#ifndef PREFERENCES_FACE_H_ #define PREFERENCES_FACE_H_ #include "movement.h" void preferences_face_setup(movement_settings_t *settings, void ** context_ptr); void preferences_face_activate(movement_settings_t *settings, void *context); bool preferences_face_loop(movement_event_t event, movement_settings_t *settings, void *context); void preferences_face_resign(movement_settings_t *settings, void *context); #define preferences_face { \ preferences_face_setup, \ preferences_face_activate, \ preferences_face_loop, \ preferences_face_resign, \ } #endif // PREFERENCES_FACE_H_