/* * MIT License * * Copyright (c) 2022 Joey Castillo * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef MOVEMENT_CONFIG_H_ #define MOVEMENT_CONFIG_H_ #include "movement_faces.h" const watch_face_t watch_faces[] = { simple_clock_face, world_clock_face, sunrise_sunset_face, moon_phase_face, stopwatch_face, preferences_face, set_time_face, }; #define MOVEMENT_NUM_FACES (sizeof(watch_faces) / sizeof(watch_face_t)) /* Determines what face to go to from the first face if you've already set * a mode long press to go to the first face in preferences, and * excludes these faces from the normal rotation. * Usually it makes sense to set this to the preferences face. */ #define MOVEMENT_SECONDARY_FACE_INDEX 0 // or (MOVEMENT_NUM_FACES - 2) #endif // MOVEMENT_CONFIG_H_