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authorAlexsander Akers <me@a2.io>2022-01-25 15:03:22 -0500
committerGitHub <noreply@github.com>2022-01-25 15:03:22 -0500
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parent9e24f6c336773c7404139ab4db0eaab2f99504e2 (diff)
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Sensor Watch Simulator (#35)
* Put something on screen * Use the 32bit watch_date_time repr to pass from JS * Implement periodic callbacks * Clear display on enabling * Hook up watch_set_led_color() to SVG (green-only) * Make debug output full-width * Remove default Emscripten canvas * Implement sleep and button clicks * Fix time zone conversion bug in beats-time app * Clean up warnings * Fix pin levels * Set time zone to browser value (if available) * Add basic backup data saving * Silence format specifier warnings in both targets * Remove unnecessary, copied files * Use RTC pointer to clear callbacks (if available) * Use preprocessor define to avoid hardcoding MOVEMENT_NUM_FACES * Change each face to const preprocessor definition * Remove Intl.DateTimeFormat usage * Update shell.html title, header * Add touch start/end event handlers on SVG buttons * Update shell.html * Update folder structure (shared, simulator, hardware under watch-library) * Tease out shared components from watch_slcd * Clean up simulator watch_slcd.c inline JS calls * Fix missing newlines at end of file * Add simulator warnings (except format, unused-paremter) * Implement remaining watch_rtc functions * Fix button bug on mouse down then drag out * Implement remaining watch_slcd functions * Link keyboard events to buttons (for keys A, L, M) * Rewrite event handling (mouse, touch, keyboard) in C * Set explicit text UTF-8 charset in shell.html * Address PR comments * Remove unused directories from include paths
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+/*
+ * MIT License
+ *
+ * Copyright (c) 2020 Joey Castillo
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+#ifndef _WATCH_APP_H_INCLUDED
+#define _WATCH_APP_H_INCLUDED
+////< @file watch_app.h
+
+/** @addtogroup app Application Framework
+ * @brief This section covers the functions that you will implement in your app.c file when designing a Sensor Watch app.
+ * @details You should be able to write a watch app by simply implementing these functions and declaring callbacks for
+ * various GPIO and peripheral interrupts. The main.c file takes care of calling these functions for you. The
+ * general flow:
+ *
+ * 1. Your app_init() function is called.
+ * - This method should only be used to set your initial application state.
+ * 2. If your app is waking from BACKUP, app_wake_from_backup() is called.
+ * - If you saved state in the RTC's backup registers, you can restore it here.
+ * 3. Your app_setup() method is called.
+ * - You may wish to enable some functionality and peripherals here.
+ * - You should definitely set up some interrupts here.
+ * 4. The main run loop begins: your app_loop() function is called.
+ * - Run code and update your UI here.
+ * - Return true if your app is prepared to enter STANDBY mode.
+ * 5. This step differs depending on the value returned by app_loop:
+ * - If you returned false, execution resumes at (4).
+ * - If you returned true, app_prepare_for_standby() is called; execution moves on to (6).
+ * 6. The microcontroller enters STANDBY mode.
+ * - No user code will run, and the watch will enter a low power mode.
+ * - The watch will remain in this state until an interrupt wakes it.
+ * 7. Once woken from STANDBY, your app_wake_from_standby() function is called.
+ * - After this, execution resumes at (4).
+ */
+/// @{
+/** @brief A function you will implement to initialize your application state. The app_init function is called before
+ * anything else. Use it to set up any internal data structures or application state required by your app,
+ * but don't configure any peripherals just yet.
+ */
+void app_init(void);
+
+/** @brief A function you will implement to wake from BACKUP mode, which wipes the system's RAM, and with it, your
+ * application's state. You may have chosen to store some important application state in the RTC's backup
+ * registers prior to entering this mode. You may restore that state here.
+ */
+void app_wake_from_backup(void);
+
+/** @brief A function you will implement to set up your application. The app_setup function is like setup() in Arduino.
+ * It is called once when the program begins. You should set pin modes and enable any peripherals you want to
+ * set up (real-time clock, I2C, etc.) Depending on your application, you may or may not want to configure
+ * sensors on your sensor board here. For example, a low-power accelerometer that will run at all times should
+ * be configured here, whereas you may want to enable a more power-hungry sensor only when you need it.
+ * @note If your app enters the ultra-low power BACKUP sleep mode, this function will be called again when it wakes
+ * from that deep sleep state. In this state, the RTC will still be configured with the correct date and time.
+ */
+void app_setup(void);
+
+/** @brief A function you will implement to serve as the app's main run loop. This method will be called repeatedly,
+ or if you enter STANDBY mode, as soon as the device wakes from sleep.
+ * @return You should return true if your app is prepared to enter STANDBY mode. If you return false, your app's
+ * app_loop method will be called again immediately. Note that in STANDBY mode, the watch will consume only
+ * about 95 microamperes of power, whereas if you return false and keep the app awake, it will consume about
+ * 355 microamperes. This is the difference between months of battery life and days. As much as possible,
+ * you should limit the amount of time your app spends awake.
+ * @note Only the RTC, the segment LCD controller and the external interrupt controller run in STANDBY mode. If you
+ * are using, e.g. the PWM function to set a custom LED color, you should return false here until you are
+ * finished with that operation. Note however that the peripherals will continue running after waking up,
+ * so e.g. the I2C controller, if configured, will sleep in STANDBY. But you can use it again as soon as your
+ * app wakes up.
+ */
+bool app_loop(void);
+
+/** @brief A function you will implement to prepare to enter STANDBY mode. The app_prepare_for_standby function is
+ * called after your app_loop function returns true, and just before the watch enters STANDBY mode. In this
+ * mode most peripherals are shut down, and no code will run until the watch receives an interrupt (generally
+ * either the 1Hz tick or a press on one of the buttons).
+ * @note If you are PWM'ing the LED or playing a sound on the buzzer, the TC/TCC peripherals that drive those operations
+ * will not run in STANDBY. BUT! the output pins will retain the state they had when entering standby. This means
+ * you could end up entering standby with an LED on and draining power, or with a DC potential across the piezo
+ * buzzer that could damage it if left in this state. If your app_loop does not prevent sleep during these
+ * activities, you should make sure to disable these outputs in app_prepare_for_standby.
+ */
+void app_prepare_for_standby(void);
+
+/** @brief A method you will implement to configure the app after waking from STANDBY mode.
+ */
+void app_wake_from_standby(void);
+
+/// @}
+#endif