diff options
-rw-r--r-- | movement/movement.c | 20 | ||||
-rw-r--r-- | movement/movement.h | 21 | ||||
-rw-r--r-- | movement/watch_faces/complication/alarm_face.c | 52 | ||||
-rw-r--r-- | movement/watch_faces/complication/alarm_face.h | 3 |
4 files changed, 49 insertions, 47 deletions
diff --git a/movement/movement.c b/movement/movement.c index f313bd79..0ded11e3 100644 --- a/movement/movement.c +++ b/movement/movement.c @@ -22,6 +22,8 @@ * SOFTWARE. */ +#define MOVEMENT_LONG_PRESS_TICKS 64 + #include <stdio.h> #include <string.h> #include <limits.h> @@ -526,7 +528,7 @@ bool app_loop(void) { return can_sleep; } -static movement_event_type_t _figure_out_button_event(bool pin_level, movement_event_type_t button_down_event_type, uint8_t *down_timestamp) { +static movement_event_type_t _figure_out_button_event(bool pin_level, movement_event_type_t button_down_event_type, uint16_t *down_timestamp) { // force alarm off if the user pressed a button. if (movement_state.alarm_ticks) movement_state.alarm_ticks = 0; @@ -543,8 +545,8 @@ static movement_event_type_t _figure_out_button_event(bool pin_level, movement_e uint16_t diff = movement_state.fast_ticks - *down_timestamp; *down_timestamp = 0; _movement_disable_fast_tick_if_possible(); - // any press over a half second is considered a long press. - if (diff > 64) return button_down_event_type + 2; + // any press over a half second is considered a long press. Fire the long-up event + if (diff > MOVEMENT_LONG_PRESS_TICKS) return button_down_event_type + 3; else return button_down_event_type + 1; } } @@ -580,6 +582,18 @@ void cb_fast_tick(void) { movement_state.fast_ticks++; if (movement_state.light_ticks > 0) movement_state.light_ticks--; if (movement_state.alarm_ticks > 0) movement_state.alarm_ticks--; + // check timestamps and auto-fire the long-press events + // Notice: is it possible that two or more buttons have an identical timestamp? In this case + // only one of these buttons would receive the long press event. Don't bother for now... + if (movement_state.light_down_timestamp > 0) + if (movement_state.fast_ticks - movement_state.light_down_timestamp == MOVEMENT_LONG_PRESS_TICKS + 1) + event.event_type = EVENT_LIGHT_LONG_PRESS; + if (movement_state.mode_down_timestamp > 0) + if (movement_state.fast_ticks - movement_state.mode_down_timestamp == MOVEMENT_LONG_PRESS_TICKS + 1) + event.event_type = EVENT_MODE_LONG_PRESS; + if (movement_state.alarm_down_timestamp > 0) + if (movement_state.fast_ticks - movement_state.alarm_down_timestamp == MOVEMENT_LONG_PRESS_TICKS + 1) + event.event_type = EVENT_ALARM_LONG_PRESS; // this is just a fail-safe; fast tick should be disabled as soon as the button is up, the LED times out, and/or the alarm finishes. // but if for whatever reason it isn't, this forces the fast tick off after 20 seconds. if (movement_state.fast_ticks >= 128 * 20) watch_rtc_disable_periodic_callback(128); diff --git a/movement/movement.h b/movement/movement.h index 69b2798a..9dc5fe82 100644 --- a/movement/movement.h +++ b/movement/movement.h @@ -109,14 +109,17 @@ typedef enum { EVENT_BACKGROUND_TASK, // Your watch face is being invoked to perform a background task. Don't update the display here; you may not be in the foreground. EVENT_TIMEOUT, // Your watch face has been inactive for a while. You may want to resign, depending on your watch face's intended use case. EVENT_LIGHT_BUTTON_DOWN, // The light button has been pressed, but not yet released. - EVENT_LIGHT_BUTTON_UP, // The light button was pressed and released. - EVENT_LIGHT_LONG_PRESS, // The light button was held for >2 seconds, and released. + EVENT_LIGHT_BUTTON_UP, // The light button was pressed