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authorJames Haggerty <james@gruemail.com>2023-01-11 08:15:00 +1100
committerGitHub <noreply@github.com>2023-01-10 16:15:00 -0500
commit529bad306d94624cb2eefbfd16b17fc9fd7e4773 (patch)
tree7c44591ea8fe8db42bf382616875df6735ea25c3 /movement
parent0aa77e27e4149fac6def8c8d86b00d9b47cf857a (diff)
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RPN Calculator face (#112)
* Calculator face with guess a number * Add more functions, cleanup, and blinking * Display operations better in the first location * Clean up stack behaviour Add empty stack behaviour, check stack bounds, add stack operations. Also, make 'mode' always work to switch through faces on entering calculator (i.e. by defaulting to OPERATION rather than NUMBER). Some edge cases. * Tweak negative rounding behaviour; add basic doco * Add copyright name. * Flip ordering of binary operations * Fix compiler warnings * Remove watch_private_display hackery and give face a better name Also, slightly clearer documentation and a dupe function.
Diffstat (limited to 'movement')
-rw-r--r--movement/make/Makefile1
-rw-r--r--movement/movement_faces.h1
-rw-r--r--movement/watch_faces/complication/rpn_calculator_alt_face.c459
-rw-r--r--movement/watch_faces/complication/rpn_calculator_alt_face.h62
4 files changed, 523 insertions, 0 deletions
diff --git a/movement/make/Makefile b/movement/make/Makefile
index 60084594..9def50de 100644
--- a/movement/make/Makefile
+++ b/movement/make/Makefile
@@ -75,6 +75,7 @@ SRCS += \
../watch_faces/demo/frequency_correction_face.c \
../watch_faces/complication/alarm_face.c \
../watch_faces/complication/ratemeter_face.c \
+ ../watch_faces/complication/rpn_calculator_alt_face.c \
# New watch faces go above this line.
# Leave this line at the bottom of the file; it has all the targets for making your project.
diff --git a/movement/movement_faces.h b/movement/movement_faces.h
index 9333401b..98d0a5c5 100644
--- a/movement/movement_faces.h
+++ b/movement/movement_faces.h
@@ -59,6 +59,7 @@
#include "frequency_correction_face.h"
#include "alarm_face.h"
#include "ratemeter_face.h"
+#include "rpn_calculator_alt_face.h"
#include "weeknumber_clock_face.h"
// New includes go above this line.
diff --git a/movement/watch_faces/complication/rpn_calculator_alt_face.c b/movement/watch_faces/complication/rpn_calculator_alt_face.c
new file mode 100644
index 00000000..bfbce902
--- /dev/null
+++ b/movement/watch_faces/complication/rpn_calculator_alt_face.c
@@ -0,0 +1,459 @@
+/*
+ * MIT License
+ *
+ * Copyright (c) 2022 James Haggerty
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+/* RPN Calculator alternate face.
+ *
+ * Operations appear in the 'day' section; ALARM changes between operations when operation is flashing.
+ * LIGHT executes current operation.
+ *
+ * This is the alternate face because it has a non-traditional number entry system which
+ * I call 'guess a number'. In number entry mode, the watch tries to guess which number you
+ * want, and you respond with 'smaller' (left - MODE) or larger (right - ALARM). This means
+ * that when you _are_ entering a number, MODE will no longer move between faces!
+ *
+ * Example of entering the number 27
+ * - select the NO operation (probably unnecessary, as this is the default),
+ * and execute it by hitting LIGHT.
+ * - you are now in number entry mode; you know this because nothing is flashing.
+ * - Watch displays 10; you hit ALARM to say you want a larger number.
+ * - Watch displays 100; you hit MODE to say you want a smaller number.
+ * - Continuing: 50 -> MODE -> 30 -> MODE -> 20 -> ALARM -> 27
+ * - Hit LIGHT to add the number to the stack (and now 'NO' is flashing
+ * again, indicating you're back in operation selection mode).
