/*
* MIT License
*
* Copyright (c) 2020 Joey Castillo
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef _WATCH_SLCD_H_INCLUDED
#define _WATCH_SLCD_H_INCLUDED
////< @file watch_slcd.h
#include "watch.h"
/** @addtogroup slcd Segment LCD Display
* @brief This section covers functions related to the Segment LCD display driver, which is responsible
* for displaying strings of characters and indicators on the main watch display.
* @details The segment LCD controller consumes about 3 microamperes of power with no segments on, and
* about 4 microamperes with all segments on. There is also a slight power impact associated
* with updating the screen (about 1 microampere to update at 1 Hz). For the absolute lowest
* power operation, update the display only when its contents have changed, and disable the
* SLCD peripheral when the screen is not in use.
* For a map of all common and segment pins, see segmap.html. You can
* hover over any segment in that diagram to view the common and segment pins associated with
* each segment of the display.
*/
/// @{
/// An enum listing the icons and indicators available on the watch.
typedef enum WatchIndicatorSegment {
WATCH_INDICATOR_SIGNAL = 0, ///< The hourly signal indicator; also useful for indicating that sensors are on.
WATCH_INDICATOR_BELL, ///< The small bell indicating that an alarm is set.
WATCH_INDICATOR_PM, ///< The PM indicator, indicating that a time is in the afternoon.
WATCH_INDICATOR_24H, ///< The 24H indicator, indicating that the watch is in a 24-hour mode.
WATCH_INDICATOR_LAP ///< The LAP indicator; the F-91W uses this in its stopwatch UI.
} WatchIndicatorSegment;
/** @brief Enables the Segment LCD display.
* Call this before attempting to set pixels or display strings.
*/
void watch_enable_display();
/** @brief Sets a pixel. Use this to manually set a pixel with a given common and segment number.
* See segmap.html.
* @param com the common pin, numbered from 0-2.
* @param seg the segment pin, numbered from 0-23.
*/
void watch_set_pixel(uint8_t com, uint8_t seg);
/** @brief Clears a pixel. Use this to manually clear a pixel with a given common and segment number.
* See segmap.html.
* @param com the common pin, numbered from 0-2.
* @param seg the segment pin, numbered from 0-23.
*/
void watch_clear_pixel(uint8_t com, uint8_t seg);
/** @brief Clears all segments of the display, including incicators and the colon.
*/
void watch_clear_display();
/** @brief Displays a string at the given position, starting from the top left. There are ten digits.
A space in any position will clear that digit.
* @param string A null-terminated string.
* @param position The position where you wish to start displaying the string. The day of week digits
* are positions 0 and 1; the day of month digits are positions 2 and 3, and the main
* clock line occupies positions 4-9.
* @note This method does not clear the display; if for example you display a two-character string at
position 0, positions 2-9 will retain whatever state they were previously displaying.
*/
void watch_display_string(char *string, uint8_t position);
/** @brief Turns the colon segment on.
*/
void watch_set_colon();
/** @brief Turns the colon segment off.
*/
void watch_clear_colon();
/** @brief Sets an indicator on the LCD. Use this to turn on one of the indicator segments.
* @param indicator One of the indicator segments from the enum. @see WatchIndicatorSegment
*/
void watch_set_indicator(WatchIndicatorSegment indicator);
/** @brief Clears an indicator on the LCD. Use this to turn off one of the indicator segments.
* @param indicator One of the indicator segments from the enum. @see WatchIndicatorSegment
*/
void watch_clear_indicator(WatchIndicatorSegment indicator);
/** @brief Clears all indicator segments.
* @see WatchIndicatorSegment
*/
void watch_clear_all_indicators();
/** @brief Blinks a single character in position 7. Does not affect other positions.
* @details Six of the seven segments in position 7 (and only position 7) are capable of autonomous
* blinking. This blinking does not require any CPU resources, and will continue even in
* STANDBY and Sleep mode (but not Deep Sleep mode, since that mode turns off the LCD).
* @param character The character you wish to blink.
* @param duration The duration of the on/off cycle in milliseconds, from 50 to ~4250 ms.
* @note Segment B of position 7 cannot blink autonomously, so not all characters will work well.
* Supported characters for blinking:
* * Punctuation: underscore, apostrophe, comma, hyphen, equals sign, tilde (top segment only)
* * Numbers: 5, 6, ampersand (lowercase 7)
* * Letters: b, C, c, E, F, h, i, L, l, n, o, S, t
*/
void watch_start_character_blink(char character, uint32_t duration);
/** @brief Stops and clears all blinking segments.
* @details This will stop all blinking in position 7, and clear all segments in that digit.
*/
void watch_stop_blink();
/** @brief Begins a two-segment "tick-tock" animation in position 8.
* @details Six of the seven segments in position 8 (and only position 8) are capable of autonomous
* animation. This animation is very basic, and consists of moving a bit pattern forward
* or backward in a shift register whose positions map to fixed segments on the LCD. Given
* this constraint, an animation across all six segments does not make sense; so the watch
* library offers only a simple "tick/tock" in segments D and E. This animation does not
* require any CPU resources, and will continue even in STANDBY and Sleep mode (but not Deep
* Sleep mode, since that mode turns off the LCD).
* @param duration The duration of each frame in ms. 500 milliseconds produces a classic tick/tock.
*/
void watch_start_tick_animation(uint32_t duration);
/** @brief Checks if the tick animation is currently running.
* @return true if the animation is running; false otherwise.
*/
bool watch_tick_animation_is_running();
/** @brief Stops the tick/tock animation and clears all animating segments.
* @details This will stop the animation and clear all segments in position 8.
*/
void watch_stop_tick_animation();
/// @}
#endif