we have been loaded sta WRISTAPP_FLAGS clr FLAGBYTE ; start with a clean slate clr CURVAL rts