+ *
+ * One other thing to watch out for is how quickly it will switch into scientific notation
+ * due to the limitations of the display when you have large numbers or non-integer values.
+ * In this mode, the 'colon' serves at the decimal point, and the numbers in the top right
+ * are the exponent.
+ *
+ * As with the main movement firmware, this has the concept of 'secondary' functions which
+ * you can jump to by a long hold of ALARM on NO. These are functions to do with stack
+ * manipulation (pop, swap, dupe, clear, size (le)). If you're _not_ on NO, a long
+ * hold will take you back to it.
+ *
+ * See 'functions' below for names of all operations.
+ */
+
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+
+#include "rpn_calculator_alt_face.h"
+
+static void show_fn(calculator_state_t *state, uint8_t subsecond);
+
+void rpn_calculator_alt_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
+ (void) settings;
+ (void) watch_face_index;
+
+ if (*context_ptr == NULL) {
+ *context_ptr = malloc(sizeof(calculator_state_t));
+ memset(*context_ptr, 0, sizeof(calculator_state_t));
+ // Do any one-time tasks in here; the inside of this conditional happens only at boot.
+ }
+ // Do any pin or peripheral setup here; this will be called whenever the watch wakes from deep sleep.
+}
+
+static void show_number(double num) {
+ char buf[9] = {0};
+ bool negative = num < 0;
+ int max_digits = negative ? 5 : 6;
+
+ // Add back in for debugging...
+ // printf("%f\n", num);
+
+ if (isnan(num)) {
+ watch_clear_colon();
+ watch_display_string(" nan ", 2);
+ return;
+ }
+
+ if (negative) {
+ num = -num;
+ }
+
+ // Can we reasonably represent this number without a decimal point?
+ if (num == 0 || (num >= 0.5 && fabs(num - (int)num) < 0.0001)) {
+ if (floor(log10(num)) + 1 <= max_digits) {
+ if (negative) {
+ sprintf(buf, " -%-5d", (int)round(num));
+ } else {
+ sprintf(buf, " %-6d", (int)round(num));
+ }
+ watch_clear_colon();
+ watch_display_string(buf, 2);
+ return;
+ }
+ }
+
+ // Is this a floating point number where scientific
+ // notation won't get us much? (i.e. between 0.1 and 1)
+ if (num < 1 && num >= 0.0999) {
+ // Display as boring floating point number... (e.g. 0.25)
+ int digits = (int)round(num * 10000);
+ sprintf(buf, " 0%04d", digits);
+ if (negative) {
+ buf[2 ] = '-';
+ }
+ watch_set_colon();
+ watch_display_string(buf, 2);
+ return;
+ }
+
+ // Fall back to scientific notation
+
+ // Calculate exponent
+ int exponent = 0;
+ while (num < 1) {
+ num *= 10;
+ --exponent;
+ }
+
+ while (num >= 10) {
+ num /= 10;
+ ++exponent;
+ }
+
+ if (exponent < -9) {
+ sprintf(buf, " small ");
+ watch_clear_colon();
+ watch_display_string(buf, 2);
+ return;
+ }
+
+ if (exponent > 39) {
+ sprintf(buf, " big ");
+ watch_clear_colon();
+ watch_display_string(buf, 2);
+ return;
+ }
+
+ sprintf(buf, "%2d%c%05d", exponent, negative ? '-' : ' ', (int)round(num * 10000));
+ watch_set_colon();
+ watch_display_string(buf, 2);
+}
+
+#define C (s->stack[s->stack_size - 1])
+#define PUSH(x) (s->stack[++s->stack_size - 1] = x)
+#define POP() (s->stack[s->stack_size-- - 1])
+
+void rpn_calculator_alt_face_activate(movement_settings_t *settings, void *context) {
+ (void) settings;
+ calculator_state_t *s = (calculator_state_t *)context;
+ s->min = s->max = NAN;
+}
+
+static void change_mode(calculator_state_t *s, enum calculator_mode mode) {
+ s->mode = mode;
+ s->fn_index = 0;
+ show_fn(s, 0);
+ // Faster tick in operation mode so we can blink.
