#include #include #include "watch.h" ////////////////////////////////////////////////////////////////////////////////////////// // This section sets up types and storage for our application state. // You can tear this out and replace it with whatever you want. typedef enum ApplicationMode { MODE_HELLO = 0, MODE_THERE } ApplicationMode; typedef enum LightColor { COLOR_RED = 0, COLOR_GREEN, COLOR_YELLOW } LightColor; typedef struct ApplicationState { ApplicationMode mode; LightColor color; bool light_on; bool beep; uint8_t wake_count; bool enter_sleep_mode; } ApplicationState; ApplicationState application_state; ////////////////////////////////////////////////////////////////////////////////////////// // This section defines the callbacks for our button press events (implemented at bottom). // Add any other callbacks you may need either here or in another file. void cb_light_pressed(); void cb_mode_pressed(); void cb_alarm_pressed(); ////////////////////////////////////////////////////////////////////////////////////////// // This section contains the required functions for any watch app. You should tear out // all the code in these functions when writing your app, but you must implement all // of the functions, even if they are empty stubs. You can also replace the documentation // lines with documentation that describes what your functions do! /** * @brief the app_init function is called before anything else. Use it to set up any * internal data structures or application state required by your app. */ void app_init() { memset(&application_state, 0, sizeof(application_state)); } /** * @brief the app_wake_from_deep_sleep function is only called if your app is waking from * the ultra-low power BACKUP sleep mode. You may have chosen to store some state in the * RTC's backup registers prior to entering this mode. You may restore that state here. * * @see watch_enter_deep_sleep() */ void app_wake_from_deep_sleep() { // this app only supports shallow sleep mode. } /** * @brief the app_setup function is like setup() in Arduino. It is called once when the * program begins. You should set pin modes and enable any peripherals you want to * set up (real-time clock, I2C, etc.) Depending on your application, you may or may not * want to configure sensors on your sensor board here. For example, a low-power * accelerometer that will run at all times should be configured here, whereas you may * want to enable a more power-hungry environmental sensor only when you need it. * * @note If your app enters the ultra-low power BACKUP sleep mode, this function will * be called again when it wakes from that deep sleep state. In this state, the RTC will * still be configured with the correct date and time. */ void app_setup() { watch_enable_leds(); watch_enable_buzzer(); watch_enable_external_interrupts(); // This starter app demonstrates three different ways of using the button interrupts. // The BTN_MODE interrupt only triggers on a rising edge, so the mode changes once per press. watch_register_interrupt_callback(BTN_MODE, cb_mode_pressed, INTERRUPT_TRIGGER_RISING); // The BTN_LIGHT interrupt triggers on both rising and falling edges. The callback then checks // the pin state when triggered: on a button down event, it increments the color and turns the // LED on, whereas on a button up event, it turns the light off. watch_register_interrupt_callback(BTN_LIGHT, cb_light_pressed, INTERRUPT_TRIGGER_BOTH); // The BTN_ALARM callback is on an external wake pin; we can avoid using the EIC for this pin // by using the extwake interrupt — but note that it can only trigger on either a rising or // a falling edge, not both. watch_register_extwake_callback(BTN_ALARM, cb_alarm_pressed, true); watch_enable_display(); } /** * @brief the app_prepare_for_sleep function is called before the watch goes into the * STANDBY sleep mode. In STANDBY mode, most peripherals are shut down, and no code * will run until the watch receives an interrupt (generally either the 1Hz tick or * a press on one of the buttons). */ void app_prepare_for_sleep() { } /** * @brief the app_wake_from_sleep function is called after the watch wakes from the * STANDBY sleep mode. */ void app_wake_from_sleep() { application_state.wake_count++; } /** * @brief the app_loop function is called once on app startup and then again each time * the watch STANDBY sleep mode. */ bool app_loop() { if (application_state.beep) { watch_buzzer_play_note(BUZZER_NOTE_C7, 50); application_state.beep = false; } // set the LED to a color if (application_state.light_on) { switch (application_state.color) { case COLOR_RED: watch_set_led_red(); break; case COLOR_GREEN: watch_set_led_green(); break; case COLOR_YELLOW: watch_set_led_yellow(); break; } } else { watch_set_led_off(); } // Display the number of times we've woken up (modulo 32 to fit in 2 digits at top right) char buf[3] = {0}; sprintf(buf, "%2d", application_state.wake_count % 32); watch_display_string(buf, 2); // display "Hello there" text switch (application_state.mode) { case MODE_HELLO: watch_display_string("Hello", 5); break; case MODE_THERE: watch_display_string("there", 5); break; } if (application_state.enter_sleep_mode) { // wait a moment for the user's finger to be off the button delay_ms(250); // nap time :) watch_enter_shallow_sleep(false); // we just woke up; wait a moment again for the user's finger to be off the button... delay_ms(250); // and prevent ourselves from going right back to sleep. application_state.enter_sleep_mode = false; // finally, after sleep, return false so that our app loop runs again and updates the display. return false; } return true; } ////////////////////////////////////////////////////////////////////////////////////////// // Implementations for our callback functions. Replace these with whatever functionality // your app requires. void cb_light_pressed() { // always turn the light off when the pin goes low if (watch_get_pin_level(BTN_LIGHT) == 0) { application_state.light_on = false; return; } application_state.color = (application_state.color + 1) % 3; application_state.light_on = true; } void cb_mode_pressed() { application_state.mode = (application_state.mode + 1) % 2; application_state.beep = true; } void cb_alarm_pressed() { application_state.enter_sleep_mode = true; }