for less than half a second, and released. + EVENT_LIGHT_LONG_PRESS, // The light button was held for over half a second, but not yet released. + EVENT_LIGHT_LONG_UP, // The light button was held for over half a second, and released. EVENT_MODE_BUTTON_DOWN, // The mode button has been pressed, but not yet released. - EVENT_MODE_BUTTON_UP, // The mode button was pressed and released. - EVENT_MODE_LONG_PRESS, // The mode button was held for >2 seconds, and released. NOTE: your watch face will resign immediately after receiving this event. + EVENT_MODE_BUTTON_UP, // The mode button was pressed for less than half a second, and released. + EVENT_MODE_LONG_PRESS, // The mode button was held for over half a second, but not yet released. + EVENT_MODE_LONG_UP, // The mode button was held for over half a second, and released. NOTE: your watch face will resign immediately after receiving this event. EVENT_ALARM_BUTTON_DOWN, // The alarm button has been pressed, but not yet released. - EVENT_ALARM_BUTTON_UP, // The alarm button was pressed and released. - EVENT_ALARM_LONG_PRESS, // The alarm button was held for >2 seconds, and released. + EVENT_ALARM_BUTTON_UP, // The alarm button was pressed for less than half a second, and released. + EVENT_ALARM_LONG_PRESS, // The alarm button was held for over half a second, but not yet released. + EVENT_ALARM_LONG_UP, // The alarm button was held for over half a second, and released. } movement_event_type_t; typedef struct { @@ -256,9 +259,9 @@ typedef struct { BuzzerNote alarm_note; // button tracking for long press - uint8_t light_down_timestamp; - uint8_t mode_down_timestamp; - uint8_t alarm_down_timestamp; + uint16_t light_down_timestamp; + uint16_t mode_down_timestamp; + uint16_t alarm_down_timestamp; // background task handling bool needs_background_tasks_handled; diff --git a/movement/watch_faces/complication/alarm_face.c b/movement/watch_faces/complication/alarm_face.c index d7843e68..8d1eddd2 100644 --- a/movement/watch_faces/complication/alarm_face.c +++ b/movement/watch_faces/complication/alarm_face.c @@ -103,7 +103,7 @@ static void _alarm_face_draw(movement_settings_t *settings, alarm_state_t *state h, state->alarm[state->alarm_idx].minute); // blink items if in settings mode - if (state->is_setting && subsecond % 2 && state->setting_state < alarm_setting_idx_pitch && state->alarm_quick_ticks == -1) { + if (state->is_setting && subsecond % 2 && state->setting_state < alarm_setting_idx_pitch && !state->alarm_quick_ticks) { buf[_blink_idx[state->setting_state]] = buf[_blink_idx2[state->setting_state]] = ' '; } watch_display_string(buf, 0); @@ -180,9 +180,9 @@ static void _alarm_indicate_beep(alarm_state_t *state) { static void _abort_quick_ticks(alarm_state_t *state) { // abort counting quick ticks - if (state->alarm_quick_ticks >= ALARM_QUICK_MIN_TICKS) state->alarm[state->alarm_idx].enabled = true; - if (state->alarm_quick_ticks >= 0) { - state->alarm_quick_ticks = -1; + if (state->alarm_quick_ticks) { + state->alarm[state->alarm_idx].enabled = true; + state->alarm_quick_ticks = false; movement_request_tick_frequency(4); } } @@ -202,7 +202,6 @@ void alarm_face_setup(movement_settings_t *settings, uint8_t watch_face_index, v state->alarm[i].pitch = 1; } state->alarm_handled_minute = -1; - state->alarm_quick_ticks = -1; } } @@ -218,7 +217,7 @@ void alarm_face_resign(movement_settings_t *settings, void *context) { _alarm_update_alarm_enabled(settings, state); watch_set_led_off(); watch_store_backup_data(settings->reg, 0); - state->alarm_quick_ticks = -1; + state->alarm_quick_ticks = false; movement_request_tick_frequency(1); } @@ -262,38 +261,18 @@ bool alarm_face_loop(movement_event_t