+ movement_request_tick_frequency(mode == CALC_OPERATION ? 4 : 1);
+}
+
+// Binary-ish search to find the right number. direction is +1 if it should be bigger, -1 if it should be smaller.
+static void adjust_number(calculator_state_t *s, int direction) {
+ if (direction > 0) {
+ s->min = C;
+ } else {
+ s->max = C;
+ }
+
+ // If the direction we want to go has no bound (i.e. isnan),
+ // then first get the sign right (moving to 0, then +-10), and
+ // after than go up by *10.
+ if (isnan(direction > 0 ? s->max : s->min)) {
+ if (direction * C < 0) {
+ C = 0;
+ } else if (C == 0) {
+ C = direction * 10;
+ } else {
+ C *= 10;
+ }
+ } else {
+ // We have a higher and lower bound. Split them.
+ C = (s->max + s->min) / 2;
+ // Subtract 0.1 so we don't apply most significant rounding to things that are _exactly_ 1/10/100 apart.
+ double mag = log10(fabs(s->max - s->min)) - 0.1;
+ if (mag > 0.0) {
+ // i.e. the different is >= 2, which means we want to round aggressively
+ // to not show people complicated looking numbers.
+ // e.g. this takes a number like 3.2 to 3, or a number like 464 to 500
+ // (depending on how fine-grained 'mag' tells us to be).
+ float div = pow(10, floor(mag));
+ int sign = C < 0 ? -1 : 1;
+ C = sign * floor(fabs(C) / div) * div;
+ }
+ }
+}
+
+static void fn_number(calculator_state_t *s) {
+ PUSH(10);
+ s->min = s->max = NAN;
+ change_mode(s, CALC_NUMBER);
+}
+
+static void fn_add(calculator_state_t *s) {
+ double a = POP();
+ double b = POP();
+ PUSH(a + b);
+}
+
+static void fn_sub(calculator_state_t *s) {
+ double a = POP();
+ double b = POP();
+ PUSH(b - a);
+}
+
+static void fn_mul(calculator_state_t *s) {
+ double a = POP();
+ double b = POP();
+ PUSH(a * b);
+}
+
+static void fn_div(calculator_state_t *s) {
+ double a = POP();
+ double b = POP();
+ PUSH(b / a);
+}
+
+static void fn_pow(calculator_state_t *s) {
+ double a = POP();
+ double b = POP();
+ PUSH(pow(b, a));
+}
+
+static void fn_sqrt(calculator_state_t *s) {
+ double x = POP();
+ PUSH(sqrt(x));
+}
+
+static void fn_log(calculator_state_t *s) {
+ double x = POP();
+ PUSH(log(x));
+}
+
+static void fn_log10(calculator_state_t *s) {
+ double x = POP();
+ PUSH(log10(x));
+}
+
+static void fn_e(calculator_state_t *s) {
+ PUSH(M_E);
+}
+
+static void fn_sin(calculator_state_t *s) {
+ double x = POP();
+ PUSH(sin(x));
+}
+
+static void fn_cos(calculator_state_t *s) {
+ double x = POP();
+ PUSH(cos(x));
+}
+
+static void fn_tan(calculator_state_t *s) {
+ double x = POP();
+ PUSH(tan(x));
+}
+
+static void fn_pi(calculator_state_t *s) {
+ PUSH(M_PI);
+}
+
+static void fn_pop(calculator_state_t *s) {
+ --s->stack_size;
+}
+
+static void fn_swap(calculator_state_t *s) {
+ double a = POP();
+ double b = POP();
+ PUSH(a);
+ PUSH(b);
+}
+
+static void fn_duplicate(calculator_state_t *s) {
+ double a = POP();
+ PUSH(a);
+ PUSH(a);
+}
+
+static void fn_clear(calculator_state_t *s) {
+ s->stack_size = 0;
+}
+
+static void fn_size(calculator_state_t *s) {
+ double a = s->stack_size;
+ PUSH(a);
+}
+
+struct {
+ char name[2];
+ uint8_t input;
+ uint8_t output;
+ void (*func)(calculator_state_t *);
+} functions[] = {
+ {{'n', 'o'}, 0, 1, fn_number},
+ {{'*', ' '}, 2, 1, fn_add}, // First position * actually looks like a '+'.
