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-rw-r--r--watch-library/watch/watch_slcd.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/watch-library/watch/watch_slcd.h b/watch-library/watch/watch_slcd.h
index 724d3dde..abe4d744 100644
--- a/watch-library/watch/watch_slcd.h
+++ b/watch-library/watch/watch_slcd.h
@@ -110,7 +110,7 @@ void watch_clear_all_indicators();
/** @brief Blinks a single character in position 7. Does not affect other positions.
* @details Six of the seven segments in position 7 (and only position 7) are capable of autonomous
* blinking. This blinking does not require any CPU resources, and will continue even in
- * standby and shallow sleep mode (if the LCD remains on).
+ * STANDBY and Sleep mode (but not Deep Sleep mode, since that mode turns off the LCD).
* @param character The character you wish to blink.
* @param duration The duration of the on/off cycle in milliseconds, from 50 to ~4250 ms.
* @note Segment B of position 7 cannot blink autonomously, so not all characters will work well.
@@ -132,8 +132,8 @@ void watch_stop_blink();
* or backward in a shift register whose positions map to fixed segments on the LCD. Given
* this constraint, an animation across all six segments does not make sense; so the watch
* library offers only a simple "tick/tock" in segments D and E. This animation does not
- * require any CPU resources, and will continue even in standby and shallow sleep mode
- * (if the LCD remains on).
+ * require any CPU resources, and will continue even in STANDBY and Sleep mode (but not Deep
+ * Sleep mode, since that mode turns off the LCD).
* @param duration The duration of each frame in ms. 500 milliseconds produces a classic tick/tock.
*/
void watch_start_tick_animation(uint32_t duration);