event, movement_settings_t *settings, void switch (event.event_type) { case EVENT_TICK: - if (state->alarm_quick_ticks >= 0) { - // we are counting ticks for the alarm button - if (state->setting_state == alarm_setting_idx_hour || state->setting_state == alarm_setting_idx_minute) { - if (state->alarm_quick_ticks < INT8_MAX) state->alarm_quick_ticks++; - if (state->alarm_quick_ticks == ALARM_QUICK_MIN_TICKS) { - // initiate fast counting - movement_request_tick_frequency(8); - } else if (state->alarm_quick_ticks > ALARM_QUICK_MIN_TICKS) { - // fast count hours or minutes - if (state->setting_state == alarm_setting_idx_hour) + if (state->alarm_quick_ticks) { + // we are in fast cycling mode + if (state->setting_state == alarm_setting_idx_hour) { state->alarm[state->alarm_idx].hour = (state->alarm[state->alarm_idx].hour + 1) % 24; - else if (state->setting_state == alarm_setting_idx_minute) + } else if (state->setting_state == alarm_setting_idx_minute) { state->alarm[state->alarm_idx].minute = (state->alarm[state->alarm_idx].minute + 1) % 60; - _alarm_face_draw(settings, state, event.subsecond); - break; - } - } else { - _abort_quick_ticks(state); - } + } else _abort_quick_ticks(state); } else if (!state->is_setting) break; // no need to do anything when we are not in settings mode and no quick ticks are running // fall through case EVENT_ACTIVATE: _alarm_face_draw(settings, state, event.subsecond); break; - case EVENT_LIGHT_BUTTON_DOWN: - break; - case EVENT_ALARM_BUTTON_DOWN: - // check if we need to start counting ticks - if (state->is_setting && (state->setting_state == alarm_setting_idx_hour || state->setting_state == alarm_setting_idx_minute)) { - state->alarm_quick_ticks = 0; - } - break; case EVENT_LIGHT_BUTTON_UP: if (!state->is_setting) { movement_illuminate_led(); @@ -371,8 +350,9 @@ bool alarm_face_loop(movement_event_t event, movement_settings_t *settings, void break; case alarm_setting_idx_minute: case alarm_setting_idx_hour: - // hour or minute selection - _abort_quick_ticks(state); + // initiate fast cycling for hour or minute settings + movement_request_tick_frequency(8); + state->alarm_quick_ticks = true; break; default: break; @@ -380,6 +360,12 @@ bool alarm_face_loop(movement_event_t event, movement_settings_t *settings, void } _alarm_face_draw(settings, state, event.subsecond); break; + case EVENT_ALARM_LONG_UP: + if (state->is_setting) { + if (state->setting_state == alarm_setting_idx_hour || state->setting_state == alarm_setting_idx_minute) + _abort_quick_ticks(state); + } + break; case EVENT_BACKGROUND_TASK: // play alarm if (state->alarm[state->alarm_playing_idx].beeps == 0) { diff --git a/movement/watch_faces/complication/alarm_face.h b/movement/watch_faces/complication/alarm_face.h index 874b2a0d..dafbee5e 100644 --- a/movement/watch_faces/complication/alarm_face.h +++ b/movement/watch_faces/complication/alarm_face.h @@ -41,7 +41,6 @@ A face for setting various alarms #define ALARM_DAY_WEEKEND 10 #define ALARM_MAX_BEEP_ROUNDS 11 // maximum number of beeping rounds for an alarm slot (including short and long alarms) #define ALARM_SETTING_STATES 6 -#define ALARM_QUICK_MIN_TICKS 2 * 4 // number of ticks (quarter seconds) to wait until fast counting for hours and minutes kicks in typedef struct { uint8_t day : 4; // day of week: 0=MO, 1=TU, 2=WE, 3=TH, 4=FR, 5=SA, 6=SU, 7=each day, 8=one time alarm, 9=Weekdays, 10=Weekend @@ -57,7 +56,7 @@ typedef struct { uint8_t alarm_playing_idx : 4; uint8_t setting_state : 3; int8_t alarm_handled_minute; - int8_t alarm_quick_ticks; + bool alarm_quick_ticks : 1; bool is_setting : 1; alarm_setting_t alarm[ALARM_ALARMS]; } alarm_state_t; |