+ {{'-', ' '}, 2, 1, fn_sub},
+ {{'H', ' '}, 2, 1, fn_mul}, // For actual *, we throw in the middle vertical segment onto the H.
+ {{'/', ' '}, 2, 1, fn_div}, // There's also some minor hackery on '/'.
+ {{'P', 'o'}, 2, 1, fn_pow},
+ {{'S', 'r'}, 1, 1, fn_sqrt},
+ {{'L', 'n'}, 1, 1, fn_log},
+ {{'L', 'o'}, 1, 1, fn_log10},
+ {{'e', ' '}, 0, 1, fn_e},
+ {{'P', 'i'}, 0, 1, fn_pi},
+ {{'C', 'o'}, 1, 1, fn_cos},
+ {{'S', 'i'}, 1, 1, fn_sin},
+ {{'T', 'a'}, 1, 1, fn_tan},
+ // Stack operations. Accessible via secondary_fn_index (i.e. alarm long press).
+ {{'P', 'O'}, 1, 0, fn_pop}, // This ends up displaying the same as 'POW'. But at least it's in a different place.
+ {{'S', 'W'}, 2, 2, fn_swap},
+ {{'d', 'u'}, 1, 1, fn_duplicate}, // Uppercase 'D' is a bit too 'O' for me.
+ {{'C', 'L'}, 1, 0, fn_clear}, // Operation lie - takes _everything_ off the stack, but a check of 1 is sufficient.
+ {{'L', 'E'}, 1, 0, fn_size},
+};
+
+#define FUNCTIONS_LEN (sizeof(functions) / sizeof(functions[0]))
+#define SECONDARY_FN_INDEX (FUNCTIONS_LEN - 4)
+
+// Show the function name (using day display)
+static void show_fn(calculator_state_t *s, uint8_t subsecond) {
+ if (subsecond % 2) {
+ // blink
+ watch_display_string(" ", 0);
+ return;
+ }
+
+ char *name = functions[s->fn_index].name;
+ char buf[3] = {name[0], name[1], '\0'};
+ watch_display_string(buf, 0);
+ // The first position has a bunch of segments, and I have minor
+ // disagreements with the character set choices in watch_display_string,
+ // so we tweak a little here.
+ switch (buf[0]) {
+ case 'H':
+ // Use the middle segment lines to make our 'H' a '*'-ish thing.
+ watch_set_pixel(1, 14);
+ break;
+ case '/':
+ // Add a middle bar to division.
+ watch_set_pixel(1, 15);
+ break;
+ default:
+ break;
+ }
+}
+
+// Show the top of the stack (using everything except day display).
