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Diffstat (limited to 'apps/Sensor Watch Starter Project')
-rw-r--r-- | apps/Sensor Watch Starter Project/app.c | 195 | ||||
-rwxr-xr-x | apps/Sensor Watch Starter Project/make/.gitignore | 1 | ||||
-rwxr-xr-x | apps/Sensor Watch Starter Project/make/Makefile | 26 |
3 files changed, 222 insertions, 0 deletions
diff --git a/apps/Sensor Watch Starter Project/app.c b/apps/Sensor Watch Starter Project/app.c new file mode 100644 index 00000000..82ee26d5 --- /dev/null +++ b/apps/Sensor Watch Starter Project/app.c @@ -0,0 +1,195 @@ +#include <stdio.h> +#include <string.h> +#include "watch.h" + +////////////////////////////////////////////////////////////////////////////////////////// +// This section sets up types and storage for our application state. +// You can tear this out and replace it with whatever you want. +typedef enum ApplicationMode { + MODE_HELLO = 0, + MODE_THERE +} ApplicationMode; + +typedef enum LightColor { + COLOR_RED = 0, + COLOR_GREEN, + COLOR_YELLOW +} LightColor; + +typedef struct ApplicationState { + ApplicationMode mode; + LightColor color; + bool light_on; + uint8_t wake_count; + bool enter_deep_sleep; +} ApplicationState; + +ApplicationState application_state; + + +////////////////////////////////////////////////////////////////////////////////////////// +// This section defines the callbacks for our button press events (implemented at bottom). +// Add any other callbacks you may need either here or in another file. +void cb_light_pressed(); +void cb_mode_pressed(); +void cb_alarm_pressed(); + + +////////////////////////////////////////////////////////////////////////////////////////// +// This section contains the required functions for any watch app. You should tear out +// all the code in these functions when writing your app, but you must implement all +// of the functions, even if they are empty stubs. You can also replace the documentation +// lines with documentation that describes what your functions do! + +/** + * @brief the app_init function is called before anything else. Use it to set up any + * internal data structures or application state required by your app. + */ +void app_init() { + memset(&application_state, 0, sizeof(application_state)); +} + +/** + * @brief the app_wake_from_deep_sleep function is only called if your app is waking from + * the ultra-low power BACKUP sleep mode. You may have chosen to store some state in the + * RTC's backup registers prior to entering this mode. You may restore that state here. + * + * @see watch_enter_deep_sleep() + */ +void app_wake_from_deep_sleep() { + // retrieve our application state from the backup registers + application_state.mode = (ApplicationMode)watch_get_backup_data(0); + application_state.color = (LightColor)watch_get_backup_data(1); + application_state.wake_count = (uint8_t)watch_get_backup_data(2) + 1; +} + +/** + * @brief the app_setup function is like setup() in Arduino. It is called once when the + * program begins. You should set pin modes and enable any peripherals you want to + * set up (real-time clock, I2C, etc.) Depending on your application, you may or may not + * want to configure sensors on your sensor board here. For example, a low-power + * accelerometer that will run at all times should be configured here, whereas you may + * want to enable a more power-hungry environmental sensor only when you need it. + * + * @note If your app enters the ultra-low power BACKUP sleep mode, this function will + * be called again when it wakes from that deep sleep state. In this state, the RTC will + * still be configured with the correct date and time. + */ +void app_setup() { + watch_enable_leds(); + + watch_enable_external_interrupts(); + // This starter app demonstrates three different ways of using the button interrupts. + // The BTN_MODE interrupt only triggers on a rising edge, so the mode changes once per press. + watch_register_interrupt_callback(BTN_MODE, cb_mode_pressed, INTERRUPT_TRIGGER_RISING); + // The BTN_LIGHT interrupt triggers on both rising and falling edges. The callback then checks + // the pin state when triggered: on a button down event, it increments the color and turns the + // LED on, whereas on a button up event, it turns the light off. + watch_register_interrupt_callback(BTN_LIGHT, cb_light_pressed, INTERRUPT_TRIGGER_BOTH); + // The BTN_ALARM callback is on an external wake pin; we can avoid using