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author | joeycastillo <joeycastillo@utexas.edu> | 2022-10-11 23:53:02 -0500 |
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committer | joeycastillo <joeycastillo@utexas.edu> | 2022-10-11 23:53:02 -0500 |
commit | f89cecc56a974b914b54a190157bd77d1e7c9be9 (patch) | |
tree | 7f958edef2a8d4d92ab337c3daadbcd1695f7cdc /movement | |
parent | 957f97ffad0d37f028ac49e63e9536fad8f1dd69 (diff) | |
download | Sensor-Watch-f89cecc56a974b914b54a190157bd77d1e7c9be9.tar.gz Sensor-Watch-f89cecc56a974b914b54a190157bd77d1e7c9be9.tar.bz2 Sensor-Watch-f89cecc56a974b914b54a190157bd77d1e7c9be9.zip |
document return value of watch_face_loop
Diffstat (limited to 'movement')
-rw-r--r-- | movement/movement.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/movement/movement.h b/movement/movement.h index 0442f607..a013a861 100644 --- a/movement/movement.h +++ b/movement/movement.h @@ -174,7 +174,11 @@ typedef void (*watch_face_activate)(movement_settings_t *settings, void *context * for a list of all possible event types. * @param settings A pointer to the global Movement settings. @see watch_face_setup. * @param context A pointer to your application's context. @see watch_face_setup. - * @return true if Movement can enter STANDBY mode; false to keep it awake. You should almost always return true. + * @return true if your watch face is prepared for the system to enter STANDBY mode; false to keep the system awake. + * You should almost always return true. + * Note that this return value has no effect if your loop function has called movement_move_to_next_face + * or movement_move_to_face; in that case, your watch face will resign immediately, and the next watch + * face will make the decision on entering standby mode. * @note There are two event types that require some extra thought: The EVENT_LOW_ENERGY_UPDATE event type is a special case. If you are in the foreground when the watch goes into low energy mode, you will receive this tick once a minute (at the top of the minute) so that |