+static void show_stack_top(calculator_state_t *s) {
+ if (s->stack_size > 0) {
+ show_number(C);
+ } else {
+ watch_display_string(" ------", 2);
+ watch_clear_colon();
+ }
+}
+
+bool rpn_calculator_alt_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
+ calculator_state_t *s = (calculator_state_t *)context;
+ (void) settings;
+
+ int proposed_stack_size;
+
+ switch (event.event_type) {
+ case EVENT_ACTIVATE:
+ change_mode(s, CALC_OPERATION);
+ show_stack_top(s);
+ break;
+ case EVENT_TICK:
+ if (s->mode == CALC_OPERATION) {
+ show_fn(s, event.subsecond);
+ }
+ break;
+ case EVENT_MODE_BUTTON_UP:
+ if (s->mode == CALC_NUMBER) {
+ adjust_number(s, -1);
+ show_stack_top(s);
+ } else {
+ movement_move_to_next_face();
+ return false;
+ }
+ break;
+ case EVENT_LIGHT_BUTTON_UP:
+ proposed_stack_size = s->stack_size - functions[s->fn_index].input;
+
+ if (s->mode == CALC_NUMBER) {
+ change_mode(s, CALC_OPERATION);
+ } else if (proposed_stack_size < 0 || proposed_stack_size + functions[s->fn_index].output > CALC_MAX_STACK_SIZE) {
+ movement_play_signal();
+ break;
+ } else {
+ functions[s->fn_index].func(s);
+ show_stack_top(s);
+ s->fn_index = 0;
+ show_fn(s, 0);
+ }
+
+ break;
+ case EVENT_ALARM_BUTTON_UP:
+ if (s->mode == CALC_NUMBER) {
+ adjust_number(s, 1);
+ show_stack_top(s);
+ } else {
+ s->fn_index = (s->fn_index + 1) % FUNCTIONS_LEN;
+ show_fn(s, 0);
+ }
+ break;
+ case EVENT_ALARM_LONG_PRESS:
+ if (s->mode == CALC_OPERATION) {
+ if (s->fn_index == 0) {
+ s->fn_index = SECONDARY_FN_INDEX;
+ } else {
+ s->fn_index = 0;
+ }
+ show_fn(s, 0);
+ }
+ break;
+ case EVENT_TIMEOUT:
+ movement_move_to_face(0);
+ break;
+ case EVENT_LOW_ENERGY_UPDATE:
+ default:
+ break;
+ }
+
+ // return true if the watch can enter standby mode. If you are PWM'ing an LED or buzzing the buzzer here,
+ // you should return false since the PWM driver does not operate in standby mode.
+ return true;
+}
+
+void rpn_calculator_alt_face_resign(movement_settings_t *settings, void *context) {
+ (void) settings;
+ (void) context;
+
+ // handle any cleanup before your watch face goes off-screen.
+}
+
diff --git a/movement/watch_faces/complication/rpn_calculator_alt_face.h b/movement/watch_faces/complication/rpn_calculator_alt_face.h
new file mode 100644
index 00000000..2a964675
--- /dev/null
+++ b/movement/watch_faces/complication/rpn_calculator_alt_face.h
@@ -0,0 +1,62 @@
+/*
+ * MIT License
+ *
+ * Copyright (c) 2022 <#author_name#>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#ifndef CALCULATOR_FACE_H_
+#define CALCULATOR_FACE_H_
+
+#include "movement.h"
+
+#define CALC_MAX_STACK_SIZE 20
+
+enum calculator_mode {
+ CALC_OPERATION = 0,
+ CALC_NUMBER,
+};
+
+typedef struct {
+ double stack[CALC_MAX_STACK_SIZE];
+ uint8_t stack_size; // this is the current stack top + 1 (so that '0' means nothing on the stack)
+ uint8_t fn_index;
+
+ double min;
+ double max;
+
+ enum calculator_mode mode;
+} calculator_state_t;
+
+void rpn_calculator_alt_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
+void rpn_calculator_alt_face_activate(movement_settings_t *settings, void *context);
+bool rpn_calculator_alt_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
+void rpn_calculator_alt_face_resign(movement_settings_t *settings, void *context);
+
+#define rpn_calculator_alt_face ((const watch_face_t){ \
+ rpn_calculator_alt_face_setup, \
+ rpn_calculator_alt_face_activate, \
+ rpn_calculator_alt_face_loop, \
+ rpn_calculator_alt_face_resign, \
+ NULL, \
+})
+
+#endif // CALCULATOR_FACE_H_
+