the EIC for this pin + // by using the extwake interrupt — but note that it can only trigger on either a rising or + // a falling edge, not both. + watch_register_extwake_callback(BTN_ALARM, cb_alarm_pressed, true); + + watch_enable_display(); +} + +/** + * @brief the app_prepare_for_sleep function is called before the watch goes into the + * STANDBY sleep mode. In STANDBY mode, most peripherals are shut down, and no code + * will run until the watch receives an interrupt (generally either the 1Hz tick or + * a press on one of the buttons). + */ +void app_prepare_for_sleep() { +} + +/** + * @brief the app_wake_from_sleep function is called after the watch wakes from the + * STANDBY sleep mode. + */ +void app_wake_from_sleep() { + application_state.wake_count++; +} + +/** + * @brief the app_loop function is called once on app startup and then again each time + * the watch STANDBY sleep mode. + */ +bool app_loop() { + // set the LED to a color + if (application_state.light_on) { + switch (application_state.color) { + case COLOR_RED: + watch_set_led_red(); + break; + case COLOR_GREEN: + watch_set_led_green(); + break; + case COLOR_YELLOW: + watch_set_led_yellow(); + break; + } + } else { + watch_set_led_off(); + } + + // Display the number of times we've woken up (modulo 32 to fit in 2 digits at top right) + char buf[3] = {0}; + sprintf(buf, "%2d", application_state.wake_count % 32); + watch_display_string(buf, 2); + + // display "Hello there" text + switch (application_state.mode) { + case MODE_HELLO: + watch_display_string("Hello", 5); + break; + case MODE_THERE: + watch_display_string("there", 5); + break; + } + + if (application_state.enter_deep_sleep) { + application_state.enter_deep_sleep = false; + + // stash our application state in the backup registers + watch_store_backup_data((uint32_t)application_state.mode, 0); + watch_store_backup_data((uint32_t)application_state.color, 1); + watch_store_backup_data((uint32_t)application_state.wake_count, 2); + + // turn off the LED + watch_set_led_off(); + + // wait a moment for the user's finger to be off the button + delay_ms(1000); + + // nap time :) + watch_enter_deep_sleep(); + } + + return true; +} + + +////////////////////////////////////////////////////////////////////////////////////////// +// Implementations for our callback functions. Replace these with whatever functionality +// your app requires. +void cb_light_pressed() { + // always turn the light off when the pin goes low + if (watch_get_pin_level(BTN_LIGHT) == 0) { + application_state.light_on = false; + return; + } + application_state.color = (application_state.color + 1) % 3; + application_state.light_on = true; +} + +void cb_mode_pressed() { + application_state.mode = (application_state.mode + 1) % 2; +} + +void cb_alarm_pressed() { + // boo: http://ww1.microchip.com/downloads/en/DeviceDoc/SAM_L22_Family_Errata_DS80000782B.pdf + // Reference 15010. doesn't say it applies to PA02 but it seems it does? + // anyway can't deep sleep now :( + // application_state.enter_deep_sleep = true; +} diff --git a/apps/Sensor Watch Starter Project/make/.gitignore b/apps/Sensor Watch Starter Project/make/.gitignore new file mode 100755 index 00000000..3722ac63 --- /dev/null +++ b/apps/Sensor Watch Starter Project/make/.gitignore @@ -0,0 +1 @@ +build/
diff --git a/apps/Sensor Watch Starter Project/make/Makefile b/apps/Sensor Watch Starter Project/make/Makefile new file mode 100755 index 00000000..09a59a05 --- /dev/null +++ b/apps/Sensor Watch Starter Project/make/Makefile @@ -0,0 +1,26 @@ +# Leave these lines at the top of the file. +# TOP should get us to the root of the project... +TOP = ../../.. +# ...and make.mk has all the watch library sources and includes. +include $(TOP)/make.mk + +# If you add any other subdirectories with header files you wish to include, add them after ../ +# Note that you will need to add a backslash at the end of any line you wish to continue, i.e. +# INCLUDES += \ +# -I../ \ +# -I../drivers/ \ +# -I../utils/ +INCLUDES += \ + -I../ \ + +# If you add any other source files you wish to compile, add them after ../app.c +# Note that you will need to add a backslash at the end of any line you wish to continue, i.e. +# SRCS += \ +# ../app.c \ +# ../drivers/bmp280.c \ +# ../utils/temperature.c +SRCS += \ + ../app.c \ + +# Leave this line at the bottom of the file; rules.mk has all the targets for making your project. +include $(TOP)/rules.mk |