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author | Joey Castillo <joeycastillo@utexas.edu> | 2022-01-25 17:12:56 -0500 |
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committer | Joey Castillo <joeycastillo@utexas.edu> | 2022-01-25 17:12:56 -0500 |
commit | f819a18791d6ad5a4f68125928587d0f87833a1c (patch) | |
tree | b551aa3b204b67eda9d7d3a9dac1574ca83d4a76 /movement/template | |
parent | 34c7ecfd96f543a73af664004eaf16d92dfe90ed (diff) | |
download | Sensor-Watch-f819a18791d6ad5a4f68125928587d0f87833a1c.tar.gz Sensor-Watch-f819a18791d6ad5a4f68125928587d0f87833a1c.tar.bz2 Sensor-Watch-f819a18791d6ad5a4f68125928587d0f87833a1c.zip |
movement: add template for watch face generator
Diffstat (limited to 'movement/template')
-rw-r--r-- | movement/template/template.c | 89 | ||||
-rw-r--r-- | movement/template/template.h | 48 |
2 files changed, 137 insertions, 0 deletions
diff --git a/movement/template/template.c b/movement/template/template.c new file mode 100644 index 00000000..3f60be97 --- /dev/null +++ b/movement/template/template.c @@ -0,0 +1,89 @@ +/* + * MIT License + * + * Copyright (c) <#year#> <#author_name#> + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "<#watch_face_name#>_face.h" + +void <#watch_face_name#>_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) { + (void) settings; + if (*context_ptr == NULL) { + *context_ptr = malloc(sizeof(<#watch_face_name#>_state_t)); + memset(*context_ptr, 0, sizeof(<#watch_face_name#>)); + // Do any one-time tasks in here; the inside of this conditional happens only at boot. + } + // Do any pin or peripheral setup here; this will be called whenever the watch wakes from deep sleep. +} + +void <#watch_face_name#>_face_activate(movement_settings_t *settings, void *context) { + (void) settings; + <#watch_face_name#>_state_t *state = (<#watch_face_name#>_state_t *)context; + + // Handle any tasks related to your watch face coming on screen. +} + +bool <#watch_face_name#>_face_loop(movement_event_t event, movement_settings_t *settings, void *context) { + <#watch_face_name#>_state_t *state = (<#watch_face_name#>_state_t *)context; + + switch (event.event_type) { + case EVENT_ACTIVATE: + // Show your initial UI here. + break; + case EVENT_TICK: + // If needed, update your display here. + case EVENT_MODE_BUTTON_UP: + // You shouldn't need to change this case; Mode almost always moves to the next watch face. + movement_move_to_next_face(); + break; + case EVENT_LIGHT_BUTTON_UP: + // If you have other uses for the Light button, you can opt not to illuminate the LED for this event. + movement_illuminate_led(); + break; + case EVENT_ALARM_BUTTON_UP: + // Just in case you have need for another button. + break; + case EVENT_TIMEOUT: + // Your watch face will receive this event after a period of inactivity. If it makes sense to resign, + // you may uncomment this line to move back to the first watch face in the list: + // movement_move_to_face(0); + break; + case EVENT_LOW_ENERGY_UPDATE: + // If you did not resign in EVENT_TIMEOUT, you can use this event to update the display once a minute. + // Avoid displaying fast-updating values like seconds, since the display won't update again for 60 seconds. + // You should also consider starting the tick animation, to show the wearer that this is sleep mode: + // watch_start_tick_animation(500); + break; + default: + break; + } + + // return true if the watch can enter standby mode. If you are PWM'ing an LED or buzzing the buzzer nere, + // you should return false since the PWM driver does not operate in standby mode. + return true; +} + +void <#watch_face_name#>_face_resign(movement_settings_t *settings, void *context) { + (void) settings; + (void) context; + + // handle any cleanup before your watch face goes off-screen. +} diff --git a/movement/template/template.h b/movement/template/template.h new file mode 100644 index 00000000..29f66346 --- /dev/null +++ b/movement/template/template.h @@ -0,0 +1,48 @@ +/* + * MIT License + * + * Copyright (c) <#year#> <#author_name#> + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef <#WATCH_FACE_NAME#>_FACE_H_ +#define <#WATCH_FACE_NAME#>_FACE_H_ + +#include "movement.h" + +typedef struct { + // Anything you need to keep track of, put it here! + uint8_t unused; +} <#watch_face_name#>_state_t; + +void <#watch_face_name#>_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr); +void <#watch_face_name#>_face_activate(movement_settings_t *settings, void *context); +bool <#watch_face_name#>_face_loop(movement_event_t event, movement_settings_t *settings, void *context); +void <#watch_face_name#>_face_resign(movement_settings_t *settings, void *context); + +#define <#watch_face_name#>_face ((const watch_face_t){ \ + <#watch_face_name#>_face_setup, \ + <#watch_face_name#>_face_activate, \ + <#watch_face_name#>_face_loop, \ + <#watch_face_name#>_face_resign, \ + NULL, \ +}) + +#endif // <#WATCH_FACE_NAME#>_FACE_H_ |